Divinity Original Sin Wiki

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Divinity Original Sin Wiki
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Hi there

Remember me from the PoE wiki? I was looking for an active wiki about D:OS and found nothing but the 2 pages that you created this week. :)

I'm willing to help but I'm not sure if this is the right place to start. If you're alone (or even if we are 2) do you think we can create something usable?

I extracted the stats about skills from the game file (you know, I can't prevent myself...) I'll probably start with that in a few days. Chriskang (talk) 14:17, 29 June 2014 (UTC)

Hey, good to see you. I've not found much of anything either, besides what I wrote myself. In any case, I figure something's better than nothing.

Curious---what program did you use to extract the game data?

--Evil4Zerggin (talk) 17:45, 29 June 2014 (UTC)

Again, it's a tool I wrote myself, like in PoE. Here's the list of skill I extracted: [1]. Of course it'll likely change tomorrow so, no need to rush yet. I can share the source code, if someone's interested. Chriskang (talk) 18:07, 29 June 2014 (UTC)
Cool! Hopefully the editor will be helpful as well. --Evil4Zerggin (talk) 21:46, 29 June 2014 (UTC)

Well, the editor appeared; too bad there doesn't seem to be any way to view/edit stats. --Evil4Zerggin (talk) 00:37, 1 July 2014 (UTC)

Which stats do you want to edit? Chriskang (talk) 00:50, 1 July 2014 (UTC)
Was curious about the item stats. I see them in Main_2 where the spell stats are. Unfortunately I'm not seeing much sign of the level progression formula here. --Evil4Zerggin (talk) 00:59, 1 July 2014 (UTC)
I bought the game one week ago and have like 10 hours of playtime (mostly character creation) so I have no idea what is this formula you're refering. Did you try to have a look at the "Weapon.txt" file inside Main_2.pak? In the current build it starts at offset 0x01C80000. It contains data for all weapons in the game, including requirement, range, damage and weight. Isn't it what you're looking for? Chriskang (talk) 01:17, 1 July 2014 (UTC)
I believe weapon damage increases with level, and the values given here are only base values. --Evil4Zerggin (talk) 01:21, 1 July 2014 (UTC)
I get your point. And I can't find the formula either. We'll probably figure it out later, after a few days of gaming. Chriskang (talk) 14:17, 1 July 2014 (UTC)

I think source code would be useful. Though I could probably reverse-engineer it well enough myself as well. --Evil4Zerggin (talk) 17:22, 1 July 2014 (UTC)

Ended up writing my own unpacker: [2] --Evil4Zerggin (talk) 01:46, 2 July 2014 (UTC)

Looks like you have to unpack everything and delete the corresponding PAKs to get the game to read the unpacked files. Seems to work though. Will be good for testing. --Evil4Zerggin (talk) 03:11, 2 July 2014 (UTC)

Great work. My own implementation is in .NET and seems to work exactly the same as yours. I didn't know you could remove the PAKs, that's a very good find too. Also, I started to work on the LSB format (which is a serialized LSX in binary format). I'll create a page like yours with what I currently have. Chriskang (talk) 08:11, 2 July 2014 (UTC)