Melee Power Stance

From Divinity Original Sin Wiki
Jump to: navigation, search
DOS Skill Warrior PowerAttack.png
Melee Power Stance
Ability : Man-at-Arms (1)
Requirement : Melee Weapon
Action Point : 0
Skill Level : 3
Cooldown : 0 turn(s)


Improve damage of melee attacks. (Toggle Stance)


Damage: +25%
Chance to hit: -10%
Extra Action Point cost: 1

Lasts until cancelled or replaced by another stance. Decreases chance to hit. Attacks cost extra Action Points.


This skills requires at least a level 1 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 8 in Strength to avoid the low attribute penalty.