Walkthrough[]
You'll find Bibius and Junius drunkenly guarding the bridge to the first town. They think you might be spies and want to take you to "the wizard."
- Agree to go to the wizard peacefully to get +1 Obedient Trait
- Tell them to back down to get +1 Independent Trait. You will have to fight the two guards if this happens.
If you fight the guards (either by choosing not to go with them or by attacking them after agreeing to go with them), a conversation dialog between the two PC's will occur:
- Claim that the two guards deserved to die to get +1 Heartless Trait
- Claim that killing the guards was a bad thing to get +1 Compassionate Trait