Rage
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Ability : | Man-at-Arms (3) |
Requirement : | Melee Weapon |
Action Point : | 3 |
Skill Level : | 10 |
Cooldown : | 4 turn(s) |
Effect
Enter an enraged state.
Details
Damage: +50%
Critical Chance: 1%
Dexterity: -4
Armour: 0
Rage drops your armour rating and dexterity, but you do more damage and have higher crit chance.
Success rate
- 100% chance to set Raged status for 3 turns
- Saving throws: Poison Resistance
Notes
This skills requires at least a level 3 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.
You need at least 10 in Strength to avoid the low attribute penalty.