Evil4Zerggin (talk | contribs) (→Treasure tables: no huge TOC) |
Evil4Zerggin (talk | contribs) |
||
Line 8,301: | Line 8,301: | ||
<div class="mw-collapsible mw-collapsed"> |
<div class="mw-collapsible mw-collapsed"> |
||
<span id="AirSkillTrainer"><b>AirSkillTrainer</b></span> |
<span id="AirSkillTrainer"><b>AirSkillTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_AirTrainer| |
+ | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] (100.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponWizardMagic| |
+ | :* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (10.0%) |
− | :* [[#ST_WeaponWizardNormal| |
+ | :* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (15.0%) |
− | :* [[#ST_ArmorWizardMagic| |
+ | :* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (10.0%) |
− | :* [[#ST_ArmorWizardNormal| |
+ | :* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (15.0%) |
<span id="Animals_Boar"><b>Animals_Boar</b></span> |
<span id="Animals_Boar"><b>Animals_Boar</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
Line 8,386: | Line 8,386: | ||
:* TOOL_Intestines_A (2%) |
:* TOOL_Intestines_A (2%) |
||
<span id="BlackrockTrader"><b>BlackrockTrader</b></span> |
<span id="BlackrockTrader"><b>BlackrockTrader</b></span> |
||
− | * 1 [[#ST_BlackrockWeaponTrader| |
+ | * 1 [[#ST_BlackrockWeaponTrader|ST_BlackrockWeaponTrader]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
− | * 2-3 (mean 2.50) |
+ | * 2-3 (mean 2.50) BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare) |
<span id="BurriedCorpseArmour"><b>BurriedCorpseArmour</b></span> |
<span id="BurriedCorpseArmour"><b>BurriedCorpseArmour</b></span> |
||
* 1 ARM_Metal_A_Torso_BuriedOrc_A (-1%) |
* 1 ARM_Metal_A_Torso_BuriedOrc_A (-1%) |
||
Line 8,395: | Line 8,395: | ||
* 6 FOOD_Apple (100%) |
* 6 FOOD_Apple (100%) |
||
<span id="CYS_Arhu"><b>CYS_Arhu</b></span> |
<span id="CYS_Arhu"><b>CYS_Arhu</b></span> |
||
− | * 1 [[#ST_Skillbook_EarthTrainer| |
+ | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] (100.0%) |
− | * 1 [[#FireSkillTrainer| |
+ | * 1 [[#FireSkillTrainer|FireSkillTrainer]] (100.0%) |
− | * 1 [[#ST_AllPotions| |
+ | * 1 [[#ST_AllPotions|ST_AllPotions]] (100.0%) |
* 4 SCROLL_Resurrect_1 (100%) |
* 4 SCROLL_Resurrect_1 (100%) |
||
* 1 LAB_MortarPestle_A (100%) |
* 1 LAB_MortarPestle_A (100%) |
||
* 1 TOOL_IdentifyingGlass (100%) |
* 1 TOOL_IdentifyingGlass (100%) |
||
* 1 TOOL_RepairHammer (100%) |
* 1 TOOL_RepairHammer (100%) |
||
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
<span id="CYS_ArrowSeller"><b>CYS_ArrowSeller</b></span> |
<span id="CYS_ArrowSeller"><b>CYS_ArrowSeller</b></span> |
||
− | * 1 [[#RangerTrainer| |
+ | * 1 [[#RangerTrainer|RangerTrainer]] (100.0%) |
− | * 1 [[#ST_ArrowArcherTrader| |
+ | * 1 [[#ST_ArrowArcherTrader|ST_ArrowArcherTrader]] (100.0%) |
<span id="CYS_Aureus"><b>CYS_Aureus</b></span> |
<span id="CYS_Aureus"><b>CYS_Aureus</b></span> |
||
− | * 1 [[#WarriorTrainer| |
+ | * 1 [[#WarriorTrainer|WarriorTrainer]] (100.0%) |
<span id="CYS_BathingLady"><b>CYS_BathingLady</b></span> |
<span id="CYS_BathingLady"><b>CYS_BathingLady</b></span> |
||
* 1 ITEM_Soap (-1%) |
* 1 ITEM_Soap (-1%) |
||
<span id="CYS_Beggar"><b>CYS_Beggar</b></span> |
<span id="CYS_Beggar"><b>CYS_Beggar</b></span> |
||
* 1 FUR_Cutlery_Knife_A (-1%) |
* 1 FUR_Cutlery_Knife_A (-1%) |
||
− | * 0-3 (mean 1.50) |
+ | * 0-3 (mean 1.50) Junk (100.0% normal) |
<span id="CYS_BellegarDemonAirSpecific"><b>CYS_BellegarDemonAirSpecific</b></span> |
<span id="CYS_BellegarDemonAirSpecific"><b>CYS_BellegarDemonAirSpecific</b></span> |
||
* 1 LOOT_Essence_Air_A (100%) |
* 1 LOOT_Essence_Air_A (100%) |
||
Line 8,423: | Line 8,423: | ||
<span id="CYS_Cathedral_Guardian_A"><b>CYS_Cathedral_Guardian_A</b></span> |
<span id="CYS_Cathedral_Guardian_A"><b>CYS_Cathedral_Guardian_A</b></span> |
||
* 1 LOOT_Ore_A_Iron_A (100%) |
* 1 LOOT_Ore_A_Iron_A (100%) |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="CYS_Cathedral_Guardian_A_Boss"><b>CYS_Cathedral_Guardian_A_Boss</b></span> |
<span id="CYS_Cathedral_Guardian_A_Boss"><b>CYS_Cathedral_Guardian_A_Boss</b></span> |
||
* 1 WPN_CYS_UNI_Cathedral_Guardian_Sword (-1%) |
* 1 WPN_CYS_UNI_Cathedral_Guardian_Sword (-1%) |
||
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
<span id="CYS_Cathedral_Guardian_B"><b>CYS_Cathedral_Guardian_B</b></span> |
<span id="CYS_Cathedral_Guardian_B"><b>CYS_Cathedral_Guardian_B</b></span> |
||
* 1 SCROLL_RemovePetrification (100%) |
* 1 SCROLL_RemovePetrification (100%) |
||
* 1 LOOT_Ore_A_Iron_A (100%) |
* 1 LOOT_Ore_A_Iron_A (100%) |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="CYS_CheeseSeller"><b>CYS_CheeseSeller</b></span> |
<span id="CYS_CheeseSeller"><b>CYS_CheeseSeller</b></span> |
||
* 15-20 (mean 17.50) of the following: |
* 15-20 (mean 17.50) of the following: |
||
:* FOOD_Cheese (75%) |
:* FOOD_Cheese (75%) |
||
− | :* |
+ | :* Food (25.0% normal) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="CYS_Cook"><b>CYS_Cook</b></span> |
<span id="CYS_Cook"><b>CYS_Cook</b></span> |
||
− | * 1 [[#TavernTrader| |
+ | * 1 [[#TavernTrader|TavernTrader]] (100.0%) |
<span id="CYS_Dietmar"><b>CYS_Dietmar</b></span> |
<span id="CYS_Dietmar"><b>CYS_Dietmar</b></span> |
||
− | * 1 |
+ | * 1 Dagger (100.0% rare) |
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="CYS_DukeOfFerrol"><b>CYS_DukeOfFerrol</b></span> |
<span id="CYS_DukeOfFerrol"><b>CYS_DukeOfFerrol</b></span> |
||
− | * 1 [[#GenericNpc| |
+ | * 1 [[#GenericNpc|GenericNpc]] (100.0%) |
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
<span id="CYS_Elemental_Rock_Fire"><b>CYS_Elemental_Rock_Fire</b></span> |
<span id="CYS_Elemental_Rock_Fire"><b>CYS_Elemental_Rock_Fire</b></span> |
||
* 1 LOOT_Ore_A_Iron_A (100%) |
* 1 LOOT_Ore_A_Iron_A (100%) |
||
Line 8,449: | Line 8,449: | ||
<span id="CYS_Evelyn"><b>CYS_Evelyn</b></span> |
<span id="CYS_Evelyn"><b>CYS_Evelyn</b></span> |
||
* 4-5 (mean 4.50) of the following: |
* 4-5 (mean 4.50) of the following: |
||
− | :* |
+ | :* HealingPotion (75.0% normal) |
− | :* |
+ | :* Ingredient (25.0% normal) |
* 1 SCROLL_Regenerate_1 (100%) |
* 1 SCROLL_Regenerate_1 (100%) |
||
* 1 SCROLL_Resurrect_1 (100%) |
* 1 SCROLL_Resurrect_1 (100%) |
||
* 1 CON_Herb_Drudanae (100%) |
* 1 CON_Herb_Drudanae (100%) |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="CYS_EvelynsPouch"><b>CYS_EvelynsPouch</b></span> |
<span id="CYS_EvelynsPouch"><b>CYS_EvelynsPouch</b></span> |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="CYS_FishMonger"><b>CYS_FishMonger</b></span> |
<span id="CYS_FishMonger"><b>CYS_FishMonger</b></span> |
||
* 1-4 (mean 2.50) of the following: |
* 1-4 (mean 2.50) of the following: |
||
Line 8,464: | Line 8,464: | ||
:* FOOD_FishD (50%) |
:* FOOD_FishD (50%) |
||
:* FOOD_FishE (50%) |
:* FOOD_FishE (50%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="CYS_FishSeller"><b>CYS_FishSeller</b></span> |
<span id="CYS_FishSeller"><b>CYS_FishSeller</b></span> |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
* 10-16 (mean 13.00) of the following: |
* 10-16 (mean 13.00) of the following: |
||
:* FOOD_FishA (50%) |
:* FOOD_FishA (50%) |
||
Line 8,474: | Line 8,474: | ||
:* FOOD_FishE (50%) |
:* FOOD_FishE (50%) |
||
<span id="CYS_FoodSeller"><b>CYS_FoodSeller</b></span> |
<span id="CYS_FoodSeller"><b>CYS_FoodSeller</b></span> |
||
− | * 1 [[#FoodTrader| |
+ | * 1 [[#FoodTrader|FoodTrader]] (100.0%) |
* 1 FOOD_Pumpkin (100%) |
* 1 FOOD_Pumpkin (100%) |
||
* 4 CON_Food_Carrot_A (100%) |
* 4 CON_Food_Carrot_A (100%) |
||
Line 8,482: | Line 8,482: | ||
* 2 FOOD_Bread (100%) |
* 2 FOOD_Bread (100%) |
||
<span id="CYS_GeneralSeller"><b>CYS_GeneralSeller</b></span> |
<span id="CYS_GeneralSeller"><b>CYS_GeneralSeller</b></span> |
||
− | * 1 [[#TraderEquipment| |
+ | * 1 [[#TraderEquipment|TraderEquipment]] (100.0%) |
<span id="CYS_GiantCrabSpecific"><b>CYS_GiantCrabSpecific</b></span> |
<span id="CYS_GiantCrabSpecific"><b>CYS_GiantCrabSpecific</b></span> |
||
* 1 HAR_Pearl_A (-1%) |
* 1 HAR_Pearl_A (-1%) |
||
Line 8,488: | Line 8,488: | ||
<span id="CYS_Healer"><b>CYS_Healer</b></span> |
<span id="CYS_Healer"><b>CYS_Healer</b></span> |
||
* 1-3 (mean 2.00) of the following: |
* 1-3 (mean 2.00) of the following: |
||
− | :* |
+ | :* Gold) |
− | :* |
+ | :* HealingPotion (100.0% normal) |
<span id="CYS_Level2Crate"><b>CYS_Level2Crate</b></span> |
<span id="CYS_Level2Crate"><b>CYS_Level2Crate</b></span> |
||
− | * 1 |
+ | * 1 Sword (100.0% normal) |
− | * 1 |
+ | * 1 Bow (100.0% normal) |
<span id="CYS_Level2CrateDagger"><b>CYS_Level2CrateDagger</b></span> |
<span id="CYS_Level2CrateDagger"><b>CYS_Level2CrateDagger</b></span> |
||
− | * 1 |
+ | * 1 Dagger (100.0% normal) |
<span id="CYS_Level2CrateStaff"><b>CYS_Level2CrateStaff</b></span> |
<span id="CYS_Level2CrateStaff"><b>CYS_Level2CrateStaff</b></span> |
||
− | * 1 |
+ | * 1 Staff (100.0% normal) |
<span id="CYS_Librarian"><b>CYS_Librarian</b></span> |
<span id="CYS_Librarian"><b>CYS_Librarian</b></span> |
||
− | * 3 |
+ | * 3 Gold (100.0% normal) |
− | * 2-5 (mean 3.50) |
+ | * 2-5 (mean 3.50) Book (100.0% normal) |
<span id="CYS_LightHouseHorror"><b>CYS_LightHouseHorror</b></span> |
<span id="CYS_LightHouseHorror"><b>CYS_LightHouseHorror</b></span> |
||
* 1 WPN_UNIQUE_ClobberingTime (-1%) |
* 1 WPN_UNIQUE_ClobberingTime (-1%) |
||
Line 8,505: | Line 8,505: | ||
* 1 LOOT_Eye_A (100%) |
* 1 LOOT_Eye_A (100%) |
||
<span id="CYS_MagicSeller"><b>CYS_MagicSeller</b></span> |
<span id="CYS_MagicSeller"><b>CYS_MagicSeller</b></span> |
||
− | * 1 [[#ST_Skillbook_AirTrainer| |
+ | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] (100.0%) |
− | * 1 [[#ST_Skillbook_WaterTrainer| |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] (100.0%) |
− | * 5-6 (mean 5.50) |
+ | * 5-6 (mean 5.50) Scroll (100.0% normal) |
− | * 1 [[#ST_IngredientsTrader| |
+ | * 1 [[#ST_IngredientsTrader|ST_IngredientsTrader]] (100.0%) |
− | * 1 [[#ST_PotionsTrader| |
+ | * 1 [[#ST_PotionsTrader|ST_PotionsTrader]] (100.0%) |
* 1 SCROLL_Resurrect_1 (100%) |
* 1 SCROLL_Resurrect_1 (100%) |
||
* 1 LAB_MortarPestle_A (100%) |
* 1 LAB_MortarPestle_A (100%) |
||
Line 8,515: | Line 8,515: | ||
* 1 TOOL_RepairHammer (100%) |
* 1 TOOL_RepairHammer (100%) |
||
* 1-3 (mean 2.17) of the following: |
* 1-3 (mean 2.17) of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (50.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (50.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (100.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
− | * 1-2 (mean 1.50) |
+ | * 1-2 (mean 1.50) Robe (80.0% normal, 20.0% magic) |
<span id="CYS_Mortician"><b>CYS_Mortician</b></span> |
<span id="CYS_Mortician"><b>CYS_Mortician</b></span> |
||
* 1 TOOL_Hammer (100%) |
* 1 TOOL_Hammer (100%) |
||
* 1 ITEM_Nails (100%) |
* 1 ITEM_Nails (100%) |
||
− | * 1 [[#GenericNpc| |
+ | * 1 [[#GenericNpc|GenericNpc]] (100.0%) |
<span id="CYS_Painter"><b>CYS_Painter</b></span> |
<span id="CYS_Painter"><b>CYS_Painter</b></span> |
||
* 1 BOOK_TreasureMap1 (-1%) |
* 1 BOOK_TreasureMap1 (-1%) |
||
Line 8,531: | Line 8,531: | ||
* 1 BOOK_TreasureMap5 (-1%) |
* 1 BOOK_TreasureMap5 (-1%) |
||
* 1 BOOK_TreasureMap6 (-1%) |
* 1 BOOK_TreasureMap6 (-1%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="CYS_PotionSeller"><b>CYS_PotionSeller</b></span> |
<span id="CYS_PotionSeller"><b>CYS_PotionSeller</b></span> |
||
− | * 1 [[#TraderPotions| |
+ | * 1 [[#TraderPotions|TraderPotions]] (100.0%) |
<span id="CYS_Shambling_Mound_Lava"><b>CYS_Shambling_Mound_Lava</b></span> |
<span id="CYS_Shambling_Mound_Lava"><b>CYS_Shambling_Mound_Lava</b></span> |
||
* 1 LOOT_Ore_A_Iron_A (100%) |
* 1 LOOT_Ore_A_Iron_A (100%) |
||
<span id="CYS_ShellChest"><b>CYS_ShellChest</b></span> |
<span id="CYS_ShellChest"><b>CYS_ShellChest</b></span> |
||
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (100.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
− | :* |
+ | :* Precious (100.0% normal) |
<span id="CYS_Shereth"><b>CYS_Shereth</b></span> |
<span id="CYS_Shereth"><b>CYS_Shereth</b></span> |
||
− | * 1 [[#ST_Skillbook_WitchcraftTrainer| |
+ | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] (100.0%) |
− | * 1 [[#RogueTrainer| |
+ | * 1 [[#RogueTrainer|RogueTrainer]] (100.0%) |
<span id="CYS_TavernKeeper"><b>CYS_TavernKeeper</b></span> |
<span id="CYS_TavernKeeper"><b>CYS_TavernKeeper</b></span> |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
* 9-16 (mean 12.50) of the following: |
* 9-16 (mean 12.50) of the following: |
||
− | :* |
+ | :* Food (10.0% normal) |
− | :* |
+ | :* Drink (40.0% normal) |
<span id="CYS_Thelyron"><b>CYS_Thelyron</b></span> |
<span id="CYS_Thelyron"><b>CYS_Thelyron</b></span> |
||
− | * 1 [[#TraderMagic| |
+ | * 1 [[#TraderMagic|TraderMagic]] (100.0%) |
* 1 SCROLL_Regenerate_1 (100%) |
* 1 SCROLL_Regenerate_1 (100%) |
||
* 1 SCROLL_Resurrect_1 (100%) |
* 1 SCROLL_Resurrect_1 (100%) |
||
* 1 CON_Herb_Drudanae (100%) |
* 1 CON_Herb_Drudanae (100%) |
||
<span id="CYS_VegetableSeller"><b>CYS_VegetableSeller</b></span> |
<span id="CYS_VegetableSeller"><b>CYS_VegetableSeller</b></span> |
||
− | * 1 [[#FoodTrader| |
+ | * 1 [[#FoodTrader|FoodTrader]] (100.0%) |
<span id="CYS_Victoria"><b>CYS_Victoria</b></span> |
<span id="CYS_Victoria"><b>CYS_Victoria</b></span> |
||
− | * 5-6 (mean 5.50) [[#ST_PaperWork| |
+ | * 5-6 (mean 5.50) [[#ST_PaperWork|ST_PaperWork]] (100.0%) |
* 1 BOOK_Quest_HiberheimDictionary (-1%) |
* 1 BOOK_Quest_HiberheimDictionary (-1%) |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="CYS_WaterArrows"><b>CYS_WaterArrows</b></span> |
<span id="CYS_WaterArrows"><b>CYS_WaterArrows</b></span> |
||
* 2 WPN_Arrow_Water_A (100%) |
* 2 WPN_Arrow_Water_A (100%) |
||
<span id="CYS_WishingWell"><b>CYS_WishingWell</b></span> |
<span id="CYS_WishingWell"><b>CYS_WishingWell</b></span> |
||
− | * 1 [[#ST_WeaponMagic| |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] (100.0%) |
− | * 1 [[#ST_ArmorMagic| |
+ | * 1 [[#ST_ArmorMagic|ST_ArmorMagic]] (100.0%) |
<span id="CYS_WishingWellBad"><b>CYS_WishingWellBad</b></span> |
<span id="CYS_WishingWellBad"><b>CYS_WishingWellBad</b></span> |
||
− | * 1 [[#ST_RandomLootJunk| |
+ | * 1 [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
<span id="CYS_WishingWellGood"><b>CYS_WishingWellGood</b></span> |
<span id="CYS_WishingWellGood"><b>CYS_WishingWellGood</b></span> |
||
− | * 1 [[#ST_WeaponMagic| |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] (100.0%) |
− | * 1 [[#ST_ArmorMagic| |
+ | * 1 [[#ST_ArmorMagic|ST_ArmorMagic]] (100.0%) |
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (100.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
<span id="CYS_WishingWellMeh"><b>CYS_WishingWellMeh</b></span> |
<span id="CYS_WishingWellMeh"><b>CYS_WishingWellMeh</b></span> |
||
− | * 1 [[#ST_WeaponMagic| |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] (100.0%) |
<span id="CYS_ZixZax"><b>CYS_ZixZax</b></span> |
<span id="CYS_ZixZax"><b>CYS_ZixZax</b></span> |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
* 2 SCROLL_Resurrect_1 (100%) |
* 2 SCROLL_Resurrect_1 (100%) |
||
− | * 1 [[#TraderMagic| |
+ | * 1 [[#TraderMagic|TraderMagic]] (100.0%) |
<span id="Cleric"><b>Cleric</b></span> |
<span id="Cleric"><b>Cleric</b></span> |
||
− | * 1 [[#Warrior| |
+ | * 1 [[#Warrior|Warrior]] (100.0%) |
<span id="Cont_Barrel"><b>Cont_Barrel</b></span> |
<span id="Cont_Barrel"><b>Cont_Barrel</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_Basket"><b>Cont_Basket</b></span> |
<span id="Cont_Basket"><b>Cont_Basket</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_BasketVeggies"><b>Cont_BasketVeggies</b></span> |
<span id="Cont_BasketVeggies"><b>Cont_BasketVeggies</b></span> |
||
− | * 0-1 (mean 0.50) |
+ | * 0-1 (mean 0.50) Food (100.0% normal) |
<span id="Cont_Beehive"><b>Cont_Beehive</b></span> |
<span id="Cont_Beehive"><b>Cont_Beehive</b></span> |
||
− | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic| |
+ | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
<span id="Cont_BirdNest"><b>Cont_BirdNest</b></span> |
<span id="Cont_BirdNest"><b>Cont_BirdNest</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_BoarNest"><b>Cont_BoarNest</b></span> |
<span id="Cont_BoarNest"><b>Cont_BoarNest</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_BonePile"><b>Cont_BonePile</b></span> |
<span id="Cont_BonePile"><b>Cont_BonePile</b></span> |
||
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
:* LOOT_Bone_A (75%) |
:* LOOT_Bone_A (75%) |
||
:* LOOT_Skull_Human_A (25%) |
:* LOOT_Skull_Human_A (25%) |
||
− | * 0-1 (mean 0.05) [[#ST_RingOrAmuletMagic| |
+ | * 0-1 (mean 0.05) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
<span id="Cont_Bookcase"><b>Cont_Bookcase</b></span> |
<span id="Cont_Bookcase"><b>Cont_Bookcase</b></span> |
||
− | * 0-3 (mean 0.70) [[#ST_PaperWork| |
+ | * 0-3 (mean 0.70) [[#ST_PaperWork|ST_PaperWork]] (100.0%) |
− | * 0-1 (mean 0.02) [[#ST_Skillbook| |
+ | * 0-1 (mean 0.02) [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
<span id="Cont_BottleRack"><b>Cont_BottleRack</b></span> |
<span id="Cont_BottleRack"><b>Cont_BottleRack</b></span> |
||
* 0-3 (mean 1.50) CON_Potion_Empty_A (100%) |
* 0-3 (mean 1.50) CON_Potion_Empty_A (100%) |
||
− | * 0-2 (mean 0.50) [[#ST_AllPotions| |
+ | * 0-2 (mean 0.50) [[#ST_AllPotions|ST_AllPotions]] (100.0%) |
<span id="Cont_Crate"><b>Cont_Crate</b></span> |
<span id="Cont_Crate"><b>Cont_Crate</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_CupboardCloset"><b>Cont_CupboardCloset</b></span> |
<span id="Cont_CupboardCloset"><b>Cont_CupboardCloset</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (40.0%) |
− | :* |
+ | :* ClothArmor (50.0% normal) |
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
− | :* [[#ST_ArmorFighterRangerNormal| |
+ | :* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (20.0%) |
− | :* |
+ | :* Food (15.0% normal) |
− | :* |
+ | :* Junk (15.0% normal) |
<span id="Cont_Desk"><b>Cont_Desk</b></span> |
<span id="Cont_Desk"><b>Cont_Desk</b></span> |
||
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (40.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (20.0%) |
− | :* |
+ | :* Dagger (40.0% normal) |
− | * 0-1 (mean 0.25) |
+ | * 0-1 (mean 0.25) Gold (100.0% normal) |
<span id="Cont_Fishpile"><b>Cont_Fishpile</b></span> |
<span id="Cont_Fishpile"><b>Cont_Fishpile</b></span> |
||
* 0-2 (mean 0.75) of the following: |
* 0-2 (mean 0.75) of the following: |
||
Line 8,636: | Line 8,636: | ||
* 0-4 (mean 1.33) CON_Food_Potato_A (100%) |
* 0-4 (mean 1.33) CON_Food_Potato_A (100%) |
||
<span id="Cont_RabbitHole"><b>Cont_RabbitHole</b></span> |
<span id="Cont_RabbitHole"><b>Cont_RabbitHole</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_Straw"><b>Cont_Straw</b></span> |
<span id="Cont_Straw"><b>Cont_Straw</b></span> |
||
* 1 LOOT_Wheat_A (100%) |
* 1 LOOT_Wheat_A (100%) |
||
* 0-1 (mean 0.20) LOOT_Needle_A (100%) |
* 0-1 (mean 0.20) LOOT_Needle_A (100%) |
||
− | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic| |
+ | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
<span id="Cont_TreeTrunk"><b>Cont_TreeTrunk</b></span> |
<span id="Cont_TreeTrunk"><b>Cont_TreeTrunk</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_TrollDroppings"><b>Cont_TrollDroppings</b></span> |
<span id="Cont_TrollDroppings"><b>Cont_TrollDroppings</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_Vase"><b>Cont_Vase</b></span> |
<span id="Cont_Vase"><b>Cont_Vase</b></span> |
||
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk| |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper| |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="Cont_WheatSack"><b>Cont_WheatSack</b></span> |
<span id="Cont_WheatSack"><b>Cont_WheatSack</b></span> |
||
* 0-2 (mean 0.70) LOOT_Wheat_A (100%) |
* 0-2 (mean 0.70) LOOT_Wheat_A (100%) |
||
<span id="Cont_Woodpile"><b>Cont_Woodpile</b></span> |
<span id="Cont_Woodpile"><b>Cont_Woodpile</b></span> |
||
− | * 0-1 (mean 0.40) |
+ | * 0-1 (mean 0.40) Wood (100.0% normal) |
− | * 0-1 (mean 0.10) |
+ | * 0-1 (mean 0.10) Gold (100.0% normal) |
<span id="Corpse"><b>Corpse</b></span> |
<span id="Corpse"><b>Corpse</b></span> |
||
* 0-1 (mean 0.10) of the following: |
* 0-1 (mean 0.10) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (30.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
− | :* [[#ST_RandomLootSuper| |
+ | :* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (10.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (10.0%) |
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
:* LOOT_Hair_A (40%) |
:* LOOT_Hair_A (40%) |
||
Line 8,668: | Line 8,668: | ||
:* LOOT_Bone_A (30%) |
:* LOOT_Bone_A (30%) |
||
<span id="CysealBellegarSillyChest"><b>CysealBellegarSillyChest</b></span> |
<span id="CysealBellegarSillyChest"><b>CysealBellegarSillyChest</b></span> |
||
− | * 1 |
+ | * 1 Staff (100.0% magic) |
<span id="CysealMayorCecil"><b>CysealMayorCecil</b></span> |
<span id="CysealMayorCecil"><b>CysealMayorCecil</b></span> |
||
− | * 1 [[#GenericNpc| |
+ | * 1 [[#GenericNpc|GenericNpc]] (100.0%) |
− | * 1 [[#ST_SecGearNormal| |
+ | * 1 [[#ST_SecGearNormal|ST_SecGearNormal]] (100.0%) |
− | * 1 [[#ST_RingOrAmuletMagic| |
+ | * 1 [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
<span id="Cyseal_Bellegar"><b>Cyseal_Bellegar</b></span> |
<span id="Cyseal_Bellegar"><b>Cyseal_Bellegar</b></span> |
||
− | * 1 [[#WizardTrader| |
+ | * 1 [[#WizardTrader|WizardTrader]] (100.0%) |
<span id="Cyseal_BellegarWoman"><b>Cyseal_BellegarWoman</b></span> |
<span id="Cyseal_BellegarWoman"><b>Cyseal_BellegarWoman</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* GoldBig (50.0% normal) |
− | :* |
+ | :* Precious (50.0% normal) |
<span id="Cyseal_Corpse_GreavingBrother"><b>Cyseal_Corpse_GreavingBrother</b></span> |
<span id="Cyseal_Corpse_GreavingBrother"><b>Cyseal_Corpse_GreavingBrother</b></span> |
||
− | * 1 |
+ | * 1 TwoHandedAxe (100.0% magic) |
* 1 LOOT_Orc_Tusk (100%) |
* 1 LOOT_Orc_Tusk (100%) |
||
<span id="Cyseal_Corpse_Orc"><b>Cyseal_Corpse_Orc</b></span> |
<span id="Cyseal_Corpse_Orc"><b>Cyseal_Corpse_Orc</b></span> |
||
− | * 1 [[#Corpse| |
+ | * 1 [[#Corpse|Corpse]] (100.0%) |
* 1 LOOT_Orc_Tusk (100%) |
* 1 LOOT_Orc_Tusk (100%) |
||
<span id="DAF_AnguishDemon"><b>DAF_AnguishDemon</b></span> |
<span id="DAF_AnguishDemon"><b>DAF_AnguishDemon</b></span> |
||
Line 8,691: | Line 8,691: | ||
<span id="DAF_EquipmentTrader"><b>DAF_EquipmentTrader</b></span> |
<span id="DAF_EquipmentTrader"><b>DAF_EquipmentTrader</b></span> |
||
* 4-7 (mean 5.50) of the following: |
* 4-7 (mean 5.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (80.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (20.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (80.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (20.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (80.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (20.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="DAF_MagicTrader"><b>DAF_MagicTrader</b></span> |
<span id="DAF_MagicTrader"><b>DAF_MagicTrader</b></span> |
||
* 4-7 (mean 5.50) of the following: |
* 4-7 (mean 5.50) of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (30.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (20.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (50.0%) |
− | * 1 |
+ | * 1 Robe (80.0% magic, 20.0% rare) |
− | * 1 |
+ | * 1 Staff (64.0% magic, 16.0% rare) |
− | * 4-7 (mean 5.50) |
+ | * 4-7 (mean 5.50) Scroll (100.0% normal) |
* 2 SCROLL_Resurrect_1 (100%) |
* 2 SCROLL_Resurrect_1 (100%) |
||
− | * 4-7 (mean 5.50) [[#ST_Skillbook| |
+ | * 4-7 (mean 5.50) [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="DAF_MaradinoStat"><b>DAF_MaradinoStat</b></span> |
<span id="DAF_MaradinoStat"><b>DAF_MaradinoStat</b></span> |
||
* 1 SKILLBOOK_AbilityPoint (-1%) |
* 1 SKILLBOOK_AbilityPoint (-1%) |
||
Line 8,714: | Line 8,714: | ||
* 1 TOOL_Figurine_Wood_A (-1%) |
* 1 TOOL_Figurine_Wood_A (-1%) |
||
<span id="DAF_Skeleton_Trader"><b>DAF_Skeleton_Trader</b></span> |
<span id="DAF_Skeleton_Trader"><b>DAF_Skeleton_Trader</b></span> |
||
− | * 1 [[#IngredientTrader| |
+ | * 1 [[#IngredientTrader|IngredientTrader]] (100.0%) |
− | * 1 [[#ST_RareIngredient| |
+ | * 1 [[#ST_RareIngredient|ST_RareIngredient]] (100.0%) |
* 10 TOOL_Lockpick (60%) |
* 10 TOOL_Lockpick (60%) |
||
* 10 TOOL_Trap_DisarmToolkit (40%) |
* 10 TOOL_Trap_DisarmToolkit (40%) |
||
− | * 1 [[#ST_AllPotions| |
+ | * 1 [[#ST_AllPotions|ST_AllPotions]] (100.0%) |
− | * 8 |
+ | * 8 HealingPotion (100.0% normal) |
* 12-14 (mean 13.00) of the following: |
* 12-14 (mean 13.00) of the following: |
||
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (100.0%) |
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (100.0%) |
* 6-7 (mean 6.50) of the following: |
* 6-7 (mean 6.50) of the following: |
||
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (100.0%) |
− | :* [[#ST_ArmorLegendary| |
+ | :* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (100.0%) |
* 4-6 (mean 5.00) of the following: |
* 4-6 (mean 5.00) of the following: |
||
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (100.0%) |
− | :* [[#ST_SecGearLegendary| |
+ | :* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (100.0%) |
<span id="DFD_Druid_Alchemist"><b>DFD_Druid_Alchemist</b></span> |
<span id="DFD_Druid_Alchemist"><b>DFD_Druid_Alchemist</b></span> |
||
− | * 1 [[#IngredientTrader| |
+ | * 1 [[#IngredientTrader|IngredientTrader]] (100.0%) |
− | * 6-8 (mean 7.00) [[#ST_RareIngredient| |
+ | * 6-8 (mean 7.00) [[#ST_RareIngredient|ST_RareIngredient]] (100.0%) |
− | * 4-8 (mean 6.00) [[#ST_PaperWork| |
+ | * 4-8 (mean 6.00) [[#ST_PaperWork|ST_PaperWork]] (100.0%) |
− | * 6-8 (mean 7.00) [[#ST_AllPotions| |
+ | * 6-8 (mean 7.00) [[#ST_AllPotions|ST_AllPotions]] (100.0%) |
<span id="DeathKnight"><b>DeathKnight</b></span> |
<span id="DeathKnight"><b>DeathKnight</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
Line 8,739: | Line 8,739: | ||
:* LOOT_Scraps_Plate_A (25%) |
:* LOOT_Scraps_Plate_A (25%) |
||
:* LOOT_Scraps_Scale_A (25%) |
:* LOOT_Scraps_Scale_A (25%) |
||
− | :* |
+ | :* MetalArmor (12.8% normal, 2.4% magic, 0.6% rare, 0.2% legendary) |
− | :* |
+ | :* BlackrockShield (7.2% normal, 0.9% magic, 0.8% rare, 0.1% legendary) |
* 0-1 (mean 0.30) of the following: |
* 0-1 (mean 0.30) of the following: |
||
− | :* [[#ST_WeaponNormal_Blackrock| |
+ | :* [[#ST_WeaponNormal_Blackrock|ST_WeaponNormal_Blackrock]] (65.0%) |
− | :* [[#ST_WeaponMagic_Blackrock| |
+ | :* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (23.0%) |
− | :* [[#ST_WeaponRare_Blackrock| |
+ | :* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (10.0%) |
− | :* [[#ST_WeaponLegendary_Blackrock| |
+ | :* [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] (2.0%) |
* 0-1 (mean 0.15) of the following: |
* 0-1 (mean 0.15) of the following: |
||
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (90.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (8.0%) |
− | :* [[#ST_RingOrAmuletLegendary| |
+ | :* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (2.0%) |
* 1 LOOT_OreBar_A_BlackRock_A (100%) |
* 1 LOOT_OreBar_A_BlackRock_A (100%) |
||
<span id="Demon"><b>Demon</b></span> |
<span id="Demon"><b>Demon</b></span> |
||
− | * 1-3 (mean 2.00) [[#ST_RandomLootSuper| |
+ | * 1-3 (mean 2.00) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
* 0-1 (mean 0.30) of the following: |
* 0-1 (mean 0.30) of the following: |
||
:* LOOT_Essence_Water_A (16%) |
:* LOOT_Essence_Water_A (16%) |
||
Line 8,760: | Line 8,760: | ||
:* LOOT_Essence_Shadow_A (16%) |
:* LOOT_Essence_Shadow_A (16%) |
||
:* LOOT_Soul_Tormented_A (16%) |
:* LOOT_Soul_Tormented_A (16%) |
||
− | :* [[#ST_Skillbook| |
+ | :* [[#ST_Skillbook|ST_Skillbook]] (4.0%) |
* 0-1 (mean 0.60) of the following: |
* 0-1 (mean 0.60) of the following: |
||
:* LOOT_Scraps_Metal_A (100%) |
:* LOOT_Scraps_Metal_A (100%) |
||
Line 8,766: | Line 8,766: | ||
:* LOOT_Scraps_Scale_A (100%) |
:* LOOT_Scraps_Scale_A (100%) |
||
<span id="EarthSkillTrainer"><b>EarthSkillTrainer</b></span> |
<span id="EarthSkillTrainer"><b>EarthSkillTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_EarthTrainer| |
+ | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] (100.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponWizardMagic| |
+ | :* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (10.0%) |
− | :* [[#ST_WeaponWizardNormal| |
+ | :* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (15.0%) |
− | :* [[#ST_ArmorWizardMagic| |
+ | :* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (10.0%) |
− | :* [[#ST_ArmorWizardNormal| |
+ | :* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (15.0%) |
<span id="ElementalAir"><b>ElementalAir</b></span> |
<span id="ElementalAir"><b>ElementalAir</b></span> |
||
* 0-1 (mean 0.50) LOOT_Essence_Air_A (100%) |
* 0-1 (mean 0.50) LOOT_Essence_Air_A (100%) |
||
− | * 0-1 (mean 0.50) |
+ | * 0-1 (mean 0.50) Gold (100.0% normal) |
<span id="ElementalEarth"><b>ElementalEarth</b></span> |
<span id="ElementalEarth"><b>ElementalEarth</b></span> |
||
* 0-1 (mean 0.50) LOOT_Essence_Earth_A (100%) |
* 0-1 (mean 0.50) LOOT_Essence_Earth_A (100%) |
||
− | * 0-1 (mean 0.50) |
+ | * 0-1 (mean 0.50) Gold (100.0% normal) |
* 0-1 (mean 0.80) of the following: |
* 0-1 (mean 0.80) of the following: |
||
− | :* |
+ | :* Wood (100.0% normal) |
:* LOOT_Ore_A_Iron_A (100%) |
:* LOOT_Ore_A_Iron_A (100%) |
||
<span id="ElementalFire"><b>ElementalFire</b></span> |
<span id="ElementalFire"><b>ElementalFire</b></span> |
||
* 0-1 (mean 0.50) LOOT_Essence_Fire_A (100%) |
* 0-1 (mean 0.50) LOOT_Essence_Fire_A (100%) |
||
− | * 0-1 (mean 0.50) |
+ | * 0-1 (mean 0.50) Gold (100.0% normal) |
* 0-1 (mean 0.50) of the following: |
* 0-1 (mean 0.50) of the following: |
||
:* LOOT_OreBar_A_Iron_A (100%) |
:* LOOT_OreBar_A_Iron_A (100%) |
||
Line 8,790: | Line 8,790: | ||
<span id="ElementalWater"><b>ElementalWater</b></span> |
<span id="ElementalWater"><b>ElementalWater</b></span> |
||
* 0-1 (mean 0.50) LOOT_Essence_Water_A (100%) |
* 0-1 (mean 0.50) LOOT_Essence_Water_A (100%) |
||
− | * 0-1 (mean 0.50) |
+ | * 0-1 (mean 0.50) Gold (100.0% normal) |
<span id="Empty"><b>Empty</b></span> |
<span id="Empty"><b>Empty</b></span> |
||
<span id="Equip"><b>Equip</b></span> |
<span id="Equip"><b>Equip</b></span> |
||
− | * 8 [[#ST_WeaponNormal| |
+ | * 8 [[#ST_WeaponNormal|ST_WeaponNormal]] (100.0%) |
− | * 8 [[#ST_WeaponMagic| |
+ | * 8 [[#ST_WeaponMagic|ST_WeaponMagic]] (100.0%) |
− | * 4 [[#ST_ArmorNormal| |
+ | * 4 [[#ST_ArmorNormal|ST_ArmorNormal]] (100.0%) |
− | * 4 [[#ST_ArmorMagic| |
+ | * 4 [[#ST_ArmorMagic|ST_ArmorMagic]] (100.0%) |
− | * 4 [[#ST_SecGearNormal| |
+ | * 4 [[#ST_SecGearNormal|ST_SecGearNormal]] (100.0%) |
− | * 4 [[#ST_SecGearMagic| |
+ | * 4 [[#ST_SecGearMagic|ST_SecGearMagic]] (100.0%) |
* 1 TOOL_IdentifyingGlass (100%) |
* 1 TOOL_IdentifyingGlass (100%) |
||
* 1 TOOL_RepairHammer (100%) |
* 1 TOOL_RepairHammer (100%) |
||
* 1 LAB_MortarPestle_A (100%) |
* 1 LAB_MortarPestle_A (100%) |
||
− | * 2 [[#ST_RingOrAmuletMagic| |
+ | * 2 [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (100.0%) |
− | * 2 [[#ST_RingOrAmuletRare| |
+ | * 2 [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (100.0%) |
<span id="FireSkillTrainer"><b>FireSkillTrainer</b></span> |
<span id="FireSkillTrainer"><b>FireSkillTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_FireTrainer| |
+ | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] (100.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponWizardMagic| |
+ | :* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (10.0%) |
− | :* [[#ST_WeaponWizardNormal| |
+ | :* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (15.0%) |
− | :* [[#ST_ArmorWizardMagic| |
+ | :* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (10.0%) |
− | :* [[#ST_ArmorWizardNormal| |
+ | :* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (15.0%) |
<span id="Food"><b>Food</b></span> |
<span id="Food"><b>Food</b></span> |
||
− | * 0-2 (mean 0.40) |
+ | * 0-2 (mean 0.40) Food (100.0% normal) |
<span id="FoodTrader"><b>FoodTrader</b></span> |
<span id="FoodTrader"><b>FoodTrader</b></span> |
||
− | * 12 |
+ | * 12 Food (100.0% normal) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="GenericNpc"><b>GenericNpc</b></span> |
<span id="GenericNpc"><b>GenericNpc</b></span> |
||
− | * 1-4 (mean 1.90) [[#ST_RandomLootJunk| |
+ | * 1-4 (mean 1.90) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
− | * 0-3 (mean 1.10) |
+ | * 0-3 (mean 1.10) Gold (100.0% normal) |
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (100.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (100.0%) |
− | :* |
+ | :* LeatherArmor (100.0% normal) |
− | :* |
+ | :* ClothArmor (100.0% normal) |
<span id="GiantCrab"><b>GiantCrab</b></span> |
<span id="GiantCrab"><b>GiantCrab</b></span> |
||
* 1 HAR_Pearl_A (100%) |
* 1 HAR_Pearl_A (100%) |
||
<span id="HIB_IceKingBoreas"><b>HIB_IceKingBoreas</b></span> |
<span id="HIB_IceKingBoreas"><b>HIB_IceKingBoreas</b></span> |
||
− | * 1 [[#MegaBoss| |
+ | * 1 [[#MegaBoss|MegaBoss]] (100.0%) |
* 1 CON_Food_Carrot_A (100%) |
* 1 CON_Food_Carrot_A (100%) |
||
<span id="HIB_SnowImmaculates"><b>HIB_SnowImmaculates</b></span> |
<span id="HIB_SnowImmaculates"><b>HIB_SnowImmaculates</b></span> |
||
Line 8,834: | Line 8,834: | ||
* 1 CON_Food_Carrot (100%) |
* 1 CON_Food_Carrot (100%) |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#Warrior| |
+ | :* [[#Warrior|Warrior]] (100.0%) |
− | :* [[#Wizard| |
+ | :* [[#Wizard|Wizard]] (100.0%) |
− | :* [[#Ranger| |
+ | :* [[#Ranger|Ranger]] (100.0%) |
− | * 1 |
+ | * 1 Wood (100.0% normal) |
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="HIB_TreasureRoom_ScriptureChest"><b>HIB_TreasureRoom_ScriptureChest</b></span> |
<span id="HIB_TreasureRoom_ScriptureChest"><b>HIB_TreasureRoom_ScriptureChest</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (100.0%) |
− | :* [[#ST_ArmorLegendary| |
+ | :* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (100.0%) |
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
− | * 1 [[#ST_Skillbook| |
+ | * 1 [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
<span id="HOM_CraftingAltar"><b>HOM_CraftingAltar</b></span> |
<span id="HOM_CraftingAltar"><b>HOM_CraftingAltar</b></span> |
||
* 8 CON_Potion_Air_Res_Huge_A (100%) |
* 8 CON_Potion_Air_Res_Huge_A (100%) |
||
Line 8,856: | Line 8,856: | ||
* 1 SKILLBOOK_FingerOfDeath (-1%) |
* 1 SKILLBOOK_FingerOfDeath (-1%) |
||
* 1 LOOT_Essence_Earth_A (100%) |
* 1 LOOT_Essence_Earth_A (100%) |
||
− | * 1 [[#ST_Skillbook_EarthTrainer| |
+ | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] (100.0%) |
− | * 1 [[#ST_Skillbook_WitchcraftTrainer| |
+ | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] (100.0%) |
* 1 BOOK_Skill_Earth_Blank_A (100%) |
* 1 BOOK_Skill_Earth_Blank_A (100%) |
||
* 1 BOOK_Skill_Witchcraft_Blank_A (100%) |
* 1 BOOK_Skill_Witchcraft_Blank_A (100%) |
||
* 1 WPN_Arrow_Poison_A (100%) |
* 1 WPN_Arrow_Poison_A (100%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="HOM_Fire_Skill_Trainer"><b>HOM_Fire_Skill_Trainer</b></span> |
<span id="HOM_Fire_Skill_Trainer"><b>HOM_Fire_Skill_Trainer</b></span> |
||
* 1 SKILLBOOK_MeteorStrike (-1%) |
* 1 SKILLBOOK_MeteorStrike (-1%) |
||
Line 8,867: | Line 8,867: | ||
* 1 SKILLBOOK_Jump_PhoenixDive (-1%) |
* 1 SKILLBOOK_Jump_PhoenixDive (-1%) |
||
* 1 LOOT_Essence_Fire_A (100%) |
* 1 LOOT_Essence_Fire_A (100%) |
||
− | * 1 [[#ST_Skillbook_FireTrainer| |
+ | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] (100.0%) |
− | * 1 [[#ST_Skillbook_WarriorTrainer| |
+ | * 1 [[#ST_Skillbook_WarriorTrainer|ST_Skillbook_WarriorTrainer]] (100.0%) |
* 1 BOOK_Skill_Fire_Blank_A (100%) |
* 1 BOOK_Skill_Fire_Blank_A (100%) |
||
* 1 WPN_Arrow_Fire_A (100%) |
* 1 WPN_Arrow_Fire_A (100%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="HOM_Icara"><b>HOM_Icara</b></span> |
<span id="HOM_Icara"><b>HOM_Icara</b></span> |
||
− | * 1 [[#MegaBoss| |
+ | * 1 [[#MegaBoss|MegaBoss]] (100.0%) |
<span id="HOM_Ice_Skill_Trainer"><b>HOM_Ice_Skill_Trainer</b></span> |
<span id="HOM_Ice_Skill_Trainer"><b>HOM_Ice_Skill_Trainer</b></span> |
||
* 1 SKILLBOOK_Ranger_SplittingArrow (-1%) |
* 1 SKILLBOOK_Ranger_SplittingArrow (-1%) |
||
Line 8,879: | Line 8,879: | ||
* 1 SKILLBOOK_SlowMass (-1%) |
* 1 SKILLBOOK_SlowMass (-1%) |
||
* 1 LOOT_Essence_Water_A (100%) |
* 1 LOOT_Essence_Water_A (100%) |
||
− | * 1 [[#ST_Skillbook_WaterTrainer| |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] (100.0%) |
− | * 1 [[#ST_Skillbook_RangerTrainer| |
+ | * 1 [[#ST_Skillbook_RangerTrainer|ST_Skillbook_RangerTrainer]] (100.0%) |
* 1 BOOK_Skill_Water_Blank_A (100%) |
* 1 BOOK_Skill_Water_Blank_A (100%) |
||
* 1 WPN_Arrow_Freezing_A (100%) |
* 1 WPN_Arrow_Freezing_A (100%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="HOM_InterdimensionalTrader"><b>HOM_InterdimensionalTrader</b></span> |
<span id="HOM_InterdimensionalTrader"><b>HOM_InterdimensionalTrader</b></span> |
||
* 4-6 (mean 5.00) of the following: |
* 4-6 (mean 5.00) of the following: |
||
− | :* [[#ST_WeaponMagic_Blackrock| |
+ | :* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (100.0%) |
− | :* [[#ST_WeaponRare_Blackrock| |
+ | :* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (100.0%) |
− | * 2-3 (mean 2.50) |
+ | * 2-3 (mean 2.50) BlackrockShield (70.0% normal, 20.0% magic, 5.0% rare, 5.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Dagger (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Sword (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Axe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Club (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.15) |
+ | * 1-2 (mean 1.15) TwoHandedAxe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.15) |
+ | * 1-2 (mean 1.15) TwoHandedSword (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Spear (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Bow (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.15) |
+ | * 1-2 (mean 1.15) Crossbow (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Staff (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) LeatherArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) ChainArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) MetalArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Robe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Garment (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Shoe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Belt (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Glove (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Helmet (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) HelmetMetal (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Shield (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
* 4-5 (mean 4.50) of the following: |
* 4-5 (mean 4.50) of the following: |
||
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (90.0%) |
− | :* [[#ST_RingOrAmuletLegendary| |
+ | :* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (10.0%) |
− | * 4-6 (mean 5.00) [[#ST_RareIngredient| |
+ | * 4-6 (mean 5.00) [[#ST_RareIngredient|ST_RareIngredient]] (100.0%) |
* 1 LOOT_Needle_Thread_A_Magic (100%) |
* 1 LOOT_Needle_Thread_A_Magic (100%) |
||
* 1 TOOL_Dye_Black (100%) |
* 1 TOOL_Dye_Black (100%) |
||
Line 8,937: | Line 8,937: | ||
:* CON_Food_Pizza_A (10%) |
:* CON_Food_Pizza_A (10%) |
||
:* CON_Food_Pie_Apple_A (10%) |
:* CON_Food_Pie_Apple_A (10%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="HOM_LastChest"><b>HOM_LastChest</b></span> |
<span id="HOM_LastChest"><b>HOM_LastChest</b></span> |
||
* 1 SKILLBOOK_StatPoint (-1%) |
* 1 SKILLBOOK_StatPoint (-1%) |
||
* 1 SKILLBOOK_AbilityPoint (-1%) |
* 1 SKILLBOOK_AbilityPoint (-1%) |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (100.0%) |
− | :* [[#ST_WeaponLegendary_Blackrock| |
+ | :* [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] (100.0%) |
− | * 1 [[#ST_ArmorLegendary| |
+ | * 1 [[#ST_ArmorLegendary|ST_ArmorLegendary]] (100.0%) |
− | * 1 [[#ST_SecGearLegendary| |
+ | * 1 [[#ST_SecGearLegendary|ST_SecGearLegendary]] (100.0%) |
− | * 1 [[#ST_RingOrAmuletLegendary| |
+ | * 1 [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (100.0%) |
<span id="HOM_Leandra"><b>HOM_Leandra</b></span> |
<span id="HOM_Leandra"><b>HOM_Leandra</b></span> |
||
− | * 1 [[#MegaBoss| |
+ | * 1 [[#MegaBoss|MegaBoss]] (100.0%) |
<span id="HOM_TellerOfSecrets"><b>HOM_TellerOfSecrets</b></span> |
<span id="HOM_TellerOfSecrets"><b>HOM_TellerOfSecrets</b></span> |
||
* 1 SKILLBOOK_StatPoint_Teller (-1%) |
* 1 SKILLBOOK_StatPoint_Teller (-1%) |
||
Line 8,983: | Line 8,983: | ||
* 1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue (-1%) |
* 1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue (-1%) |
||
* 1 LOOT_Essence_Air_A (100%) |
* 1 LOOT_Essence_Air_A (100%) |
||
− | * 1 [[#ST_Skillbook_AirTrainer| |
+ | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] (100.0%) |
− | * 1 [[#ST_Skillbook_RogueTrainer| |
+ | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] (100.0%) |
* 1 BOOK_Skill_Water_Blank_A (100%) |
* 1 BOOK_Skill_Water_Blank_A (100%) |
||
* 1 WPN_Arrow_Stunning_A (100%) |
* 1 WPN_Arrow_Stunning_A (100%) |
||
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="HOM_Zandalor"><b>HOM_Zandalor</b></span> |
<span id="HOM_Zandalor"><b>HOM_Zandalor</b></span> |
||
− | * 1 [[#MegaBoss| |
+ | * 1 [[#MegaBoss|MegaBoss]] (100.0%) |
<span id="Hellhound"><b>Hellhound</b></span> |
<span id="Hellhound"><b>Hellhound</b></span> |
||
* 0-1 (mean 0.40) LOOT_Essence_Fire_A (100%) |
* 0-1 (mean 0.40) LOOT_Essence_Fire_A (100%) |
||
* 0-1 (mean 0.70) of the following: |
* 0-1 (mean 0.70) of the following: |
||
− | :* [[#ST_RandomLootSuper| |
+ | :* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (90.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (10.0%) |
* 0-2 (mean 0.80) of the following: |
* 0-2 (mean 0.80) of the following: |
||
:* LOOT_Bone_A (33%) |
:* LOOT_Bone_A (33%) |
||
Line 9,000: | Line 9,000: | ||
:* LOOT_Claw_A (33%) |
:* LOOT_Claw_A (33%) |
||
<span id="IceSkillTrainer"><b>IceSkillTrainer</b></span> |
<span id="IceSkillTrainer"><b>IceSkillTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_WaterTrainer| |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] (100.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponWizardMagic| |
+ | :* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (10.0%) |
− | :* [[#ST_WeaponWizardNormal| |
+ | :* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (15.0%) |
− | :* [[#ST_ArmorWizardMagic| |
+ | :* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (10.0%) |
− | :* [[#ST_ArmorWizardNormal| |
+ | :* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (15.0%) |
<span id="Ingredient"><b>Ingredient</b></span> |
<span id="Ingredient"><b>Ingredient</b></span> |
||
− | * 0-2 (mean 0.40) |
+ | * 0-2 (mean 0.40) Ingredient (100.0% normal) |
<span id="IngredientTrader"><b>IngredientTrader</b></span> |
<span id="IngredientTrader"><b>IngredientTrader</b></span> |
||
− | * 1 [[#ST_IngredientsTrader| |
+ | * 1 [[#ST_IngredientsTrader|ST_IngredientsTrader]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="Junk"><b>Junk</b></span> |
<span id="Junk"><b>Junk</b></span> |
||
− | * 0-3 (mean 0.45) [[#ST_RandomLootJunk| |
+ | * 0-3 (mean 0.45) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
<span id="LUC_Artillery_Flower"><b>LUC_Artillery_Flower</b></span> |
<span id="LUC_Artillery_Flower"><b>LUC_Artillery_Flower</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#Warrior| |
+ | :* [[#Warrior|Warrior]] (35.0%) |
− | :* [[#Ranger| |
+ | :* [[#Ranger|Ranger]] (35.0%) |
− | :* [[#Wizard| |
+ | :* [[#Wizard|Wizard]] (30.0%) |
* 1 LOOT_Hide_Animal_A (10%) |
* 1 LOOT_Hide_Animal_A (10%) |
||
* 1 LOOT_Eye_A (10%) |
* 1 LOOT_Eye_A (10%) |
||
<span id="LUC_Bjorn"><b>LUC_Bjorn</b></span> |
<span id="LUC_Bjorn"><b>LUC_Bjorn</b></span> |
||
− | * 2-3 (mean 2.50) |
+ | * 2-3 (mean 2.50) Gold (50.0% normal) |
* 1 TOOL_Hammer (100%) |
* 1 TOOL_Hammer (100%) |
||
* 1 LOOT_Stone_A_Whet_A (100%) |
* 1 LOOT_Stone_A_Whet_A (100%) |
||
<span id="LUC_BjornMount"><b>LUC_BjornMount</b></span> |
<span id="LUC_BjornMount"><b>LUC_BjornMount</b></span> |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
* 2 of the following: |
* 2 of the following: |
||
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (75.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
* 1 TOOL_Hammer (100%) |
* 1 TOOL_Hammer (100%) |
||
* 1 LOOT_Stone_A_Whet_A (100%) |
* 1 LOOT_Stone_A_Whet_A (100%) |
||
<span id="LUC_BjornMount_SmithTreasure"><b>LUC_BjornMount_SmithTreasure</b></span> |
<span id="LUC_BjornMount_SmithTreasure"><b>LUC_BjornMount_SmithTreasure</b></span> |
||
− | * 1-3 (mean 2.00) [[#ST_RandomLootJunk| |
+ | * 1-3 (mean 2.00) [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
<span id="LUC_Blacksmith_Bjorn"><b>LUC_Blacksmith_Bjorn</b></span> |
<span id="LUC_Blacksmith_Bjorn"><b>LUC_Blacksmith_Bjorn</b></span> |
||
* 5-10 (mean 7.50) of the following: |
* 5-10 (mean 7.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (80.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (20.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (80.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (20.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (80.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (20.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="LUC_Blacksmith_Bjorn_Mount"><b>LUC_Blacksmith_Bjorn_Mount</b></span> |
<span id="LUC_Blacksmith_Bjorn_Mount"><b>LUC_Blacksmith_Bjorn_Mount</b></span> |
||
* 15-20 (mean 17.50) of the following: |
* 15-20 (mean 17.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (60.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (30.0%) |
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (10.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (60.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (30.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (10.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (60.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (30.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (10.0%) |
− | * 2 |
+ | * 2 Trader Gold (100.0% normal) |
<span id="LUC_Blacksmith_Mara"><b>LUC_Blacksmith_Mara</b></span> |
<span id="LUC_Blacksmith_Mara"><b>LUC_Blacksmith_Mara</b></span> |
||
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (90.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (90.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (90.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="LUC_Blacksmith_Mara_Mount"><b>LUC_Blacksmith_Mara_Mount</b></span> |
<span id="LUC_Blacksmith_Mara_Mount"><b>LUC_Blacksmith_Mara_Mount</b></span> |
||
* 10-15 (mean 12.50) of the following: |
* 10-15 (mean 12.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (80.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (15.0%) |
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (5.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (80.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (15.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (5.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (80.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (15.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (5.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="LUC_Fanged_Butterfly"><b>LUC_Fanged_Butterfly</b></span> |
<span id="LUC_Fanged_Butterfly"><b>LUC_Fanged_Butterfly</b></span> |
||
* 1-3 (mean 2.00) of the following: |
* 1-3 (mean 2.00) of the following: |
||
:* CON_Food_Meat_Raw_A (5%) |
:* CON_Food_Meat_Raw_A (5%) |
||
:* CON_Herb_Drudanae_A (5%) |
:* CON_Herb_Drudanae_A (5%) |
||
− | :* |
+ | :* Gold (10.0% normal) |
<span id="LUC_FireEarthSkill"><b>LUC_FireEarthSkill</b></span> |
<span id="LUC_FireEarthSkill"><b>LUC_FireEarthSkill</b></span> |
||
− | * 1 [[#ST_Skillbook_FireTrainer| |
+ | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] (100.0%) |
− | * 1 [[#EarthSkillTrainer| |
+ | * 1 [[#EarthSkillTrainer|EarthSkillTrainer]] (100.0%) |
* 1 LAB_MortarPestle_A (100%) |
* 1 LAB_MortarPestle_A (100%) |
||
* 3 SCROLL_Resurrect_1 (100%) |
* 3 SCROLL_Resurrect_1 (100%) |
||
<span id="LUC_GV_EquipmentTrader"><b>LUC_GV_EquipmentTrader</b></span> |
<span id="LUC_GV_EquipmentTrader"><b>LUC_GV_EquipmentTrader</b></span> |
||
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (90.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (90.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (90.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="LUC_GV_JunkChest"><b>LUC_GV_JunkChest</b></span> |
<span id="LUC_GV_JunkChest"><b>LUC_GV_JunkChest</b></span> |
||
− | * 10 [[#ST_RandomLootJunk| |
+ | * 10 [[#ST_RandomLootJunk|ST_RandomLootJunk]] (100.0%) |
<span id="LUC_GV_MagicSeller"><b>LUC_GV_MagicSeller</b></span> |
<span id="LUC_GV_MagicSeller"><b>LUC_GV_MagicSeller</b></span> |
||
− | * 4 |
+ | * 4 Scroll (30.0% normal) |
− | * 2 [[#ST_Skillbook| |
+ | * 2 [[#ST_Skillbook|ST_Skillbook]] (10.0%) |
− | * 8 |
+ | * 8 Ingredient (15.0% normal) |
− | * 1 [[#ST_WeaponMagic| |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
− | * 1 |
+ | * 1 Staff (8.0% magic, 2.0% rare) |
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (0.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
* 1 SCROLL_Resurrect_1 (100%) |
* 1 SCROLL_Resurrect_1 (100%) |
||
<span id="LUC_GV_PotionSeller"><b>LUC_GV_PotionSeller</b></span> |
<span id="LUC_GV_PotionSeller"><b>LUC_GV_PotionSeller</b></span> |
||
Line 9,113: | Line 9,113: | ||
<span id="LUC_IV_Attenbarah"><b>LUC_IV_Attenbarah</b></span> |
<span id="LUC_IV_Attenbarah"><b>LUC_IV_Attenbarah</b></span> |
||
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
− | :* [[#ST_WeaponWizardMagic| |
+ | :* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (50.0%) |
− | :* [[#ST_WeaponWizardRare| |
+ | :* [[#ST_WeaponWizardRare|ST_WeaponWizardRare]] (50.0%) |
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
− | :* [[#ST_ArmorWizardMagic| |
+ | :* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (50.0%) |
− | :* [[#ST_ArmorWizardRare| |
+ | :* [[#ST_ArmorWizardRare|ST_ArmorWizardRare]] (50.0%) |
* 4-6 (mean 5.00) of the following: |
* 4-6 (mean 5.00) of the following: |
||
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (70.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (30.0%) |
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_ArmorLegendary| |
+ | :* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (50.0%) |
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
− | * 4 [[#ST_Skillbook| |
+ | * 4 [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
* 1 of the following: |
* 1 of the following: |
||
:* BOOK_ImmaculateBible1 (33%) |
:* BOOK_ImmaculateBible1 (33%) |
||
Line 9,131: | Line 9,131: | ||
:* BOOK_ImmaculateBible3 (33%) |
:* BOOK_ImmaculateBible3 (33%) |
||
<span id="LUC_IV_Blacksmith"><b>LUC_IV_Blacksmith</b></span> |
<span id="LUC_IV_Blacksmith"><b>LUC_IV_Blacksmith</b></span> |
||
− | * 1 [[#GenericNpc| |
+ | * 1 [[#GenericNpc|GenericNpc]] (100.0%) |
<span id="LUC_IV_BlacksmithApprentice"><b>LUC_IV_BlacksmithApprentice</b></span> |
<span id="LUC_IV_BlacksmithApprentice"><b>LUC_IV_BlacksmithApprentice</b></span> |
||
− | * 1 [[#TraderEquipment| |
+ | * 1 [[#TraderEquipment|TraderEquipment]] (100.0%) |
<span id="LUC_IV_BlacksmithChest"><b>LUC_IV_BlacksmithChest</b></span> |
<span id="LUC_IV_BlacksmithChest"><b>LUC_IV_BlacksmithChest</b></span> |
||
* 2 of the following: |
* 2 of the following: |
||
− | :* [[#ST_WeaponNormal_Blackrock| |
+ | :* [[#ST_WeaponNormal_Blackrock|ST_WeaponNormal_Blackrock]] (75.0%) |
− | :* [[#ST_WeaponMagic_Blackrock| |
+ | :* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (20.0%) |
− | :* [[#ST_WeaponRare_Blackrock| |
+ | :* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (5.0%) |
− | * 1 |
+ | * 1 BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare) |
<span id="LUC_IV_Student"><b>LUC_IV_Student</b></span> |
<span id="LUC_IV_Student"><b>LUC_IV_Student</b></span> |
||
− | * 1-2 (mean 1.50) [[#ST_RandomLoot| |
+ | * 1-2 (mean 1.50) [[#ST_RandomLoot|ST_RandomLoot]] (50.0%) |
<span id="LUC_IV_Teacher"><b>LUC_IV_Teacher</b></span> |
<span id="LUC_IV_Teacher"><b>LUC_IV_Teacher</b></span> |
||
− | * 2 [[#ST_PaperWork| |
+ | * 2 [[#ST_PaperWork|ST_PaperWork]] (100.0%) |
− | * 1 |
+ | * 1 Scroll (100.0% normal) |
− | * 2 [[#ST_RandomLoot| |
+ | * 2 [[#ST_RandomLoot|ST_RandomLoot]] (100.0%) |
<span id="LUC_Innkeeper"><b>LUC_Innkeeper</b></span> |
<span id="LUC_Innkeeper"><b>LUC_Innkeeper</b></span> |
||
− | * 1 [[#TavernTrader| |
+ | * 1 [[#TavernTrader|TavernTrader]] (100.0%) |
<span id="LUC_InnkeeperPaul"><b>LUC_InnkeeperPaul</b></span> |
<span id="LUC_InnkeeperPaul"><b>LUC_InnkeeperPaul</b></span> |
||
* 8-12 (mean 10.00) CON_Drink_Mug_Beer_A (100%) |
* 8-12 (mean 10.00) CON_Drink_Mug_Beer_A (100%) |
||
− | * 2 |
+ | * 2 GoldBig (100.0% normal) |
<span id="LUC_Kadraskaz"><b>LUC_Kadraskaz</b></span> |
<span id="LUC_Kadraskaz"><b>LUC_Kadraskaz</b></span> |
||
− | * 2-4 (mean 3.00) [[#ST_RandomLootSuper| |
+ | * 2-4 (mean 3.00) [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
− | * 6-9 (mean 7.33) [[#ST_RareIngredient| |
+ | * 6-9 (mean 7.33) [[#ST_RareIngredient|ST_RareIngredient]] (100.0%) |
* 6-9 (mean 7.33) of the following: |
* 6-9 (mean 7.33) of the following: |
||
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (60.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (40.0%) |
* 7-10 (mean 8.67) of the following: |
* 7-10 (mean 8.67) of the following: |
||
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (40.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (60.0%) |
* 6-11 (mean 8.20) of the following: |
* 6-11 (mean 8.20) of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (40.0%) |
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (60.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="LUC_Loenestra_Chest"><b>LUC_Loenestra_Chest</b></span> |
<span id="LUC_Loenestra_Chest"><b>LUC_Loenestra_Chest</b></span> |
||
− | * 6 |
+ | * 6 Ingredient (100.0% normal) |
− | * 1 |
+ | * 1 Garment (100.0% rare) |
<span id="LUC_Mangoth"><b>LUC_Mangoth</b></span> |
<span id="LUC_Mangoth"><b>LUC_Mangoth</b></span> |
||
* 1 WPN_UNIQUE_Snakebite (-1%) |
* 1 WPN_UNIQUE_Snakebite (-1%) |
||
<span id="LUC_Mangoth_DemonGuard"><b>LUC_Mangoth_DemonGuard</b></span> |
<span id="LUC_Mangoth_DemonGuard"><b>LUC_Mangoth_DemonGuard</b></span> |
||
− | * 1 [[#ST_WeaponLegendary_Blackrock| |
+ | * 1 [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] (100.0%) |
<span id="LUC_Mara"><b>LUC_Mara</b></span> |
<span id="LUC_Mara"><b>LUC_Mara</b></span> |
||
* 1-2 (mean 1.50) of the following: |
* 1-2 (mean 1.50) of the following: |
||
− | :* |
+ | :* Gold (20.0% normal) |
− | :* |
+ | :* Ring (10.0% magic) |
− | :* |
+ | :* Amulet (10.0% magic) |
<span id="LUC_Nadia"><b>LUC_Nadia</b></span> |
<span id="LUC_Nadia"><b>LUC_Nadia</b></span> |
||
* 4-7 (mean 5.50) of the following: |
* 4-7 (mean 5.50) of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (40.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (40.0%) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="LUC_Prostitute"><b>LUC_Prostitute</b></span> |
<span id="LUC_Prostitute"><b>LUC_Prostitute</b></span> |
||
* 1 ITEM_Soap (100%) |
* 1 ITEM_Soap (100%) |
||
* 1 ITEM_Nails (100%) |
* 1 ITEM_Nails (100%) |
||
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
<span id="LUC_RangerSkill"><b>LUC_RangerSkill</b></span> |
<span id="LUC_RangerSkill"><b>LUC_RangerSkill</b></span> |
||
− | * 1 [[#RangerTrainer| |
+ | * 1 [[#RangerTrainer|RangerTrainer]] (100.0%) |
* 0-2 (mean 1.00) of the following: |
* 0-2 (mean 1.00) of the following: |
||
− | :* |
+ | :* Bow (54.0% normal, 6.0% magic) |
− | :* |
+ | :* Crossbow (36.0% normal, 4.0% magic) |
<span id="LUC_Sebi"><b>LUC_Sebi</b></span> |
<span id="LUC_Sebi"><b>LUC_Sebi</b></span> |
||
− | * 2-4 (mean 3.00) [[#ST_WeaponNormal| |
+ | * 2-4 (mean 3.00) [[#ST_WeaponNormal|ST_WeaponNormal]] (100.0%) |
<span id="LUC_Shadows_Creature"><b>LUC_Shadows_Creature</b></span> |
<span id="LUC_Shadows_Creature"><b>LUC_Shadows_Creature</b></span> |
||
* 0-1 (mean 0.50) of the following: |
* 0-1 (mean 0.50) of the following: |
||
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (75.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (25.0%) |
* 0-1 (mean 0.50) of the following: |
* 0-1 (mean 0.50) of the following: |
||
:* LOOT_Essence_Fire_A (25%) |
:* LOOT_Essence_Fire_A (25%) |
||
Line 9,202: | Line 9,202: | ||
:* LOOT_Essence_Earth_A (25%) |
:* LOOT_Essence_Earth_A (25%) |
||
:* LOOT_Essence_Air_A (25%) |
:* LOOT_Essence_Air_A (25%) |
||
− | * 1 |
+ | * 1 Gold (100.0% normal) |
<span id="LUC_SourcerySkill"><b>LUC_SourcerySkill</b></span> |
<span id="LUC_SourcerySkill"><b>LUC_SourcerySkill</b></span> |
||
− | * 1 [[#WitchCraftSkillTrainer| |
+ | * 1 [[#WitchCraftSkillTrainer|WitchCraftSkillTrainer]] (100.0%) |
* 4 SCROLL_Resurrect_1 (100%) |
* 4 SCROLL_Resurrect_1 (100%) |
||
− | * 1 [[#ST_Skillbook_RogueTrainer| |
+ | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] (100.0%) |
− | * 1 [[#ST_WeaponRogueTrader| |
+ | * 1 [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] (100.0%) |
* 1 TOOL_IdentifyingGlass (100%) |
* 1 TOOL_IdentifyingGlass (100%) |
||
* 10 TOOL_Lockpick (60%) |
* 10 TOOL_Lockpick (60%) |
||
* 10 TOOL_Trap_DisarmToolkit (40%) |
* 10 TOOL_Trap_DisarmToolkit (40%) |
||
<span id="LUC_Troll_King_Gungir"><b>LUC_Troll_King_Gungir</b></span> |
<span id="LUC_Troll_King_Gungir"><b>LUC_Troll_King_Gungir</b></span> |
||
− | * 1 [[#ST_WeaponRare| |
+ | * 1 [[#ST_WeaponRare|ST_WeaponRare]] (100.0%) |
− | * 1 [[#ST_ArmorRare| |
+ | * 1 [[#ST_ArmorRare|ST_ArmorRare]] (100.0%) |
* 1 CON_Food_Meat_Raw_A (100%) |
* 1 CON_Food_Meat_Raw_A (100%) |
||
* 1 LOOT_Hide_Animal_A (100%) |
* 1 LOOT_Hide_Animal_A (100%) |
||
− | * 1 |
+ | * 1 Club (100.0% legendary) |
<span id="LUC_Undead_Miner"><b>LUC_Undead_Miner</b></span> |
<span id="LUC_Undead_Miner"><b>LUC_Undead_Miner</b></span> |
||
* 0-1 (mean 0.30) WPN_Undead_Pickaxe_A (100%) |
* 0-1 (mean 0.30) WPN_Undead_Pickaxe_A (100%) |
||
− | * 0-1 (mean 0.30) [[#Cont_BonePile| |
+ | * 0-1 (mean 0.30) [[#Cont_BonePile|Cont_BonePile]] (100.0%) |
<span id="LUC_Vaelanna"><b>LUC_Vaelanna</b></span> |
<span id="LUC_Vaelanna"><b>LUC_Vaelanna</b></span> |
||
* 1 WPN_UNIQUE_Impaler (-1%) |
* 1 WPN_UNIQUE_Impaler (-1%) |
||
<span id="LUC_WarriorSkill"><b>LUC_WarriorSkill</b></span> |
<span id="LUC_WarriorSkill"><b>LUC_WarriorSkill</b></span> |
||
− | * 1 [[#WarriorTrainer| |
+ | * 1 [[#WarriorTrainer|WarriorTrainer]] (100.0%) |
* 1 TOOL_RepairHammer (100%) |
* 1 TOOL_RepairHammer (100%) |
||
* 0-2 (mean 1.00) of the following: |
* 0-2 (mean 1.00) of the following: |
||
− | :* [[#ST_WeaponFighterNormal| |
+ | :* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (95.0%) |
− | :* [[#ST_WeaponFighterMagic| |
+ | :* [[#ST_WeaponFighterMagic|ST_WeaponFighterMagic]] (5.0%) |
<span id="LUC_WindWaterSkill"><b>LUC_WindWaterSkill</b></span> |
<span id="LUC_WindWaterSkill"><b>LUC_WindWaterSkill</b></span> |
||
− | * 1 [[#AirSkillTrainer| |
+ | * 1 [[#AirSkillTrainer|AirSkillTrainer]] (100.0%) |
− | * 1 [[#ST_Skillbook_WaterTrainer| |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] (100.0%) |
* 2 SCROLL_Resurrect_1 (100%) |
* 2 SCROLL_Resurrect_1 (100%) |
||
<span id="Luck1"><b>Luck1</b></span> |
<span id="Luck1"><b>Luck1</b></span> |
||
* 0-1 (mean 0.02) of the following: |
* 0-1 (mean 0.02) of the following: |
||
− | :* |
+ | :* Scroll (25.0% normal) |
− | :* |
+ | :* Arrow (30.0% normal) |
− | :* |
+ | :* Gold (30.0% normal) |
− | :* |
+ | :* Precious (15.0% normal) |
<span id="Luck2"><b>Luck2</b></span> |
<span id="Luck2"><b>Luck2</b></span> |
||
* 0-1 (mean 0.03) of the following: |
* 0-1 (mean 0.03) of the following: |
||
− | :* |
+ | :* Scroll (25.0% normal) |
− | :* |
+ | :* Arrow (25.0% normal) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (25.0%) |
− | :* |
+ | :* Precious (25.0% normal) |
<span id="Luck3"><b>Luck3</b></span> |
<span id="Luck3"><b>Luck3</b></span> |
||
* 0-1 (mean 0.04) of the following: |
* 0-1 (mean 0.04) of the following: |
||
− | :* |
+ | :* Scroll (20.0% normal) |
− | :* |
+ | :* Arrow (20.0% normal) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (20.0%) |
− | :* |
+ | :* Precious (20.0% normal) |
<span id="Luck4"><b>Luck4</b></span> |
<span id="Luck4"><b>Luck4</b></span> |
||
* 0-1 (mean 0.06) of the following: |
* 0-1 (mean 0.06) of the following: |
||
− | :* |
+ | :* Scroll (20.0% normal) |
− | :* |
+ | :* Arrow (20.0% normal) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (20.0%) |
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (20.0%) |
− | :* |
+ | :* Precious (20.0% normal) |
<span id="Luck5"><b>Luck5</b></span> |
<span id="Luck5"><b>Luck5</b></span> |
||
* 0-1 (mean 0.07) of the following: |
* 0-1 (mean 0.07) of the following: |
||
− | :* |
+ | :* Scroll (10.0% normal) |
− | :* |
+ | :* Arrow (10.0% normal) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (10.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (10.0%) |
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
− | :* |
+ | :* GoldBig (10.0% normal) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
− | :* |
+ | :* Precious (10.0% normal) |
<span id="Luck6"><b>Luck6</b></span> |
<span id="Luck6"><b>Luck6</b></span> |
||
* 0-1 (mean 0.08) of the following: |
* 0-1 (mean 0.08) of the following: |
||
− | :* |
+ | :* Scroll (15.0% normal) |
− | :* |
+ | :* Arrow (15.0% normal) |
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (10.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (10.0%) |
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
− | :* |
+ | :* GoldBig (15.0% normal) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (5.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (5.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (5.0%) |
− | :* |
+ | :* Precious (10.0% normal) |
<span id="MegaBoss"><b>MegaBoss</b></span> |
<span id="MegaBoss"><b>MegaBoss</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (25.0%) |
− | :* [[#ST_ArmorLegendary| |
+ | :* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (25.0%) |
− | :* [[#ST_SecGearLegendary| |
+ | :* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (25.0%) |
− | :* [[#ST_RingOrAmuletLegendary| |
+ | :* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (25.0%) |
− | * 1 [[#ST_Skillbook| |
+ | * 1 [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Precious (33.0% normal) |
− | :* |
+ | :* Arrow (33.0% normal) |
− | :* |
+ | :* Scroll (33.0% normal) |
− | * 3 [[#ST_RareIngredient| |
+ | * 3 [[#ST_RareIngredient|ST_RareIngredient]] (100.0%) |
<span id="MiniBoss"><b>MiniBoss</b></span> |
<span id="MiniBoss"><b>MiniBoss</b></span> |
||
* 3-4 (mean 3.50) of the following: |
* 3-4 (mean 3.50) of the following: |
||
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (33.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (33.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (23.0%) |
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (4.0%) |
− | :* [[#ST_ArmorLegendary| |
+ | :* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (4.0%) |
− | :* [[#ST_SecGearLegendary| |
+ | :* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (3.0%) |
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_RandomLootSuper| |
+ | :* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (45.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (35.0%) |
− | :* [[#ST_RingOrAmuletLegendary| |
+ | :* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (20.0%) |
− | * 0-1 (mean 0.25) [[#ST_Skillbook| |
+ | * 0-1 (mean 0.25) [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
<span id="OnlyGold"><b>OnlyGold</b></span> |
<span id="OnlyGold"><b>OnlyGold</b></span> |
||
− | * 1 |
+ | * 1 GoldBig (100.0% normal) |
<span id="Ranger"><b>Ranger</b></span> |
<span id="Ranger"><b>Ranger</b></span> |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
− | :* [[#ST_WeaponRangerNormal| |
+ | :* [[#ST_WeaponRangerNormal|ST_WeaponRangerNormal]] (40.0%) |
− | :* [[#ST_ArmorFighterRangerNormal| |
+ | :* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (40.0%) |
− | :* [[#ST_SecGearRangerNormal| |
+ | :* [[#ST_SecGearRangerNormal|ST_SecGearRangerNormal]] (20.0%) |
− | * 0-1 (mean 0.25) |
+ | * 0-1 (mean 0.25) Gold (100.0% normal) |
<span id="RangerSpecialArrow"><b>RangerSpecialArrow</b></span> |
<span id="RangerSpecialArrow"><b>RangerSpecialArrow</b></span> |
||
− | * 1 |
+ | * 1 Arrow (100.0% normal) |
<span id="RangerTrainer"><b>RangerTrainer</b></span> |
<span id="RangerTrainer"><b>RangerTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_RangerTrainer| |
+ | * 1 [[#ST_Skillbook_RangerTrainer|ST_Skillbook_RangerTrainer]] (70.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponRangerMagic| |
+ | :* [[#ST_WeaponRangerMagic|ST_WeaponRangerMagic]] (10.0%) |
− | :* [[#ST_WeaponRangerNormal| |
+ | :* [[#ST_WeaponRangerNormal|ST_WeaponRangerNormal]] (15.0%) |
− | :* [[#ST_ArmorFighterRangerMagic| |
+ | :* [[#ST_ArmorFighterRangerMagic|ST_ArmorFighterRangerMagic]] (10.0%) |
− | :* [[#ST_ArmorFighterRangerNormal| |
+ | :* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (15.0%) |
<span id="RewardBig"><b>RewardBig</b></span> |
<span id="RewardBig"><b>RewardBig</b></span> |
||
* 1-2 (mean 1.20) of the following: |
* 1-2 (mean 1.20) of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (50.0%) |
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (40.0%) |
− | :* [[#ST_WeaponLegendary| |
+ | :* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (10.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (50.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (40.0%) |
− | :* [[#ST_ArmorLegendary| |
+ | :* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (10.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (50.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (40.0%) |
− | :* [[#ST_SecGearLegendary| |
+ | :* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (10.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (40.0%) |
− | :* [[#ST_RingOrAmuletLegendary| |
+ | :* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (10.0%) |
− | :* [[#ST_Skillbook| |
+ | :* [[#ST_Skillbook|ST_Skillbook]] (50.0%) |
<span id="RewardCombat"><b>RewardCombat</b></span> |
<span id="RewardCombat"><b>RewardCombat</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (45.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (45.0%) |
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* HealingPotion (80.0% normal) |
− | :* |
+ | :* VariousPotion (20.0% normal) |
− | :* |
+ | :* Scroll (50.0% normal) |
− | :* |
+ | :* Arrow (50.0% normal) |
<span id="RewardMedium"><b>RewardMedium</b></span> |
<span id="RewardMedium"><b>RewardMedium</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (80.0%) |
− | :* [[#ST_WeaponRare| |
+ | :* [[#ST_WeaponRare|ST_WeaponRare]] (20.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (80.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (20.0%) |
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (45.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (10.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (10.0%) |
− | :* |
+ | :* Precious (35.0% normal) |
<span id="RewardSmall"><b>RewardSmall</b></span> |
<span id="RewardSmall"><b>RewardSmall</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_SecGearNormal| |
+ | :* [[#ST_SecGearNormal|ST_SecGearNormal]] (50.0%) |
− | :* [[#ST_WeaponNormal| |
+ | :* [[#ST_WeaponNormal|ST_WeaponNormal]] (35.0%) |
− | :* [[#ST_ArmorNormal| |
+ | :* [[#ST_ArmorNormal|ST_ArmorNormal]] (35.0%) |
− | :* [[#ST_RandomLootSuper| |
+ | :* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (40.0%) |
− | :* |
+ | :* VariousPotion (50.0% normal) |
− | :* [[#ST_RareIngredient| |
+ | :* [[#ST_RareIngredient|ST_RareIngredient]] (50.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
− | :* [[#ST_SecGearRare| |
+ | :* [[#ST_SecGearRare|ST_SecGearRare]] (5.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (10.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
− | :* [[#ST_ArmorRare| |
+ | :* [[#ST_ArmorRare|ST_ArmorRare]] (5.0%) |
<span id="RewardTiny"><b>RewardTiny</b></span> |
<span id="RewardTiny"><b>RewardTiny</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* GoldBig (33.0% normal) |
− | :* |
+ | :* Scroll (33.0% normal) |
− | :* |
+ | :* Arrow (33.0% normal) |
− | * 0-1 (mean 0.50) [[#ST_RareIngredient| |
+ | * 0-1 (mean 0.50) [[#ST_RareIngredient|ST_RareIngredient]] (100.0%) |
<span id="Robot"><b>Robot</b></span> |
<span id="Robot"><b>Robot</b></span> |
||
* 1 LOOT_Scraps_Metal_A (100%) |
* 1 LOOT_Scraps_Metal_A (100%) |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
− | :* |
+ | :* Precious (50.0% normal) |
− | :* |
+ | :* GoldBig (50.0% normal) |
<span id="RogueTrader"><b>RogueTrader</b></span> |
<span id="RogueTrader"><b>RogueTrader</b></span> |
||
− | * 1 [[#ST_WeaponRogueTrader| |
+ | * 1 [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] (100.0%) |
− | * 1 [[#ST_ArmorRogueTrader| |
+ | * 1 [[#ST_ArmorRogueTrader|ST_ArmorRogueTrader]] (100.0%) |
− | * 1 [[#ST_SecGearRogueTrader| |
+ | * 1 [[#ST_SecGearRogueTrader|ST_SecGearRogueTrader]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="RogueTrainer"><b>RogueTrainer</b></span> |
<span id="RogueTrainer"><b>RogueTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_RogueTrainer| |
+ | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] (100.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponRogueTrader| |
+ | :* [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] (15.0%) |
− | :* [[#ST_ArmorRogueTrader| |
+ | :* [[#ST_ArmorRogueTrader|ST_ArmorRogueTrader]] (10.0%) |
− | :* [[#ST_SecGearRogueTrader| |
+ | :* [[#ST_SecGearRogueTrader|ST_SecGearRogueTrader]] (10.0%) |
<span id="ST_AllPotions"><b>ST_AllPotions</b></span> |
<span id="ST_AllPotions"><b>ST_AllPotions</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* HealingPotion (60.0% normal) |
− | :* |
+ | :* StatPotion (20.0% normal) |
− | :* |
+ | :* VariousPotion (20.0% normal) |
<span id="ST_ArmorArcherTrader"><b>ST_ArmorArcherTrader</b></span> |
<span id="ST_ArmorArcherTrader"><b>ST_ArmorArcherTrader</b></span> |
||
− | * 5-7 (mean 5.70) |
+ | * 5-7 (mean 5.70) LeatherArmor (56.0% normal, 24.0% magic) |
− | * 1-3 (mean 1.75) |
+ | * 1-3 (mean 1.75) ClothArmor (14.0% normal, 6.0% magic) |
<span id="ST_ArmorFighterRangerLegendary"><b>ST_ArmorFighterRangerLegendary</b></span> |
<span id="ST_ArmorFighterRangerLegendary"><b>ST_ArmorFighterRangerLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (40.0% legendary) |
− | :* |
+ | :* ChainArmor (40.0% legendary) |
− | :* |
+ | :* MetalArmor (20.0% legendary) |
<span id="ST_ArmorFighterRangerMagic"><b>ST_ArmorFighterRangerMagic</b></span> |
<span id="ST_ArmorFighterRangerMagic"><b>ST_ArmorFighterRangerMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (32.0% magic, 8.0% rare) |
− | :* |
+ | :* ChainArmor (32.0% magic, 8.0% rare) |
− | :* |
+ | :* MetalArmor (16.0% magic, 4.0% rare) |
<span id="ST_ArmorFighterRangerNormal"><b>ST_ArmorFighterRangerNormal</b></span> |
<span id="ST_ArmorFighterRangerNormal"><b>ST_ArmorFighterRangerNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (33.2% normal, 1.8% magic) |
− | :* |
+ | :* ChainArmor (33.2% normal, 1.8% magic) |
− | :* |
+ | :* MetalArmor (28.5% normal, 1.5% magic) |
<span id="ST_ArmorFighterRangerRare"><b>ST_ArmorFighterRangerRare</b></span> |
<span id="ST_ArmorFighterRangerRare"><b>ST_ArmorFighterRangerRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (40.0% rare) |
− | :* |
+ | :* ChainArmor (40.0% rare) |
− | :* |
+ | :* MetalArmor (20.0% rare) |
<span id="ST_ArmorFighterTrader"><b>ST_ArmorFighterTrader</b></span> |
<span id="ST_ArmorFighterTrader"><b>ST_ArmorFighterTrader</b></span> |
||
* 5-7 (mean 5.70) of the following: |
* 5-7 (mean 5.70) of the following: |
||
− | :* |
+ | :* ChainArmor (35.0% normal, 15.0% magic) |
− | :* |
+ | :* MetalArmor (35.0% normal, 15.0% magic) |
<span id="ST_ArmorGenTrader"><b>ST_ArmorGenTrader</b></span> |
<span id="ST_ArmorGenTrader"><b>ST_ArmorGenTrader</b></span> |
||
− | * 3-6 (mean 4.30) [[#ST_ArmorNormal| |
+ | * 3-6 (mean 4.30) [[#ST_ArmorNormal|ST_ArmorNormal]] (100.0%) |
− | * 0-2 (mean 1.00) [[#ST_ArmorMagic| |
+ | * 0-2 (mean 1.00) [[#ST_ArmorMagic|ST_ArmorMagic]] (100.0%) |
<span id="ST_ArmorLegendary"><b>ST_ArmorLegendary</b></span> |
<span id="ST_ArmorLegendary"><b>ST_ArmorLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (30.0% legendary) |
− | :* |
+ | :* ChainArmor (30.0% legendary) |
− | :* |
+ | :* MetalArmor (20.0% legendary) |
− | :* |
+ | :* Robe (20.0% legendary) |
<span id="ST_ArmorMagic"><b>ST_ArmorMagic</b></span> |
<span id="ST_ArmorMagic"><b>ST_ArmorMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (24.0% magic, 6.0% rare) |
− | :* |
+ | :* ChainArmor (24.0% magic, 6.0% rare) |
− | :* |
+ | :* MetalArmor (16.0% magic, 4.0% rare) |
− | :* |
+ | :* Robe (16.0% magic, 4.0% rare) |
<span id="ST_ArmorMagicTrader"><b>ST_ArmorMagicTrader</b></span> |
<span id="ST_ArmorMagicTrader"><b>ST_ArmorMagicTrader</b></span> |
||
* 3-6 (mean 4.85) of the following: |
* 3-6 (mean 4.85) of the following: |
||
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
− | :* |
+ | :* Robe (60.0% magic, 15.0% rare) |
<span id="ST_ArmorNormal"><b>ST_ArmorNormal</b></span> |
<span id="ST_ArmorNormal"><b>ST_ArmorNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (30.0% normal) |
− | :* |
+ | :* ChainArmor (30.0% normal) |
− | :* |
+ | :* MetalArmor (20.0% normal) |
− | :* |
+ | :* Robe (20.0% normal) |
<span id="ST_ArmorRare"><b>ST_ArmorRare</b></span> |
<span id="ST_ArmorRare"><b>ST_ArmorRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* LeatherArmor (30.0% rare) |
− | :* |
+ | :* ChainArmor (30.0% rare) |
− | :* |
+ | :* MetalArmor (20.0% rare) |
− | :* |
+ | :* Robe (20.0% rare) |
<span id="ST_ArmorRogueTrader"><b>ST_ArmorRogueTrader</b></span> |
<span id="ST_ArmorRogueTrader"><b>ST_ArmorRogueTrader</b></span> |
||
* 5-7 (mean 5.70) of the following: |
* 5-7 (mean 5.70) of the following: |
||
− | :* |
+ | :* LeatherArmor (56.0% normal, 24.0% magic) |
− | :* |
+ | :* ClothArmor (14.0% normal, 6.0% magic) |
<span id="ST_ArmorWizardLegendary"><b>ST_ArmorWizardLegendary</b></span> |
<span id="ST_ArmorWizardLegendary"><b>ST_ArmorWizardLegendary</b></span> |
||
− | * 1 |
+ | * 1 Robe (100.0% legendary) |
<span id="ST_ArmorWizardMagic"><b>ST_ArmorWizardMagic</b></span> |
<span id="ST_ArmorWizardMagic"><b>ST_ArmorWizardMagic</b></span> |
||
− | * 1 |
+ | * 1 Robe (80.0% magic, 20.0% rare) |
<span id="ST_ArmorWizardNormal"><b>ST_ArmorWizardNormal</b></span> |
<span id="ST_ArmorWizardNormal"><b>ST_ArmorWizardNormal</b></span> |
||
− | * 1 |
+ | * 1 Robe (95.0% normal, 5.0% magic) |
<span id="ST_ArmorWizardRare"><b>ST_ArmorWizardRare</b></span> |
<span id="ST_ArmorWizardRare"><b>ST_ArmorWizardRare</b></span> |
||
− | * 1 |
+ | * 1 Robe (100.0% rare) |
<span id="ST_ArrowArcherTrader"><b>ST_ArrowArcherTrader</b></span> |
<span id="ST_ArrowArcherTrader"><b>ST_ArrowArcherTrader</b></span> |
||
− | * 15-17 (mean 15.70) |
+ | * 15-17 (mean 15.70) Arrow (60.0% normal) |
− | * 16-21 (mean 17.70) |
+ | * 16-21 (mean 17.70) ArrowIngredient (40.0% normal) |
* 20 WPN_ArrowShaft_A (25%) |
* 20 WPN_ArrowShaft_A (25%) |
||
* 18 WPN_ArrowHead_A (25%) |
* 18 WPN_ArrowHead_A (25%) |
||
<span id="ST_BlackrockWeaponTrader"><b>ST_BlackrockWeaponTrader</b></span> |
<span id="ST_BlackrockWeaponTrader"><b>ST_BlackrockWeaponTrader</b></span> |
||
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponDagger (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponSword (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponAxe (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponClub (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedAxe (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedHammer (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedSword (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponSpear (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponBow (70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) BlackrockWeaponCrossbow (70.0% normal, 20.0% magic, 10.0% rare) |
* 1 LOOT_OreBar_A_BlackRock_A (-3%) |
* 1 LOOT_OreBar_A_BlackRock_A (-3%) |
||
− | * 2-3 (mean 2.50) |
+ | * 2-3 (mean 2.50) BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare) |
<span id="ST_IngredientsTrader"><b>ST_IngredientsTrader</b></span> |
<span id="ST_IngredientsTrader"><b>ST_IngredientsTrader</b></span> |
||
− | * 19-24 (mean 21.33) |
+ | * 19-24 (mean 21.33) Ingredient (90.0% normal) |
* 5-9 (mean 7.00) WPN_ArrowShaft_A (100%) |
* 5-9 (mean 7.00) WPN_ArrowShaft_A (100%) |
||
* 6-11 (mean 8.33) WPN_ArrowHead_A (100%) |
* 6-11 (mean 8.33) WPN_ArrowHead_A (100%) |
||
Line 9,512: | Line 9,512: | ||
<span id="ST_PaperWork"><b>ST_PaperWork</b></span> |
<span id="ST_PaperWork"><b>ST_PaperWork</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Book (16.0% normal) |
− | :* |
+ | :* Scroll (16.0% normal) |
:* BOOK_Paper_Sheet_A (8%) |
:* BOOK_Paper_Sheet_A (8%) |
||
:* BOOK_Skill_Air_Blank_A (5%) |
:* BOOK_Skill_Air_Blank_A (5%) |
||
Line 9,524: | Line 9,524: | ||
:* Scroll_Skill_Water_Blank_A (10%) |
:* Scroll_Skill_Water_Blank_A (10%) |
||
<span id="ST_PotionsTrader"><b>ST_PotionsTrader</b></span> |
<span id="ST_PotionsTrader"><b>ST_PotionsTrader</b></span> |
||
− | * 11-13 (mean 12.00) |
+ | * 11-13 (mean 12.00) HealingPotion (50.0% normal) |
− | * 12-15 (mean 13.33) |
+ | * 12-15 (mean 13.33) StatPotion (20.0% normal) |
− | * 18-21 (mean 19.33) |
+ | * 18-21 (mean 19.33) VariousPotion (30.0% normal) |
* 4 CON_Potion_Antidote_Poison_A (100%) |
* 4 CON_Potion_Antidote_Poison_A (100%) |
||
<span id="ST_RandomLoot"><b>ST_RandomLoot</b></span> |
<span id="ST_RandomLoot"><b>ST_RandomLoot</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Precious (5.0% normal) |
− | :* |
+ | :* Junk (15.0% normal) |
− | :* |
+ | :* Wood (10.0% normal) |
− | :* |
+ | :* Ingredient (20.0% normal) |
− | :* |
+ | :* Food (20.0% normal) |
− | :* |
+ | :* Drink (20.0% normal) |
− | :* |
+ | :* Gold (20.0% normal) |
− | :* |
+ | :* Book (10.0% normal) |
− | :* |
+ | :* Arrow (10.0% normal) |
− | :* |
+ | :* Scroll (10.0% normal) |
− | :* |
+ | :* ArrowIngredient (10.0% normal) |
<span id="ST_RandomLootJunk"><b>ST_RandomLootJunk</b></span> |
<span id="ST_RandomLootJunk"><b>ST_RandomLootJunk</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Junk (10.0% normal) |
− | :* |
+ | :* Wood (10.0% normal) |
− | :* |
+ | :* Ingredient (12.0% normal) |
− | :* |
+ | :* Food (13.0% normal) |
− | :* |
+ | :* Drink (13.0% normal) |
− | :* |
+ | :* Gold (12.0% normal) |
− | :* |
+ | :* ArrowIngredient (10.0% normal) |
− | :* |
+ | :* Book (9.0% normal) |
− | :* |
+ | :* HealingPotion (11.0% normal) |
<span id="ST_RandomLootSuper"><b>ST_RandomLootSuper</b></span> |
<span id="ST_RandomLootSuper"><b>ST_RandomLootSuper</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Precious (25.0% normal) |
− | :* |
+ | :* GoldBig (25.0% normal) |
− | :* |
+ | :* Arrow (25.0% normal) |
− | :* |
+ | :* Scroll (25.0% normal) |
<span id="ST_RareIngredient"><b>ST_RareIngredient</b></span> |
<span id="ST_RareIngredient"><b>ST_RareIngredient</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
Line 9,579: | Line 9,579: | ||
<span id="ST_RingOrAmuletLegendary"><b>ST_RingOrAmuletLegendary</b></span> |
<span id="ST_RingOrAmuletLegendary"><b>ST_RingOrAmuletLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Ring (40.0% legendary) |
− | :* |
+ | :* Amulet (60.0% legendary) |
<span id="ST_RingOrAmuletMagic"><b>ST_RingOrAmuletMagic</b></span> |
<span id="ST_RingOrAmuletMagic"><b>ST_RingOrAmuletMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Ring (32.0% magic, 8.0% rare) |
− | :* |
+ | :* Amulet (48.0% magic, 12.0% rare) |
<span id="ST_RingOrAmuletRare"><b>ST_RingOrAmuletRare</b></span> |
<span id="ST_RingOrAmuletRare"><b>ST_RingOrAmuletRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Ring (40.0% rare) |
− | :* |
+ | :* Amulet (60.0% rare) |
<span id="ST_SecGearArcherTrader"><b>ST_SecGearArcherTrader</b></span> |
<span id="ST_SecGearArcherTrader"><b>ST_SecGearArcherTrader</b></span> |
||
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Shoe (17.5% normal, 7.5% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Belt (17.5% normal, 7.5% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Glove (17.5% normal, 7.5% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Helmet (17.5% normal, 7.5% magic) |
<span id="ST_SecGearFighterNormal"><b>ST_SecGearFighterNormal</b></span> |
<span id="ST_SecGearFighterNormal"><b>ST_SecGearFighterNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Shoe (14.2% normal, 0.8% magic) |
− | :* |
+ | :* Belt (14.2% normal, 0.8% magic) |
− | :* |
+ | :* Glove (14.2% normal, 0.8% magic) |
− | :* |
+ | :* Helmet (14.2% normal, 0.8% magic) |
− | :* |
+ | :* HelmetMetal (19.0% normal, 1.0% magic) |
− | :* |
+ | :* Shield (19.0% normal, 1.0% magic) |
<span id="ST_SecGearFighterTrader"><b>ST_SecGearFighterTrader</b></span> |
<span id="ST_SecGearFighterTrader"><b>ST_SecGearFighterTrader</b></span> |
||
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Shoe (18.2% normal, 7.8% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Belt (18.2% normal, 7.8% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Glove (18.2% normal, 7.8% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) HelmetMetal (12.6% normal, 5.4% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Shield (12.6% normal, 5.4% magic) |
<span id="ST_SecGearGenTrader"><b>ST_SecGearGenTrader</b></span> |
<span id="ST_SecGearGenTrader"><b>ST_SecGearGenTrader</b></span> |
||
− | * 1-4 (mean 2.30) [[#ST_SecGearNormal| |
+ | * 1-4 (mean 2.30) [[#ST_SecGearNormal|ST_SecGearNormal]] (100.0%) |
− | * 0-3 (mean 1.17) [[#ST_SecGearMagic| |
+ | * 0-3 (mean 1.17) [[#ST_SecGearMagic|ST_SecGearMagic]] (100.0%) |
<span id="ST_SecGearLegendary"><b>ST_SecGearLegendary</b></span> |
<span id="ST_SecGearLegendary"><b>ST_SecGearLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Garment (12.0% legendary) |
− | :* |
+ | :* Shoe (15.0% legendary) |
− | :* |
+ | :* Belt (15.0% legendary) |
− | :* |
+ | :* Glove (15.0% legendary) |
− | :* |
+ | :* Helmet (15.0% legendary) |
− | :* |
+ | :* HelmetMetal (13.0% legendary) |
− | :* |
+ | :* Shield (15.0% legendary) |
<span id="ST_SecGearMagic"><b>ST_SecGearMagic</b></span> |
<span id="ST_SecGearMagic"><b>ST_SecGearMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Garment (9.6% magic, 2.4% rare) |
− | :* |
+ | :* Shoe (12.0% magic, 3.0% rare) |
− | :* |
+ | :* Belt (12.0% magic, 3.0% rare) |
− | :* |
+ | :* Glove (12.0% magic, 3.0% rare) |
− | :* |
+ | :* Helmet (12.0% magic, 3.0% rare) |
− | :* |
+ | :* HelmetMetal (10.4% magic, 2.6% rare) |
− | :* |
+ | :* Shield (12.0% magic, 3.0% rare) |
<span id="ST_SecGearMagicTrader"><b>ST_SecGearMagicTrader</b></span> |
<span id="ST_SecGearMagicTrader"><b>ST_SecGearMagicTrader</b></span> |
||
− | * 3-6 (mean 4.85) [[#ST_SecGearMagic| |
+ | * 3-6 (mean 4.85) [[#ST_SecGearMagic|ST_SecGearMagic]] (100.0%) |
<span id="ST_SecGearNormal"><b>ST_SecGearNormal</b></span> |
<span id="ST_SecGearNormal"><b>ST_SecGearNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Garment (12.0% normal) |
− | :* |
+ | :* Shoe (15.0% normal) |
− | :* |
+ | :* Belt (15.0% normal) |
− | :* |
+ | :* Glove (15.0% normal) |
− | :* |
+ | :* Helmet (15.0% normal) |
− | :* |
+ | :* HelmetMetal (13.0% normal) |
− | :* |
+ | :* Shield (15.0% normal) |
<span id="ST_SecGearRangerNormal"><b>ST_SecGearRangerNormal</b></span> |
<span id="ST_SecGearRangerNormal"><b>ST_SecGearRangerNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Shoe (26.6% normal, 1.4% magic) |
− | :* |
+ | :* Belt (23.8% normal, 1.2% magic) |
− | :* |
+ | :* Glove (25.6% normal, 1.4% magic) |
− | :* |
+ | :* Helmet (19.0% normal, 1.0% magic) |
<span id="ST_SecGearRare"><b>ST_SecGearRare</b></span> |
<span id="ST_SecGearRare"><b>ST_SecGearRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Garment (12.0% rare) |
− | :* |
+ | :* Shoe (15.0% rare) |
− | :* |
+ | :* Belt (15.0% rare) |
− | :* |
+ | :* Glove (15.0% rare) |
− | :* |
+ | :* Helmet (15.0% rare) |
− | :* |
+ | :* HelmetMetal (13.0% rare) |
− | :* |
+ | :* Shield (15.0% rare) |
<span id="ST_SecGearRogueTrader"><b>ST_SecGearRogueTrader</b></span> |
<span id="ST_SecGearRogueTrader"><b>ST_SecGearRogueTrader</b></span> |
||
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Shoe (18.2% normal, 7.8% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Belt (18.2% normal, 7.8% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Glove (18.2% normal, 7.8% magic) |
− | * 2-4 (mean 3.00) |
+ | * 2-4 (mean 3.00) Helmet (15.4% normal, 6.6% magic) |
* 10 TOOL_Lockpick (60%) |
* 10 TOOL_Lockpick (60%) |
||
* 10 TOOL_Trap_DisarmToolkit (40%) |
* 10 TOOL_Trap_DisarmToolkit (40%) |
||
<span id="ST_SecGearWizardNormal"><b>ST_SecGearWizardNormal</b></span> |
<span id="ST_SecGearWizardNormal"><b>ST_SecGearWizardNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Garment (38.0% normal, 2.0% magic) |
− | :* |
+ | :* Belt (19.0% normal, 1.0% magic) |
− | :* |
+ | :* Glove (19.0% normal, 1.0% magic) |
− | :* |
+ | :* Shoe (19.0% normal, 1.0% magic) |
<span id="ST_Skillbook"><b>ST_Skillbook</b></span> |
<span id="ST_Skillbook"><b>ST_Skillbook</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* SkillbookWarrior (10.0% normal) |
− | :* |
+ | :* SkillbookRogue (10.0% normal) |
− | :* |
+ | :* SkillbookRanger (10.0% normal) |
− | :* |
+ | :* SkillbookFire (14.0% normal) |
− | :* |
+ | :* SkillbookWater (14.0% normal) |
− | :* |
+ | :* SkillbookAir (14.0% normal) |
− | :* |
+ | :* SkillbookEarth (14.0% normal) |
− | :* |
+ | :* SkillbookWitchcraft (14.0% normal) |
<span id="ST_Skillbook_AirTrainer"><b>ST_Skillbook_AirTrainer</b></span> |
<span id="ST_Skillbook_AirTrainer"><b>ST_Skillbook_AirTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookAir (10.0% normal) |
<span id="ST_Skillbook_EarthTrainer"><b>ST_Skillbook_EarthTrainer</b></span> |
<span id="ST_Skillbook_EarthTrainer"><b>ST_Skillbook_EarthTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookEarth (10.0% normal) |
<span id="ST_Skillbook_FireTrainer"><b>ST_Skillbook_FireTrainer</b></span> |
<span id="ST_Skillbook_FireTrainer"><b>ST_Skillbook_FireTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookFire (10.0% normal) |
<span id="ST_Skillbook_RangerTrainer"><b>ST_Skillbook_RangerTrainer</b></span> |
<span id="ST_Skillbook_RangerTrainer"><b>ST_Skillbook_RangerTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookRanger (10.0% normal) |
<span id="ST_Skillbook_RogueTrainer"><b>ST_Skillbook_RogueTrainer</b></span> |
<span id="ST_Skillbook_RogueTrainer"><b>ST_Skillbook_RogueTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookRogue (10.0% normal) |
<span id="ST_Skillbook_WarriorTrainer"><b>ST_Skillbook_WarriorTrainer</b></span> |
<span id="ST_Skillbook_WarriorTrainer"><b>ST_Skillbook_WarriorTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookWarrior (10.0% normal) |
<span id="ST_Skillbook_WaterTrainer"><b>ST_Skillbook_WaterTrainer</b></span> |
<span id="ST_Skillbook_WaterTrainer"><b>ST_Skillbook_WaterTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookWater (10.0% normal) |
<span id="ST_Skillbook_WitchcraftTrainer"><b>ST_Skillbook_WitchcraftTrainer</b></span> |
<span id="ST_Skillbook_WitchcraftTrainer"><b>ST_Skillbook_WitchcraftTrainer</b></span> |
||
− | * 9-13 (mean 11.00) |
+ | * 9-13 (mean 11.00) SkillbookWitchcraft (10.0% normal) |
<span id="ST_TavernKeepNPC"><b>ST_TavernKeepNPC</b></span> |
<span id="ST_TavernKeepNPC"><b>ST_TavernKeepNPC</b></span> |
||
− | * 10-14 (mean 12.00) |
+ | * 10-14 (mean 12.00) Drink (100.0% normal) |
* 10-13 (mean 11.67) CON_Drink_Mug_Beer_A (100%) |
* 10-13 (mean 11.67) CON_Drink_Mug_Beer_A (100%) |
||
* 8-11 (mean 9.33) CON_Drink_Mug_Wine_A (100%) |
* 8-11 (mean 9.33) CON_Drink_Mug_Wine_A (100%) |
||
− | * 8-10 (mean 9.00) |
+ | * 8-10 (mean 9.00) Food (100.0% normal) |
<span id="ST_WeaponArcherTrader"><b>ST_WeaponArcherTrader</b></span> |
<span id="ST_WeaponArcherTrader"><b>ST_WeaponArcherTrader</b></span> |
||
* 3-6 (mean 4.70) of the following: |
* 3-6 (mean 4.70) of the following: |
||
− | :* |
+ | :* Bow (42.0% normal, 18.0% magic) |
− | :* |
+ | :* Crossbow (28.0% normal, 12.0% magic) |
− | * 2-5 (mean 3.70) |
+ | * 2-5 (mean 3.70) Dagger (70.0% normal, 30.0% magic) |
<span id="ST_WeaponFighterLegendary"><b>ST_WeaponFighterLegendary</b></span> |
<span id="ST_WeaponFighterLegendary"><b>ST_WeaponFighterLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (13.0% legendary) |
− | :* |
+ | :* Sword (15.0% legendary) |
− | :* |
+ | :* Axe (15.0% legendary) |
− | :* |
+ | :* Club (15.0% legendary) |
− | :* |
+ | :* TwoHandedAxe (10.0% legendary) |
− | :* |
+ | :* TwoHandedSword (15.0% legendary) |
− | :* |
+ | :* Spear (10.0% legendary) |
<span id="ST_WeaponFighterMagic"><b>ST_WeaponFighterMagic</b></span> |
<span id="ST_WeaponFighterMagic"><b>ST_WeaponFighterMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (10.4% magic, 2.6% rare) |
− | :* |
+ | :* Sword (12.0% magic, 3.0% rare) |
− | :* |
+ | :* Axe (12.0% magic, 3.0% rare) |
− | :* |
+ | :* Club (12.0% magic, 3.0% rare) |
− | :* |
+ | :* TwoHandedAxe (8.0% magic, 2.0% rare) |
− | :* |
+ | :* TwoHandedSword (12.0% magic, 3.0% rare) |
− | :* |
+ | :* Spear (8.0% magic, 2.0% rare) |
<span id="ST_WeaponFighterNormal"><b>ST_WeaponFighterNormal</b></span> |
<span id="ST_WeaponFighterNormal"><b>ST_WeaponFighterNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (12.3% normal, 0.7% magic) |
− | :* |
+ | :* Sword (14.2% normal, 0.8% magic) |
− | :* |
+ | :* Axe (14.2% normal, 0.8% magic) |
− | :* |
+ | :* Club (14.2% normal, 0.8% magic) |
− | :* |
+ | :* TwoHandedAxe (11.4% normal, 0.6% magic) |
− | :* |
+ | :* TwoHandedSword (14.2% normal, 0.8% magic) |
− | :* |
+ | :* Spear (9.5% normal, 0.5% magic) |
<span id="ST_WeaponFighterRare"><b>ST_WeaponFighterRare</b></span> |
<span id="ST_WeaponFighterRare"><b>ST_WeaponFighterRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (13.0% rare) |
− | :* |
+ | :* Sword (15.0% rare) |
− | :* |
+ | :* Axe (15.0% rare) |
− | :* |
+ | :* Club (15.0% rare) |
− | :* |
+ | :* TwoHandedAxe (10.0% rare) |
− | :* |
+ | :* TwoHandedSword (15.0% rare) |
− | :* |
+ | :* Spear (10.0% rare) |
<span id="ST_WeaponFighterTrader"><b>ST_WeaponFighterTrader</b></span> |
<span id="ST_WeaponFighterTrader"><b>ST_WeaponFighterTrader</b></span> |
||
* 3-6 (mean 4.70) of the following: |
* 3-6 (mean 4.70) of the following: |
||
− | :* |
+ | :* Sword (11.2% normal, 4.8% magic) |
− | :* |
+ | :* Axe (11.2% normal, 4.8% magic) |
− | :* |
+ | :* Club (11.2% normal, 4.8% magic) |
− | :* |
+ | :* TwoHandedAxe (9.8% normal, 4.2% magic) |
− | :* |
+ | :* TwoHandedSword (9.8% normal, 4.2% magic) |
− | :* |
+ | :* Spear (8.4% normal, 3.6% magic) |
<span id="ST_WeaponGenTrader"><b>ST_WeaponGenTrader</b></span> |
<span id="ST_WeaponGenTrader"><b>ST_WeaponGenTrader</b></span> |
||
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Dagger (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Sword (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Axe (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Club (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) TwoHandedAxe (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) TwoHandedSword (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Spear (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Staff (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Bow (9.5% normal, 0.5% magic) |
− | * 1-2 (mean 1.20) |
+ | * 1-2 (mean 1.20) Crossbow (9.5% normal, 0.5% magic) |
<span id="ST_WeaponLegendary"><b>ST_WeaponLegendary</b></span> |
<span id="ST_WeaponLegendary"><b>ST_WeaponLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (10.0% legendary) |
− | :* |
+ | :* Sword (10.0% legendary) |
− | :* |
+ | :* Axe (10.0% legendary) |
− | :* |
+ | :* Club (10.0% legendary) |
− | :* |
+ | :* TwoHandedAxe (10.0% legendary) |
− | :* |
+ | :* TwoHandedSword (10.0% legendary) |
− | :* |
+ | :* Spear (10.0% legendary) |
− | :* |
+ | :* Staff (10.0% legendary) |
− | :* |
+ | :* Bow (10.0% legendary) |
− | :* |
+ | :* Crossbow (10.0% legendary) |
<span id="ST_WeaponLegendary_Blackrock"><b>ST_WeaponLegendary_Blackrock</b></span> |
<span id="ST_WeaponLegendary_Blackrock"><b>ST_WeaponLegendary_Blackrock</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* BlackrockWeaponDagger (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponSword (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponAxe (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponClub (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponTwoHandedAxe (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponTwoHandedHammer (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponTwoHandedSword (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponSpear (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponBow (100.0% legendary) |
− | :* |
+ | :* BlackrockWeaponCrossbow (100.0% legendary) |
<span id="ST_WeaponMagic"><b>ST_WeaponMagic</b></span> |
<span id="ST_WeaponMagic"><b>ST_WeaponMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Sword (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Axe (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Club (8.0% magic, 2.0% rare) |
− | :* |
+ | :* TwoHandedAxe (8.0% magic, 2.0% rare) |
− | :* |
+ | :* TwoHandedSword (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Spear (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Staff (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Bow (8.0% magic, 2.0% rare) |
− | :* |
+ | :* Crossbow (8.0% magic, 2.0% rare) |
<span id="ST_WeaponMagicTrader"><b>ST_WeaponMagicTrader</b></span> |
<span id="ST_WeaponMagicTrader"><b>ST_WeaponMagicTrader</b></span> |
||
* 4-6 (mean 5.10) of the following: |
* 4-6 (mean 5.10) of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (25.0%) |
− | :* |
+ | :* Staff (60.0% magic, 15.0% rare) |
<span id="ST_WeaponMagic_Blackrock"><b>ST_WeaponMagic_Blackrock</b></span> |
<span id="ST_WeaponMagic_Blackrock"><b>ST_WeaponMagic_Blackrock</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* BlackrockWeaponDagger (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponSword (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponAxe (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponClub (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponTwoHandedAxe (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponTwoHandedHammer (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponTwoHandedSword (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponSpear (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponBow (100.0% magic) |
− | :* |
+ | :* BlackrockWeaponCrossbow (100.0% magic) |
<span id="ST_WeaponNormal"><b>ST_WeaponNormal</b></span> |
<span id="ST_WeaponNormal"><b>ST_WeaponNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Sword (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Axe (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Club (9.5% normal, 0.5% magic) |
− | :* |
+ | :* TwoHandedAxe (9.5% normal, 0.5% magic) |
− | :* |
+ | :* TwoHandedSword (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Spear (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Staff (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Bow (9.5% normal, 0.5% magic) |
− | :* |
+ | :* Crossbow (9.5% normal, 0.5% magic) |
<span id="ST_WeaponNormal_Blackrock"><b>ST_WeaponNormal_Blackrock</b></span> |
<span id="ST_WeaponNormal_Blackrock"><b>ST_WeaponNormal_Blackrock</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* BlackrockWeaponDagger (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponSword (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponAxe (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponClub (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponTwoHandedAxe (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponTwoHandedHammer (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponTwoHandedSword (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponSpear (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponBow (100.0% normal) |
− | :* |
+ | :* BlackrockWeaponCrossbow (100.0% normal) |
<span id="ST_WeaponRangerLegendary"><b>ST_WeaponRangerLegendary</b></span> |
<span id="ST_WeaponRangerLegendary"><b>ST_WeaponRangerLegendary</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (30.0% legendary) |
− | :* |
+ | :* Bow (40.0% legendary) |
− | :* |
+ | :* Crossbow (30.0% legendary) |
<span id="ST_WeaponRangerMagic"><b>ST_WeaponRangerMagic</b></span> |
<span id="ST_WeaponRangerMagic"><b>ST_WeaponRangerMagic</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (24.0% magic, 6.0% rare) |
− | :* |
+ | :* Bow (32.0% magic, 8.0% rare) |
− | :* |
+ | :* Crossbow (24.0% magic, 6.0% rare) |
<span id="ST_WeaponRangerNormal"><b>ST_WeaponRangerNormal</b></span> |
<span id="ST_WeaponRangerNormal"><b>ST_WeaponRangerNormal</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (28.5% normal, 1.5% magic) |
− | :* |
+ | :* Bow (38.0% normal, 2.0% magic) |
− | :* |
+ | :* Crossbow (28.5% normal, 1.5% magic) |
<span id="ST_WeaponRangerRare"><b>ST_WeaponRangerRare</b></span> |
<span id="ST_WeaponRangerRare"><b>ST_WeaponRangerRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (30.0% rare) |
− | :* |
+ | :* Bow (40.0% rare) |
− | :* |
+ | :* Crossbow (30.0% rare) |
<span id="ST_WeaponRare"><b>ST_WeaponRare</b></span> |
<span id="ST_WeaponRare"><b>ST_WeaponRare</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* Dagger (10.0% rare) |
− | :* |
+ | :* Sword (10.0% rare) |
− | :* |
+ | :* Axe (10.0% rare) |
− | :* |
+ | :* Club (10.0% rare) |
− | :* |
+ | :* TwoHandedAxe (10.0% rare) |
− | :* |
+ | :* TwoHandedSword (10.0% rare) |
− | :* |
+ | :* Spear (10.0% rare) |
− | :* |
+ | :* Staff (10.0% rare) |
− | :* |
+ | :* Bow (10.0% rare) |
− | :* |
+ | :* Crossbow (10.0% rare) |
<span id="ST_WeaponRare_Blackrock"><b>ST_WeaponRare_Blackrock</b></span> |
<span id="ST_WeaponRare_Blackrock"><b>ST_WeaponRare_Blackrock</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* |
+ | :* BlackrockWeaponDagger (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponSword (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponAxe (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponClub (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponTwoHandedAxe (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponTwoHandedHammer (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponTwoHandedSword (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponSpear (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponBow (100.0% rare) |
− | :* |
+ | :* BlackrockWeaponCrossbow (100.0% rare) |
<span id="ST_WeaponRogueTrader"><b>ST_WeaponRogueTrader</b></span> |
<span id="ST_WeaponRogueTrader"><b>ST_WeaponRogueTrader</b></span> |
||
− | * 3-6 (mean 4.70) |
+ | * 3-6 (mean 4.70) Dagger (70.0% normal, 30.0% magic) |
<span id="ST_WeaponWizardLegendary"><b>ST_WeaponWizardLegendary</b></span> |
<span id="ST_WeaponWizardLegendary"><b>ST_WeaponWizardLegendary</b></span> |
||
− | * 1 |
+ | * 1 Staff (100.0% legendary) |
<span id="ST_WeaponWizardMagic"><b>ST_WeaponWizardMagic</b></span> |
<span id="ST_WeaponWizardMagic"><b>ST_WeaponWizardMagic</b></span> |
||
− | * 1 |
+ | * 1 Staff (80.0% magic, 20.0% rare) |
<span id="ST_WeaponWizardNormal"><b>ST_WeaponWizardNormal</b></span> |
<span id="ST_WeaponWizardNormal"><b>ST_WeaponWizardNormal</b></span> |
||
− | * 1 |
+ | * 1 Staff (95.0% normal, 5.0% magic) |
<span id="ST_WeaponWizardRare"><b>ST_WeaponWizardRare</b></span> |
<span id="ST_WeaponWizardRare"><b>ST_WeaponWizardRare</b></span> |
||
− | * 1 |
+ | * 1 Staff (100.0% rare) |
<span id="Specific_IdentifyingGlass"><b>Specific_IdentifyingGlass</b></span> |
<span id="Specific_IdentifyingGlass"><b>Specific_IdentifyingGlass</b></span> |
||
* 1 TOOL_IdentifyingGlass (100%) |
* 1 TOOL_IdentifyingGlass (100%) |
||
<span id="Specific_MagicRingOrAmulet"><b>Specific_MagicRingOrAmulet</b></span> |
<span id="Specific_MagicRingOrAmulet"><b>Specific_MagicRingOrAmulet</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (80.0%) |
− | :* [[#ST_RingOrAmuletRare| |
+ | :* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (20.0%) |
− | :* [[#ST_RingOrAmuletLegendary| |
+ | :* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (10.0%) |
<span id="Specific_RepairHammer"><b>Specific_RepairHammer</b></span> |
<span id="Specific_RepairHammer"><b>Specific_RepairHammer</b></span> |
||
* 1 TOOL_RepairHammer (100%) |
* 1 TOOL_RepairHammer (100%) |
||
Line 9,901: | Line 9,901: | ||
* 1 SCROLL_Resurrect_1 (100%) |
* 1 SCROLL_Resurrect_1 (100%) |
||
<span id="TavernTrader"><b>TavernTrader</b></span> |
<span id="TavernTrader"><b>TavernTrader</b></span> |
||
− | * 1 [[#ST_TavernKeepNPC| |
+ | * 1 [[#ST_TavernKeepNPC|ST_TavernKeepNPC]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="TinyBoss"><b>TinyBoss</b></span> |
<span id="TinyBoss"><b>TinyBoss</b></span> |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* [[#ST_WeaponMagic| |
+ | :* [[#ST_WeaponMagic|ST_WeaponMagic]] (25.0%) |
− | :* [[#ST_ArmorMagic| |
+ | :* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
− | :* [[#ST_SecGearMagic| |
+ | :* [[#ST_SecGearMagic|ST_SecGearMagic]] (25.0%) |
− | :* [[#ST_RingOrAmuletMagic| |
+ | :* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (25.0%) |
− | * 1 [[#ST_RandomLootSuper| |
+ | * 1 [[#ST_RandomLootSuper|ST_RandomLootSuper]] (100.0%) |
<span id="TraderAlchemy"><b>TraderAlchemy</b></span> |
<span id="TraderAlchemy"><b>TraderAlchemy</b></span> |
||
− | * 1 [[#IngredientTrader| |
+ | * 1 [[#IngredientTrader|IngredientTrader]] (100.0%) |
<span id="TraderArrows"><b>TraderArrows</b></span> |
<span id="TraderArrows"><b>TraderArrows</b></span> |
||
− | * 1 [[#ST_WeaponArcherTrader| |
+ | * 1 [[#ST_WeaponArcherTrader|ST_WeaponArcherTrader]] (100.0%) |
− | * 1 [[#ST_ArmorArcherTrader| |
+ | * 1 [[#ST_ArmorArcherTrader|ST_ArmorArcherTrader]] (100.0%) |
− | * 1 [[#ST_SecGearArcherTrader| |
+ | * 1 [[#ST_SecGearArcherTrader|ST_SecGearArcherTrader]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
− | * 1 [[#ST_ArrowArcherTrader| |
+ | * 1 [[#ST_ArrowArcherTrader|ST_ArrowArcherTrader]] (100.0%) |
<span id="TraderEquipment"><b>TraderEquipment</b></span> |
<span id="TraderEquipment"><b>TraderEquipment</b></span> |
||
− | * 1 [[#ST_WeaponGenTrader| |
+ | * 1 [[#ST_WeaponGenTrader|ST_WeaponGenTrader]] (100.0%) |
− | * 1 [[#ST_ArmorGenTrader| |
+ | * 1 [[#ST_ArmorGenTrader|ST_ArmorGenTrader]] (100.0%) |
− | * 1 [[#ST_SecGearGenTrader| |
+ | * 1 [[#ST_SecGearGenTrader|ST_SecGearGenTrader]] (100.0%) |
− | * 8 [[#ST_AllPotions| |
+ | * 8 [[#ST_AllPotions|ST_AllPotions]] (100.0%) |
* 6 of the following: |
* 6 of the following: |
||
− | :* |
+ | :* Ingredient (100.0% normal) |
− | :* |
+ | :* Food (100.0% normal) |
− | :* |
+ | :* Drink (100.0% normal) |
* 4 of the following: |
* 4 of the following: |
||
− | :* |
+ | :* Arrow (100.0% normal) |
− | :* |
+ | :* Scroll (100.0% normal) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="TraderMagic"><b>TraderMagic</b></span> |
<span id="TraderMagic"><b>TraderMagic</b></span> |
||
− | * 16 |
+ | * 16 Scroll (30.0% normal) |
− | * 4 [[#ST_Skillbook| |
+ | * 4 [[#ST_Skillbook|ST_Skillbook]] (10.0%) |
− | * 8 |
+ | * 8 Ingredient (15.0% normal) |
− | * 4 [[#ST_AllPotions| |
+ | * 4 [[#ST_AllPotions|ST_AllPotions]] (15.0%) |
− | * 1 [[#ST_WeaponMagicTrader| |
+ | * 1 [[#ST_WeaponMagicTrader|ST_WeaponMagicTrader]] (10.0%) |
− | * 1 [[#ST_ArmorMagicTrader| |
+ | * 1 [[#ST_ArmorMagicTrader|ST_ArmorMagicTrader]] (10.0%) |
− | * 1 [[#ST_SecGearMagicTrader| |
+ | * 1 [[#ST_SecGearMagicTrader|ST_SecGearMagicTrader]] (10.0%) |
− | * 2 |
+ | * 2 Trader Gold (100.0% normal) |
* 1 SCROLL_Resurrect_1 (100%) |
* 1 SCROLL_Resurrect_1 (100%) |
||
* 1 LAB_MortarPestle_A (100%) |
* 1 LAB_MortarPestle_A (100%) |
||
Line 9,945: | Line 9,945: | ||
* 1 TOOL_RepairHammer (100%) |
* 1 TOOL_RepairHammer (100%) |
||
<span id="TraderPotions"><b>TraderPotions</b></span> |
<span id="TraderPotions"><b>TraderPotions</b></span> |
||
− | * 1 [[#ST_PotionsTrader| |
+ | * 1 [[#ST_PotionsTrader|ST_PotionsTrader]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="TraderSkill"><b>TraderSkill</b></span> |
<span id="TraderSkill"><b>TraderSkill</b></span> |
||
− | * 8 [[#ST_Skillbook| |
+ | * 8 [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
− | * 6 |
+ | * 6 Scroll (100.0% normal) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="UnarmedMonster"><b>UnarmedMonster</b></span> |
<span id="UnarmedMonster"><b>UnarmedMonster</b></span> |
||
− | * 0-1 (mean 0.30) |
+ | * 0-1 (mean 0.30) Gold (100.0% normal) |
<span id="Undead_Braccus"><b>Undead_Braccus</b></span> |
<span id="Undead_Braccus"><b>Undead_Braccus</b></span> |
||
* 1 WPN_Undead_2H_Axe_Braccus_A (-1%) |
* 1 WPN_Undead_2H_Axe_Braccus_A (-1%) |
||
− | * 1 [[#MegaBoss| |
+ | * 1 [[#MegaBoss|MegaBoss]] (100.0%) |
<span id="Warrior"><b>Warrior</b></span> |
<span id="Warrior"><b>Warrior</b></span> |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
− | :* [[#ST_WeaponFighterNormal| |
+ | :* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (40.0%) |
− | :* [[#ST_ArmorFighterRangerNormal| |
+ | :* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (40.0%) |
− | :* [[#ST_SecGearFighterNormal| |
+ | :* [[#ST_SecGearFighterNormal|ST_SecGearFighterNormal]] (20.0%) |
− | * 0-1 (mean 0.25) |
+ | * 0-1 (mean 0.25) Gold (100.0% normal) |
<span id="WarriorTrader"><b>WarriorTrader</b></span> |
<span id="WarriorTrader"><b>WarriorTrader</b></span> |
||
− | * 1 [[#ST_WeaponFighterTrader| |
+ | * 1 [[#ST_WeaponFighterTrader|ST_WeaponFighterTrader]] (100.0%) |
− | * 1 [[#ST_ArmorFighterTrader| |
+ | * 1 [[#ST_ArmorFighterTrader|ST_ArmorFighterTrader]] (100.0%) |
− | * 1 [[#ST_SecGearFighterTrader| |
+ | * 1 [[#ST_SecGearFighterTrader|ST_SecGearFighterTrader]] (100.0%) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
<span id="WarriorTrainer"><b>WarriorTrainer</b></span> |
<span id="WarriorTrainer"><b>WarriorTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_WarriorTrainer| |
+ | * 1 [[#ST_Skillbook_WarriorTrainer|ST_Skillbook_WarriorTrainer]] (100.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponFighterMagic| |
+ | :* [[#ST_WeaponFighterMagic|ST_WeaponFighterMagic]] (10.0%) |
− | :* [[#ST_WeaponFighterNormal| |
+ | :* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (15.0%) |
− | :* [[#ST_ArmorFighterRangerMagic| |
+ | :* [[#ST_ArmorFighterRangerMagic|ST_ArmorFighterRangerMagic]] (10.0%) |
− | :* [[#ST_ArmorFighterRangerNormal| |
+ | :* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (15.0%) |
<span id="WitchCraftSkillTrainer"><b>WitchCraftSkillTrainer</b></span> |
<span id="WitchCraftSkillTrainer"><b>WitchCraftSkillTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_WitchcraftTrainer| |
+ | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] (70.0%) |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
− | :* [[#ST_WeaponWizardMagic| |
+ | :* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (10.0%) |
− | :* [[#ST_WeaponWizardNormal| |
+ | :* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (15.0%) |
− | :* [[#ST_ArmorWizardMagic| |
+ | :* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (10.0%) |
− | :* [[#ST_ArmorWizardNormal| |
+ | :* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (15.0%) |
<span id="Wizard"><b>Wizard</b></span> |
<span id="Wizard"><b>Wizard</b></span> |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
− | :* [[#ST_WeaponWizardNormal| |
+ | :* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (40.0%) |
− | :* [[#ST_ArmorWizardNormal| |
+ | :* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (40.0%) |
− | :* [[#ST_SecGearWizardNormal| |
+ | :* [[#ST_SecGearWizardNormal|ST_SecGearWizardNormal]] (20.0%) |
− | * 0-1 (mean 0.25) |
+ | * 0-1 (mean 0.25) Gold (100.0% normal) |
<span id="WizardScroll"><b>WizardScroll</b></span> |
<span id="WizardScroll"><b>WizardScroll</b></span> |
||
− | * 1 |
+ | * 1 Scroll (100.0% normal) |
<span id="WizardSkillbook"><b>WizardSkillbook</b></span> |
<span id="WizardSkillbook"><b>WizardSkillbook</b></span> |
||
− | * 1 [[#ST_Skillbook| |
+ | * 1 [[#ST_Skillbook|ST_Skillbook]] (100.0%) |
<span id="WizardTrader"><b>WizardTrader</b></span> |
<span id="WizardTrader"><b>WizardTrader</b></span> |
||
− | * 4 |
+ | * 4 Staff (100.0% normal) |
− | * 2 |
+ | * 2 Robe (100.0% normal) |
− | * 1 |
+ | * 1 Trader Gold (100.0% normal) |
</div> |
</div> |
Revision as of 05:44, 27 July 2014
Overview
Random treasure and vendor inventories are generated via treasure tables.
Each treasure table consists of a number of subtables. Each subtable consists of the following:
- A discrete distribution of numbers of entries to pick. For example, 90% chance to pick 0 entries and 10% chance to pick 1 entry.
- A list of entries. Each entry consists of a weight for it to be chosen and:
- Another treasure table.
- An object category.
- A specific item.
Object categories
Note that not all objects have an object category or a positive amount; those that do not cannot be spawned randomly.
Internal name | Object category | Min amount | Max amount |
---|---|---|---|
ARM_BoiledLeatherRingArmor | LeatherArmor | 1 | 1 |
ARM_Chain_Belt_A | Belt | 1 | 1 |
ARM_Chain_Body_B | ChainArmor | 1 | 1 |
ARM_Chain_Body_C | ChainArmor | 1 | 1 |
ARM_Chain_Body_C_B | ChainArmor | 1 | 1 |
ARM_Chain_Body_D | ChainArmor | 1 | 1 |
ARM_Chain_Body_E | ChainArmor | 1 | 1 |
ARM_Chain_Body_F | ChainArmor | 1 | 1 |
ARM_Chain_Body_G | ChainArmor | 1 | 1 |
ARM_Chain_Body_H | ChainArmor | 1 | 1 |
ARM_Chain_Boots_A | Shoe | 1 | 1 |
ARM_Chain_Boots_B | Shoe | 1 | 1 |
ARM_Chain_Boots_C | Shoe | 1 | 1 |
ARM_Chain_Boots_D | Shoe | 1 | 1 |
ARM_Chain_Gloves_A | Glove | 1 | 1 |
ARM_Chain_Gloves_B | Glove | 1 | 1 |
ARM_Chain_Gloves_C | Glove | 1 | 1 |
ARM_Chain_Gloves_D | Glove | 1 | 1 |
ARM_Chain_Helmet_A | HelmetMetal | 1 | 1 |
ARM_Cloth_A_Boots | Shoe | 1 | 1 |
ARM_Cloth_A_Bracers | Glove | 1 | 1 |
ARM_Cloth_A_Helmet | Helmet | 1 | 1 |
ARM_Cloth_A_Torso | ClothArmor | 1 | 1 |
ARM_Cloth_B_Boots | Shoe | 1 | 1 |
ARM_Cloth_B_Bracers | Glove | 1 | 1 |
ARM_Cloth_B_Helmet | Helmet | 1 | 1 |
ARM_Cloth_B_Torso | ClothArmor | 1 | 1 |
ARM_Cloth_Boots | Shoe | 1 | 1 |
ARM_Cloth_C_Boots | Shoe | 1 | 1 |
ARM_Cloth_C_Helmet | Helmet | 1 | 1 |
ARM_Cloth_C_Torso | ClothArmor | 1 | 1 |
ARM_Cloth_D_Helmet | Helmet | 1 | 1 |
ARM_Cloth_D_Torso | ClothArmor | 1 | 1 |
ARM_Cloth_E_Helmet | Helmet | 1 | 1 |
ARM_Cloth_E_Torso | ClothArmor | 1 | 1 |
ARM_Cloth_F_Helmet | Helmet | 1 | 1 |
ARM_Cloth_F_Torso | ClothArmor | 1 | 1 |
ARM_Cloth_G_Torso | ClothArmor | 1 | 1 |
ARM_Coat | Robe | 1 | 1 |
ARM_Copper_Amulet | Amulet | 1 | 1 |
ARM_Copper_Amulet_B | Amulet | 1 | 1 |
ARM_Copper_Amulet_C | Amulet | 1 | 1 |
ARM_Copper_Amulet_D | Amulet | 1 | 1 |
ARM_Copper_Amulet_E | Amulet | 1 | 1 |
ARM_Copper_Amulet_F | Amulet | 1 | 1 |
ARM_Copper_Amulet_G | Amulet | 1 | 1 |
ARM_Copper_Amulet_H | Amulet | 1 | 1 |
ARM_Copper_Ring | Ring | 1 | 1 |
ARM_Copper_Ring_B | Ring | 1 | 1 |
ARM_Copper_Ring_C | Ring | 1 | 1 |
ARM_Copper_Ring_D | Ring | 1 | 1 |
ARM_Copper_Ring_E | Ring | 1 | 1 |
ARM_DragonScaleArmor | ChainArmor | 1 | 1 |
ARM_DragonScaleArmor_B | ChainArmor | 1 | 1 |
ARM_Garment_A | Garment | 1 | 1 |
ARM_Garment_B | Garment | 1 | 1 |
ARM_Garment_C | Garment | 1 | 1 |
ARM_Garment_D | Garment | 1 | 1 |
ARM_Garment_E | Garment | 1 | 1 |
ARM_Garment_F | Garment | 1 | 1 |
ARM_Garment_G | Garment | 1 | 1 |
ARM_Garment_H | Garment | 1 | 1 |
ARM_Garment_I | Garment | 1 | 1 |
ARM_Garment_J | Garment | 1 | 1 |
ARM_Garment_K | Garment | 1 | 1 |
ARM_Garment_L | Garment | 1 | 1 |
ARM_Garment_M | Garment | 1 | 1 |
ARM_Gold_Amulet | Amulet | 1 | 1 |
ARM_Gold_Amulet_B | Amulet | 1 | 1 |
ARM_Gold_Amulet_C | Amulet | 1 | 1 |
ARM_Gold_Ring | Ring | 1 | 1 |
ARM_Gold_Ring_B | Ring | 1 | 1 |
ARM_Gold_Ring_C | Ring | 1 | 1 |
ARM_Gold_Ring_D | Ring | 1 | 1 |
ARM_Gold_Ring_E | Ring | 1 | 1 |
ARM_Gold_Ring_F | Ring | 1 | 1 |
ARM_Gold_Ring_G | Ring | 1 | 1 |
ARM_Gold_Ring_H | Ring | 1 | 1 |
ARM_Gold_Ring_I | Ring | 1 | 1 |
ARM_Gold_Ring_J | Ring | 1 | 1 |
ARM_Gold_Ring_K | Ring | 1 | 1 |
ARM_Gold_Ring_L | Ring | 1 | 1 |
ARM_Heavychainbelt | Belt | 1 | 1 |
ARM_Heavychainbelt_B | Belt | 1 | 1 |
ARM_LacedScaleArmor | ChainArmor | 1 | 1 |
ARM_LacedScaleArmor_B | ChainArmor | 1 | 1 |
ARM_LacedScaleArmor_C | ChainArmor | 1 | 1 |
ARM_Leather_A_Boots | Shoe | 1 | 1 |
ARM_Leather_A_Bracers | Glove | 1 | 1 |
ARM_Leather_A_Helmet | Helmet | 1 | 1 |
ARM_Leather_A_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_B_Boots | Shoe | 1 | 1 |
ARM_Leather_B_Bracers | Glove | 1 | 1 |
ARM_Leather_B_Helmet | Helmet | 1 | 1 |
ARM_Leather_B_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_Belt_A | Belt | 1 | 1 |
ARM_Leather_Boots_A | Shoe | 1 | 1 |
ARM_Leather_Boots_B | Shoe | 1 | 1 |
ARM_Leather_Boots_C | Shoe | 1 | 1 |
ARM_Leather_Boots_D | Shoe | 1 | 1 |
ARM_Leather_Boots_E | Shoe | 1 | 1 |
ARM_Leather_Boots_F | Shoe | 1 | 1 |
ARM_Leather_Boots_G | Shoe | 1 | 1 |
ARM_Leather_Boots_H | Shoe | 1 | 1 |
ARM_Leather_Boots_I | Shoe | 1 | 1 |
ARM_Leather_Boots_J | Shoe | 1 | 1 |
ARM_Leather_Boots_K | Shoe | 1 | 1 |
ARM_Leather_Boots_L | Shoe | 1 | 1 |
ARM_Leather_Boots_M | Shoe | 1 | 1 |
ARM_Leather_C_Bracers | Glove | 1 | 1 |
ARM_Leather_C_Helmet | Helmet | 1 | 1 |
ARM_Leather_C_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_D_Bracers | Glove | 1 | 1 |
ARM_Leather_D_Helmet | Helmet | 1 | 1 |
ARM_Leather_D_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_E_Bracers | Glove | 1 | 1 |
ARM_Leather_E_Helmet | Helmet | 1 | 1 |
ARM_Leather_E_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_F_Bracers | Glove | 1 | 1 |
ARM_Leather_F_Helmet | Helmet | 1 | 1 |
ARM_Leather_F_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_G_Bracers | Glove | 1 | 1 |
ARM_Leather_G_Helmet | Helmet | 1 | 1 |
ARM_Leather_G_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_Gloves_A | Glove | 1 | 1 |
ARM_Leather_H_Bracers | Glove | 1 | 1 |
ARM_Leather_H_Helmet | Helmet | 1 | 1 |
ARM_Leather_H_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_Helmet_A | Helmet | 1 | 1 |
ARM_Leather_I_Bracers | Glove | 1 | 1 |
ARM_Leather_I_Helmet | Helmet | 1 | 1 |
ARM_Leather_I_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_J_Bracers | Glove | 1 | 1 |
ARM_Leather_J_Helmet | Helmet | 1 | 1 |
ARM_Leather_J_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_K_Bracers | Glove | 1 | 1 |
ARM_Leather_K_Helmet | Helmet | 1 | 1 |
ARM_Leather_K_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_L_Bracers | Glove | 1 | 1 |
ARM_Leather_L_Helmet | Helmet | 1 | 1 |
ARM_Leather_L_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_M_Bracers | Glove | 1 | 1 |
ARM_Leather_M_Helmet | Helmet | 1 | 1 |
ARM_Leather_M_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_Mask_Helmet_A | Helmet | 1 | 1 |
ARM_Leather_Mask_Helmet_B | Helmet | 1 | 1 |
ARM_Leather_Mask_Helmet_C | Helmet | 1 | 1 |
ARM_Leather_Mask_Helmet_D | Helmet | 1 | 1 |
ARM_Leather_Mask_Helmet_E | Helmet | 1 | 1 |
ARM_Leather_N_Bracers | Glove | 1 | 1 |
ARM_Leather_N_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_O_Bracers | Glove | 1 | 1 |
ARM_Leather_O_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_P_Bracers | Glove | 1 | 1 |
ARM_Leather_P_Torso | LeatherArmor | 1 | 1 |
ARM_Leather_Q_Torso | LeatherArmor | 1 | 1 |
ARM_Metal_A_Boots | Shoe | 1 | 1 |
ARM_Metal_A_Bracers | Glove | 1 | 1 |
ARM_Metal_A_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_A_Torso | MetalArmor | 1 | 1 |
ARM_Metal_B_Boots | Shoe | 1 | 1 |
ARM_Metal_B_Bracers | Glove | 1 | 1 |
ARM_Metal_B_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_B_Torso | MetalArmor | 1 | 1 |
ARM_Metal_C_Boots | Shoe | 1 | 1 |
ARM_Metal_C_Bracers | Glove | 1 | 1 |
ARM_Metal_C_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_C_Torso | MetalArmor | 1 | 1 |
ARM_Metal_D_Boots | Shoe | 1 | 1 |
ARM_Metal_D_Bracers | Glove | 1 | 1 |
ARM_Metal_D_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_D_Torso | MetalArmor | 1 | 1 |
ARM_Metal_E_Bracers | Glove | 1 | 1 |
ARM_Metal_E_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_E_Torso | MetalArmor | 1 | 1 |
ARM_Metal_F_Bracers | Glove | 1 | 1 |
ARM_Metal_F_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_F_Torso | MetalArmor | 1 | 1 |
ARM_Metal_G_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_G_Torso | MetalArmor | 1 | 1 |
ARM_Metal_H_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_H_Torso | MetalArmor | 1 | 1 |
ARM_Metal_I_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_J_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_K_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_L_Helmet | HelmetMetal | 1 | 1 |
ARM_Metal_M_Helmet | HelmetMetal | 1 | 1 |
ARM_PaddedLeatherGambeson | ClothArmor | 1 | 1 |
ARM_PaddedLeatherGambeson_B | ClothArmor | 1 | 1 |
ARM_Plate_Belt_A | Belt | 1 | 1 |
ARM_Plate_Belt_B | Belt | 1 | 1 |
ARM_Plate_Belt_C | Belt | 1 | 1 |
ARM_Plate_Belt_D | Belt | 1 | 1 |
ARM_Plate_Belt_E | Belt | 1 | 1 |
ARM_Plate_Belt_F | Belt | 1 | 1 |
ARM_Plate_Body_A | MetalArmor | 1 | 1 |
ARM_Plate_Body_B | MetalArmor | 1 | 1 |
ARM_Plate_Body_C | MetalArmor | 1 | 1 |
ARM_Plate_Body_D | MetalArmor | 1 | 1 |
ARM_Plate_Body_E | MetalArmor | 1 | 1 |
ARM_Plate_Body_F | MetalArmor | 1 | 1 |
ARM_Plate_Body_G | MetalArmor | 1 | 1 |
ARM_Plate_Body_H | MetalArmor | 1 | 1 |
ARM_Plate_Body_I | MetalArmor | 1 | 1 |
ARM_Plate_Body_J | MetalArmor | 1 | 1 |
ARM_Plate_Body_K | MetalArmor | 1 | 1 |
ARM_Plate_Boots_A | Shoe | 1 | 1 |
ARM_Plate_Boots_B | Shoe | 1 | 1 |
ARM_Plate_Boots_C | Shoe | 1 | 1 |
ARM_Plate_Gloves_A | Glove | 1 | 1 |
ARM_Plate_Gloves_B | Glove | 1 | 1 |
ARM_Plate_Gloves_C | Glove | 1 | 1 |
ARM_Plate_Helmet_A | HelmetMetal | 1 | 1 |
ARM_Rags | Junk | 1 | 1 |
ARM_RivetedCanvasBrigandine | ClothArmor | 1 | 1 |
ARM_RivetedCanvasBrigandine_B | ClothArmor | 1 | 1 |
ARM_RivetedLeatherBrigandine | LeatherArmor | 1 | 1 |
ARM_RivetedScaleArmor | ChainArmor | 1 | 1 |
ARM_RivetedScaleArmor_B | ChainArmor | 1 | 1 |
ARM_RivetedScaleArmor_C | ChainArmor | 1 | 1 |
ARM_Robe_A_Torso | Robe | 1 | 1 |
ARM_Robe_B_Torso | Robe | 1 | 1 |
ARM_Robe_C_Torso | Robe | 1 | 1 |
ARM_Robe_D_Torso | Robe | 1 | 1 |
ARM_Robe_E_Torso | Robe | 1 | 1 |
ARM_Robe_F_Torso | Robe | 1 | 1 |
ARM_Robe_G_Torso | Robe | 1 | 1 |
ARM_Robe_H_Torso | Robe | 1 | 1 |
ARM_Robe_I_Torso | Robe | 1 | 1 |
ARM_Robe_J_Torso | Robe | 1 | 1 |
ARM_Robe_K_Torso | Robe | 1 | 1 |
ARM_Robe_L_Torso | Robe | 1 | 1 |
ARM_Robe_M_Torso | Robe | 1 | 1 |
ARM_Robe_N_Torso | Robe | 1 | 1 |
ARM_Robe_O_Torso | Robe | 1 | 1 |
ARM_Robe_P_Torso | Robe | 1 | 1 |
ARM_Robe_Q_Torso | Robe | 1 | 1 |
ARM_Robe_R_Torso | Robe | 1 | 1 |
ARM_Robe_S_Torso | Robe | 1 | 1 |
ARM_Rope | Belt | 1 | 1 |
ARM_RoundedScaleArmor | ChainArmor | 1 | 1 |
ARM_RoundedScaleArmor_B | ChainArmor | 1 | 1 |
ARM_RoundedScaleArmor_C | ChainArmor | 1 | 1 |
ARM_Sash | Belt | 1 | 1 |
ARM_Shirt | ClothArmor | 1 | 1 |
ARM_Silver_Amulet | Amulet | 1 | 1 |
ARM_Silver_Amulet_B | Amulet | 1 | 1 |
ARM_Silver_Amulet_C | Amulet | 1 | 1 |
ARM_Silver_Amulet_D | Amulet | 1 | 1 |
ARM_Silver_Amulet_E | Amulet | 1 | 1 |
ARM_Silver_Ring | Ring | 1 | 1 |
ARM_Silver_Ring_B | Ring | 1 | 1 |
ARM_Spikedbelt | Belt | 1 | 1 |
ARM_ThickCanvasGambeson | ClothArmor | 1 | 1 |
ARM_ThickCanvasGambeson_B | ClothArmor | 1 | 1 |
ARM_ThickLeatherGambeson | ClothArmor | 1 | 1 |
ARM_ThickLeatherGambeson_B | ClothArmor | 1 | 1 |
ARM_ThinCanvasGambeson | ClothArmor | 1 | 1 |
ARM_ThinCanvasGambeson_B | ClothArmor | 1 | 1 |
ARM_ThinLeatherGambeson | ClothArmor | 1 | 1 |
BOOK_Kickstarter_CodexOfPestilentialThought | Book | 1 | 1 |
BOOK_Kickstarter_Grimoire_Inconceivable | Book | 1 | 1 |
BOOK_Paper_Sheet_A | Ingredient | 1 | 1 |
BOOK_RCP_Archer1 | Book | 1 | 1 |
BOOK_RCP_Archer2 | Book | 1 | 1 |
BOOK_RCP_Archer3 | Book | 1 | 1 |
BOOK_RCP_Cooking1 | Book | 1 | 1 |
BOOK_RCP_Cooking2 | Book | 1 | 1 |
BOOK_RCP_Cooking3 | Book | 1 | 1 |
BOOK_RCP_Cooking4 | Book | 1 | 1 |
BOOK_RCP_Cooking5 | Book | 1 | 1 |
BOOK_RCP_Legionnaire | Book | 1 | 1 |
BOOK_RCP_Magic1 | Book | 1 | 1 |
BOOK_RCP_Magic10 | Book | 1 | 1 |
BOOK_RCP_Magic2 | Book | 1 | 1 |
BOOK_RCP_Magic3 | Book | 1 | 1 |
BOOK_RCP_Magic4 | Book | 1 | 1 |
BOOK_RCP_Magic5 | Book | 1 | 1 |
BOOK_RCP_Magic6 | Book | 1 | 1 |
BOOK_RCP_Magic7 | Book | 1 | 1 |
BOOK_RCP_Magic8 | Book | 1 | 1 |
BOOK_RCP_Magic9 | Book | 1 | 1 |
BOOK_RCP_Potion1 | Book | 1 | 1 |
BOOK_RCP_Potion10 | Book | 1 | 1 |
BOOK_RCP_Potion2 | Book | 1 | 1 |
BOOK_RCP_Potion3 | Book | 1 | 1 |
BOOK_RCP_Potion4 | Book | 1 | 1 |
BOOK_RCP_Potion5 | Book | 1 | 1 |
BOOK_RCP_Potion6 | Book | 1 | 1 |
BOOK_RCP_Potion7 | Book | 1 | 1 |
BOOK_RCP_Potion8 | Book | 1 | 1 |
BOOK_RCP_Potion9 | Book | 1 | 1 |
BOOK_RCP_Smith1 | Book | 1 | 1 |
BOOK_RCP_Smith2 | Book | 1 | 1 |
BOOK_RCP_Smith3 | Book | 1 | 1 |
BOOK_RCP_Smith4 | Book | 1 | 1 |
BOOK_RCP_Smith5 | Book | 1 | 1 |
BOOK_RCP_Smith6 | Book | 1 | 1 |
BOOK_RCP_Smith7 | Book | 1 | 1 |
BOOK_RCP_Survivor1 | Book | 1 | 1 |
BOOK_RCP_Survivor10 | Book | 1 | 1 |
BOOK_RCP_Survivor11 | Book | 1 | 1 |
BOOK_RCP_Survivor12 | Book | 1 | 1 |
BOOK_RCP_Survivor13 | Book | 1 | 1 |
BOOK_RCP_Survivor14 | Book | 1 | 1 |
BOOK_RCP_Survivor15 | Book | 1 | 1 |
BOOK_RCP_Survivor16 | Book | 1 | 1 |
BOOK_RCP_Survivor17 | Book | 1 | 1 |
BOOK_RCP_Survivor18 | Book | 1 | 1 |
BOOK_RCP_Survivor19 | Book | 1 | 1 |
BOOK_RCP_Survivor2 | Book | 1 | 1 |
BOOK_RCP_Survivor20 | Book | 1 | 1 |
BOOK_RCP_Survivor3 | Book | 1 | 1 |
BOOK_RCP_Survivor4 | Book | 1 | 1 |
BOOK_RCP_Survivor5 | Book | 1 | 1 |
BOOK_RCP_Survivor6 | Book | 1 | 1 |
BOOK_RCP_Survivor7 | Book | 1 | 1 |
BOOK_RCP_Survivor8 | Book | 1 | 1 |
BOOK_RCP_Survivor9 | Book | 1 | 1 |
BOOK_Skill_Air_Blank_A | Ingredient | 1 | 1 |
BOOK_Skill_Earth_Blank_A | Ingredient | 1 | 1 |
BOOK_Skill_Fire_Blank_A | Ingredient | 1 | 1 |
BOOK_Skill_Water_Blank_A | Ingredient | 1 | 1 |
BOOK_Skill_Witchcraft_Blank_A | Ingredient | 1 | 1 |
CONT_Backpack_A | Junk | 1 | 1 |
CON_Drink_Bottle_Beer_A | Drink | 1 | 1 |
CON_Drink_Bottle_Mud_A | Ingredient | 1 | 1 |
CON_Drink_Bottle_Water_A | Drink | 1 | 1 |
CON_Drink_Bottle_Wine_A | Drink | 1 | 1 |
CON_Drink_Cup_A_Apple | Drink | 1 | 1 |
CON_Drink_Cup_A_Empty | Junk | 1 | 1 |
CON_Drink_Cup_A_Milk | Drink | 1 | 1 |
CON_Drink_Cup_A_Orange | Drink | 1 | 1 |
CON_Drink_Cup_A_Tea | Drink | 1 | 1 |
CON_Drink_Mug_A_Empty | Junk | 1 | 1 |
CON_Drink_Mug_Beer_A | Drink | 1 | 1 |
CON_Drink_Mug_Water_A | Drink | 1 | 1 |
CON_Drink_Mug_Wine_A | Drink | 1 | 1 |
CON_Food_Bread_Cheese_A | Food | 1 | 1 |
CON_Food_Carrot_A | Food | 1 | 1 |
CON_Food_Dinner_A | Food | 1 | 1 |
CON_Food_Fries_Rivellon_A | Food | 1 | 1 |
CON_Food_Honey_Jar_A | Food | 1 | 1 |
CON_Food_Meat_Raw_A | Food | 1 | 1 |
CON_Food_Pie_Apple_A | Food | 1 | 1 |
CON_Food_Pizza_A | Food | 1 | 1 |
CON_Food_Potato_A | Food | 1 | 1 |
CON_Food_Potato_Mash_A | Food | 1 | 1 |
CON_Food_RottenEggs_A | Ingredient | 1 | 1 |
CON_Food_Soup_Pumpkin_A | Food | 1 | 1 |
CON_Food_Stew_Dwarven_A | Food | 1 | 1 |
CON_Food_Stew_Elven_A | Food | 1 | 1 |
CON_Food_Tomato_A | Food | 1 | 1 |
CON_Heart_Fiery | Ingredient | 1 | 1 |
CON_Herb_Augmentor_A | Ingredient | 1 | 1 |
CON_Herb_Drudanae | Ingredient | 1 | 1 |
CON_Herb_FannyBlossom_A | Ingredient | 1 | 1 |
CON_Herb_Farhangite_A | Ingredient | 1 | 1 |
CON_Herb_Mushroom_A | Ingredient | 1 | 1 |
CON_Herb_Mushroom_B | Ingredient | 1 | 1 |
CON_Herb_Mushroom_C | Ingredient | 1 | 1 |
CON_Herb_Mushroom_D | Ingredient | 1 | 1 |
CON_Herb_Mushroom_E | Ingredient | 1 | 1 |
CON_Herb_Mushroom_Jellyfish_A | Ingredient | 1 | 1 |
CON_Herb_Stardust_A | Ingredient | 1 | 1 |
CON_Herb_Tea_A | Ingredient | 1 | 1 |
CON_Herb_Whisperwood_A | Ingredient | 1 | 1 |
CON_Porridge_A | Food | 1 | 1 |
CON_Porridge_Potato_A | Food | 1 | 1 |
CON_Potion_Air_Res_A | VariousPotion | 1 | 1 |
CON_Potion_Air_Res_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Air_Res_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Antidote_Poison_A | VariousPotion | 1 | 1 |
CON_Potion_Armor_Boost_A | VariousPotion | 1 | 1 |
CON_Potion_Armor_Boost_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Armor_Boost_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_All_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_Constitution_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_Dexterity_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_Intelligence_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_Perception_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_Speed_A | VariousPotion | 1 | 1 |
CON_Potion_Debuf_Strength_A | VariousPotion | 1 | 1 |
CON_Potion_Earth_Res_A | VariousPotion | 1 | 1 |
CON_Potion_Earth_Res_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Earth_Res_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Empty_A | Ingredient | 1 | 2 |
CON_Potion_Fire_Res_A | VariousPotion | 1 | 1 |
CON_Potion_Fire_Res_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Fire_Res_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Invisible_A | VariousPotion | 1 | 1 |
CON_Potion_Invisible_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Invisible_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Poison_A | VariousPotion | 1 | 1 |
CON_Potion_Poison_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Poison_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Poison_Res_A | VariousPotion | 1 | 1 |
CON_Potion_Poison_Res_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Poison_Res_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Telekinesis_A | VariousPotion | 1 | 1 |
CON_Potion_Telekinesis_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Telekinesis_Medium_A | VariousPotion | 1 | 1 |
CON_Potion_Water_Res_A | VariousPotion | 1 | 1 |
CON_Potion_Water_Res_Large_A | VariousPotion | 1 | 1 |
CON_Potion_Water_Res_Medium_A | VariousPotion | 1 | 1 |
CON_UNI_Mug_Beer_Nurrid_Ovrur | Precious | 1 | 1 |
FOOD_Apple | Food | 1 | 1 |
FOOD_Bread | Food | 1 | 1 |
FOOD_Cheese | Food | 1 | 1 |
FOOD_FishA | Food | 1 | 1 |
FOOD_FishB | Food | 1 | 1 |
FOOD_FishC | Food | 1 | 1 |
FOOD_FishD | Food | 1 | 1 |
FOOD_FishE | Food | 1 | 1 |
FOOD_FishF | Food | 1 | 1 |
FOOD_Ham | Food | 1 | 1 |
FOOD_Orange | Food | 1 | 1 |
FOOD_Pear | Food | 1 | 1 |
FOOD_Pumpkin | Food | 1 | 1 |
FUR_Bucket_A | Junk | 1 | 1 |
FUR_Cutlery_Knife_A | Junk | 1 | 1 |
FUR_Painting | Precious | 1 | 1 |
FUR_Painting_Casual_B | Precious | 1 | 1 |
FUR_Painting_Casual_Beard | Precious | 1 | 1 |
FUR_Painting_Casual_Beard_B | Precious | 1 | 1 |
FUR_Painting_Casual_F_C | Precious | 1 | 1 |
FUR_Painting_Casual_F_G | Precious | 1 | 1 |
FUR_Painting_Casual_Hat_A | Precious | 1 | 1 |
FUR_Painting_Female_A | Precious | 1 | 1 |
FUR_Painting_Female_B | Precious | 1 | 1 |
FUR_Painting_Landscape | Precious | 1 | 1 |
FUR_Painting_Male_A | Precious | 1 | 1 |
FUR_Painting_Pig | Precious | 1 | 1 |
FUR_Pan | Junk | 1 | 1 |
FUR_PaperKnife | Junk | 1 | 1 |
FUR_Rich_Knife_A | Precious | 1 | 1 |
FUR_Rich_Knife_B | Precious | 1 | 1 |
FUR_Rich_Knife_C | Precious | 1 | 1 |
FUR_Rich_Knife_D | Precious | 1 | 1 |
FUR_Rich_Knife_E | Precious | 1 | 1 |
FUR_Rich_Knife_F | Precious | 1 | 1 |
FUR_Rich_Knife_G | Precious | 1 | 1 |
FUR_Rich_Knife_H | Precious | 1 | 1 |
FUR_Rich_Knife_I | Precious | 1 | 1 |
FUR_Rich_Knife_J | Precious | 1 | 1 |
FUR_Rich_Knife_K | Precious | 1 | 1 |
FUR_Rich_Knife_L | Precious | 1 | 1 |
FUR_Rich_Knife_M | Precious | 1 | 1 |
FUR_Rich_Knife_N | Precious | 1 | 1 |
FUR_Rich_Knife_O | Precious | 1 | 1 |
FUR_Rich_Knife_P | Precious | 1 | 1 |
FUR_Rich_Knife_Q | Precious | 1 | 1 |
FUR_Rich_Knife_R | Precious | 1 | 1 |
FUR_Rich_Knife_S | Precious | 1 | 1 |
FUR_Rich_Knife_T | Precious | 1 | 1 |
FUR_Rich_Plate_A | Precious | 1 | 1 |
FUR_WashBoard_A | Junk | 1 | 1 |
HAR_Fish_Star | Ingredient | 1 | 1 |
HAR_Fish_Star_Glowing | Ingredient | 1 | 1 |
HAR_Pearl_A | Precious | 1 | 1 |
HAR_Pearl_B | Precious | 1 | 1 |
HAR_Pearl_C | Precious | 1 | 1 |
HAR_Pearl_D | Precious | 1 | 1 |
HAR_Pearl_E | Precious | 1 | 1 |
HAR_Pearl_F | Precious | 1 | 1 |
HAR_Pearl_G | Precious | 1 | 1 |
HAR_Pearl_H | Precious | 1 | 1 |
HAR_Pearl_I | Precious | 1 | 1 |
HAR_Pearl_J | Precious | 1 | 1 |
HAR_Pearl_K | Precious | 1 | 1 |
HAR_Pearl_L | Precious | 1 | 1 |
HAR_Pearl_M | Precious | 1 | 1 |
HAR_Pearl_N | Precious | 1 | 1 |
HAR_Pearl_O | Precious | 1 | 1 |
HAR_Pearl_P | Precious | 1 | 1 |
HAR_Pearl_Q | Precious | 1 | 1 |
HAR_Pearl_R | Precious | 1 | 1 |
HAR_Shell | Food | 1 | 1 |
Huge_Gold | Gold | 60 | 250 |
Huge_Gold_Big | GoldBig | 410 | 500 |
ITEM_Bowl | Junk | 1 | 1 |
ITEM_BrokenBottle | Junk | 1 | 1 |
ITEM_CookingPot | Ingredient | 1 | 1 |
ITEM_EmptyBottle | Junk | 1 | 1 |
ITEM_EmptyCupGold | Precious | 1 | 1 |
ITEM_EmptyCupGold_B | Precious | 1 | 1 |
ITEM_EmptyCupGold_C | Precious | 1 | 1 |
ITEM_EmptyCupGold_D | Precious | 1 | 1 |
ITEM_EmptyCupGold_E | Precious | 1 | 1 |
ITEM_EmptyCupGold_F | Precious | 1 | 1 |
ITEM_EmptyCupGold_G | Precious | 1 | 1 |
ITEM_EmptyCupGold_H | Precious | 1 | 1 |
ITEM_EmptyCupGold_I | Precious | 1 | 1 |
ITEM_EmptyCupGold_J | Precious | 1 | 1 |
ITEM_EmptyCupGold_K | Precious | 1 | 1 |
ITEM_EmptyCupGold_L | Precious | 1 | 1 |
ITEM_EmptyCupGold_M | Precious | 1 | 1 |
ITEM_EmptyCupGold_N | Precious | 1 | 1 |
ITEM_EmptyCupGold_O | Precious | 1 | 1 |
ITEM_EmptyCupGold_P | Precious | 1 | 1 |
ITEM_EmptyCupGold_Q | Precious | 1 | 1 |
ITEM_EmptyCupGold_R | Precious | 1 | 1 |
ITEM_EmptyCupGold_S | Precious | 1 | 1 |
ITEM_EmptyCupGold_T | Precious | 1 | 1 |
ITEM_Log | Wood | 1 | 2 |
ITEM_Nails | Junk | 1 | 1 |
ITEM_Pillow | Junk | 1 | 1 |
ITEM_Soap | Junk | 1 | 1 |
ITEM_Spoon | Junk | 1 | 1 |
ITEM_SpoonGold | Precious | 1 | 1 |
ITEM_SpoonGold_B | Precious | 1 | 1 |
ITEM_SpoonGold_C | Precious | 1 | 1 |
ITEM_SpoonGold_D | Precious | 1 | 1 |
ITEM_SpoonGold_E | Precious | 1 | 1 |
ITEM_SpoonGold_F | Precious | 1 | 1 |
ITEM_SpoonGold_G | Precious | 1 | 1 |
ITEM_SpoonGold_H | Precious | 1 | 1 |
ITEM_SpoonGold_I | Precious | 1 | 1 |
ITEM_SpoonGold_J | Precious | 1 | 1 |
ITEM_SpoonGold_K | Precious | 1 | 1 |
ITEM_SpoonGold_L | Precious | 1 | 1 |
ITEM_SpoonGold_M | Precious | 1 | 1 |
ITEM_SpoonGold_N | Precious | 1 | 1 |
ITEM_SpoonGold_O | Precious | 1 | 1 |
ITEM_SpoonGold_P | Precious | 1 | 1 |
ITEM_SpoonGold_Q | Precious | 1 | 1 |
ITEM_SpoonGold_R | Precious | 1 | 1 |
ITEM_SpoonGold_S | Precious | 1 | 1 |
ITEM_SpoonGold_T | Precious | 1 | 1 |
InBetween_Gold | Gold | 10 | 25 |
InBetween_Gold_Big | GoldBig | 100 | 160 |
LAB_MortarPestle_A | Junk | 1 | 1 |
LOOT_Antler_A | Ingredient | 1 | 1 |
LOOT_Antler_A_Adult | Ingredient | 1 | 1 |
LOOT_Bone_A | Ingredient | 1 | 1 |
LOOT_Buffalo_Amulet_A | Amulet | 1 | 1 |
LOOT_Charm_Orb_Min Vorr | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Min_Joph | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Min_Koor | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Min_Umn | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Min_Ydra | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Pag_Joph | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Pag_Koor | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Pag_Umn | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Pag_Vorr | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Pag_Ydra | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Ser_Joph | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Ser_Koor | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Ser_Umn | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Ser_Vorr | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Ser_Ydra | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Uru_Joph | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Uru_Koor | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Uru_Umn | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Uru_Vorr | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Uru_Ydra | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Yit Joph | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Yit Koor | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Yit_Umn | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Yit_Vorr | CharmOrbs | 1 | 1 |
LOOT_Charm_Orb_Yit_Ydra | CharmOrbs | 1 | 1 |
LOOT_Claw_A | Ingredient | 1 | 1 |
LOOT_Claw_A_Sharp | Ingredient | 1 | 1 |
LOOT_Copper_Ring | Precious | 1 | 1 |
LOOT_Essence_Air_A | Ingredient | 1 | 1 |
LOOT_Essence_Earth_A | Ingredient | 1 | 1 |
LOOT_Essence_Fire_A | Ingredient | 1 | 1 |
LOOT_Essence_Shadow_A | Ingredient | 1 | 1 |
LOOT_Essence_Water_A | Ingredient | 1 | 1 |
LOOT_Eye_A | Ingredient | 1 | 1 |
LOOT_Eye_A_Creepy | Ingredient | 1 | 1 |
LOOT_Feather_A | Ingredient | 1 | 1 |
LOOT_Feather_A_Fancy | Ingredient | 1 | 1 |
LOOT_Foot_Chicken_A | Ingredient | 1 | 1 |
LOOT_Foot_Chicken_A_Big | Ingredient | 1 | 1 |
LOOT_Gems_Crystal | Precious | 1 | 1 |
LOOT_Gems_Diamond | Precious | 1 | 1 |
LOOT_Gems_Diamond_B | Precious | 1 | 1 |
LOOT_Gems_Malachite | Precious | 1 | 1 |
LOOT_Gold_Ring | Precious | 1 | 1 |
LOOT_Gold_Ring_Heavy | Precious | 1 | 1 |
LOOT_Hide_Animal_A | Ingredient | 1 | 1 |
LOOT_Ink_Pot_A | Junk | 1 | 1 |
LOOT_Jar_A | Junk | 1 | 1 |
LOOT_Kickstarter_Pouch_JoshuaSpice | Ingredient | 1 | 1 |
LOOT_Moonstone_A | Ingredient | 1 | 1 |
LOOT_Needle_A | Ingredient | 1 | 1 |
LOOT_OreBar_A_Iron_A | Ingredient | 1 | 1 |
LOOT_OreBar_A_Silver_A | Ingredient | 1 | 1 |
LOOT_OreBar_A_Steel_A | Ingredient | 1 | 1 |
LOOT_Ore_A_Iron_A | Ingredient | 1 | 1 |
LOOT_Ore_A_Silver_A | Ingredient | 1 | 1 |
LOOT_Paw_A_Rabbit_A | Ingredient | 1 | 1 |
LOOT_Paw_A_Rabbit_A_Lucky | Ingredient | 1 | 1 |
LOOT_Rope_A | Ingredient | 1 | 1 |
LOOT_Ruby_A | Precious | 1 | 1 |
LOOT_Ruby_B | Precious | 1 | 1 |
LOOT_Ruby_C | Precious | 1 | 1 |
LOOT_Ruby_D | Precious | 1 | 1 |
LOOT_Ruby_E | Precious | 1 | 1 |
LOOT_Ruby_F | Precious | 1 | 1 |
LOOT_Ruby_G | Precious | 1 | 1 |
LOOT_Ruby_H | Precious | 1 | 1 |
LOOT_Ruby_I | Precious | 1 | 1 |
LOOT_Ruby_J | Precious | 1 | 1 |
LOOT_Ruby_K | Precious | 1 | 1 |
LOOT_Ruby_L | Precious | 1 | 1 |
LOOT_Ruby_M | Precious | 1 | 1 |
LOOT_Ruby_N | Precious | 1 | 1 |
LOOT_Ruby_O | Precious | 1 | 1 |
LOOT_Ruby_P | Precious | 1 | 1 |
LOOT_Scraps_Cloth_A | Ingredient | 1 | 1 |
LOOT_Scraps_Leather_A | Ingredient | 1 | 1 |
LOOT_Scraps_Metal_A | Ingredient | 1 | 1 |
LOOT_Scraps_Plate_A | Ingredient | 1 | 1 |
LOOT_Scraps_Scale_A | Ingredient | 1 | 1 |
LOOT_Scraps_Wood_A | Wood | 1 | 1 |
LOOT_Silver_Ring | Precious | 1 | 1 |
LOOT_Sinew_A | Ingredient | 1 | 1 |
LOOT_Sinew_A_Strong | Ingredient | 1 | 1 |
LOOT_Skull_Human_A | Ingredient | 1 | 1 |
LOOT_Skull_Human_A_Ancient | Ingredient | 1 | 1 |
LOOT_Soul_Tormented_A | Ingredient | 1 | 1 |
LOOT_Stone_A_Whet_A | Junk | 1 | 1 |
LOOT_Tail_A_Rat_A | Ingredient | 1 | 1 |
LOOT_Tail_A_Rat_A_Long | Ingredient | 1 | 1 |
LOOT_Thread_A | Ingredient | 1 | 1 |
LOOT_Tooth_A | Ingredient | 1 | 1 |
LOOT_Tooth_A_Sharp | Ingredient | 1 | 1 |
LOOT_Tusk_A | Ingredient | 1 | 1 |
LOOT_Tusk_A_Large | Ingredient | 1 | 1 |
LOOT_Wheat_A | Ingredient | 1 | 1 |
LOOT_Wool_A | Ingredient | 1 | 1 |
Large_Gold | Gold | 20 | 100 |
Large_Gold_Big | GoldBig | 250 | 310 |
Larger_Gold | Gold | 40 | 150 |
Larger_Gold_Big | GoldBig | 350 | 400 |
Medium_Gold | Gold | 15 | 60 |
Medium_Gold_Big | GoldBig | 200 | 230 |
POTION_Huge_Healing_Potion | Trader Potion | 6 | 20 |
POTION_Large_Constitution_Potion | StatPotion | 1 | 1 |
POTION_Large_Dexterity_Potion | StatPotion | 1 | 1 |
POTION_Large_Healing_Potion | HealingPotion | 1 | 1 |
POTION_Large_Intelligence_Potion | StatPotion | 1 | 1 |
POTION_Large_Perception_Potion | StatPotion | 1 | 1 |
POTION_Large_ResistAll_Potion | VariousPotion | 1 | 1 |
POTION_Large_Speed_Potion | StatPotion | 1 | 1 |
POTION_Large_Strength_Potion | StatPotion | 1 | 1 |
POTION_Medium_Constitution_Potion | StatPotion | 1 | 1 |
POTION_Medium_Dexterity_Potion | StatPotion | 1 | 1 |
POTION_Medium_Healing_Potion | HealingPotion | 1 | 1 |
POTION_Medium_Intelligence_Potion | StatPotion | 1 | 1 |
POTION_Medium_Perception_Potion | StatPotion | 1 | 1 |
POTION_Medium_ResistAll_Potion | VariousPotion | 1 | 1 |
POTION_Medium_Speed_Potion | StatPotion | 1 | 1 |
POTION_Medium_Strength_Potion | StatPotion | 1 | 1 |
POTION_Minor_Constitution_Potion | StatPotion | 1 | 1 |
POTION_Minor_Dexterity_Potion | StatPotion | 1 | 1 |
POTION_Minor_Healing_Potion | HealingPotion | 1 | 1 |
POTION_Minor_Intelligence_Potion | StatPotion | 1 | 1 |
POTION_Minor_Perception_Potion | StatPotion | 1 | 1 |
POTION_Minor_ResistAll_Potion | VariousPotion | 1 | 1 |
POTION_Minor_Speed_Potion | StatPotion | 1 | 1 |
POTION_Minor_Strength_Potion | StatPotion | 1 | 1 |
Pile_Of_Gold | Gold | 80 | 300 |
Pile_Of_Gold_Big | GoldBig | 500 | 650 |
QUEST_UNI_ARM_Amulet_RoyalGuard | 1 | 1 | |
SCROLL_AirShield_1 | Scroll | 1 | 1 |
SCROLL_AirSummon_1 | Scroll | 1 | 1 |
SCROLL_BanishSummon | Scroll | 1 | 1 |
SCROLL_Bleed | Scroll | 1 | 1 |
SCROLL_BlessedEarth | Scroll | 1 | 1 |
SCROLL_Blind | Scroll | 1 | 1 |
SCROLL_Blink | Scroll | 1 | 1 |
SCROLL_BlitzBoltStart | Scroll | 1 | 1 |
SCROLL_BlitzBolt_1 | Scroll | 1 | 1 |
SCROLL_BoulderBash_1 | Scroll | 1 | 1 |
SCROLL_BurningTouch | Scroll | 1 | 1 |
SCROLL_CauseFear | Scroll | 1 | 1 |
SCROLL_ChainLightning | Scroll | 1 | 1 |
SCROLL_ChillingTouch | Scroll | 1 | 1 |
SCROLL_ChillyWind | Scroll | 1 | 1 |
SCROLL_CleansingWater | Scroll | 1 | 1 |
SCROLL_CreateGreaterUndead | Scroll | 1 | 1 |
SCROLL_CreateLava | Scroll | 1 | 1 |
SCROLL_CreateSmokescreen | Scroll | 1 | 1 |
SCROLL_CreateUndead | Scroll | 1 | 1 |
SCROLL_DeadlySpores | Scroll | 1 | 1 |
SCROLL_DrainWillpower | Scroll | 1 | 1 |
SCROLL_EarthShield_1 | Scroll | 1 | 1 |
SCROLL_EarthSummon_1 | Scroll | 1 | 1 |
SCROLL_Earthquake_1 | Scroll | 1 | 1 |
SCROLL_EndureElements | Scroll | 1 | 1 |
SCROLL_Enervation | Scroll | 1 | 1 |
SCROLL_ExplodeSelf | Scroll | 1 | 1 |
SCROLL_FarSight | Scroll | 1 | 1 |
SCROLL_FeatherFall | Scroll | 1 | 1 |
SCROLL_FingerOfDeath | Scroll | 1 | 1 |
SCROLL_FireFly_1 | Scroll | 1 | 1 |
SCROLL_FireShield_1 | Scroll | 1 | 1 |
SCROLL_FireSummon_1 | Scroll | 1 | 1 |
SCROLL_FireSurfaceSelf | Scroll | 1 | 1 |
SCROLL_Fireball_1 | Scroll | 1 | 1 |
SCROLL_FlareStart | Scroll | 1 | 1 |
SCROLL_Flare_1 | Scroll | 1 | 1 |
SCROLL_Fortify | Scroll | 1 | 1 |
SCROLL_HailAttack | Scroll | 1 | 1 |
SCROLL_Haste | Scroll | 1 | 1 |
SCROLL_IceShardStart | Scroll | 1 | 1 |
SCROLL_IceShard_1 | Scroll | 1 | 1 |
SCROLL_IceSummon_1 | Scroll | 1 | 1 |
SCROLL_IceWall_1 | Scroll | 1 | 1 |
SCROLL_Immolate | Scroll | 1 | 1 |
SCROLL_ImmuneToBurning | Scroll | 1 | 1 |
SCROLL_ImmuneToElectrify | Scroll | 1 | 1 |
SCROLL_ImmuneToFreeze | Scroll | 1 | 1 |
SCROLL_ImmuneToPoisoning | Scroll | 1 | 1 |
SCROLL_InfectiousFlame | Scroll | 1 | 1 |
SCROLL_InstantPressure | Scroll | 1 | 1 |
SCROLL_InvisibilitySelf | Scroll | 1 | 1 |
SCROLL_InvisibilityTarget | Scroll | 1 | 1 |
SCROLL_Invulnerability | Scroll | 1 | 1 |
SCROLL_LightningStorm_1 | Scroll | 1 | 1 |
SCROLL_LightningStrike_1 | Scroll | 1 | 1 |
SCROLL_MassDisease | Scroll | 1 | 1 |
SCROLL_MassWeakness | Scroll | 1 | 1 |
SCROLL_MeteorStrike | Scroll | 1 | 1 |
SCROLL_NaturesCurse | Scroll | 1 | 1 |
SCROLL_OozeSpray_1 | Scroll | 1 | 1 |
SCROLL_PetrifyingTouch | Scroll | 1 | 1 |
SCROLL_PoisonDartStart | Scroll | 1 | 1 |
SCROLL_PoisonDart_1 | Scroll | 1 | 1 |
SCROLL_PurifyingFire_1 | Scroll | 1 | 1 |
SCROLL_Rain_1 | Scroll | 1 | 1 |
SCROLL_RegenerateMajor | Scroll | 1 | 1 |
SCROLL_RegenerateMedium | Scroll | 1 | 1 |
SCROLL_RegenerateStart | Scroll | 1 | 1 |
SCROLL_RemovePetrification | Scroll | 1 | 1 |
SCROLL_Resurrect_1 | Scroll | 1 | 1 |
SCROLL_ShockingHands | Scroll | 1 | 1 |
SCROLL_Slow | Scroll | 1 | 1 |
SCROLL_SlowMass | Scroll | 1 | 1 |
SCROLL_SummonBloodSwarm | Scroll | 1 | 1 |
SCROLL_SummonSpider | Scroll | 1 | 1 |
SCROLL_SummonWolf | Scroll | 1 | 1 |
SCROLL_TargetedBless | Scroll | 1 | 1 |
SCROLL_TargetedCurse | Scroll | 1 | 1 |
SCROLL_TargetedDamageBoost | Scroll | 1 | 1 |
SCROLL_TargetedOilSurface | Scroll | 1 | 1 |
SCROLL_TargetedPerceptionBoost | Scroll | 1 | 1 |
SCROLL_TeleportationFreeFall_1 | Scroll | 1 | 1 |
SCROLL_Tornado_1 | Scroll | 1 | 1 |
SCROLL_VampiricTouch | Scroll | 1 | 1 |
SCROLL_WaterOfLife | Scroll | 1 | 1 |
SCROLL_WaterShield_1 | Scroll | 1 | 1 |
SCROLL_WeakeningTouch | Scroll | 1 | 1 |
SCROLL_WinterbreathMedium | Scroll | 1 | 1 |
SKILLBOOK_BanishSummon | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_Bleed | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_BlessedEarth | SkillbookEarth | 1 | 1 |
SKILLBOOK_Blind | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_Blink | SkillbookAir | 1 | 1 |
SKILLBOOK_BlitzBoltStart | SkillbookAir | 1 | 1 |
SKILLBOOK_Boulder_BoulderBash | SkillbookEarth | 1 | 1 |
SKILLBOOK_BurningTouch | SkillbookFire | 1 | 1 |
SKILLBOOK_CauseFear | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_ChainLightning | SkillbookAir | 1 | 1 |
SKILLBOOK_ChillingTouch | SkillbookWater | 1 | 1 |
SKILLBOOK_ChillyWind | SkillbookAir | 1 | 1 |
SKILLBOOK_Cleanse_PurifyingFire | SkillbookFire | 1 | 1 |
SKILLBOOK_CleansingWater | SkillbookWater | 1 | 1 |
SKILLBOOK_Cone_OozeSpray | SkillbookEarth | 1 | 1 |
SKILLBOOK_CreateGreaterUndead | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_CreateSmokescreen | SkillbookFire | 1 | 1 |
SKILLBOOK_CripplingBlow | SkillbookWarrior | 1 | 1 |
SKILLBOOK_DeadlySpores | SkillbookEarth | 1 | 1 |
SKILLBOOK_DrainWillpower | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_DrawBlood | SkillbookWarrior | 1 | 1 |
SKILLBOOK_EndureElements | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_Enervation | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_ErodingStrike | SkillbookWarrior | 1 | 1 |
SKILLBOOK_ExplodeSelf | SkillbookFire | 1 | 1 |
SKILLBOOK_FarSight | SkillbookAir | 1 | 1 |
SKILLBOOK_FeatherFall | SkillbookAir | 1 | 1 |
SKILLBOOK_FireSurfaceSelf | SkillbookFire | 1 | 1 |
SKILLBOOK_FlareStart | SkillbookFire | 1 | 1 |
SKILLBOOK_Fortify | SkillbookEarth | 1 | 1 |
SKILLBOOK_Haste | SkillbookFire | 1 | 1 |
SKILLBOOK_HelpingHand | SkillbookWarrior | 1 | 1 |
SKILLBOOK_IceShardStart | SkillbookWater | 1 | 1 |
SKILLBOOK_ImmuneToBurning | SkillbookWater | 1 | 1 |
SKILLBOOK_ImmuneToElectrify | SkillbookAir | 1 | 1 |
SKILLBOOK_ImmuneToFreeze | SkillbookFire | 1 | 1 |
SKILLBOOK_ImmuneToPoisoning | SkillbookEarth | 1 | 1 |
SKILLBOOK_Infect | SkillbookRanger | 1 | 1 |
SKILLBOOK_InfectiousFlame | SkillbookFire | 1 | 1 |
SKILLBOOK_InstantPressure | SkillbookAir | 1 | 1 |
SKILLBOOK_InvisibilitySelf | SkillbookAir | 1 | 1 |
SKILLBOOK_MassDisease | SkillbookWater | 1 | 1 |
SKILLBOOK_MassWeakness | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_MeteorStrike | 1 | 1 | |
SKILLBOOK_MultiStrike_LightningStrike | SkillbookAir | 1 | 1 |
SKILLBOOK_NaturesCurse | SkillbookEarth | 1 | 1 |
SKILLBOOK_Path_FireFly | SkillbookFire | 1 | 1 |
SKILLBOOK_PoisonDartStart | SkillbookEarth | 1 | 1 |
SKILLBOOK_Projectile_Fireball | SkillbookFire | 1 | 1 |
SKILLBOOK_Projectile_IceShard | SkillbookWater | 1 | 1 |
SKILLBOOK_Rage | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Rain_Water | SkillbookWater | 1 | 1 |
SKILLBOOK_Ranger_Charm | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Cleanse_Doctor | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Cleanse_FirstAid | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Cleanse_TreatPoisoning | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Jump_TacticalRetreatStart | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Projectile_Ricochet | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Shout_RangedPowerStance | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Shout_RangedPrecisionStance | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_Silence | SkillbookRanger | 1 | 1 |
SKILLBOOK_Ranger_SplittingArrow | 1 | 1 | |
SKILLBOOK_RegenerateMajor | SkillbookWater | 1 | 1 |
SKILLBOOK_RegenerateMedium | SkillbookWater | 1 | 1 |
SKILLBOOK_RegenerateStart | SkillbookWater | 1 | 1 |
SKILLBOOK_RemovePetrification | SkillbookAir | 1 | 1 |
SKILLBOOK_Resurrect | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_Rogue_Cleanse_SelfMedicate | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Jump_CloakAndDagger | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Shout_FastTrack | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Summon_Bomber | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_CharmingTouch | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_DaggersDrawn | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_Lacerate | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_Poison | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_PreciseIncision | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_RazorsEdge | SkillbookRogue | 1 | 1 |
SKILLBOOK_Rogue_Target_Trip | SkillbookRogue | 1 | 1 |
SKILLBOOK_Shield_Air | SkillbookAir | 1 | 1 |
SKILLBOOK_Shield_Earth | SkillbookEarth | 1 | 1 |
SKILLBOOK_Shield_Fire | SkillbookFire | 1 | 1 |
SKILLBOOK_Shield_Water | SkillbookWater | 1 | 1 |
SKILLBOOK_ShockingHands | SkillbookAir | 1 | 1 |
SKILLBOOK_Slow | SkillbookWater | 1 | 1 |
SKILLBOOK_SummonBloodSwarm | SkillbookEarth | 1 | 1 |
SKILLBOOK_SummonSpider | SkillbookEarth | 1 | 1 |
SKILLBOOK_Summon_Air | SkillbookAir | 1 | 1 |
SKILLBOOK_Summon_Earth | SkillbookEarth | 1 | 1 |
SKILLBOOK_Summon_Fire | SkillbookFire | 1 | 1 |
SKILLBOOK_Summon_Ice | SkillbookWater | 1 | 1 |
SKILLBOOK_SurvivorsKarma | SkillbookRanger | 1 | 1 |
SKILLBOOK_TargetedBless | SkillbookEarth | 1 | 1 |
SKILLBOOK_TargetedCurse | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_TargetedDamageBoost | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_TargetedOilSurface | SkillbookEarth | 1 | 1 |
SKILLBOOK_TargetedPerceptionBoost | SkillbookFire | 1 | 1 |
SKILLBOOK_Teleportation_FreeFall | SkillbookAir | 1 | 1 |
SKILLBOOK_Tornado_Air | SkillbookAir | 1 | 1 |
SKILLBOOK_VampiricTouch | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_Warrior_Cone_DivineLight | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Flurry | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Heal_CureWoundsKnight | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Inspire | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_NullResistance | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Rush_RushStart | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Shout_InspireStart | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Shout_MeleePowerStance | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Shout_MeleePrecisionStance | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Shout_NullResistanceStart | SkillbookWarrior | 1 | 1 |
SKILLBOOK_Warrior_Target_StunStart | SkillbookWarrior | 1 | 1 |
SKILLBOOK_WaterOfLife | SkillbookWater | 1 | 1 |
SKILLBOOK_WeakeningTouch | SkillbookWitchcraft | 1 | 1 |
SKILLBOOK_WinterbreathMedium | SkillbookWater | 1 | 1 |
Scroll_Skill_Air_Blank_A | Ingredient | 1 | 1 |
Scroll_Skill_Earth_Blank_A | Ingredient | 1 | 1 |
Scroll_Skill_Fire_Blank_A | Ingredient | 1 | 1 |
Scroll_Skill_Water_Blank_A | Ingredient | 1 | 1 |
Scroll_Skill_Witchcraft_Blank_A | Ingredient | 1 | 1 |
Small_Gold | Gold | 2 | 10 |
Small_Gold_Big | GoldBig | 50 | 100 |
TOOL_2H_WoodAxe_A | Junk | 1 | 1 |
TOOL_Broom_A | Junk | 1 | 1 |
TOOL_Dye_Black | Ingredient | 1 | 1 |
TOOL_Dye_Blue | Ingredient | 1 | 1 |
TOOL_Dye_Green | Ingredient | 1 | 1 |
TOOL_Dye_Mystery | Ingredient | 1 | 1 |
TOOL_Dye_Purple | Ingredient | 1 | 1 |
TOOL_Dye_Red | Ingredient | 1 | 1 |
TOOL_Dye_White | Ingredient | 1 | 1 |
TOOL_Dye_Yellow | Ingredient | 1 | 1 |
TOOL_Figurine_Wood_A | Ingredient | 1 | 1 |
TOOL_FishingRod_A | Junk | 1 | 1 |
TOOL_Hammer | Junk | 1 | 1 |
TOOL_IdentifyingGlass | Junk | 1 | 1 |
TOOL_Intestines_A | Ingredient | 1 | 1 |
TOOL_Lockpick | Ingredient | 1 | 1 |
TOOL_RepairHammer | Junk | 1 | 1 |
TOOL_Scope_A | Ingredient | 1 | 1 |
TOOL_Shears_A | Junk | 1 | 1 |
TOOL_Shovel_A | Junk | 1 | 1 |
TOOL_Trap_DisarmToolkit | Ingredient | 1 | 1 |
Trader_Bank_Gold | Trader Gold | 6000 | 15000 |
Trader_Huge_Gold | Trader Gold | 4500 | 8500 |
Trader_Insane_Gold | Trader Gold | 5500 | 10000 |
Trader_Large_Gold | Trader Gold | 2400 | 4200 |
Trader_Medium_Gold | Trader Gold | 1400 | 3000 |
Trader_Small_Gold | Trader Gold | 700 | 2000 |
WPN_2H_Axe_A | TwoHandedAxe | 1 | 1 |
WPN_2H_Axe_B | TwoHandedAxe | 1 | 1 |
WPN_Arbalest | Crossbow | 1 | 1 |
WPN_Arbalest_B | Crossbow | 1 | 1 |
WPN_Arbalest_C | Crossbow | 1 | 1 |
WPN_Arbalest_D | Crossbow | 1 | 1 |
WPN_Arbalest_E | Crossbow | 1 | 1 |
WPN_Arbalest_F | Crossbow | 1 | 1 |
WPN_Arbalest_G | Crossbow | 1 | 1 |
WPN_Arbalest_H | Crossbow | 1 | 1 |
WPN_Arbalest_I | Crossbow | 1 | 1 |
WPN_ArrowHead_A | ArrowIngredient | 1 | 2 |
WPN_ArrowHead_Antler_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Charming_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Explosive_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Fire_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Freezing_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Poison_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Poison_Cloud_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Silver_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_SlowDown_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Smokescreen_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Static_Could_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Steam_A | ArrowIngredient | 1 | 1 |
WPN_ArrowHead_Stunning_A | ArrowIngredient | 1 | 1 |
WPN_ArrowShaft_A | Wood | 1 | 3 |
WPN_Arrow_Charming_A | Arrow | 1 | 1 |
WPN_Arrow_Cloud_Static_A | Arrow | 1 | 1 |
WPN_Arrow_Cloud_Steam_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_All_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_Constitution_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_Dexterity_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_Intelligence_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_Perception_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_Speed_A | Arrow | 1 | 1 |
WPN_Arrow_Debuff_Strength_A | Arrow | 1 | 1 |
WPN_Arrow_Explosive_A | Arrow | 1 | 1 |
WPN_Arrow_Fire_A | Arrow | 1 | 1 |
WPN_Arrow_Freezing_A | Arrow | 1 | 1 |
WPN_Arrow_KO_A | Arrow | 1 | 1 |
WPN_Arrow_Poison_A | Arrow | 1 | 1 |
WPN_Arrow_Poison_Cloud_A | Arrow | 1 | 1 |
WPN_Arrow_Silver_A | Arrow | 1 | 1 |
WPN_Arrow_SlowDown_A | Arrow | 1 | 1 |
WPN_Arrow_SmokeScreen_A | Arrow | 1 | 1 |
WPN_Arrow_Steam_Cloud_A | Arrow | 1 | 1 |
WPN_Arrow_Stunning_A | Arrow | 1 | 1 |
WPN_Arrow_Water_A | Arrow | 1 | 1 |
WPN_Axe_A_1_Axe | Axe | 1 | 1 |
WPN_Axe_A_1_Axe_B | Axe | 1 | 1 |
WPN_Axe_A_1_Axe_C | Axe | 1 | 1 |
WPN_Axe_B_1_Cleaver | Axe | 1 | 1 |
WPN_Axe_B_1_Cleaver_B | Axe | 1 | 1 |
WPN_Axe_B_1_Cleaver_C | Axe | 1 | 1 |
WPN_Axe_B_1_Cleaver_D | Axe | 1 | 1 |
WPN_Bardiche_2H | TwoHandedAxe | 1 | 1 |
WPN_BastardSword | Sword | 1 | 1 |
WPN_BastardSword_B | Sword | 1 | 1 |
WPN_BastardSword_C | Sword | 1 | 1 |
WPN_BastardSword_D | Sword | 1 | 1 |
WPN_BattleAxe_1H | Axe | 1 | 1 |
WPN_BattleAxe_1H_B | Axe | 1 | 1 |
WPN_BattleAxe_1H_C | Axe | 1 | 1 |
WPN_BattleAxe_1H_D | Axe | 1 | 1 |
WPN_BattleAxe_1H_E | Axe | 1 | 1 |
WPN_BattleAxe_1H_F | Axe | 1 | 1 |
WPN_BattleAxe_1H_G | Axe | 1 | 1 |
WPN_BattleAxe_1H_H | Axe | 1 | 1 |
WPN_BeardedAxe_1H | Axe | 1 | 1 |
WPN_BeardedAxe_1H_B | Axe | 1 | 1 |
WPN_Blackrock_2H_Axe_A | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Axe_B | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Axe_C | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Axe_D | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Axe_E | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Axe_F | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Axe_G | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_2H_Hammer_A | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Hammer_B | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Hammer_C | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Hammer_D | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Hammer_E | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Hammer_F | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Hammer_G | BlackrockWeaponTwoHandedHammer | 1 | 1 |
WPN_Blackrock_2H_Spear_A | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Spear_B | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Spear_C | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Spear_D | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Spear_E | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Spear_F | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Spear_G | BlackrockWeaponSpear | 1 | 1 |
WPN_Blackrock_2H_Sword_A | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_2H_Sword_B | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_2H_Sword_C | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_2H_Sword_D | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_2H_Sword_E | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_2H_Sword_F | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_2H_Sword_G | BlackrockWeaponTwoHandedSword | 1 | 1 |
WPN_Blackrock_Axe_A | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Axe_B | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Axe_C | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Axe_D | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Axe_E | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Axe_F | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Axe_G | BlackrockWeaponAxe | 1 | 1 |
WPN_Blackrock_Bow_A | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Bow_B | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Bow_C | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Bow_D | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Bow_E | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Bow_F | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Bow_G | BlackrockWeaponBow | 1 | 1 |
WPN_Blackrock_Crossbow_A | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_Crossbow_B | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_Crossbow_C | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_Crossbow_D | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_Crossbow_E | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_Crossbow_F | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_Crossbow_G | BlackrockWeaponCrossbow | 1 | 1 |
WPN_Blackrock_DaggerPush_A | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_DaggerPush_B | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_DaggerPush_C | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_DaggerPush_D | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_DaggerPush_E | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_DaggerPush_F | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_DaggerPush_G | BlackrockWeaponDagger | 1 | 1 |
WPN_Blackrock_Hammer_A | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Hammer_B | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Hammer_C | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Hammer_D | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Hammer_E | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Hammer_F | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Hammer_G | BlackrockWeaponClub | 1 | 1 |
WPN_Blackrock_Scythe_A | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Scythe_B | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Scythe_C | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Scythe_D | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Scythe_E | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Scythe_F | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Scythe_G | BlackrockWeaponTwoHandedAxe | 1 | 1 |
WPN_Blackrock_Shield_A_A | BlackrockShield | 1 | 1 |
WPN_Blackrock_Shield_A_B | BlackrockShield | 1 | 1 |
WPN_Blackrock_Shield_A_C | BlackrockShield | 1 | 1 |
WPN_Blackrock_Shield_B_A | BlackrockShield | 1 | 1 |
WPN_Blackrock_Shield_B_B | BlackrockShield | 1 | 1 |
WPN_Bow_A_1_Composite_Bow | Bow | 1 | 1 |
WPN_Bow_A_1_Composite_Bow_B | Bow | 1 | 1 |
WPN_Bow_A_1_Composite_Bow_C | Bow | 1 | 1 |
WPN_Bow_A_1_Composite_Bow_D | Bow | 1 | 1 |
WPN_Branch_A | Wood | 1 | 1 |
WPN_CeremonialSword_2H | TwoHandedSword | 1 | 1 |
WPN_CeremonialSword_2H_B | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_B | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_C | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_D | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_E | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_F | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_G | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_H | TwoHandedSword | 1 | 1 |
WPN_Claymore_2H_I | TwoHandedSword | 1 | 1 |
WPN_CraftedDagger_01 | 1 | 1 | |
WPN_Cudgel | Club | 1 | 1 |
WPN_Cudgel_B | Club | 1 | 1 |
WPN_Cyclops_Staff_A_Scythe | TwoHandedAxe | 1 | 1 |
WPN_Cyclops_Staff_A_Scythe_B | TwoHandedAxe | 1 | 1 |
WPN_Cyclops_Staff_B_Fighting_Staff_Air | Staff | 1 | 1 |
WPN_Cyclops_Staff_B_Fighting_Staff_Earth | Staff | 1 | 1 |
WPN_Cyclops_Staff_B_Fighting_Staff_Fire | Staff | 1 | 1 |
WPN_Cyclops_Staff_B_Fighting_Staff_Water | Staff | 1 | 1 |
WPN_Cyclops_Sword_A | Sword | 1 | 1 |
WPN_Cyclops_Sword_B | Sword | 1 | 1 |
WPN_Cyclops_Sword_C | Sword | 1 | 1 |
WPN_CysealGuardBow | Bow | 1 | 1 |
WPN_CysealGuardSword | Sword | 1 | 1 |
WPN_CysealGuardSword_B | Sword | 1 | 1 |
WPN_Dagger_A_Dagger | Dagger | 1 | 1 |
WPN_DarkMinions_BigSword_A | Sword | 1 | 1 |
WPN_DarkMinions_BigSword_B | Sword | 1 | 1 |
WPN_DarkMinions_BigSword_C | Sword | 1 | 1 |
WPN_DarkMinions_DoubleAxe | Axe | 1 | 1 |
WPN_DarkMinions_DoubleAxe_B | Axe | 1 | 1 |
WPN_DarkMinions_SingleAxe | Axe | 1 | 1 |
WPN_DarkMinions_SingleAxe_B | Axe | 1 | 1 |
WPN_DarkMinions_SmallSword | Sword | 1 | 1 |
WPN_DarkMinions_SmallSword_B | Sword | 1 | 1 |
WPN_DarkMinions_SmallSword_C | Sword | 1 | 1 |
WPN_DecorationSword_2H | TwoHandedSword | 1 | 1 |
WPN_Estoc | Dagger | 1 | 1 |
WPN_Estoc_B | Dagger | 1 | 1 |
WPN_Fauchard_2H | TwoHandedAxe | 1 | 1 |
WPN_Fauchard_2H_B | TwoHandedAxe | 1 | 1 |
WPN_FightingKnife | Dagger | 1 | 1 |
WPN_Flammenschwert | TwoHandedSword | 1 | 1 |
WPN_Flammenschwert_B | TwoHandedSword | 1 | 1 |
WPN_Flammenschwert_C | TwoHandedSword | 1 | 1 |
WPN_Flammenschwert_D | TwoHandedSword | 1 | 1 |
WPN_FlangedMace | Club | 1 | 1 |
WPN_FlangedMace_B | Club | 1 | 1 |
WPN_FlangedMace_C | Club | 1 | 1 |
WPN_FlangedMace_D | Club | 1 | 1 |
WPN_Gada | Club | 1 | 1 |
WPN_Glaive_2H | TwoHandedAxe | 1 | 1 |
WPN_Glaive_2H_B | TwoHandedAxe | 1 | 1 |
WPN_Glaive_2H_C | TwoHandedAxe | 1 | 1 |
WPN_Goblins_Bow_A_Hunter | Bow | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_Air | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_B_Air | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_B_Earth | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_B_Fire | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_B_Water | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_Earth | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_Fire | Staff | 1 | 1 |
WPN_Goblins_Staff_A_BlueGlowStaff_Water | Staff | 1 | 1 |
WPN_Goblins_Sword_A | Sword | 1 | 1 |
WPN_Goblins_Sword_A_B | Sword | 1 | 1 |
WPN_Goblins_Sword_A_C | Sword | 1 | 1 |
WPN_Goblins_Sword_B | Sword | 1 | 1 |
WPN_Goblins_Sword_B_B | Sword | 1 | 1 |
WPN_Goblins_Sword_B_C | Sword | 1 | 1 |
WPN_HatchetTool_1H | Axe | 1 | 1 |
WPN_HeadingSword2H | TwoHandedSword | 1 | 1 |
WPN_HeadingSword2H_B | TwoHandedSword | 1 | 1 |
WPN_HeadingSword2H_C | TwoHandedSword | 1 | 1 |
WPN_Heavycrossbow | Crossbow | 1 | 1 |
WPN_Heavycrossbow_B | Crossbow | 1 | 1 |
WPN_Human_Normal_2H_Axe_A | TwoHandedAxe | 1 | 1 |
WPN_Human_Normal_2H_Axe_B | TwoHandedAxe | 1 | 1 |
WPN_Human_Normal_Mace_A | Club | 1 | 1 |
WPN_Human_Normal_Mace_B | Club | 1 | 1 |
WPN_Human_Normal_Sabre_A_Rusty | Sword | 1 | 1 |
WPN_Human_Normal_Scythe_A | TwoHandedAxe | 1 | 1 |
WPN_Human_Normal_Scythe_B | TwoHandedAxe | 1 | 1 |
WPN_Human_Normal_Scythe_C | TwoHandedAxe | 1 | 1 |
WPN_Human_Normal_Shield_A | Shield | 1 | 1 |
WPN_Human_Normal_Shield_B | Shield | 1 | 1 |
WPN_Human_Normal_Shield_C | Shield | 1 | 1 |
WPN_Human_Normal_Shield_D | Shield | 1 | 1 |
WPN_Human_Normal_Shield_E | Shield | 1 | 1 |
WPN_Human_Normal_Shield_F | Shield | 1 | 1 |
WPN_Human_Normal_Shield_G | Shield | 1 | 1 |
WPN_Human_Normal_Shield_H | Shield | 1 | 1 |
WPN_Human_Normal_Shield_I | Shield | 1 | 1 |
WPN_Human_Normal_Shield_J | Shield | 1 | 1 |
WPN_Human_Normal_Shield_K | Shield | 1 | 1 |
WPN_Human_Normal_Shield_L | Shield | 1 | 1 |
WPN_Human_Normal_WarHammer_B_A | Club | 1 | 1 |
WPN_Human_Normal_WarHammer_B_B | Club | 1 | 1 |
WPN_Human_Normal_WarHammer_B_C | Club | 1 | 1 |
WPN_Human_Normal_WarHammer_B_D | Club | 1 | 1 |
WPN_Human_Normal_WarHammer_B_E | Club | 1 | 1 |
WPN_Imps_2H_Spear_A | Spear | 1 | 1 |
WPN_Imps_2H_Spear_B | Spear | 1 | 1 |
WPN_Kickstarter_StaffOfImagination | Staff | 1 | 1 |
WPN_Kickstarter_SwordOfHolyFlame | TwoHandedSword | 1 | 1 |
WPN_KnobbedMace | Club | 1 | 1 |
WPN_KnobbedMace_B | Club | 1 | 1 |
WPN_Lance | Spear | 1 | 1 |
WPN_Lance_B | Spear | 1 | 1 |
WPN_Lance_C | Spear | 1 | 1 |
WPN_Lightcrossbow_B | Crossbow | 1 | 1 |
WPN_LongDagger_A | Dagger | 1 | 1 |
WPN_LongDagger_B | Dagger | 1 | 1 |
WPN_LongDagger_C | Dagger | 1 | 1 |
WPN_LongDagger_D | Dagger | 1 | 1 |
WPN_LongSword | Sword | 1 | 1 |
WPN_LongSword_B | Sword | 1 | 1 |
WPN_LongSword_C | Sword | 1 | 1 |
WPN_Longbow | Bow | 1 | 1 |
WPN_Longbow_B | Bow | 1 | 1 |
WPN_Longbow_C | Bow | 1 | 1 |
WPN_Longbow_D | Bow | 1 | 1 |
WPN_Longbow_E | Bow | 1 | 1 |
WPN_Longbow_F | Bow | 1 | 1 |
WPN_Longbow_G | Bow | 1 | 1 |
WPN_Longbow_H | Bow | 1 | 1 |
WPN_Longbow_I | Bow | 1 | 1 |
WPN_Longbow_J | Bow | 1 | 1 |
WPN_Longbow_K | Bow | 1 | 1 |
WPN_Menaulion | Spear | 1 | 1 |
WPN_Mercygiver | Dagger | 1 | 1 |
WPN_Mercygiver_B | Dagger | 1 | 1 |
WPN_Mercygiver_C | Dagger | 1 | 1 |
WPN_Mercygiver_D | Dagger | 1 | 1 |
WPN_Metal_Shield_A | Shield | 1 | 1 |
WPN_Metal_Shield_B | Shield | 1 | 1 |
WPN_Metal_Shield_C | Shield | 1 | 1 |
WPN_Metal_Shield_D | Shield | 1 | 1 |
WPN_Metal_Shield_E | Shield | 1 | 1 |
WPN_Metal_Shield_F | Shield | 1 | 1 |
WPN_Metal_Shield_G | Shield | 1 | 1 |
WPN_Metal_Shield_H | Shield | 1 | 1 |
WPN_Metal_Shield_I | Shield | 1 | 1 |
WPN_MorningStar | Club | 1 | 1 |
WPN_MorningStar_B | Club | 1 | 1 |
WPN_MorningStar_C | Club | 1 | 1 |
WPN_MorningStar_D | Club | 1 | 1 |
WPN_OakFlatBow | Bow | 1 | 1 |
WPN_OakFlatBow_B | Bow | 1 | 1 |
WPN_OakFlatBow_C | Bow | 1 | 1 |
WPN_OakFlatBow_D | Bow | 1 | 1 |
WPN_OakFlatBow_E | Bow | 1 | 1 |
WPN_OakFlatBow_F | Bow | 1 | 1 |
WPN_OakFlatBow_G | Bow | 1 | 1 |
WPN_OakFlatBow_H | Bow | 1 | 1 |
WPN_OakFlatBow_I | Bow | 1 | 1 |
WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Air | Staff | 1 | 1 |
WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Earth | Staff | 1 | 1 |
WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Fire | Staff | 1 | 1 |
WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Water | Staff | 1 | 1 |
WPN_Orcs_Warrior_Elite_Axe_A | TwoHandedAxe | 1 | 1 |
WPN_Orcs_Warrior_Sword_A | Sword | 1 | 1 |
WPN_PeasantsBlackBillPolearm_2H | TwoHandedAxe | 1 | 1 |
WPN_Pitchfork | Junk | 1 | 1 |
WPN_PocketKnife | Junk | 1 | 1 |
WPN_PoleCleaver_2H | TwoHandedAxe | 1 | 1 |
WPN_PoleCleaver_2H_B | TwoHandedAxe | 1 | 1 |
WPN_PoleCleaver_2H_C | TwoHandedAxe | 1 | 1 |
WPN_Poniard | Dagger | 1 | 1 |
WPN_Poniard_B | Dagger | 1 | 1 |
WPN_Poniard_C | Dagger | 1 | 1 |
WPN_Poniard_D | Dagger | 1 | 1 |
WPN_PracticeSword2H | TwoHandedSword | 1 | 1 |
WPN_PracticeSword2H_B | TwoHandedSword | 1 | 1 |
WPN_PushDagger | Dagger | 1 | 1 |
WPN_PushDagger_B | Dagger | 1 | 1 |
WPN_PushDagger_C | Dagger | 1 | 1 |
WPN_Quarterstaff_Air | Staff | 1 | 1 |
WPN_Quarterstaff_B_Air | Staff | 1 | 1 |
WPN_Quarterstaff_B_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_B_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_B_Water | Staff | 1 | 1 |
WPN_Quarterstaff_C_Air | Staff | 1 | 1 |
WPN_Quarterstaff_C_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_C_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_C_Water | Staff | 1 | 1 |
WPN_Quarterstaff_D_Air | Staff | 1 | 1 |
WPN_Quarterstaff_D_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_D_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_D_Water | Staff | 1 | 1 |
WPN_Quarterstaff_E_Air | Staff | 1 | 1 |
WPN_Quarterstaff_E_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_E_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_E_Water | Staff | 1 | 1 |
WPN_Quarterstaff_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_F_Air | Staff | 1 | 1 |
WPN_Quarterstaff_F_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_F_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_F_Water | Staff | 1 | 1 |
WPN_Quarterstaff_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_G_Air | Staff | 1 | 1 |
WPN_Quarterstaff_G_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_G_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_G_Water | Staff | 1 | 1 |
WPN_Quarterstaff_H_Air | Staff | 1 | 1 |
WPN_Quarterstaff_H_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_H_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_H_Water | Staff | 1 | 1 |
WPN_Quarterstaff_I_Air | Staff | 1 | 1 |
WPN_Quarterstaff_I_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_I_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_I_Water | Staff | 1 | 1 |
WPN_Quarterstaff_J_Air | Staff | 1 | 1 |
WPN_Quarterstaff_J_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_J_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_J_Water | Staff | 1 | 1 |
WPN_Quarterstaff_K_Air | Staff | 1 | 1 |
WPN_Quarterstaff_K_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_K_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_K_Water | Staff | 1 | 1 |
WPN_Quarterstaff_L_Air | Staff | 1 | 1 |
WPN_Quarterstaff_L_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_L_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_L_Water | Staff | 1 | 1 |
WPN_Quarterstaff_M_Air | Staff | 1 | 1 |
WPN_Quarterstaff_M_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_M_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_M_Water | Staff | 1 | 1 |
WPN_Quarterstaff_N_Air | Staff | 1 | 1 |
WPN_Quarterstaff_N_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_N_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_N_Water | Staff | 1 | 1 |
WPN_Quarterstaff_O_Air | Staff | 1 | 1 |
WPN_Quarterstaff_O_Earth | Staff | 1 | 1 |
WPN_Quarterstaff_O_Fire | Staff | 1 | 1 |
WPN_Quarterstaff_O_Water | Staff | 1 | 1 |
WPN_Quarterstaff_Water | Staff | 1 | 1 |
WPN_Rapier_A | Dagger | 1 | 1 |
WPN_Rapier_B | Dagger | 1 | 1 |
WPN_Rapier_C | Dagger | 1 | 1 |
WPN_Rapier_D | Dagger | 1 | 1 |
WPN_Regularcrossbow | Crossbow | 1 | 1 |
WPN_Regularcrossbow_B | Crossbow | 1 | 1 |
WPN_Rondel | Dagger | 1 | 1 |
WPN_Rondel_B | Dagger | 1 | 1 |
WPN_Royal_Shield_A | Shield | 1 | 1 |
WPN_Royal_Shield_B | Shield | 1 | 1 |
WPN_Royal_Shield_C | Shield | 1 | 1 |
WPN_Royal_Shield_D | Shield | 1 | 1 |
WPN_Royal_Shield_E | Shield | 1 | 1 |
WPN_Royal_Shield_F | Shield | 1 | 1 |
WPN_Scimitar | Sword | 1 | 1 |
WPN_Scimitar_B | Sword | 1 | 1 |
WPN_Scimitar_C | Sword | 1 | 1 |
WPN_ShepherdsAxe_1H | Axe | 1 | 1 |
WPN_ShortBow | Bow | 1 | 1 |
WPN_ShortBow_B | Bow | 1 | 1 |
WPN_ShortBow_C | Bow | 1 | 1 |
WPN_ShortBow_D | Bow | 1 | 1 |
WPN_ShortBow_E | Bow | 1 | 1 |
WPN_ShortBow_F | Bow | 1 | 1 |
WPN_ShortSword | Sword | 1 | 1 |
WPN_ShortSword_B | Sword | 1 | 1 |
WPN_ShortSword_C | Sword | 1 | 1 |
WPN_ShortSword_D | Sword | 1 | 1 |
WPN_SmallHandAxeTool_1H | Junk | 1 | 1 |
WPN_SmallHandAxeTool_1H_B | Axe | 1 | 1 |
WPN_SmallHandAxeTool_1H_C | Axe | 1 | 1 |
WPN_Spear | Spear | 1 | 1 |
WPN_Spear_A | Spear | 1 | 1 |
WPN_Spear_B | Spear | 1 | 1 |
WPN_Spear_C | Spear | 1 | 1 |
WPN_Spear_D | Spear | 1 | 1 |
WPN_Spear_E | Spear | 1 | 1 |
WPN_SpikedClub | Club | 1 | 1 |
WPN_SpikedClub_B | Club | 1 | 1 |
WPN_SpikedClub_C | Club | 1 | 1 |
WPN_SpikedClub_D | Club | 1 | 1 |
WPN_StandardIssueBow_B | Bow | 1 | 1 |
WPN_StandardIssueBow_C | Bow | 1 | 1 |
WPN_Steelcrossbow | Crossbow | 1 | 1 |
WPN_Steelcrossbow_B | Crossbow | 1 | 1 |
WPN_Sword_Kickstarter_Japanese | Sword | 1 | 1 |
WPN_Sword_Tenebrium_A | BlackrockWeaponSword | 1 | 1 |
WPN_Sword_Tenebrium_B | BlackrockWeaponSword | 1 | 1 |
WPN_Sword_Tenebrium_C | BlackrockWeaponSword | 1 | 1 |
WPN_Sword_Tenebrium_D | BlackrockWeaponSword | 1 | 1 |
WPN_Sword_Tenebrium_E | BlackrockWeaponSword | 1 | 1 |
WPN_Sword_Tenebrium_F | BlackrockWeaponSword | 1 | 1 |
WPN_Sword_Tenebrium_G | BlackrockWeaponSword | 1 | 1 |
WPN_Trident | Spear | 1 | 1 |
WPN_Trident_B | Spear | 1 | 1 |
WPN_Trident_C | Spear | 1 | 1 |
WPN_Undead_Pickaxe_A | Junk | 1 | 1 |
WPN_Wollocks_Guitar_A | Junk | 1 | 1 |
WPN_Wollocks_Shield_A | Shield | 1 | 1 |
WPN_Wollocks_Staff_A_SkullHorns_Air | Staff | 1 | 1 |
WPN_Wollocks_Staff_A_SkullHorns_Earth | Staff | 1 | 1 |
WPN_Wollocks_Staff_A_SkullHorns_Fire | Staff | 1 | 1 |
WPN_Wollocks_Staff_A_SkullHorns_Water | Staff | 1 | 1 |
WPN_WoodMaulTool_1H | Axe | 1 | 1 |
WPN_WoodMaulTool_1H_B | Axe | 1 | 1 |
WPN_WoodMaulTool_2H | TwoHandedAxe | 1 | 1 |
WPN_Wood_Shield_A | Shield | 1 | 1 |
WPN_Wood_Shield_B | Shield | 1 | 1 |
WPN_Wood_Shield_C | Shield | 1 | 1 |
WPN_Wood_Shield_D | Shield | 1 | 1 |
WPN_Wood_Shield_E | Shield | 1 | 1 |
WPN_Wood_Shield_F | Shield | 1 | 1 |
WPN_Wood_Shield_G | Shield | 1 | 1 |
WPN_Wood_Shield_H | Shield | 1 | 1 |
WPN_Wood_Shield_I | Shield | 1 | 1 |
WPN_Wood_Shield_J | Shield | 1 | 1 |
WPN_Wood_Shield_K | Shield | 1 | 1 |
WPN_Wooden_Stake | Wood | 1 | 1 |
WPN_YewLongbow | Bow | 1 | 1 |
WPN_YewLongbow_B | Bow | 1 | 1 |
WPN_YewLongbow_C | Bow | 1 | 1 |
WPN_YewLongbow_D | Bow | 1 | 1 |
WPN_YewLongbow_E | Bow | 1 | 1 |
WPN_YewLongbow_F | Bow | 1 | 1 |
WPN_YewLongbow_G | Bow | 1 | 1 |
WPN_YewLongbow_H | Bow | 1 | 1 |
WPN_YewLongbow_I | Bow | 1 | 1 |
WPN_YewLongbow_J | Bow | 1 | 1 |
Treasure tables
AirSkillTrainer
- 1 ST_Skillbook_AirTrainer (100.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (10.0%)
- ST_WeaponWizardNormal (15.0%)
- ST_ArmorWizardMagic (10.0%)
- ST_ArmorWizardNormal (15.0%)
Animals_Boar
- 1 of the following:
- LOOT_Hide_Animal_A (2%)
- CON_Food_Meat_Raw_A (6%)
- TOOL_Intestines_A (2%)
- 0-1 (mean 0.50) of the following:
- LOOT_Tusk_A (2%)
- LOOT_Sinew_A (2%)
- LOOT_Hair_A (2%)
Animals_Bull
- 1 of the following:
- LOOT_Hide_Animal_A (2%)
- CON_Food_Meat_Raw_A (2%)
- 0-1 (mean 0.50) of the following:
- LOOT_Sinew_A (2%)
- TOOL_Intestines_A (2%)
Animals_Cat
- 1 of the following:
- LOOT_Hair_A (2%)
- LOOT_Claw_A (2%)
- LOOT_Tooth_A (4%)
Animals_Chicken
- 0-2 (mean 0.70) of the following:
- LOOT_Foot_Chicken_A (2%)
- LOOT_Feather_A (3%)
- 1 CON_Food_Meat_Raw_A (5%)
Animals_Cow
- 1 of the following:
- LOOT_Hide_Animal_A (2%)
- CON_Food_Meat_Raw_A (2%)
- 0-1 (mean 0.50) of the following:
- LOOT_Sinew_A (2%)
- LOOT_Bone_A (2%)
- TOOL_Intestines_A (2%)
Animals_Crab
- 1 LOOT_Claw_Crab_A (50%)
Animals_Deer
- 1 of the following:
- LOOT_Hide_Animal_A (2%)
- CON_Food_Meat_Raw_A (2%)
- 1 LOOT_Antler_A (6%)
- 0-1 (mean 0.50) of the following:
- LOOT_Sinew_A (2%)
- TOOL_Intestines_A (2%)
Animals_Dog
- 0-2 (mean 0.70) of the following:
- LOOT_Hair_A (2%)
- LOOT_Tooth_A (3%)
- LOOT_Bone_A (3%)
- TOOL_Intestines_A (2%)
Animals_Pig
- 1 of the following:
- LOOT_Hide_Animal_A (3%)
- CON_Food_Meat_Raw_A (3%)
- TOOL_Intestines_A (2%)
- 0-2 (mean 0.70) of the following:
- LOOT_Bone_A (3%)
- LOOT_Tooth_A (3%)
Animals_Rabbit
- 0-2 (mean 0.70) of the following:
- LOOT_Hide_Animal_A (2%)
- LOOT_Paw_A_Rabbit_A (4%)
- 1 CON_Food_Meat_Raw_A (2%)
Animals_Rat
- 0-1 (mean 0.40) of the following:
- LOOT_Tail_A_Rat_A (1%)
- LOOT_Hair_A (2%)
- 1 CON_Food_Meat_Raw_A (2%)
Animals_Sheep
- 1 LOOT_Wool_A (4%)
- 1 CON_Food_Meat_Raw_A (2%)
- 0-1 (mean 0.30) TOOL_Intestines_A (2%)
Animals_Wolf
- 0-1 (mean 0.70) LOOT_Hide_Animal_A (4%)
- 1 of the following:
- LOOT_Hair_A (2%)
- LOOT_Tooth_A (1%)
- TOOL_Intestines_A (2%)
BlackrockTrader
- 1 ST_BlackrockWeaponTrader (100.0%)
- 1 Trader Gold (100.0% normal)
- 2-3 (mean 2.50) BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare)
BurriedCorpseArmour
- 1 ARM_Metal_A_Torso_BuriedOrc_A (-1%)
- 1 ARM_Metal_A_Helmet_BuriedOrc_A (-1%)
CYS_Apples
- 6 FOOD_Apple (100%)
CYS_Arhu
- 1 ST_Skillbook_EarthTrainer (100.0%)
- 1 FireSkillTrainer (100.0%)
- 1 ST_AllPotions (100.0%)
- 4 SCROLL_Resurrect_1 (100%)
- 1 LAB_MortarPestle_A (100%)
- 1 TOOL_IdentifyingGlass (100%)
- 1 TOOL_RepairHammer (100%)
- 1 GoldBig (100.0% normal)
CYS_ArrowSeller
- 1 RangerTrainer (100.0%)
- 1 ST_ArrowArcherTrader (100.0%)
CYS_Aureus
- 1 WarriorTrainer (100.0%)
CYS_BathingLady
- 1 ITEM_Soap (-1%)
CYS_Beggar
- 1 FUR_Cutlery_Knife_A (-1%)
- 0-3 (mean 1.50) Junk (100.0% normal)
CYS_BellegarDemonAirSpecific
- 1 LOOT_Essence_Air_A (100%)
CYS_BellegarDemonEarthSpecific
- 1 LOOT_Essence_Earth_A (100%)
CYS_BellegarDemonFireSpecific
- 1 LOOT_Essence_Fire_A (100%)
CYS_BellegarDemonWaterSpecific
- 1 LOOT_Essence_Water_A (100%)
CYS_Cathedral_Guardian_A
- 1 LOOT_Ore_A_Iron_A (100%)
- 1 Gold (100.0% normal)
CYS_Cathedral_Guardian_A_Boss
- 1 WPN_CYS_UNI_Cathedral_Guardian_Sword (-1%)
- 1 GoldBig (100.0% normal)
CYS_Cathedral_Guardian_B
- 1 SCROLL_RemovePetrification (100%)
- 1 LOOT_Ore_A_Iron_A (100%)
- 1 Gold (100.0% normal)
CYS_CheeseSeller
- 15-20 (mean 17.50) of the following:
- FOOD_Cheese (75%)
- Food (25.0% normal)
- 1 Trader Gold (100.0% normal)
CYS_Cook
- 1 TavernTrader (100.0%)
CYS_Dietmar
- 1 Dagger (100.0% rare)
- 1 Gold (100.0% normal)
CYS_DukeOfFerrol
- 1 GenericNpc (100.0%)
- 1 GoldBig (100.0% normal)
CYS_Elemental_Rock_Fire
- 1 LOOT_Ore_A_Iron_A (100%)
- 0-1 (mean 0.50) LOOT_Essence_Fire_A (100%)
CYS_Evelyn
- 4-5 (mean 4.50) of the following:
- HealingPotion (75.0% normal)
- Ingredient (25.0% normal)
- 1 SCROLL_Regenerate_1 (100%)
- 1 SCROLL_Resurrect_1 (100%)
- 1 CON_Herb_Drudanae (100%)
- 1 Gold (100.0% normal)
CYS_EvelynsPouch
- 1 Gold (100.0% normal)
CYS_FishMonger
- 1-4 (mean 2.50) of the following:
- FOOD_FishA (50%)
- FOOD_FishB (50%)
- FOOD_FishC (50%)
- FOOD_FishD (50%)
- FOOD_FishE (50%)
- 1 Trader Gold (100.0% normal)
CYS_FishSeller
- 1 Trader Gold (100.0% normal)
- 10-16 (mean 13.00) of the following:
- FOOD_FishA (50%)
- FOOD_FishB (50%)
- FOOD_FishC (50%)
- FOOD_FishD (50%)
- FOOD_FishE (50%)
CYS_FoodSeller
- 1 FoodTrader (100.0%)
- 1 FOOD_Pumpkin (100%)
- 4 CON_Food_Carrot_A (100%)
- 5 CON_Food_Potato_A (100%)
- 3 FOOD_Apple (100%)
- 3 CON_Food_Tomato_A (100%)
- 2 FOOD_Bread (100%)
CYS_GeneralSeller
- 1 TraderEquipment (100.0%)
CYS_GiantCrabSpecific
- 1 HAR_Pearl_A (-1%)
- 1 LOOT_Claw_Crab_A (100%)
CYS_Healer
- 1-3 (mean 2.00) of the following:
- Gold)
- HealingPotion (100.0% normal)
CYS_Level2Crate
- 1 Sword (100.0% normal)
- 1 Bow (100.0% normal)
CYS_Level2CrateDagger
- 1 Dagger (100.0% normal)
CYS_Level2CrateStaff
- 1 Staff (100.0% normal)
CYS_Librarian
- 3 Gold (100.0% normal)
- 2-5 (mean 3.50) Book (100.0% normal)
CYS_LightHouseHorror
- 1 WPN_UNIQUE_ClobberingTime (-1%)
- 1 LOOT_Bone_A (100%)
- 1 LOOT_Eye_A (100%)
CYS_MagicSeller
- 1 ST_Skillbook_AirTrainer (100.0%)
- 1 ST_Skillbook_WaterTrainer (100.0%)
- 5-6 (mean 5.50) Scroll (100.0% normal)
- 1 ST_IngredientsTrader (100.0%)
- 1 ST_PotionsTrader (100.0%)
- 1 SCROLL_Resurrect_1 (100%)
- 1 LAB_MortarPestle_A (100%)
- 1 TOOL_IdentifyingGlass (100%)
- 1 TOOL_RepairHammer (100%)
- 1-3 (mean 2.17) of the following:
- ST_WeaponMagic (50.0%)
- ST_ArmorMagic (50.0%)
- ST_SecGearMagic (100.0%)
- ST_RingOrAmuletMagic (100.0%)
- 1-2 (mean 1.50) Robe (80.0% normal, 20.0% magic)
CYS_Mortician
- 1 TOOL_Hammer (100%)
- 1 ITEM_Nails (100%)
- 1 GenericNpc (100.0%)
CYS_Painter
- 1 BOOK_TreasureMap1 (-1%)
- 1 BOOK_TreasureMap2 (-1%)
- 1 BOOK_TreasureMap3 (-1%)
- 1 BOOK_TreasureMap4 (-1%)
- 1 BOOK_TreasureMap5 (-1%)
- 1 BOOK_TreasureMap6 (-1%)
- 1 Trader Gold (100.0% normal)
CYS_PotionSeller
- 1 TraderPotions (100.0%)
CYS_Shambling_Mound_Lava
- 1 LOOT_Ore_A_Iron_A (100%)
CYS_ShellChest
- 1 GoldBig (100.0% normal)
- 1 of the following:
- ST_SecGearMagic (100.0%)
- ST_RingOrAmuletMagic (100.0%)
- Precious (100.0% normal)
CYS_Shereth
- 1 ST_Skillbook_WitchcraftTrainer (100.0%)
- 1 RogueTrainer (100.0%)
CYS_TavernKeeper
- 1 Trader Gold (100.0% normal)
- 9-16 (mean 12.50) of the following:
- Food (10.0% normal)
- Drink (40.0% normal)
CYS_Thelyron
- 1 TraderMagic (100.0%)
- 1 SCROLL_Regenerate_1 (100%)
- 1 SCROLL_Resurrect_1 (100%)
- 1 CON_Herb_Drudanae (100%)
CYS_VegetableSeller
- 1 FoodTrader (100.0%)
CYS_Victoria
- 5-6 (mean 5.50) ST_PaperWork (100.0%)
- 1 BOOK_Quest_HiberheimDictionary (-1%)
- 1 Gold (100.0% normal)
CYS_WaterArrows
- 2 WPN_Arrow_Water_A (100%)
CYS_WishingWell
- 1 ST_WeaponMagic (100.0%)
- 1 ST_ArmorMagic (100.0%)
CYS_WishingWellBad
- 1 ST_RandomLootJunk (100.0%)
CYS_WishingWellGood
- 1 ST_WeaponMagic (100.0%)
- 1 ST_ArmorMagic (100.0%)
- 1 of the following:
- ST_SecGearMagic (100.0%)
- ST_RingOrAmuletMagic (100.0%)
CYS_WishingWellMeh
- 1 ST_WeaponMagic (100.0%)
CYS_ZixZax
- 1 Trader Gold (100.0% normal)
- 2 SCROLL_Resurrect_1 (100%)
- 1 TraderMagic (100.0%)
Cleric
- 1 Warrior (100.0%)
Cont_Barrel
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.02) ST_RandomLootSuper (100.0%)
Cont_Basket
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.02) ST_RandomLootSuper (100.0%)
Cont_BasketVeggies
- 0-1 (mean 0.50) Food (100.0% normal)
Cont_Beehive
- 0-1 (mean 0.20) ST_RingOrAmuletMagic (100.0%)
Cont_BirdNest
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.05) ST_RandomLootSuper (100.0%)
Cont_BoarNest
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.05) ST_RandomLootSuper (100.0%)
Cont_BonePile
- 0-2 (mean 0.30) of the following:
- LOOT_Bone_A (75%)
- LOOT_Skull_Human_A (25%)
- 0-1 (mean 0.05) ST_RingOrAmuletMagic (100.0%)
Cont_Bookcase
- 0-3 (mean 0.70) ST_PaperWork (100.0%)
- 0-1 (mean 0.02) ST_Skillbook (100.0%)
Cont_BottleRack
- 0-3 (mean 1.50) CON_Potion_Empty_A (100%)
- 0-2 (mean 0.50) ST_AllPotions (100.0%)
Cont_Crate
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.02) ST_RandomLootSuper (100.0%)
Cont_CupboardCloset
- 1 of the following:
- ST_SecGearNormal (40.0%)
- ClothArmor (50.0% normal)
- ST_WeaponNormal (10.0%)
- ST_ArmorFighterRangerNormal (20.0%)
- Food (15.0% normal)
- Junk (15.0% normal)
Cont_Desk
- 0-2 (mean 0.30) of the following:
- ST_SecGearNormal (40.0%)
- ST_RingOrAmuletMagic (20.0%)
- Dagger (40.0% normal)
- 0-1 (mean 0.25) Gold (100.0% normal)
Cont_Fishpile
- 0-2 (mean 0.75) of the following:
- FOOD_FishA (50%)
- FOOD_FishB (50%)
- FOOD_FishC (50%)
- FOOD_FishD (50%)
- FOOD_FishE (50%)
Cont_PotatoSack
- 0-4 (mean 1.33) CON_Food_Potato_A (100%)
Cont_RabbitHole
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.05) ST_RandomLootSuper (100.0%)
Cont_Straw
- 1 LOOT_Wheat_A (100%)
- 0-1 (mean 0.20) LOOT_Needle_A (100%)
- 0-1 (mean 0.20) ST_RingOrAmuletMagic (100.0%)
Cont_TreeTrunk
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.05) ST_RandomLootSuper (100.0%)
Cont_TrollDroppings
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.05) ST_RandomLootSuper (100.0%)
Cont_Vase
- 0-2 (mean 0.30) ST_RandomLootJunk (100.0%)
- 0-1 (mean 0.02) ST_RandomLootSuper (100.0%)
Cont_WheatSack
- 0-2 (mean 0.70) LOOT_Wheat_A (100%)
Cont_Woodpile
- 0-1 (mean 0.40) Wood (100.0% normal)
- 0-1 (mean 0.10) Gold (100.0% normal)
Corpse
- 0-1 (mean 0.10) of the following:
- ST_WeaponNormal (30.0%)
- ST_ArmorNormal (30.0%)
- ST_SecGearNormal (20.0%)
- ST_RandomLootSuper (10.0%)
- ST_RingOrAmuletMagic (10.0%)
- 0-2 (mean 0.30) of the following:
- LOOT_Hair_A (40%)
- LOOT_Tooth_A (30%)
- LOOT_Bone_A (30%)
CysealBellegarSillyChest
- 1 Staff (100.0% magic)
CysealMayorCecil
- 1 GenericNpc (100.0%)
- 1 ST_SecGearNormal (100.0%)
- 1 ST_RingOrAmuletMagic (100.0%)
Cyseal_Bellegar
- 1 WizardTrader (100.0%)
Cyseal_BellegarWoman
- 1 of the following:
- GoldBig (50.0% normal)
- Precious (50.0% normal)
Cyseal_Corpse_GreavingBrother
- 1 TwoHandedAxe (100.0% magic)
- 1 LOOT_Orc_Tusk (100%)
Cyseal_Corpse_Orc
- 1 Corpse (100.0%)
- 1 LOOT_Orc_Tusk (100%)
DAF_AnguishDemon
- 1 WPN_UNIQUE_HacksawDecapitator (-1%)
DAF_CassandraMonster
- 1 WPN_UNIQUE_Coffinfeeder (-1%)
DAF_EquipmentTrader
- 4-7 (mean 5.50) of the following:
- ST_WeaponNormal (80.0%)
- ST_WeaponMagic (20.0%)
- ST_ArmorNormal (80.0%)
- ST_ArmorMagic (20.0%)
- ST_SecGearNormal (80.0%)
- ST_SecGearMagic (20.0%)
- 1 Trader Gold (100.0% normal)
DAF_MagicTrader
- 4-7 (mean 5.50) of the following:
- ST_WeaponMagic (30.0%)
- ST_ArmorMagic (20.0%)
- ST_SecGearMagic (50.0%)
- 1 Robe (80.0% magic, 20.0% rare)
- 1 Staff (64.0% magic, 16.0% rare)
- 4-7 (mean 5.50) Scroll (100.0% normal)
- 2 SCROLL_Resurrect_1 (100%)
- 4-7 (mean 5.50) ST_Skillbook (100.0%)
- 1 Trader Gold (100.0% normal)
DAF_MaradinoStat
- 1 SKILLBOOK_AbilityPoint (-1%)
DAF_Norok
- 1 TOOL_Figurine_Wood_A (-1%)
DAF_Skeleton_Trader
- 1 IngredientTrader (100.0%)
- 1 ST_RareIngredient (100.0%)
- 10 TOOL_Lockpick (60%)
- 10 TOOL_Trap_DisarmToolkit (40%)
- 1 ST_AllPotions (100.0%)
- 8 HealingPotion (100.0% normal)
- 12-14 (mean 13.00) of the following:
- ST_WeaponRare (100.0%)
- ST_WeaponLegendary (100.0%)
- 6-7 (mean 6.50) of the following:
- ST_ArmorRare (100.0%)
- ST_ArmorLegendary (100.0%)
- 4-6 (mean 5.00) of the following:
- ST_SecGearRare (100.0%)
- ST_SecGearLegendary (100.0%)
DFD_Druid_Alchemist
- 1 IngredientTrader (100.0%)
- 6-8 (mean 7.00) ST_RareIngredient (100.0%)
- 4-8 (mean 6.00) ST_PaperWork (100.0%)
- 6-8 (mean 7.00) ST_AllPotions (100.0%)
DeathKnight
- 1 of the following:
- LOOT_Scraps_Metal_A (25%)
- LOOT_Scraps_Plate_A (25%)
- LOOT_Scraps_Scale_A (25%)
- MetalArmor (12.8% normal, 2.4% magic, 0.6% rare, 0.2% legendary)
- BlackrockShield (7.2% normal, 0.9% magic, 0.8% rare, 0.1% legendary)
- 0-1 (mean 0.30) of the following:
- ST_WeaponNormal_Blackrock (65.0%)
- ST_WeaponMagic_Blackrock (23.0%)
- ST_WeaponRare_Blackrock (10.0%)
- ST_WeaponLegendary_Blackrock (2.0%)
- 0-1 (mean 0.15) of the following:
- ST_RingOrAmuletMagic (90.0%)
- ST_RingOrAmuletRare (8.0%)
- ST_RingOrAmuletLegendary (2.0%)
- 1 LOOT_OreBar_A_BlackRock_A (100%)
Demon
- 1-3 (mean 2.00) ST_RandomLootSuper (100.0%)
- 0-1 (mean 0.30) of the following:
- LOOT_Essence_Water_A (16%)
- LOOT_Essence_Air_A (16%)
- LOOT_Essence_Earth_A (16%)
- LOOT_Essence_Fire_A (16%)
- LOOT_Essence_Shadow_A (16%)
- LOOT_Soul_Tormented_A (16%)
- ST_Skillbook (4.0%)
- 0-1 (mean 0.60) of the following:
- LOOT_Scraps_Metal_A (100%)
- LOOT_Scraps_Plate_A (100%)
- LOOT_Scraps_Scale_A (100%)
EarthSkillTrainer
- 1 ST_Skillbook_EarthTrainer (100.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (10.0%)
- ST_WeaponWizardNormal (15.0%)
- ST_ArmorWizardMagic (10.0%)
- ST_ArmorWizardNormal (15.0%)
ElementalAir
- 0-1 (mean 0.50) LOOT_Essence_Air_A (100%)
- 0-1 (mean 0.50) Gold (100.0% normal)
ElementalEarth
- 0-1 (mean 0.50) LOOT_Essence_Earth_A (100%)
- 0-1 (mean 0.50) Gold (100.0% normal)
- 0-1 (mean 0.80) of the following:
- Wood (100.0% normal)
- LOOT_Ore_A_Iron_A (100%)
ElementalFire
- 0-1 (mean 0.50) LOOT_Essence_Fire_A (100%)
- 0-1 (mean 0.50) Gold (100.0% normal)
- 0-1 (mean 0.50) of the following:
- LOOT_OreBar_A_Iron_A (100%)
- LOOT_OreBar_A_Steel_A (100%)
- LOOT_Scraps_Metal_A (100%)
ElementalWater
- 0-1 (mean 0.50) LOOT_Essence_Water_A (100%)
- 0-1 (mean 0.50) Gold (100.0% normal)
Empty Equip
- 8 ST_WeaponNormal (100.0%)
- 8 ST_WeaponMagic (100.0%)
- 4 ST_ArmorNormal (100.0%)
- 4 ST_ArmorMagic (100.0%)
- 4 ST_SecGearNormal (100.0%)
- 4 ST_SecGearMagic (100.0%)
- 1 TOOL_IdentifyingGlass (100%)
- 1 TOOL_RepairHammer (100%)
- 1 LAB_MortarPestle_A (100%)
- 2 ST_RingOrAmuletMagic (100.0%)
- 2 ST_RingOrAmuletRare (100.0%)
FireSkillTrainer
- 1 ST_Skillbook_FireTrainer (100.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (10.0%)
- ST_WeaponWizardNormal (15.0%)
- ST_ArmorWizardMagic (10.0%)
- ST_ArmorWizardNormal (15.0%)
Food
- 0-2 (mean 0.40) Food (100.0% normal)
FoodTrader
- 12 Food (100.0% normal)
- 1 Trader Gold (100.0% normal)
GenericNpc
- 1-4 (mean 1.90) ST_RandomLootJunk (100.0%)
- 0-3 (mean 1.10) Gold (100.0% normal)
- 0-2 (mean 0.30) of the following:
- ST_WeaponNormal (100.0%)
- ST_SecGearNormal (100.0%)
- LeatherArmor (100.0% normal)
- ClothArmor (100.0% normal)
GiantCrab
- 1 HAR_Pearl_A (100%)
HIB_IceKingBoreas
- 1 MegaBoss (100.0%)
- 1 CON_Food_Carrot_A (100%)
HIB_SnowImmaculates
- 0-1 (mean 0.40) ARM_Snowboots (100%)
HIB_SnowWarden
- 1 CON_Food_Carrot (100%)
- 1 of the following:
- 1 Wood (100.0% normal)
- 1 Gold (100.0% normal)
HIB_TreasureRoom_ScriptureChest
- 1 of the following:
- ST_WeaponLegendary (100.0%)
- ST_ArmorLegendary (100.0%)
- 1 GoldBig (100.0% normal)
- 1 ST_Skillbook (100.0%)
HOM_CraftingAltar
- 8 CON_Potion_Air_Res_Huge_A (100%)
- 8 CON_Potion_Poison_Res_Huge_A (100%)
- 8 CON_Potion_Earth_Res_Huge_A (100%)
- 8 CON_Potion_Water_Res_Huge_A (100%)
- 8 CON_Potion_Fire_Res_Huge_A (100%)
HOM_Earth_Skill_Trainer
- 1 SKILLBOOK_Quake_Earthquake (-1%)
- 1 SKILLBOOK_PetrifyingTouch (-1%)
- 1 SKILLBOOK_FingerOfDeath (-1%)
- 1 LOOT_Essence_Earth_A (100%)
- 1 ST_Skillbook_EarthTrainer (100.0%)
- 1 ST_Skillbook_WitchcraftTrainer (100.0%)
- 1 BOOK_Skill_Earth_Blank_A (100%)
- 1 BOOK_Skill_Witchcraft_Blank_A (100%)
- 1 WPN_Arrow_Poison_A (100%)
- 1 Trader Gold (100.0% normal)
HOM_Fire_Skill_Trainer
- 1 SKILLBOOK_MeteorStrike (-1%)
- 1 SKILLBOOK_Immolate (-1%)
- 1 SKILLBOOK_Jump_PhoenixDive (-1%)
- 1 LOOT_Essence_Fire_A (100%)
- 1 ST_Skillbook_FireTrainer (100.0%)
- 1 ST_Skillbook_WarriorTrainer (100.0%)
- 1 BOOK_Skill_Fire_Blank_A (100%)
- 1 WPN_Arrow_Fire_A (100%)
- 1 Trader Gold (100.0% normal)
HOM_Icara
- 1 MegaBoss (100.0%)
HOM_Ice_Skill_Trainer
- 1 SKILLBOOK_Ranger_SplittingArrow (-1%)
- 1 SKILLBOOK_HailAttack (-1%)
- 1 SKILLBOOK_SlowMass (-1%)
- 1 LOOT_Essence_Water_A (100%)
- 1 ST_Skillbook_WaterTrainer (100.0%)
- 1 ST_Skillbook_RangerTrainer (100.0%)
- 1 BOOK_Skill_Water_Blank_A (100%)
- 1 WPN_Arrow_Freezing_A (100%)
- 1 Trader Gold (100.0% normal)
HOM_InterdimensionalTrader
- 4-6 (mean 5.00) of the following:
- ST_WeaponMagic_Blackrock (100.0%)
- ST_WeaponRare_Blackrock (100.0%)
- 2-3 (mean 2.50) BlackrockShield (70.0% normal, 20.0% magic, 5.0% rare, 5.0% legendary)
- 1-2 (mean 1.20) Dagger (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Sword (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Axe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Club (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.15) TwoHandedAxe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.15) TwoHandedSword (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Spear (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Bow (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.15) Crossbow (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Staff (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) LeatherArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) ChainArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) MetalArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Robe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Garment (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Shoe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Belt (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Glove (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Helmet (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) HelmetMetal (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Shield (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 4-5 (mean 4.50) of the following:
- ST_RingOrAmuletRare (90.0%)
- ST_RingOrAmuletLegendary (10.0%)
- 4-6 (mean 5.00) ST_RareIngredient (100.0%)
- 1 LOOT_Needle_Thread_A_Magic (100%)
- 1 TOOL_Dye_Black (100%)
- 1 TOOL_Dye_Blue (100%)
- 1 TOOL_Dye_Green (100%)
- 1 TOOL_Dye_Purple (100%)
- 1 TOOL_Dye_Red (100%)
- 1 TOOL_Dye_White (100%)
- 1 TOOL_Dye_Yellow (100%)
- 1 CONT_Backpack_A (100%)
- 1-3 (mean 2.00) of the following:
- CON_Potion_Telekinesis_Large_A (50%)
- CON_Potion_Invisible_Large_A (50%)
- 2-3 (mean 2.50) of the following:
- CON_Food_Pie_Cyseal_A (10%)
- CON_Drink_Cup_A_MilkHoney (10%)
- CON_Food_Stew_Dwarven_A (10%)
- CON_Food_Soup_Pumpkin_A (10%)
- CON_Food_Stew_Elven_A (10%)
- CON_Porridge_Potato_A (10%)
- CON_Food_Potato_Mash_A (10%)
- CON_Food_Bread_Cheese_A (10%)
- CON_Food_Pizza_A (10%)
- CON_Food_Pie_Apple_A (10%)
- 1 Trader Gold (100.0% normal)
HOM_LastChest
- 1 SKILLBOOK_StatPoint (-1%)
- 1 SKILLBOOK_AbilityPoint (-1%)
- 1 of the following:
- ST_WeaponLegendary (100.0%)
- ST_WeaponLegendary_Blackrock (100.0%)
- 1 ST_ArmorLegendary (100.0%)
- 1 ST_SecGearLegendary (100.0%)
- 1 ST_RingOrAmuletLegendary (100.0%)
HOM_Leandra
- 1 MegaBoss (100.0%)
HOM_TellerOfSecrets
- 1 SKILLBOOK_StatPoint_Teller (-1%)
- 1 SKILLBOOK_AbilityPoint_Teller (-1%)
- 1 BOOK_TellerSecret1 (-1%)
- 1 BOOK_TellerSecret2 (-1%)
- 1 BOOK_TellerSecret3 (-1%)
- 1 BOOK_TellerSecret4 (-1%)
- 1 BOOK_TellerSecret5 (-1%)
- 1 BOOK_TellerMundane1 (-1%)
- 1 BOOK_TellerMundane2 (-1%)
- 1 BOOK_TellerMundane3 (-1%)
- 1 BOOK_TellerMundane4 (-1%)
- 1 BOOK_TellerMundane5 (-1%)
- 1 BOOK_TellerMundane6 (-1%)
- 1 BOOK_TellerSkill1 (-1%)
- 1 BOOK_TellerSkill2 (-1%)
- 1 BOOK_TellerSkill3 (-1%)
- 1 BOOK_TellerSkill4 (-1%)
- 1 BOOK_TellerSkill5 (-1%)
- 1 BOOK_TellerSkill6 (-1%)
- 1 BOOK_TellerSkill7 (-1%)
- 1 BOOK_TellerSkill8 (-1%)
- 1 BOOK_TellerSkill9 (-1%)
- 1 BOOK_TellerSkill10 (-1%)
- 1 BOOK_TellerSkill11 (-1%)
HOM_Weaver
- 1 LOOT_Needle_A (100%)
- 8 LOOT_Thread_A (100%)
- 4 TOOL_Pouch_Dust_Pixie_A (100%)
HOM_Wind_Skill_Trainer
- 1 SKILLBOOK_Storm_Lightning (-1%)
- 1 SKILLBOOK_InvisibilityTarget (-1%)
- 1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue (-1%)
- 1 LOOT_Essence_Air_A (100%)
- 1 ST_Skillbook_AirTrainer (100.0%)
- 1 ST_Skillbook_RogueTrainer (100.0%)
- 1 BOOK_Skill_Water_Blank_A (100%)
- 1 WPN_Arrow_Stunning_A (100%)
- 1 Trader Gold (100.0% normal)
HOM_Zandalor
- 1 MegaBoss (100.0%)
Hellhound
- 0-1 (mean 0.40) LOOT_Essence_Fire_A (100%)
- 0-1 (mean 0.70) of the following:
- ST_RandomLootSuper (90.0%)
- ST_RingOrAmuletRare (10.0%)
- 0-2 (mean 0.80) of the following:
- LOOT_Bone_A (33%)
- LOOT_Tooth_A (33%)
- LOOT_Claw_A (33%)
IceSkillTrainer
- 1 ST_Skillbook_WaterTrainer (100.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (10.0%)
- ST_WeaponWizardNormal (15.0%)
- ST_ArmorWizardMagic (10.0%)
- ST_ArmorWizardNormal (15.0%)
Ingredient
- 0-2 (mean 0.40) Ingredient (100.0% normal)
IngredientTrader
- 1 ST_IngredientsTrader (100.0%)
- 1 Trader Gold (100.0% normal)
Junk
- 0-3 (mean 0.45) ST_RandomLootJunk (100.0%)
LUC_Artillery_Flower
- 1 of the following:
- 1 LOOT_Hide_Animal_A (10%)
- 1 LOOT_Eye_A (10%)
LUC_Bjorn
- 2-3 (mean 2.50) Gold (50.0% normal)
- 1 TOOL_Hammer (100%)
- 1 LOOT_Stone_A_Whet_A (100%)
LUC_BjornMount
- 1 Gold (100.0% normal)
- 2 of the following:
- ST_ArmorNormal (75.0%)
- ST_ArmorMagic (25.0%)
- 1 TOOL_Hammer (100%)
- 1 LOOT_Stone_A_Whet_A (100%)
LUC_BjornMount_SmithTreasure
- 1-3 (mean 2.00) ST_RandomLootJunk (100.0%)
LUC_Blacksmith_Bjorn
- 5-10 (mean 7.50) of the following:
- ST_WeaponNormal (80.0%)
- ST_WeaponMagic (20.0%)
- ST_ArmorNormal (80.0%)
- ST_ArmorMagic (20.0%)
- ST_SecGearNormal (80.0%)
- ST_SecGearMagic (20.0%)
- 1 Trader Gold (100.0% normal)
LUC_Blacksmith_Bjorn_Mount
- 15-20 (mean 17.50) of the following:
- ST_WeaponNormal (60.0%)
- ST_WeaponMagic (30.0%)
- ST_WeaponRare (10.0%)
- ST_ArmorNormal (60.0%)
- ST_ArmorMagic (30.0%)
- ST_ArmorRare (10.0%)
- ST_SecGearNormal (60.0%)
- ST_SecGearMagic (30.0%)
- ST_SecGearRare (10.0%)
- 2 Trader Gold (100.0% normal)
LUC_Blacksmith_Mara
- 2-5 (mean 3.50) of the following:
- ST_WeaponNormal (90.0%)
- ST_WeaponMagic (10.0%)
- ST_ArmorNormal (90.0%)
- ST_ArmorMagic (10.0%)
- ST_SecGearNormal (90.0%)
- ST_SecGearMagic (10.0%)
- 1 Trader Gold (100.0% normal)
LUC_Blacksmith_Mara_Mount
- 10-15 (mean 12.50) of the following:
- ST_WeaponNormal (80.0%)
- ST_WeaponMagic (15.0%)
- ST_WeaponRare (5.0%)
- ST_ArmorNormal (80.0%)
- ST_ArmorMagic (15.0%)
- ST_ArmorRare (5.0%)
- ST_SecGearNormal (80.0%)
- ST_SecGearMagic (15.0%)
- ST_SecGearRare (5.0%)
- 1 Trader Gold (100.0% normal)
LUC_Fanged_Butterfly
- 1-3 (mean 2.00) of the following:
- CON_Food_Meat_Raw_A (5%)
- CON_Herb_Drudanae_A (5%)
- Gold (10.0% normal)
LUC_FireEarthSkill
- 1 ST_Skillbook_FireTrainer (100.0%)
- 1 EarthSkillTrainer (100.0%)
- 1 LAB_MortarPestle_A (100%)
- 3 SCROLL_Resurrect_1 (100%)
LUC_GV_EquipmentTrader
- 2-5 (mean 3.50) of the following:
- ST_WeaponNormal (90.0%)
- ST_WeaponMagic (10.0%)
- ST_ArmorNormal (90.0%)
- ST_ArmorMagic (10.0%)
- ST_SecGearNormal (90.0%)
- ST_SecGearMagic (10.0%)
- 1 Trader Gold (100.0% normal)
LUC_GV_JunkChest
- 10 ST_RandomLootJunk (100.0%)
LUC_GV_MagicSeller
- 4 Scroll (30.0% normal)
- 2 ST_Skillbook (10.0%)
- 8 Ingredient (15.0% normal)
- 1 ST_WeaponMagic (10.0%)
- 1 Staff (8.0% magic, 2.0% rare)
- 1 of the following:
- ST_ArmorMagic (10.0%)
- ST_SecGearMagic (0.0%)
- 1 Trader Gold (100.0% normal)
- 1 SCROLL_Resurrect_1 (100%)
LUC_GV_PotionSeller
- 1 POTION_Large_Perception_Potion (100%)
LUC_HighImmaculate
- 1 Quest_ImmaculatesAmulet (-1%)
LUC_IV_Attenbarah
- 2-5 (mean 3.50) of the following:
- ST_WeaponWizardMagic (50.0%)
- ST_WeaponWizardRare (50.0%)
- 2-5 (mean 3.50) of the following:
- ST_ArmorWizardMagic (50.0%)
- ST_ArmorWizardRare (50.0%)
- 4-6 (mean 5.00) of the following:
- ST_SecGearMagic (70.0%)
- ST_SecGearRare (30.0%)
- 1 of the following:
- ST_ArmorLegendary (50.0%)
- ST_WeaponLegendary (50.0%)
- 4 ST_Skillbook (100.0%)
- 1 Trader Gold (100.0% normal)
- 1 of the following:
- BOOK_ImmaculateBible1 (33%)
- BOOK_ImmaculateBible2 (33%)
- BOOK_ImmaculateBible3 (33%)
LUC_IV_Blacksmith
- 1 GenericNpc (100.0%)
LUC_IV_BlacksmithApprentice
- 1 TraderEquipment (100.0%)
LUC_IV_BlacksmithChest
- 2 of the following:
- ST_WeaponNormal_Blackrock (75.0%)
- ST_WeaponMagic_Blackrock (20.0%)
- ST_WeaponRare_Blackrock (5.0%)
- 1 BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare)
LUC_IV_Student
- 1-2 (mean 1.50) ST_RandomLoot (50.0%)
LUC_IV_Teacher
- 2 ST_PaperWork (100.0%)
- 1 Scroll (100.0% normal)
- 2 ST_RandomLoot (100.0%)
LUC_Innkeeper
- 1 TavernTrader (100.0%)
LUC_InnkeeperPaul
- 8-12 (mean 10.00) CON_Drink_Mug_Beer_A (100%)
- 2 GoldBig (100.0% normal)
LUC_Kadraskaz
- 2-4 (mean 3.00) ST_RandomLootSuper (100.0%)
- 6-9 (mean 7.33) ST_RareIngredient (100.0%)
- 6-9 (mean 7.33) of the following:
- ST_SecGearRare (60.0%)
- ST_SecGearMagic (40.0%)
- 7-10 (mean 8.67) of the following:
- ST_ArmorMagic (40.0%)
- ST_ArmorRare (60.0%)
- 6-11 (mean 8.20) of the following:
- ST_WeaponMagic (40.0%)
- ST_WeaponRare (60.0%)
- 1 Trader Gold (100.0% normal)
LUC_Loenestra_Chest
- 6 Ingredient (100.0% normal)
- 1 Garment (100.0% rare)
LUC_Mangoth
- 1 WPN_UNIQUE_Snakebite (-1%)
LUC_Mangoth_DemonGuard
- 1 ST_WeaponLegendary_Blackrock (100.0%)
LUC_Mara
- 1-2 (mean 1.50) of the following:
- Gold (20.0% normal)
- Ring (10.0% magic)
- Amulet (10.0% magic)
LUC_Nadia
- 4-7 (mean 5.50) of the following:
- ST_WeaponNormal (40.0%)
- ST_ArmorNormal (40.0%)
- ST_SecGearNormal (20.0%)
- 1 Trader Gold (100.0% normal)
LUC_Prostitute
- 1 ITEM_Soap (100%)
- 1 ITEM_Nails (100%)
- 1 GoldBig (100.0% normal)
LUC_RangerSkill
- 1 RangerTrainer (100.0%)
- 0-2 (mean 1.00) of the following:
- Bow (54.0% normal, 6.0% magic)
- Crossbow (36.0% normal, 4.0% magic)
LUC_Sebi
- 2-4 (mean 3.00) ST_WeaponNormal (100.0%)
LUC_Shadows_Creature
- 0-1 (mean 0.50) of the following:
- ST_RingOrAmuletMagic (75.0%)
- ST_RingOrAmuletRare (25.0%)
- 0-1 (mean 0.50) of the following:
- LOOT_Essence_Fire_A (25%)
- LOOT_Essence_Water_A (25%)
- LOOT_Essence_Earth_A (25%)
- LOOT_Essence_Air_A (25%)
- 1 Gold (100.0% normal)
LUC_SourcerySkill
- 1 WitchCraftSkillTrainer (100.0%)
- 4 SCROLL_Resurrect_1 (100%)
- 1 ST_Skillbook_RogueTrainer (100.0%)
- 1 ST_WeaponRogueTrader (100.0%)
- 1 TOOL_IdentifyingGlass (100%)
- 10 TOOL_Lockpick (60%)
- 10 TOOL_Trap_DisarmToolkit (40%)
LUC_Troll_King_Gungir
- 1 ST_WeaponRare (100.0%)
- 1 ST_ArmorRare (100.0%)
- 1 CON_Food_Meat_Raw_A (100%)
- 1 LOOT_Hide_Animal_A (100%)
- 1 Club (100.0% legendary)
LUC_Undead_Miner
- 0-1 (mean 0.30) WPN_Undead_Pickaxe_A (100%)
- 0-1 (mean 0.30) Cont_BonePile (100.0%)
LUC_Vaelanna
- 1 WPN_UNIQUE_Impaler (-1%)
LUC_WarriorSkill
- 1 WarriorTrainer (100.0%)
- 1 TOOL_RepairHammer (100%)
- 0-2 (mean 1.00) of the following:
- ST_WeaponFighterNormal (95.0%)
- ST_WeaponFighterMagic (5.0%)
LUC_WindWaterSkill
- 1 AirSkillTrainer (100.0%)
- 1 ST_Skillbook_WaterTrainer (100.0%)
- 2 SCROLL_Resurrect_1 (100%)
Luck1
- 0-1 (mean 0.02) of the following:
- Scroll (25.0% normal)
- Arrow (30.0% normal)
- Gold (30.0% normal)
- Precious (15.0% normal)
Luck2
- 0-1 (mean 0.03) of the following:
- Scroll (25.0% normal)
- Arrow (25.0% normal)
- ST_SecGearNormal (25.0%)
- Precious (25.0% normal)
Luck3
- 0-1 (mean 0.04) of the following:
- Scroll (20.0% normal)
- Arrow (20.0% normal)
- ST_SecGearNormal (20.0%)
- ST_ArmorNormal (20.0%)
- Precious (20.0% normal)
Luck4
- 0-1 (mean 0.06) of the following:
- Scroll (20.0% normal)
- Arrow (20.0% normal)
- ST_SecGearNormal (20.0%)
- ST_ArmorNormal (20.0%)
- ST_WeaponNormal (20.0%)
- Precious (20.0% normal)
Luck5
- 0-1 (mean 0.07) of the following:
- Scroll (10.0% normal)
- Arrow (10.0% normal)
- ST_SecGearNormal (10.0%)
- ST_ArmorNormal (10.0%)
- ST_WeaponNormal (10.0%)
- GoldBig (10.0% normal)
- ST_SecGearMagic (10.0%)
- ST_ArmorMagic (10.0%)
- ST_WeaponMagic (10.0%)
- Precious (10.0% normal)
Luck6
- 0-1 (mean 0.08) of the following:
- Scroll (15.0% normal)
- Arrow (15.0% normal)
- ST_SecGearNormal (10.0%)
- ST_ArmorNormal (10.0%)
- ST_WeaponNormal (10.0%)
- GoldBig (15.0% normal)
- ST_SecGearMagic (5.0%)
- ST_ArmorMagic (5.0%)
- ST_WeaponMagic (5.0%)
- Precious (10.0% normal)
MegaBoss
- 1 of the following:
- ST_WeaponLegendary (25.0%)
- ST_ArmorLegendary (25.0%)
- ST_SecGearLegendary (25.0%)
- ST_RingOrAmuletLegendary (25.0%)
- 1 ST_Skillbook (100.0%)
- 1 of the following:
- Precious (33.0% normal)
- Arrow (33.0% normal)
- Scroll (33.0% normal)
- 3 ST_RareIngredient (100.0%)
MiniBoss
- 3-4 (mean 3.50) of the following:
- ST_WeaponRare (33.0%)
- ST_ArmorRare (33.0%)
- ST_SecGearRare (23.0%)
- ST_WeaponLegendary (4.0%)
- ST_ArmorLegendary (4.0%)
- ST_SecGearLegendary (3.0%)
- 1 of the following:
- ST_RandomLootSuper (45.0%)
- ST_RingOrAmuletRare (35.0%)
- ST_RingOrAmuletLegendary (20.0%)
- 0-1 (mean 0.25) ST_Skillbook (100.0%)
OnlyGold
- 1 GoldBig (100.0% normal)
Ranger
- 0-1 (mean 0.25) of the following:
- ST_WeaponRangerNormal (40.0%)
- ST_ArmorFighterRangerNormal (40.0%)
- ST_SecGearRangerNormal (20.0%)
- 0-1 (mean 0.25) Gold (100.0% normal)
RangerSpecialArrow
- 1 Arrow (100.0% normal)
RangerTrainer
- 1 ST_Skillbook_RangerTrainer (70.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponRangerMagic (10.0%)
- ST_WeaponRangerNormal (15.0%)
- ST_ArmorFighterRangerMagic (10.0%)
- ST_ArmorFighterRangerNormal (15.0%)
RewardBig
- 1-2 (mean 1.20) of the following:
- ST_WeaponMagic (50.0%)
- ST_WeaponRare (40.0%)
- ST_WeaponLegendary (10.0%)
- ST_ArmorMagic (50.0%)
- ST_ArmorRare (40.0%)
- ST_ArmorLegendary (10.0%)
- ST_SecGearMagic (50.0%)
- ST_SecGearRare (40.0%)
- ST_SecGearLegendary (10.0%)
- ST_RingOrAmuletRare (40.0%)
- ST_RingOrAmuletLegendary (10.0%)
- ST_Skillbook (50.0%)
RewardCombat
- 1 of the following:
- ST_WeaponNormal (45.0%)
- ST_ArmorNormal (45.0%)
- ST_WeaponMagic (10.0%)
- 1 of the following:
- HealingPotion (80.0% normal)
- VariousPotion (20.0% normal)
- Scroll (50.0% normal)
- Arrow (50.0% normal)
RewardMedium
- 1 of the following:
- ST_WeaponMagic (80.0%)
- ST_WeaponRare (20.0%)
- ST_ArmorMagic (80.0%)
- ST_ArmorRare (20.0%)
- 1 of the following:
- ST_SecGearMagic (45.0%)
- ST_SecGearRare (10.0%)
- ST_RingOrAmuletRare (10.0%)
- Precious (35.0% normal)
RewardSmall
- 1 of the following:
- ST_SecGearNormal (50.0%)
- ST_WeaponNormal (35.0%)
- ST_ArmorNormal (35.0%)
- ST_RandomLootSuper (40.0%)
- VariousPotion (50.0% normal)
- ST_RareIngredient (50.0%)
- ST_SecGearMagic (10.0%)
- ST_SecGearRare (5.0%)
- ST_RingOrAmuletMagic (10.0%)
- ST_ArmorMagic (10.0%)
- ST_ArmorRare (5.0%)
RewardTiny
- 1 of the following:
- GoldBig (33.0% normal)
- Scroll (33.0% normal)
- Arrow (33.0% normal)
- 0-1 (mean 0.50) ST_RareIngredient (100.0%)
Robot
- 1 LOOT_Scraps_Metal_A (100%)
- 0-1 (mean 0.25) of the following:
- Precious (50.0% normal)
- GoldBig (50.0% normal)
RogueTrader
- 1 ST_WeaponRogueTrader (100.0%)
- 1 ST_ArmorRogueTrader (100.0%)
- 1 ST_SecGearRogueTrader (100.0%)
- 1 Trader Gold (100.0% normal)
RogueTrainer
- 1 ST_Skillbook_RogueTrainer (100.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponRogueTrader (15.0%)
- ST_ArmorRogueTrader (10.0%)
- ST_SecGearRogueTrader (10.0%)
ST_AllPotions
- 1 of the following:
- HealingPotion (60.0% normal)
- StatPotion (20.0% normal)
- VariousPotion (20.0% normal)
ST_ArmorArcherTrader
- 5-7 (mean 5.70) LeatherArmor (56.0% normal, 24.0% magic)
- 1-3 (mean 1.75) ClothArmor (14.0% normal, 6.0% magic)
ST_ArmorFighterRangerLegendary
- 1 of the following:
- LeatherArmor (40.0% legendary)
- ChainArmor (40.0% legendary)
- MetalArmor (20.0% legendary)
ST_ArmorFighterRangerMagic
- 1 of the following:
- LeatherArmor (32.0% magic, 8.0% rare)
- ChainArmor (32.0% magic, 8.0% rare)
- MetalArmor (16.0% magic, 4.0% rare)
ST_ArmorFighterRangerNormal
- 1 of the following:
- LeatherArmor (33.2% normal, 1.8% magic)
- ChainArmor (33.2% normal, 1.8% magic)
- MetalArmor (28.5% normal, 1.5% magic)
ST_ArmorFighterRangerRare
- 1 of the following:
- LeatherArmor (40.0% rare)
- ChainArmor (40.0% rare)
- MetalArmor (20.0% rare)
ST_ArmorFighterTrader
- 5-7 (mean 5.70) of the following:
- ChainArmor (35.0% normal, 15.0% magic)
- MetalArmor (35.0% normal, 15.0% magic)
ST_ArmorGenTrader
- 3-6 (mean 4.30) ST_ArmorNormal (100.0%)
- 0-2 (mean 1.00) ST_ArmorMagic (100.0%)
ST_ArmorLegendary
- 1 of the following:
- LeatherArmor (30.0% legendary)
- ChainArmor (30.0% legendary)
- MetalArmor (20.0% legendary)
- Robe (20.0% legendary)
ST_ArmorMagic
- 1 of the following:
- LeatherArmor (24.0% magic, 6.0% rare)
- ChainArmor (24.0% magic, 6.0% rare)
- MetalArmor (16.0% magic, 4.0% rare)
- Robe (16.0% magic, 4.0% rare)
ST_ArmorMagicTrader
- 3-6 (mean 4.85) of the following:
- ST_ArmorMagic (25.0%)
- Robe (60.0% magic, 15.0% rare)
ST_ArmorNormal
- 1 of the following:
- LeatherArmor (30.0% normal)
- ChainArmor (30.0% normal)
- MetalArmor (20.0% normal)
- Robe (20.0% normal)
ST_ArmorRare
- 1 of the following:
- LeatherArmor (30.0% rare)
- ChainArmor (30.0% rare)
- MetalArmor (20.0% rare)
- Robe (20.0% rare)
ST_ArmorRogueTrader
- 5-7 (mean 5.70) of the following:
- LeatherArmor (56.0% normal, 24.0% magic)
- ClothArmor (14.0% normal, 6.0% magic)
ST_ArmorWizardLegendary
- 1 Robe (100.0% legendary)
ST_ArmorWizardMagic
- 1 Robe (80.0% magic, 20.0% rare)
ST_ArmorWizardNormal
- 1 Robe (95.0% normal, 5.0% magic)
ST_ArmorWizardRare
- 1 Robe (100.0% rare)
ST_ArrowArcherTrader
- 15-17 (mean 15.70) Arrow (60.0% normal)
- 16-21 (mean 17.70) ArrowIngredient (40.0% normal)
- 20 WPN_ArrowShaft_A (25%)
- 18 WPN_ArrowHead_A (25%)
ST_BlackrockWeaponTrader
- 1-2 (mean 1.20) BlackrockWeaponDagger (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponSword (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponAxe (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponClub (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponTwoHandedAxe (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponTwoHandedHammer (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponTwoHandedSword (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponSpear (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponBow (70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponCrossbow (70.0% normal, 20.0% magic, 10.0% rare)
- 1 LOOT_OreBar_A_BlackRock_A (-3%)
- 2-3 (mean 2.50) BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare)
ST_IngredientsTrader
- 19-24 (mean 21.33) Ingredient (90.0% normal)
- 5-9 (mean 7.00) WPN_ArrowShaft_A (100%)
- 6-11 (mean 8.33) WPN_ArrowHead_A (100%)
- 3-4 (mean 3.50) of the following:
- LOOT_Copper_Ring (25%)
- LOOT_Silver_Ring (25%)
- LOOT_Gold_Ring (25%)
- LOOT_Gold_Ring_Heavy (25%)
- 12 CON_Potion_Empty_A (100%)
- 2 LOOT_Rope_A (100%)
- 1 LOOT_Needle_A (100%)
- 5 LOOT_Thread_A (100%)
- 2 TOOL_Figurine_Wood_A (100%)
- 1 TOOL_Pouch_Dust_Pixie_A (100%)
- 1 ITEM_CookingPot (100%)
- 10 TOOL_Lockpick (60%)
- 1 WPN_Undead_Pickaxe_A (100%)
- 3 TOOL_Trap_DisarmToolkit (100%)
- 1 LAB_MortarPestle_A (100%)
- 1 TOOL_IdentifyingGlass (100%)
- 1 TOOL_RepairHammer (100%)
ST_PaperWork
- 1 of the following:
- Book (16.0% normal)
- Scroll (16.0% normal)
- BOOK_Paper_Sheet_A (8%)
- BOOK_Skill_Air_Blank_A (5%)
- Scroll_Skill_Air_Blank_A (10%)
- BOOK_Skill_Earth_Blank_A (5%)
- Scroll_Skill_Earth_Blank_A (10%)
- BOOK_Skill_Fire_Blank_A (5%)
- Scroll_Skill_Fire_Blank_A (10%)
- BOOK_Skill_Water_Blank_A (5%)
- Scroll_Skill_Water_Blank_A (10%)
ST_PotionsTrader
- 11-13 (mean 12.00) HealingPotion (50.0% normal)
- 12-15 (mean 13.33) StatPotion (20.0% normal)
- 18-21 (mean 19.33) VariousPotion (30.0% normal)
- 4 CON_Potion_Antidote_Poison_A (100%)
ST_RandomLoot
- 1 of the following:
- Precious (5.0% normal)
- Junk (15.0% normal)
- Wood (10.0% normal)
- Ingredient (20.0% normal)
- Food (20.0% normal)
- Drink (20.0% normal)
- Gold (20.0% normal)
- Book (10.0% normal)
- Arrow (10.0% normal)
- Scroll (10.0% normal)
- ArrowIngredient (10.0% normal)
ST_RandomLootJunk
- 1 of the following:
- Junk (10.0% normal)
- Wood (10.0% normal)
- Ingredient (12.0% normal)
- Food (13.0% normal)
- Drink (13.0% normal)
- Gold (12.0% normal)
- ArrowIngredient (10.0% normal)
- Book (9.0% normal)
- HealingPotion (11.0% normal)
ST_RandomLootSuper
- 1 of the following:
- Precious (25.0% normal)
- GoldBig (25.0% normal)
- Arrow (25.0% normal)
- Scroll (25.0% normal)
ST_RareIngredient
- 1 of the following:
- CON_Herb_Augmentor_A (10%)
- CON_Herb_Mushroom_Jellyfish_A (10%)
- CON_Herb_FannyBlossom_A (10%)
- CON_Herb_Farhangite_A (10%)
- CON_Herb_Whisperwood_A (10%)
- BOOK_Skill_Witchcraft_Blank_A (10%)
- BOOK_Skill_Air_Blank_A (10%)
- BOOK_Skill_Earth_Blank_A (10%)
- BOOK_Skill_Fire_Blank_A (10%)
- BOOK_Skill_Water_Blank_A (10%)
- LOOT_Essence_Air_A (10%)
- LOOT_Essence_Earth_A (10%)
- LOOT_Essence_Fire_A (10%)
- LOOT_Essence_Water_A (10%)
- LOOT_Essence_Shadow_A (10%)
- LOOT_Soul_Tormented_A (10%)
- CON_Herb_Drudanae (10%)
ST_RingOrAmuletLegendary
- 1 of the following:
- Ring (40.0% legendary)
- Amulet (60.0% legendary)
ST_RingOrAmuletMagic
- 1 of the following:
- Ring (32.0% magic, 8.0% rare)
- Amulet (48.0% magic, 12.0% rare)
ST_RingOrAmuletRare
- 1 of the following:
- Ring (40.0% rare)
- Amulet (60.0% rare)
ST_SecGearArcherTrader
- 2-4 (mean 3.00) Shoe (17.5% normal, 7.5% magic)
- 2-4 (mean 3.00) Belt (17.5% normal, 7.5% magic)
- 2-4 (mean 3.00) Glove (17.5% normal, 7.5% magic)
- 2-4 (mean 3.00) Helmet (17.5% normal, 7.5% magic)
ST_SecGearFighterNormal
- 1 of the following:
- Shoe (14.2% normal, 0.8% magic)
- Belt (14.2% normal, 0.8% magic)
- Glove (14.2% normal, 0.8% magic)
- Helmet (14.2% normal, 0.8% magic)
- HelmetMetal (19.0% normal, 1.0% magic)
- Shield (19.0% normal, 1.0% magic)
ST_SecGearFighterTrader
- 2-4 (mean 3.00) Shoe (18.2% normal, 7.8% magic)
- 2-4 (mean 3.00) Belt (18.2% normal, 7.8% magic)
- 2-4 (mean 3.00) Glove (18.2% normal, 7.8% magic)
- 2-4 (mean 3.00) HelmetMetal (12.6% normal, 5.4% magic)
- 2-4 (mean 3.00) Shield (12.6% normal, 5.4% magic)
ST_SecGearGenTrader
- 1-4 (mean 2.30) ST_SecGearNormal (100.0%)
- 0-3 (mean 1.17) ST_SecGearMagic (100.0%)
ST_SecGearLegendary
- 1 of the following:
- Garment (12.0% legendary)
- Shoe (15.0% legendary)
- Belt (15.0% legendary)
- Glove (15.0% legendary)
- Helmet (15.0% legendary)
- HelmetMetal (13.0% legendary)
- Shield (15.0% legendary)
ST_SecGearMagic
- 1 of the following:
- Garment (9.6% magic, 2.4% rare)
- Shoe (12.0% magic, 3.0% rare)
- Belt (12.0% magic, 3.0% rare)
- Glove (12.0% magic, 3.0% rare)
- Helmet (12.0% magic, 3.0% rare)
- HelmetMetal (10.4% magic, 2.6% rare)
- Shield (12.0% magic, 3.0% rare)
ST_SecGearMagicTrader
- 3-6 (mean 4.85) ST_SecGearMagic (100.0%)
ST_SecGearNormal
- 1 of the following:
- Garment (12.0% normal)
- Shoe (15.0% normal)
- Belt (15.0% normal)
- Glove (15.0% normal)
- Helmet (15.0% normal)
- HelmetMetal (13.0% normal)
- Shield (15.0% normal)
ST_SecGearRangerNormal
- 1 of the following:
- Shoe (26.6% normal, 1.4% magic)
- Belt (23.8% normal, 1.2% magic)
- Glove (25.6% normal, 1.4% magic)
- Helmet (19.0% normal, 1.0% magic)
ST_SecGearRare
- 1 of the following:
- Garment (12.0% rare)
- Shoe (15.0% rare)
- Belt (15.0% rare)
- Glove (15.0% rare)
- Helmet (15.0% rare)
- HelmetMetal (13.0% rare)
- Shield (15.0% rare)
ST_SecGearRogueTrader
- 2-4 (mean 3.00) Shoe (18.2% normal, 7.8% magic)
- 2-4 (mean 3.00) Belt (18.2% normal, 7.8% magic)
- 2-4 (mean 3.00) Glove (18.2% normal, 7.8% magic)
- 2-4 (mean 3.00) Helmet (15.4% normal, 6.6% magic)
- 10 TOOL_Lockpick (60%)
- 10 TOOL_Trap_DisarmToolkit (40%)
ST_SecGearWizardNormal
- 1 of the following:
- Garment (38.0% normal, 2.0% magic)
- Belt (19.0% normal, 1.0% magic)
- Glove (19.0% normal, 1.0% magic)
- Shoe (19.0% normal, 1.0% magic)
ST_Skillbook
- 1 of the following:
- SkillbookWarrior (10.0% normal)
- SkillbookRogue (10.0% normal)
- SkillbookRanger (10.0% normal)
- SkillbookFire (14.0% normal)
- SkillbookWater (14.0% normal)
- SkillbookAir (14.0% normal)
- SkillbookEarth (14.0% normal)
- SkillbookWitchcraft (14.0% normal)
ST_Skillbook_AirTrainer
- 9-13 (mean 11.00) SkillbookAir (10.0% normal)
ST_Skillbook_EarthTrainer
- 9-13 (mean 11.00) SkillbookEarth (10.0% normal)
ST_Skillbook_FireTrainer
- 9-13 (mean 11.00) SkillbookFire (10.0% normal)
ST_Skillbook_RangerTrainer
- 9-13 (mean 11.00) SkillbookRanger (10.0% normal)
ST_Skillbook_RogueTrainer
- 9-13 (mean 11.00) SkillbookRogue (10.0% normal)
ST_Skillbook_WarriorTrainer
- 9-13 (mean 11.00) SkillbookWarrior (10.0% normal)
ST_Skillbook_WaterTrainer
- 9-13 (mean 11.00) SkillbookWater (10.0% normal)
ST_Skillbook_WitchcraftTrainer
- 9-13 (mean 11.00) SkillbookWitchcraft (10.0% normal)
ST_TavernKeepNPC
- 10-14 (mean 12.00) Drink (100.0% normal)
- 10-13 (mean 11.67) CON_Drink_Mug_Beer_A (100%)
- 8-11 (mean 9.33) CON_Drink_Mug_Wine_A (100%)
- 8-10 (mean 9.00) Food (100.0% normal)
ST_WeaponArcherTrader
- 3-6 (mean 4.70) of the following:
- Bow (42.0% normal, 18.0% magic)
- Crossbow (28.0% normal, 12.0% magic)
- 2-5 (mean 3.70) Dagger (70.0% normal, 30.0% magic)
ST_WeaponFighterLegendary
- 1 of the following:
- Dagger (13.0% legendary)
- Sword (15.0% legendary)
- Axe (15.0% legendary)
- Club (15.0% legendary)
- TwoHandedAxe (10.0% legendary)
- TwoHandedSword (15.0% legendary)
- Spear (10.0% legendary)
ST_WeaponFighterMagic
- 1 of the following:
- Dagger (10.4% magic, 2.6% rare)
- Sword (12.0% magic, 3.0% rare)
- Axe (12.0% magic, 3.0% rare)
- Club (12.0% magic, 3.0% rare)
- TwoHandedAxe (8.0% magic, 2.0% rare)
- TwoHandedSword (12.0% magic, 3.0% rare)
- Spear (8.0% magic, 2.0% rare)
ST_WeaponFighterNormal
- 1 of the following:
- Dagger (12.3% normal, 0.7% magic)
- Sword (14.2% normal, 0.8% magic)
- Axe (14.2% normal, 0.8% magic)
- Club (14.2% normal, 0.8% magic)
- TwoHandedAxe (11.4% normal, 0.6% magic)
- TwoHandedSword (14.2% normal, 0.8% magic)
- Spear (9.5% normal, 0.5% magic)
ST_WeaponFighterRare
- 1 of the following:
- Dagger (13.0% rare)
- Sword (15.0% rare)
- Axe (15.0% rare)
- Club (15.0% rare)
- TwoHandedAxe (10.0% rare)
- TwoHandedSword (15.0% rare)
- Spear (10.0% rare)
ST_WeaponFighterTrader
- 3-6 (mean 4.70) of the following:
- Sword (11.2% normal, 4.8% magic)
- Axe (11.2% normal, 4.8% magic)
- Club (11.2% normal, 4.8% magic)
- TwoHandedAxe (9.8% normal, 4.2% magic)
- TwoHandedSword (9.8% normal, 4.2% magic)
- Spear (8.4% normal, 3.6% magic)
ST_WeaponGenTrader
- 1-2 (mean 1.20) Dagger (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Sword (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Axe (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Club (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) TwoHandedAxe (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) TwoHandedSword (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Spear (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Staff (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Bow (9.5% normal, 0.5% magic)
- 1-2 (mean 1.20) Crossbow (9.5% normal, 0.5% magic)
ST_WeaponLegendary
- 1 of the following:
- Dagger (10.0% legendary)
- Sword (10.0% legendary)
- Axe (10.0% legendary)
- Club (10.0% legendary)
- TwoHandedAxe (10.0% legendary)
- TwoHandedSword (10.0% legendary)
- Spear (10.0% legendary)
- Staff (10.0% legendary)
- Bow (10.0% legendary)
- Crossbow (10.0% legendary)
ST_WeaponLegendary_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (100.0% legendary)
- BlackrockWeaponSword (100.0% legendary)
- BlackrockWeaponAxe (100.0% legendary)
- BlackrockWeaponClub (100.0% legendary)
- BlackrockWeaponTwoHandedAxe (100.0% legendary)
- BlackrockWeaponTwoHandedHammer (100.0% legendary)
- BlackrockWeaponTwoHandedSword (100.0% legendary)
- BlackrockWeaponSpear (100.0% legendary)
- BlackrockWeaponBow (100.0% legendary)
- BlackrockWeaponCrossbow (100.0% legendary)
ST_WeaponMagic
- 1 of the following:
- Dagger (8.0% magic, 2.0% rare)
- Sword (8.0% magic, 2.0% rare)
- Axe (8.0% magic, 2.0% rare)
- Club (8.0% magic, 2.0% rare)
- TwoHandedAxe (8.0% magic, 2.0% rare)
- TwoHandedSword (8.0% magic, 2.0% rare)
- Spear (8.0% magic, 2.0% rare)
- Staff (8.0% magic, 2.0% rare)
- Bow (8.0% magic, 2.0% rare)
- Crossbow (8.0% magic, 2.0% rare)
ST_WeaponMagicTrader
- 4-6 (mean 5.10) of the following:
- ST_WeaponMagic (25.0%)
- Staff (60.0% magic, 15.0% rare)
ST_WeaponMagic_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (100.0% magic)
- BlackrockWeaponSword (100.0% magic)
- BlackrockWeaponAxe (100.0% magic)
- BlackrockWeaponClub (100.0% magic)
- BlackrockWeaponTwoHandedAxe (100.0% magic)
- BlackrockWeaponTwoHandedHammer (100.0% magic)
- BlackrockWeaponTwoHandedSword (100.0% magic)
- BlackrockWeaponSpear (100.0% magic)
- BlackrockWeaponBow (100.0% magic)
- BlackrockWeaponCrossbow (100.0% magic)
ST_WeaponNormal
- 1 of the following:
- Dagger (9.5% normal, 0.5% magic)
- Sword (9.5% normal, 0.5% magic)
- Axe (9.5% normal, 0.5% magic)
- Club (9.5% normal, 0.5% magic)
- TwoHandedAxe (9.5% normal, 0.5% magic)
- TwoHandedSword (9.5% normal, 0.5% magic)
- Spear (9.5% normal, 0.5% magic)
- Staff (9.5% normal, 0.5% magic)
- Bow (9.5% normal, 0.5% magic)
- Crossbow (9.5% normal, 0.5% magic)
ST_WeaponNormal_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (100.0% normal)
- BlackrockWeaponSword (100.0% normal)
- BlackrockWeaponAxe (100.0% normal)
- BlackrockWeaponClub (100.0% normal)
- BlackrockWeaponTwoHandedAxe (100.0% normal)
- BlackrockWeaponTwoHandedHammer (100.0% normal)
- BlackrockWeaponTwoHandedSword (100.0% normal)
- BlackrockWeaponSpear (100.0% normal)
- BlackrockWeaponBow (100.0% normal)
- BlackrockWeaponCrossbow (100.0% normal)
ST_WeaponRangerLegendary
- 1 of the following:
- Dagger (30.0% legendary)
- Bow (40.0% legendary)
- Crossbow (30.0% legendary)
ST_WeaponRangerMagic
- 1 of the following:
- Dagger (24.0% magic, 6.0% rare)
- Bow (32.0% magic, 8.0% rare)
- Crossbow (24.0% magic, 6.0% rare)
ST_WeaponRangerNormal
- 1 of the following:
- Dagger (28.5% normal, 1.5% magic)
- Bow (38.0% normal, 2.0% magic)
- Crossbow (28.5% normal, 1.5% magic)
ST_WeaponRangerRare
- 1 of the following:
- Dagger (30.0% rare)
- Bow (40.0% rare)
- Crossbow (30.0% rare)
ST_WeaponRare
- 1 of the following:
- Dagger (10.0% rare)
- Sword (10.0% rare)
- Axe (10.0% rare)
- Club (10.0% rare)
- TwoHandedAxe (10.0% rare)
- TwoHandedSword (10.0% rare)
- Spear (10.0% rare)
- Staff (10.0% rare)
- Bow (10.0% rare)
- Crossbow (10.0% rare)
ST_WeaponRare_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (100.0% rare)
- BlackrockWeaponSword (100.0% rare)
- BlackrockWeaponAxe (100.0% rare)
- BlackrockWeaponClub (100.0% rare)
- BlackrockWeaponTwoHandedAxe (100.0% rare)
- BlackrockWeaponTwoHandedHammer (100.0% rare)
- BlackrockWeaponTwoHandedSword (100.0% rare)
- BlackrockWeaponSpear (100.0% rare)
- BlackrockWeaponBow (100.0% rare)
- BlackrockWeaponCrossbow (100.0% rare)
ST_WeaponRogueTrader
- 3-6 (mean 4.70) Dagger (70.0% normal, 30.0% magic)
ST_WeaponWizardLegendary
- 1 Staff (100.0% legendary)
ST_WeaponWizardMagic
- 1 Staff (80.0% magic, 20.0% rare)
ST_WeaponWizardNormal
- 1 Staff (95.0% normal, 5.0% magic)
ST_WeaponWizardRare
- 1 Staff (100.0% rare)
Specific_IdentifyingGlass
- 1 TOOL_IdentifyingGlass (100%)
Specific_MagicRingOrAmulet
- 1 of the following:
- ST_RingOrAmuletMagic (80.0%)
- ST_RingOrAmuletRare (20.0%)
- ST_RingOrAmuletLegendary (10.0%)
Specific_RepairHammer
- 1 TOOL_RepairHammer (100%)
Specific_ResurrectScroll
- 1 SCROLL_Resurrect_1 (100%)
TavernTrader
- 1 ST_TavernKeepNPC (100.0%)
- 1 Trader Gold (100.0% normal)
TinyBoss
- 1 of the following:
- ST_WeaponMagic (25.0%)
- ST_ArmorMagic (25.0%)
- ST_SecGearMagic (25.0%)
- ST_RingOrAmuletMagic (25.0%)
- 1 ST_RandomLootSuper (100.0%)
TraderAlchemy
- 1 IngredientTrader (100.0%)
TraderArrows
- 1 ST_WeaponArcherTrader (100.0%)
- 1 ST_ArmorArcherTrader (100.0%)
- 1 ST_SecGearArcherTrader (100.0%)
- 1 Trader Gold (100.0% normal)
- 1 ST_ArrowArcherTrader (100.0%)
TraderEquipment
- 1 ST_WeaponGenTrader (100.0%)
- 1 ST_ArmorGenTrader (100.0%)
- 1 ST_SecGearGenTrader (100.0%)
- 8 ST_AllPotions (100.0%)
- 6 of the following:
- Ingredient (100.0% normal)
- Food (100.0% normal)
- Drink (100.0% normal)
- 4 of the following:
- Arrow (100.0% normal)
- Scroll (100.0% normal)
- 1 Trader Gold (100.0% normal)
TraderMagic
- 16 Scroll (30.0% normal)
- 4 ST_Skillbook (10.0%)
- 8 Ingredient (15.0% normal)
- 4 ST_AllPotions (15.0%)
- 1 ST_WeaponMagicTrader (10.0%)
- 1 ST_ArmorMagicTrader (10.0%)
- 1 ST_SecGearMagicTrader (10.0%)
- 2 Trader Gold (100.0% normal)
- 1 SCROLL_Resurrect_1 (100%)
- 1 LAB_MortarPestle_A (100%)
- 1 TOOL_IdentifyingGlass (100%)
- 1 TOOL_RepairHammer (100%)
TraderPotions
- 1 ST_PotionsTrader (100.0%)
- 1 Trader Gold (100.0% normal)
TraderSkill
- 8 ST_Skillbook (100.0%)
- 6 Scroll (100.0% normal)
- 1 Trader Gold (100.0% normal)
UnarmedMonster
- 0-1 (mean 0.30) Gold (100.0% normal)
Undead_Braccus
- 1 WPN_Undead_2H_Axe_Braccus_A (-1%)
- 1 MegaBoss (100.0%)
Warrior
- 0-1 (mean 0.25) of the following:
- ST_WeaponFighterNormal (40.0%)
- ST_ArmorFighterRangerNormal (40.0%)
- ST_SecGearFighterNormal (20.0%)
- 0-1 (mean 0.25) Gold (100.0% normal)
WarriorTrader
- 1 ST_WeaponFighterTrader (100.0%)
- 1 ST_ArmorFighterTrader (100.0%)
- 1 ST_SecGearFighterTrader (100.0%)
- 1 Trader Gold (100.0% normal)
WarriorTrainer
- 1 ST_Skillbook_WarriorTrainer (100.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponFighterMagic (10.0%)
- ST_WeaponFighterNormal (15.0%)
- ST_ArmorFighterRangerMagic (10.0%)
- ST_ArmorFighterRangerNormal (15.0%)
WitchCraftSkillTrainer
- 1 ST_Skillbook_WitchcraftTrainer (70.0%)
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (10.0%)
- ST_WeaponWizardNormal (15.0%)
- ST_ArmorWizardMagic (10.0%)
- ST_ArmorWizardNormal (15.0%)
Wizard
- 0-1 (mean 0.25) of the following:
- ST_WeaponWizardNormal (40.0%)
- ST_ArmorWizardNormal (40.0%)
- ST_SecGearWizardNormal (20.0%)
- 0-1 (mean 0.25) Gold (100.0% normal)
WizardScroll
- 1 Scroll (100.0% normal)
WizardSkillbook
- 1 ST_Skillbook (100.0%)
WizardTrader
- 4 Staff (100.0% normal)
- 2 Robe (100.0% normal)
- 1 Trader Gold (100.0% normal)