Evil4Zerggin (talk | contribs) |
No edit summary |
||
(11 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | __NOTOC__ <!-- TOC seems to mess up anchors --> |
||
− | == Overview == |
||
+ | Random treasure and trader inventories are generated via treasure tables. |
||
− | |||
− | Random treasure and vendor inventories are generated via treasure tables. |
||
Each treasure table consists of a number of subtables. Each subtable consists of the following: |
Each treasure table consists of a number of subtables. Each subtable consists of the following: |
||
Line 7: | Line 6: | ||
* A list of entries. Each entry consists of a weight for it to be chosen and: |
* A list of entries. Each entry consists of a weight for it to be chosen and: |
||
:* Another treasure table. |
:* Another treasure table. |
||
− | :* An object category. |
+ | :* An [[object category]]. |
:* A specific item. |
:* A specific item. |
||
− | |||
− | == Object categories == |
||
− | |||
− | Note that not all objects have an object category or a positive amount; those that do not cannot be spawned randomly. |
||
− | |||
− | <table class="wikitable sortable mw-collapsible mw-collapsed"> |
||
− | <tr> |
||
− | <th>Internal name</th> |
||
− | <th>Object category</th> |
||
− | <th>Min amount</th> |
||
− | <th>Max amount</th> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_BoiledLeatherRingArmor</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Belt_A</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_B</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_C</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_C_B</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_D</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_E</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_F</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_G</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Body_H</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Boots_A</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Boots_B</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Boots_C</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Boots_D</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Gloves_A</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Gloves_B</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Gloves_C</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Gloves_D</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Chain_Helmet_A</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_A_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_A_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_A_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_A_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_B_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_B_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_B_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_B_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_C_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_C_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_C_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_D_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_D_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_E_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_E_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_F_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_F_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Cloth_G_Torso</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Coat</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_B</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_C</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_D</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_E</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_F</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_G</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Amulet_H</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Ring</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Ring_B</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Ring_C</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Ring_D</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Copper_Ring_E</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_DragonScaleArmor</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_DragonScaleArmor_B</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_A</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_B</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_C</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_D</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_E</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_F</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_G</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_H</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_I</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_J</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_K</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_L</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Garment_M</td> |
||
− | <td>Garment</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Amulet</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Amulet_B</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Amulet_C</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_B</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_C</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_D</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_E</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_F</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_G</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_H</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_I</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_J</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_K</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Gold_Ring_L</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Heavychainbelt</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Heavychainbelt_B</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_LacedScaleArmor</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_LacedScaleArmor_B</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_LacedScaleArmor_C</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_A_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_A_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_A_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_A_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_B_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_B_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_B_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_B_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Belt_A</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_A</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_B</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_C</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_D</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_E</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_F</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_G</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_H</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_I</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_J</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_K</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_L</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Boots_M</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_C_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_C_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_C_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_D_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_D_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_D_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_E_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_E_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_E_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_F_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_F_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_F_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_G_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_G_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_G_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Gloves_A</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_H_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_H_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_H_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Helmet_A</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_I_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_I_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_I_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_J_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_J_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_J_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_K_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_K_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_K_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_L_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_L_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_L_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_M_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_M_Helmet</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_M_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Mask_Helmet_A</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Mask_Helmet_B</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Mask_Helmet_C</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Mask_Helmet_D</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Mask_Helmet_E</td> |
||
− | <td>Helmet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_N_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_N_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_O_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_O_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_P_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_P_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Leather_Q_Torso</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_A_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_A_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_A_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_A_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_B_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_B_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_B_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_B_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_C_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_C_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_C_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_C_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_D_Boots</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_D_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_D_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_D_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_E_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_E_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_E_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_F_Bracers</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_F_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_F_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_G_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_G_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_H_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_H_Torso</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_I_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_J_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_K_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_L_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Metal_M_Helmet</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_PaddedLeatherGambeson</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_PaddedLeatherGambeson_B</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Belt_A</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Belt_B</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Belt_C</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Belt_D</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Belt_E</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Belt_F</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_A</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_B</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_C</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_D</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_E</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_F</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_G</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_H</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_I</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_J</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Body_K</td> |
||
− | <td>MetalArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Boots_A</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Boots_B</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Boots_C</td> |
||
− | <td>Shoe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Gloves_A</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Gloves_B</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Gloves_C</td> |
||
− | <td>Glove</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Plate_Helmet_A</td> |
||
− | <td>HelmetMetal</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Rags</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RivetedCanvasBrigandine</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RivetedCanvasBrigandine_B</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RivetedLeatherBrigandine</td> |
||
− | <td>LeatherArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RivetedScaleArmor</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RivetedScaleArmor_B</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RivetedScaleArmor_C</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_A_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_B_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_C_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_D_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_E_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_F_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_G_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_H_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_I_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_J_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_K_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_L_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_M_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_N_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_O_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_P_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_Q_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_R_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Robe_S_Torso</td> |
||
− | <td>Robe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Rope</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RoundedScaleArmor</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RoundedScaleArmor_B</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_RoundedScaleArmor_C</td> |
||
− | <td>ChainArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Sash</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Shirt</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Amulet</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Amulet_B</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Amulet_C</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Amulet_D</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Amulet_E</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Ring</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Silver_Ring_B</td> |
||
− | <td>Ring</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_Spikedbelt</td> |
||
− | <td>Belt</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThickCanvasGambeson</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThickCanvasGambeson_B</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThickLeatherGambeson</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThickLeatherGambeson_B</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThinCanvasGambeson</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThinCanvasGambeson_B</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ARM_ThinLeatherGambeson</td> |
||
− | <td>ClothArmor</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Kickstarter_CodexOfPestilentialThought</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Kickstarter_Grimoire_Inconceivable</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Paper_Sheet_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Archer1</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Archer2</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Archer3</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Cooking1</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Cooking2</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Cooking3</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Cooking4</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Cooking5</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Legionnaire</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic1</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic10</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic2</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic3</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic4</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic5</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic6</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic7</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic8</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Magic9</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion1</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion10</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion2</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion3</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion4</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion5</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion6</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion7</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion8</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Potion9</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith1</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith2</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith3</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith4</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith5</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith6</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Smith7</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor1</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor10</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor11</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor12</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor13</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor14</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor15</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor16</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor17</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor18</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor19</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor2</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor20</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor3</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor4</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor5</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor6</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor7</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor8</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_RCP_Survivor9</td> |
||
− | <td>Book</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Skill_Air_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Skill_Earth_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Skill_Fire_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Skill_Water_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>BOOK_Skill_Witchcraft_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CONT_Backpack_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Bottle_Beer_A</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Bottle_Mud_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Bottle_Water_A</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Bottle_Wine_A</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Cup_A_Apple</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Cup_A_Empty</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Cup_A_Milk</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Cup_A_Orange</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Cup_A_Tea</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Mug_A_Empty</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Mug_Beer_A</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Mug_Water_A</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Drink_Mug_Wine_A</td> |
||
− | <td>Drink</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Bread_Cheese_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Carrot_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Dinner_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Fries_Rivellon_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Honey_Jar_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Meat_Raw_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Pie_Apple_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Pizza_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Potato_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Potato_Mash_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_RottenEggs_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Soup_Pumpkin_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Stew_Dwarven_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Stew_Elven_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Food_Tomato_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Heart_Fiery</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Augmentor_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Drudanae</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_FannyBlossom_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Farhangite_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Mushroom_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Mushroom_B</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Mushroom_C</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Mushroom_D</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Mushroom_E</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Mushroom_Jellyfish_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Stardust_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Tea_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Herb_Whisperwood_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Porridge_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Porridge_Potato_A</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Air_Res_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Air_Res_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Air_Res_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Antidote_Poison_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Armor_Boost_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Armor_Boost_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Armor_Boost_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_All_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_Constitution_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_Dexterity_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_Intelligence_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_Perception_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_Speed_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Debuf_Strength_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Earth_Res_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Earth_Res_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Earth_Res_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Empty_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>2</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Fire_Res_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Fire_Res_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Fire_Res_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Invisible_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Invisible_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Invisible_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Poison_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Poison_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Poison_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Poison_Res_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Poison_Res_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Poison_Res_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Telekinesis_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Telekinesis_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Telekinesis_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Water_Res_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Water_Res_Large_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_Potion_Water_Res_Medium_A</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>CON_UNI_Mug_Beer_Nurrid_Ovrur</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Apple</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Bread</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Cheese</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_FishA</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_FishB</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_FishC</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_FishD</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_FishE</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_FishF</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Ham</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Orange</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Pear</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FOOD_Pumpkin</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Bucket_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Cutlery_Knife_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Casual_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Casual_Beard</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Casual_Beard_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Casual_F_C</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Casual_F_G</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Casual_Hat_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Female_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Female_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Landscape</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Male_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Painting_Pig</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Pan</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_PaperKnife</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_C</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_D</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_E</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_F</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_G</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_H</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_I</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_J</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_K</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_L</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_M</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_N</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_O</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_P</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_Q</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_R</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_S</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Knife_T</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_Rich_Plate_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>FUR_WashBoard_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Fish_Star</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Fish_Star_Glowing</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_C</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_D</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_E</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_F</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_G</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_H</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_I</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_J</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_K</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_L</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_M</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_N</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_O</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_P</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_Q</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Pearl_R</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>HAR_Shell</td> |
||
− | <td>Food</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Huge_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>60</td> |
||
− | <td>250</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Huge_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>410</td> |
||
− | <td>500</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_Bowl</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_BrokenBottle</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_CookingPot</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyBottle</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_C</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_D</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_E</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_F</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_G</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_H</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_I</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_J</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_K</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_L</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_M</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_N</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_O</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_P</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_Q</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_R</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_S</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_EmptyCupGold_T</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_Log</td> |
||
− | <td>Wood</td> |
||
− | <td>1</td> |
||
− | <td>2</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_Nails</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_Pillow</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_Soap</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_Spoon</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_C</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_D</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_E</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_F</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_G</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_H</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_I</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_J</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_K</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_L</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_M</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_N</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_O</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_P</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_Q</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_R</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_S</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>ITEM_SpoonGold_T</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>InBetween_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>10</td> |
||
− | <td>25</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>InBetween_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>100</td> |
||
− | <td>160</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LAB_MortarPestle_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Antler_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Antler_A_Adult</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Bone_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Buffalo_Amulet_A</td> |
||
− | <td>Amulet</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Min Vorr</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Min_Joph</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Min_Koor</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Min_Umn</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Min_Ydra</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Pag_Joph</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Pag_Koor</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Pag_Umn</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Pag_Vorr</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Pag_Ydra</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Ser_Joph</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Ser_Koor</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Ser_Umn</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Ser_Vorr</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Ser_Ydra</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Uru_Joph</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Uru_Koor</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Uru_Umn</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Uru_Vorr</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Uru_Ydra</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Yit Joph</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Yit Koor</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Yit_Umn</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Yit_Vorr</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Charm_Orb_Yit_Ydra</td> |
||
− | <td>CharmOrbs</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Claw_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Claw_A_Sharp</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Copper_Ring</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Essence_Air_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Essence_Earth_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Essence_Fire_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Essence_Shadow_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Essence_Water_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Eye_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Eye_A_Creepy</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Feather_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Feather_A_Fancy</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Foot_Chicken_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Foot_Chicken_A_Big</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Gems_Crystal</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Gems_Diamond</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Gems_Diamond_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Gems_Malachite</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Gold_Ring</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Gold_Ring_Heavy</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Hide_Animal_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ink_Pot_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Jar_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Kickstarter_Pouch_JoshuaSpice</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Moonstone_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Needle_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_OreBar_A_Iron_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_OreBar_A_Silver_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_OreBar_A_Steel_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ore_A_Iron_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ore_A_Silver_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Paw_A_Rabbit_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Paw_A_Rabbit_A_Lucky</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Rope_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_A</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_B</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_C</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_D</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_E</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_F</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_G</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_H</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_I</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_J</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_K</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_L</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_M</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_N</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_O</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Ruby_P</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Scraps_Cloth_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Scraps_Leather_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Scraps_Metal_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Scraps_Plate_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Scraps_Scale_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Scraps_Wood_A</td> |
||
− | <td>Wood</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Silver_Ring</td> |
||
− | <td>Precious</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Sinew_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Sinew_A_Strong</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Skull_Human_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Skull_Human_A_Ancient</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Soul_Tormented_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Stone_A_Whet_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Tail_A_Rat_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Tail_A_Rat_A_Long</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Thread_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Tooth_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Tooth_A_Sharp</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Tusk_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Tusk_A_Large</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Wheat_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>LOOT_Wool_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Large_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>20</td> |
||
− | <td>100</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Large_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>250</td> |
||
− | <td>310</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Larger_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>40</td> |
||
− | <td>150</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Larger_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>350</td> |
||
− | <td>400</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Medium_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>15</td> |
||
− | <td>60</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Medium_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>200</td> |
||
− | <td>230</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Huge_Healing_Potion</td> |
||
− | <td>Trader Potion</td> |
||
− | <td>6</td> |
||
− | <td>20</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Constitution_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Dexterity_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Healing_Potion</td> |
||
− | <td>HealingPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Intelligence_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Perception_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_ResistAll_Potion</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Speed_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Large_Strength_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Constitution_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Dexterity_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Healing_Potion</td> |
||
− | <td>HealingPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Intelligence_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Perception_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_ResistAll_Potion</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Speed_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Medium_Strength_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Constitution_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Dexterity_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Healing_Potion</td> |
||
− | <td>HealingPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Intelligence_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Perception_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_ResistAll_Potion</td> |
||
− | <td>VariousPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Speed_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>POTION_Minor_Strength_Potion</td> |
||
− | <td>StatPotion</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Pile_Of_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>80</td> |
||
− | <td>300</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Pile_Of_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>500</td> |
||
− | <td>650</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>QUEST_UNI_ARM_Amulet_RoyalGuard</td> |
||
− | <td></td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_AirShield_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_AirSummon_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_BanishSummon</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Bleed</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_BlessedEarth</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Blind</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Blink</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_BlitzBoltStart</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_BlitzBolt_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_BoulderBash_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_BurningTouch</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_CauseFear</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ChainLightning</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ChillingTouch</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ChillyWind</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_CleansingWater</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_CreateGreaterUndead</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_CreateLava</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_CreateSmokescreen</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_CreateUndead</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_DeadlySpores</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_DrainWillpower</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_EarthShield_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_EarthSummon_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Earthquake_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_EndureElements</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Enervation</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ExplodeSelf</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FarSight</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FeatherFall</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FingerOfDeath</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FireFly_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FireShield_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FireSummon_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FireSurfaceSelf</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Fireball_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_FlareStart</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Flare_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Fortify</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_HailAttack</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Haste</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_IceShardStart</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_IceShard_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_IceSummon_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_IceWall_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Immolate</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ImmuneToBurning</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ImmuneToElectrify</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ImmuneToFreeze</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ImmuneToPoisoning</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_InfectiousFlame</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_InstantPressure</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_InvisibilitySelf</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_InvisibilityTarget</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Invulnerability</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_LightningStorm_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_LightningStrike_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_MassDisease</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_MassWeakness</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_MeteorStrike</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_NaturesCurse</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_OozeSpray_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_PetrifyingTouch</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_PoisonDartStart</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_PoisonDart_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_PurifyingFire_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Rain_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_RegenerateMajor</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_RegenerateMedium</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_RegenerateStart</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_RemovePetrification</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Resurrect_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_ShockingHands</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Slow</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_SlowMass</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_SummonBloodSwarm</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_SummonSpider</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_SummonWolf</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_TargetedBless</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_TargetedCurse</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_TargetedDamageBoost</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_TargetedOilSurface</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_TargetedPerceptionBoost</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_TeleportationFreeFall_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_Tornado_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_VampiricTouch</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_WaterOfLife</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_WaterShield_1</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_WeakeningTouch</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SCROLL_WinterbreathMedium</td> |
||
− | <td>Scroll</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_BanishSummon</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Bleed</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_BlessedEarth</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Blind</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Blink</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_BlitzBoltStart</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Boulder_BoulderBash</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_BurningTouch</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_CauseFear</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ChainLightning</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ChillingTouch</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ChillyWind</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Cleanse_PurifyingFire</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_CleansingWater</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Cone_OozeSpray</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_CreateGreaterUndead</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_CreateSmokescreen</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_CripplingBlow</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_DeadlySpores</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_DrainWillpower</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_DrawBlood</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_EndureElements</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Enervation</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ErodingStrike</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ExplodeSelf</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_FarSight</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_FeatherFall</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_FireSurfaceSelf</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_FlareStart</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Fortify</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Haste</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_HelpingHand</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_IceShardStart</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ImmuneToBurning</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ImmuneToElectrify</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ImmuneToFreeze</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ImmuneToPoisoning</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Infect</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_InfectiousFlame</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_InstantPressure</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_InvisibilitySelf</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_MassDisease</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_MassWeakness</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_MeteorStrike</td> |
||
− | <td></td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_MultiStrike_LightningStrike</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_NaturesCurse</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Path_FireFly</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_PoisonDartStart</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Projectile_Fireball</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Projectile_IceShard</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rage</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rain_Water</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Charm</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Cleanse_Doctor</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Cleanse_FirstAid</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Cleanse_TreatPoisoning</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Jump_TacticalRetreatStart</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Projectile_Ricochet</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Shout_RangedPowerStance</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Shout_RangedPrecisionStance</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_Silence</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Ranger_SplittingArrow</td> |
||
− | <td></td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_RegenerateMajor</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_RegenerateMedium</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_RegenerateStart</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_RemovePetrification</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Resurrect</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Cleanse_SelfMedicate</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Jump_CloakAndDagger</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Shout_FastTrack</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Summon_Bomber</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_CharmingTouch</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_DaggersDrawn</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_Lacerate</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_Poison</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_PreciseIncision</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_RazorsEdge</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Rogue_Target_Trip</td> |
||
− | <td>SkillbookRogue</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Shield_Air</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Shield_Earth</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Shield_Fire</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Shield_Water</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_ShockingHands</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Slow</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_SummonBloodSwarm</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_SummonSpider</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Summon_Air</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Summon_Earth</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Summon_Fire</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Summon_Ice</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_SurvivorsKarma</td> |
||
− | <td>SkillbookRanger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_TargetedBless</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_TargetedCurse</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_TargetedDamageBoost</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_TargetedOilSurface</td> |
||
− | <td>SkillbookEarth</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_TargetedPerceptionBoost</td> |
||
− | <td>SkillbookFire</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Teleportation_FreeFall</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Tornado_Air</td> |
||
− | <td>SkillbookAir</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_VampiricTouch</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Cone_DivineLight</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Flurry</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Heal_CureWoundsKnight</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Inspire</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_NullResistance</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Rush_RushStart</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Shout_InspireStart</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Shout_MeleePowerStance</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Shout_MeleePrecisionStance</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Shout_NullResistanceStart</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_Warrior_Target_StunStart</td> |
||
− | <td>SkillbookWarrior</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_WaterOfLife</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_WeakeningTouch</td> |
||
− | <td>SkillbookWitchcraft</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>SKILLBOOK_WinterbreathMedium</td> |
||
− | <td>SkillbookWater</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Scroll_Skill_Air_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Scroll_Skill_Earth_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Scroll_Skill_Fire_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Scroll_Skill_Water_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Scroll_Skill_Witchcraft_Blank_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Small_Gold</td> |
||
− | <td>Gold</td> |
||
− | <td>2</td> |
||
− | <td>10</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Small_Gold_Big</td> |
||
− | <td>GoldBig</td> |
||
− | <td>50</td> |
||
− | <td>100</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_2H_WoodAxe_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Broom_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Black</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Blue</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Green</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Mystery</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Purple</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Red</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_White</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Dye_Yellow</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Figurine_Wood_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_FishingRod_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Hammer</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_IdentifyingGlass</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Intestines_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Lockpick</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_RepairHammer</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Scope_A</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Shears_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Shovel_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>TOOL_Trap_DisarmToolkit</td> |
||
− | <td>Ingredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Trader_Bank_Gold</td> |
||
− | <td>Trader Gold</td> |
||
− | <td>6000</td> |
||
− | <td>15000</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Trader_Huge_Gold</td> |
||
− | <td>Trader Gold</td> |
||
− | <td>4500</td> |
||
− | <td>8500</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Trader_Insane_Gold</td> |
||
− | <td>Trader Gold</td> |
||
− | <td>5500</td> |
||
− | <td>10000</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Trader_Large_Gold</td> |
||
− | <td>Trader Gold</td> |
||
− | <td>2400</td> |
||
− | <td>4200</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Trader_Medium_Gold</td> |
||
− | <td>Trader Gold</td> |
||
− | <td>1400</td> |
||
− | <td>3000</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>Trader_Small_Gold</td> |
||
− | <td>Trader Gold</td> |
||
− | <td>700</td> |
||
− | <td>2000</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_2H_Axe_A</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_2H_Axe_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_B</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_C</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_D</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_E</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_F</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_G</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_H</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arbalest_I</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>2</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Antler_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Charming_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Explosive_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Fire_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Freezing_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Poison_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Poison_Cloud_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Silver_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_SlowDown_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Smokescreen_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Static_Could_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Steam_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowHead_Stunning_A</td> |
||
− | <td>ArrowIngredient</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ArrowShaft_A</td> |
||
− | <td>Wood</td> |
||
− | <td>1</td> |
||
− | <td>3</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Charming_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Cloud_Static_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Cloud_Steam_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_All_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_Constitution_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_Dexterity_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_Intelligence_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_Perception_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_Speed_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Debuff_Strength_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Explosive_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Fire_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Freezing_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_KO_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Poison_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Poison_Cloud_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Silver_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_SlowDown_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_SmokeScreen_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Steam_Cloud_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Stunning_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Arrow_Water_A</td> |
||
− | <td>Arrow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_A_1_Axe</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_A_1_Axe_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_A_1_Axe_C</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_B_1_Cleaver</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_B_1_Cleaver_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_B_1_Cleaver_C</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Axe_B_1_Cleaver_D</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Bardiche_2H</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BastardSword</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BastardSword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BastardSword_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BastardSword_D</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_C</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_D</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_E</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_F</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_G</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BattleAxe_1H_H</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BeardedAxe_1H</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_BeardedAxe_1H_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_A</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_B</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_C</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_D</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_E</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_F</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Axe_G</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_A</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_B</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_C</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_D</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_E</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_F</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Hammer_G</td> |
||
− | <td>BlackrockWeaponTwoHandedHammer</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_A</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_B</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_C</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_D</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_E</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_F</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Spear_G</td> |
||
− | <td>BlackrockWeaponSpear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_A</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_B</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_C</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_D</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_E</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_F</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_2H_Sword_G</td> |
||
− | <td>BlackrockWeaponTwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_A</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_B</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_C</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_D</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_E</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_F</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Axe_G</td> |
||
− | <td>BlackrockWeaponAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_A</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_B</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_C</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_D</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_E</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_F</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Bow_G</td> |
||
− | <td>BlackrockWeaponBow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_A</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_B</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_C</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_D</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_E</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_F</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Crossbow_G</td> |
||
− | <td>BlackrockWeaponCrossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_A</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_B</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_C</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_D</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_E</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_F</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_DaggerPush_G</td> |
||
− | <td>BlackrockWeaponDagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_A</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_B</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_C</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_D</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_E</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_F</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Hammer_G</td> |
||
− | <td>BlackrockWeaponClub</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_A</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_B</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_C</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_D</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_E</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_F</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Scythe_G</td> |
||
− | <td>BlackrockWeaponTwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Shield_A_A</td> |
||
− | <td>BlackrockShield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Shield_A_B</td> |
||
− | <td>BlackrockShield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Shield_A_C</td> |
||
− | <td>BlackrockShield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Shield_B_A</td> |
||
− | <td>BlackrockShield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Blackrock_Shield_B_B</td> |
||
− | <td>BlackrockShield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Bow_A_1_Composite_Bow</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Bow_A_1_Composite_Bow_B</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Bow_A_1_Composite_Bow_C</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Bow_A_1_Composite_Bow_D</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Branch_A</td> |
||
− | <td>Wood</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_CeremonialSword_2H</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_CeremonialSword_2H_B</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_B</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_C</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_D</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_E</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_F</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_G</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_H</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Claymore_2H_I</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_CraftedDagger_01</td> |
||
− | <td></td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cudgel</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cudgel_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Staff_A_Scythe</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Staff_A_Scythe_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Staff_B_Fighting_Staff_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Staff_B_Fighting_Staff_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Staff_B_Fighting_Staff_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Staff_B_Fighting_Staff_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Sword_A</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Sword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Cyclops_Sword_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_CysealGuardBow</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_CysealGuardSword</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_CysealGuardSword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Dagger_A_Dagger</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_BigSword_A</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_BigSword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_BigSword_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_DoubleAxe</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_DoubleAxe_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_SingleAxe</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_SingleAxe_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_SmallSword</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_SmallSword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DarkMinions_SmallSword_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_DecorationSword_2H</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Estoc</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Estoc_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Fauchard_2H</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Fauchard_2H_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_FightingKnife</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Flammenschwert</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Flammenschwert_B</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Flammenschwert_C</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Flammenschwert_D</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_FlangedMace</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_FlangedMace_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_FlangedMace_C</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_FlangedMace_D</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Gada</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Glaive_2H</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Glaive_2H_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Glaive_2H_C</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Bow_A_Hunter</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_B_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_B_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_B_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_B_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Staff_A_BlueGlowStaff_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Sword_A</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Sword_A_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Sword_A_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Sword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Sword_B_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Goblins_Sword_B_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_HatchetTool_1H</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_HeadingSword2H</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_HeadingSword2H_B</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_HeadingSword2H_C</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Heavycrossbow</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Heavycrossbow_B</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_2H_Axe_A</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_2H_Axe_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Mace_A</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Mace_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Sabre_A_Rusty</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Scythe_A</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Scythe_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Scythe_C</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_A</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_B</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_C</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_D</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_E</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_F</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_G</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_H</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_I</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_J</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_K</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_Shield_L</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_WarHammer_B_A</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_WarHammer_B_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_WarHammer_B_C</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_WarHammer_B_D</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Human_Normal_WarHammer_B_E</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Imps_2H_Spear_A</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Imps_2H_Spear_B</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Kickstarter_StaffOfImagination</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Kickstarter_SwordOfHolyFlame</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_KnobbedMace</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_KnobbedMace_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Lance</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Lance_B</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Lance_C</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Lightcrossbow_B</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongDagger_A</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongDagger_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongDagger_C</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongDagger_D</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongSword</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongSword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_LongSword_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_B</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_C</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_D</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_E</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_F</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_G</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_H</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_I</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_J</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Longbow_K</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Menaulion</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Mercygiver</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Mercygiver_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Mercygiver_C</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Mercygiver_D</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_A</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_B</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_C</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_D</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_E</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_F</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_G</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_H</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Metal_Shield_I</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_MorningStar</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_MorningStar_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_MorningStar_C</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_MorningStar_D</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_B</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_C</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_D</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_E</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_F</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_G</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_H</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_OakFlatBow_I</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Orcs_Shaman_Staff_A_Fighting_Staff_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Orcs_Warrior_Elite_Axe_A</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Orcs_Warrior_Sword_A</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PeasantsBlackBillPolearm_2H</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Pitchfork</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PocketKnife</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PoleCleaver_2H</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PoleCleaver_2H_B</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PoleCleaver_2H_C</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Poniard</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Poniard_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Poniard_C</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Poniard_D</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PracticeSword2H</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PracticeSword2H_B</td> |
||
− | <td>TwoHandedSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PushDagger</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PushDagger_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_PushDagger_C</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_B_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_B_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_B_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_B_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_C_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_C_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_C_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_C_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_D_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_D_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_D_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_D_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_E_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_E_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_E_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_E_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_F_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_F_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_F_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_F_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_G_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_G_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_G_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_G_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_H_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_H_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_H_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_H_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_I_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_I_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_I_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_I_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_J_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_J_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_J_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_J_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_K_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_K_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_K_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_K_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_L_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_L_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_L_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_L_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_M_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_M_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_M_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_M_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_N_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_N_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_N_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_N_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_O_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_O_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_O_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_O_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Quarterstaff_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Rapier_A</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Rapier_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Rapier_C</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Rapier_D</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Regularcrossbow</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Regularcrossbow_B</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Rondel</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Rondel_B</td> |
||
− | <td>Dagger</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Royal_Shield_A</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Royal_Shield_B</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Royal_Shield_C</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Royal_Shield_D</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Royal_Shield_E</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Royal_Shield_F</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Scimitar</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Scimitar_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Scimitar_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShepherdsAxe_1H</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortBow</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortBow_B</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortBow_C</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortBow_D</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortBow_E</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortBow_F</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortSword</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortSword_B</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortSword_C</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_ShortSword_D</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SmallHandAxeTool_1H</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SmallHandAxeTool_1H_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SmallHandAxeTool_1H_C</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Spear</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Spear_A</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Spear_B</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Spear_C</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Spear_D</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Spear_E</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SpikedClub</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SpikedClub_B</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SpikedClub_C</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_SpikedClub_D</td> |
||
− | <td>Club</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_StandardIssueBow_B</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_StandardIssueBow_C</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Steelcrossbow</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Steelcrossbow_B</td> |
||
− | <td>Crossbow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Kickstarter_Japanese</td> |
||
− | <td>Sword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_A</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_B</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_C</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_D</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_E</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_F</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Sword_Tenebrium_G</td> |
||
− | <td>BlackrockWeaponSword</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Trident</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Trident_B</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Trident_C</td> |
||
− | <td>Spear</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Undead_Pickaxe_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wollocks_Guitar_A</td> |
||
− | <td>Junk</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wollocks_Shield_A</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wollocks_Staff_A_SkullHorns_Air</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wollocks_Staff_A_SkullHorns_Earth</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wollocks_Staff_A_SkullHorns_Fire</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wollocks_Staff_A_SkullHorns_Water</td> |
||
− | <td>Staff</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_WoodMaulTool_1H</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_WoodMaulTool_1H_B</td> |
||
− | <td>Axe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_WoodMaulTool_2H</td> |
||
− | <td>TwoHandedAxe</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_A</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_B</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_C</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_D</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_E</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_F</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_G</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_H</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_I</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_J</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wood_Shield_K</td> |
||
− | <td>Shield</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_Wooden_Stake</td> |
||
− | <td>Wood</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_B</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_C</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_D</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_E</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_F</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_G</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_H</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_I</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | <tr> |
||
− | <td>WPN_YewLongbow_J</td> |
||
− | <td>Bow</td> |
||
− | <td>1</td> |
||
− | <td>1</td> |
||
− | </tr> |
||
− | </table> |
||
== Treasure tables == |
== Treasure tables == |
||
+ | === AirSkillTrainer === |
||
− | <div class="mw-collapsible mw-collapsed"> |
||
+ | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] |
||
− | <span id="AirSkillTrainer"><b>AirSkillTrainer</b></span> |
||
− | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] (100.0%) |
||
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
||
Line 8,307: | Line 18: | ||
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
||
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
||
− | + | === Animals_Boar === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hide_Animal_A (20.0%) |
:* LOOT_Hide_Animal_A (20.0%) |
||
Line 8,316: | Line 27: | ||
:* LOOT_Sinew_A (33.3%) |
:* LOOT_Sinew_A (33.3%) |
||
:* LOOT_Hair_A (33.3%) |
:* LOOT_Hair_A (33.3%) |
||
− | + | === Animals_Bull === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hide_Animal_A (50.0%) |
:* LOOT_Hide_Animal_A (50.0%) |
||
Line 8,323: | Line 34: | ||
:* LOOT_Sinew_A (50.0%) |
:* LOOT_Sinew_A (50.0%) |
||
:* TOOL_Intestines_A (50.0%) |
:* TOOL_Intestines_A (50.0%) |
||
− | + | === Animals_Cat === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hair_A (25.0%) |
:* LOOT_Hair_A (25.0%) |
||
:* LOOT_Claw_A (25.0%) |
:* LOOT_Claw_A (25.0%) |
||
:* LOOT_Tooth_A (50.0%) |
:* LOOT_Tooth_A (50.0%) |
||
− | + | === Animals_Chicken === |
|
* 0-2 (mean 0.70) of the following: |
* 0-2 (mean 0.70) of the following: |
||
:* LOOT_Foot_Chicken_A (40.0%) |
:* LOOT_Foot_Chicken_A (40.0%) |
||
:* LOOT_Feather_A (60.0%) |
:* LOOT_Feather_A (60.0%) |
||
− | * 1 CON_Food_Meat_Raw_A |
+ | * 1 CON_Food_Meat_Raw_A |
− | + | === Animals_Cow === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hide_Animal_A (50.0%) |
:* LOOT_Hide_Animal_A (50.0%) |
||
Line 8,341: | Line 52: | ||
:* LOOT_Bone_A (33.3%) |
:* LOOT_Bone_A (33.3%) |
||
:* TOOL_Intestines_A (33.3%) |
:* TOOL_Intestines_A (33.3%) |
||
− | + | === Animals_Crab === |
|
− | * 1 LOOT_Claw_Crab_A |
+ | * 1 LOOT_Claw_Crab_A |
− | + | === Animals_Deer === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hide_Animal_A (50.0%) |
:* LOOT_Hide_Animal_A (50.0%) |
||
:* CON_Food_Meat_Raw_A (50.0%) |
:* CON_Food_Meat_Raw_A (50.0%) |
||
− | * 1 LOOT_Antler_A |
+ | * 1 LOOT_Antler_A |
* 0-1 (mean 0.50) of the following: |
* 0-1 (mean 0.50) of the following: |
||
:* LOOT_Sinew_A (50.0%) |
:* LOOT_Sinew_A (50.0%) |
||
:* TOOL_Intestines_A (50.0%) |
:* TOOL_Intestines_A (50.0%) |
||
− | + | === Animals_Dog === |
|
* 0-2 (mean 0.70) of the following: |
* 0-2 (mean 0.70) of the following: |
||
:* LOOT_Hair_A (20.0%) |
:* LOOT_Hair_A (20.0%) |
||
Line 8,357: | Line 68: | ||
:* LOOT_Bone_A (30.0%) |
:* LOOT_Bone_A (30.0%) |
||
:* TOOL_Intestines_A (20.0%) |
:* TOOL_Intestines_A (20.0%) |
||
− | + | === Animals_Pig === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hide_Animal_A (37.5%) |
:* LOOT_Hide_Animal_A (37.5%) |
||
Line 8,365: | Line 76: | ||
:* LOOT_Bone_A (50.0%) |
:* LOOT_Bone_A (50.0%) |
||
:* LOOT_Tooth_A (50.0%) |
:* LOOT_Tooth_A (50.0%) |
||
− | + | === Animals_Rabbit === |
|
* 0-2 (mean 0.70) of the following: |
* 0-2 (mean 0.70) of the following: |
||
:* LOOT_Hide_Animal_A (33.3%) |
:* LOOT_Hide_Animal_A (33.3%) |
||
:* LOOT_Paw_A_Rabbit_A (66.7%) |
:* LOOT_Paw_A_Rabbit_A (66.7%) |
||
− | * 1 CON_Food_Meat_Raw_A |
+ | * 1 CON_Food_Meat_Raw_A |
− | + | === Animals_Rat === |
|
* 0-1 (mean 0.40) of the following: |
* 0-1 (mean 0.40) of the following: |
||
:* LOOT_Tail_A_Rat_A (33.3%) |
:* LOOT_Tail_A_Rat_A (33.3%) |
||
:* LOOT_Hair_A (66.7%) |
:* LOOT_Hair_A (66.7%) |
||
− | * 1 CON_Food_Meat_Raw_A |
+ | * 1 CON_Food_Meat_Raw_A |
− | + | === Animals_Sheep === |
|
− | * 1 LOOT_Wool_A |
+ | * 1 LOOT_Wool_A |
− | * 1 CON_Food_Meat_Raw_A |
+ | * 1 CON_Food_Meat_Raw_A |
− | * 0-1 (mean 0.30) TOOL_Intestines_A |
+ | * 0-1 (mean 0.30) TOOL_Intestines_A |
− | + | === Animals_Wolf === |
|
− | * 0-1 (mean 0.70) LOOT_Hide_Animal_A |
+ | * 0-1 (mean 0.70) LOOT_Hide_Animal_A |
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Hair_A (40.0%) |
:* LOOT_Hair_A (40.0%) |
||
:* LOOT_Tooth_A (20.0%) |
:* LOOT_Tooth_A (20.0%) |
||
:* TOOL_Intestines_A (40.0%) |
:* TOOL_Intestines_A (40.0%) |
||
− | + | === BlackrockTrader === |
|
− | * 1 [[#ST_BlackrockWeaponTrader|ST_BlackrockWeaponTrader]] |
+ | * 1 [[#ST_BlackrockWeaponTrader|ST_BlackrockWeaponTrader]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | * 2-3 (mean 2.50) BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare) |
+ | * 2-3 (mean 2.50) BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare) |
− | + | === BurriedCorpseArmour === |
|
− | * 1 ARM_Metal_A_Torso_BuriedOrc_A |
+ | * 1 ARM_Metal_A_Torso_BuriedOrc_A |
− | * 1 ARM_Metal_A_Helmet_BuriedOrc_A |
+ | * 1 ARM_Metal_A_Helmet_BuriedOrc_A |
− | + | === CYS_Apples === |
|
− | * 6 FOOD_Apple |
+ | * 6 FOOD_Apple |
− | + | === CYS_Arhu === |
|
− | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] |
+ | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] |
− | * 1 [[#FireSkillTrainer|FireSkillTrainer]] |
+ | * 1 [[#FireSkillTrainer|FireSkillTrainer]] |
− | * 1 [[#ST_AllPotions|ST_AllPotions]] |
+ | * 1 [[#ST_AllPotions|ST_AllPotions]] |
− | * 4 SCROLL_Resurrect_1 |
+ | * 4 SCROLL_Resurrect_1 |
− | * 1 LAB_MortarPestle_A |
+ | * 1 LAB_MortarPestle_A |
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
− | + | === CYS_ArrowSeller === |
|
− | * 1 [[#RangerTrainer|RangerTrainer]] |
+ | * 1 [[#RangerTrainer|RangerTrainer]] |
− | * 1 [[#ST_ArrowArcherTrader|ST_ArrowArcherTrader]] |
+ | * 1 [[#ST_ArrowArcherTrader|ST_ArrowArcherTrader]] |
− | + | === CYS_Aureus === |
|
− | * 1 [[#WarriorTrainer|WarriorTrainer]] |
+ | * 1 [[#WarriorTrainer|WarriorTrainer]] |
− | + | === CYS_BathingLady === |
|
− | * 1 ITEM_Soap |
+ | * 1 ITEM_Soap |
− | + | === CYS_Beggar === |
|
− | * 1 FUR_Cutlery_Knife_A |
+ | * 1 FUR_Cutlery_Knife_A |
− | * 0-3 (mean 1.50) Junk (100.0% normal) |
+ | * 0-3 (mean 1.50) Junk (100.0% -> 100.0% normal) |
− | + | === CYS_BellegarDemonAirSpecific === |
|
− | * 1 LOOT_Essence_Air_A |
+ | * 1 LOOT_Essence_Air_A |
− | + | === CYS_BellegarDemonEarthSpecific === |
|
− | * 1 LOOT_Essence_Earth_A |
+ | * 1 LOOT_Essence_Earth_A |
− | + | === CYS_BellegarDemonFireSpecific === |
|
− | * 1 LOOT_Essence_Fire_A |
+ | * 1 LOOT_Essence_Fire_A |
− | + | === CYS_BellegarDemonWaterSpecific === |
|
− | * 1 LOOT_Essence_Water_A |
+ | * 1 LOOT_Essence_Water_A |
− | + | === CYS_Cathedral_Guardian_A === |
|
− | * 1 LOOT_Ore_A_Iron_A |
+ | * 1 LOOT_Ore_A_Iron_A |
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === CYS_Cathedral_Guardian_A_Boss === |
|
− | * 1 WPN_CYS_UNI_Cathedral_Guardian_Sword |
+ | * 1 WPN_CYS_UNI_Cathedral_Guardian_Sword |
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
− | + | === CYS_Cathedral_Guardian_B === |
|
− | * 1 SCROLL_RemovePetrification |
+ | * 1 SCROLL_RemovePetrification |
− | * 1 LOOT_Ore_A_Iron_A |
+ | * 1 LOOT_Ore_A_Iron_A |
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === CYS_CheeseSeller === |
|
* 15-20 (mean 17.50) of the following: |
* 15-20 (mean 17.50) of the following: |
||
:* FOOD_Cheese (75.0%) |
:* FOOD_Cheese (75.0%) |
||
− | :* Food (25.0% normal) |
+ | :* Food (25.0% -> 100.0% normal) |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === CYS_Cook === |
|
− | * 1 [[#TavernTrader|TavernTrader]] |
+ | * 1 [[#TavernTrader|TavernTrader]] |
− | + | === CYS_Dietmar === |
|
− | * 1 Dagger (100.0% rare) |
+ | * 1 Dagger (100.0% -> 100.0% rare) |
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === CYS_DukeOfFerrol === |
|
− | * 1 [[#GenericNpc|GenericNpc]] |
+ | * 1 [[#GenericNpc|GenericNpc]] |
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
− | + | === CYS_Elemental_Rock_Fire === |
|
− | * 1 LOOT_Ore_A_Iron_A |
+ | * 1 LOOT_Ore_A_Iron_A |
− | * 0-1 (mean 0.50) LOOT_Essence_Fire_A |
+ | * 0-1 (mean 0.50) LOOT_Essence_Fire_A |
− | + | === CYS_Evelyn === |
|
* 4-5 (mean 4.50) of the following: |
* 4-5 (mean 4.50) of the following: |
||
− | :* HealingPotion (75.0% normal) |
+ | :* HealingPotion (75.0% -> 100.0% normal) |
− | :* Ingredient (25.0% normal) |
+ | :* Ingredient (25.0% -> 100.0% normal) |
− | * 1 SCROLL_Regenerate_1 |
+ | * 1 SCROLL_Regenerate_1 |
− | * 1 SCROLL_Resurrect_1 |
+ | * 1 SCROLL_Resurrect_1 |
− | * 1 CON_Herb_Drudanae |
+ | * 1 CON_Herb_Drudanae |
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === CYS_EvelynsPouch === |
|
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === CYS_FishMonger === |
|
* 1-4 (mean 2.50) of the following: |
* 1-4 (mean 2.50) of the following: |
||
:* FOOD_FishA (20.0%) |
:* FOOD_FishA (20.0%) |
||
Line 8,464: | Line 175: | ||
:* FOOD_FishD (20.0%) |
:* FOOD_FishD (20.0%) |
||
:* FOOD_FishE (20.0%) |
:* FOOD_FishE (20.0%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === CYS_FishSeller === |
|
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
* 10-16 (mean 13.00) of the following: |
* 10-16 (mean 13.00) of the following: |
||
:* FOOD_FishA (20.0%) |
:* FOOD_FishA (20.0%) |
||
Line 8,473: | Line 184: | ||
:* FOOD_FishD (20.0%) |
:* FOOD_FishD (20.0%) |
||
:* FOOD_FishE (20.0%) |
:* FOOD_FishE (20.0%) |
||
− | + | === CYS_FoodSeller === |
|
− | * 1 [[#FoodTrader|FoodTrader]] |
+ | * 1 [[#FoodTrader|FoodTrader]] |
− | * 1 FOOD_Pumpkin |
+ | * 1 FOOD_Pumpkin |
− | * 4 CON_Food_Carrot_A |
+ | * 4 CON_Food_Carrot_A |
− | * 5 CON_Food_Potato_A |
+ | * 5 CON_Food_Potato_A |
− | * 3 FOOD_Apple |
+ | * 3 FOOD_Apple |
− | * 3 CON_Food_Tomato_A |
+ | * 3 CON_Food_Tomato_A |
− | * 2 FOOD_Bread |
+ | * 2 FOOD_Bread |
− | + | === CYS_GeneralSeller === |
|
− | * 1 [[#TraderEquipment|TraderEquipment]] |
+ | * 1 [[#TraderEquipment|TraderEquipment]] |
− | + | === CYS_GiantCrabSpecific === |
|
− | * 1 HAR_Pearl_A |
+ | * 1 HAR_Pearl_A |
− | * 1 LOOT_Claw_Crab_A |
+ | * 1 LOOT_Claw_Crab_A |
− | + | === CYS_Healer === |
|
* 1-3 (mean 2.00) of the following: |
* 1-3 (mean 2.00) of the following: |
||
− | :* Gold) |
+ | :* Gold (-1.0% -> 100.0% normal) |
− | :* HealingPotion (100.0% normal) |
+ | :* HealingPotion (100.0% -> 100.0% normal) |
− | + | === CYS_Level2Crate === |
|
− | * 1 Sword (100.0% normal) |
+ | * 1 Sword (100.0% -> 100.0% normal) |
− | * 1 Bow (100.0% normal) |
+ | * 1 Bow (100.0% -> 100.0% normal) |
− | + | === CYS_Level2CrateDagger === |
|
− | * 1 Dagger (100.0% normal) |
+ | * 1 Dagger (100.0% -> 100.0% normal) |
− | + | === CYS_Level2CrateStaff === |
|
− | * 1 Staff (100.0% normal) |
+ | * 1 Staff (100.0% -> 100.0% normal) |
− | + | === CYS_Librarian === |
|
− | * 3 Gold (100.0% normal) |
+ | * 3 Gold (100.0% -> 100.0% normal) |
− | * 2-5 (mean 3.50) Book (100.0% normal) |
+ | * 2-5 (mean 3.50) Book (100.0% -> 100.0% normal) |
− | + | === CYS_LightHouseHorror === |
|
− | * 1 WPN_UNIQUE_ClobberingTime |
+ | * 1 WPN_UNIQUE_ClobberingTime |
− | * 1 LOOT_Bone_A |
+ | * 1 LOOT_Bone_A |
− | * 1 LOOT_Eye_A |
+ | * 1 LOOT_Eye_A |
− | + | === CYS_MagicSeller === |
|
− | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] |
+ | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] |
− | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
− | * 5-6 (mean 5.50) Scroll (100.0% normal) |
+ | * 5-6 (mean 5.50) Scroll (100.0% -> 100.0% normal) |
− | * 1 [[#ST_IngredientsTrader|ST_IngredientsTrader]] |
+ | * 1 [[#ST_IngredientsTrader|ST_IngredientsTrader]] |
− | * 1 [[#ST_PotionsTrader|ST_PotionsTrader]] |
+ | * 1 [[#ST_PotionsTrader|ST_PotionsTrader]] |
− | * 1 SCROLL_Resurrect_1 |
+ | * 1 SCROLL_Resurrect_1 |
− | * 1 LAB_MortarPestle_A |
+ | * 1 LAB_MortarPestle_A |
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
* 1-3 (mean 2.17) of the following: |
* 1-3 (mean 2.17) of the following: |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (16.7%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (16.7%) |
||
Line 8,519: | Line 230: | ||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (33.3%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (33.3%) |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (33.3%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (33.3%) |
||
− | * 1-2 (mean 1.50) Robe (80.0% normal, 20.0% magic) |
+ | * 1-2 (mean 1.50) Robe (100.0% -> 80.0% normal, 20.0% magic) |
− | + | === CYS_Mortician === |
|
− | * 1 TOOL_Hammer |
+ | * 1 TOOL_Hammer |
− | * 1 ITEM_Nails |
+ | * 1 ITEM_Nails |
− | * 1 [[#GenericNpc|GenericNpc]] |
+ | * 1 [[#GenericNpc|GenericNpc]] |
− | + | === CYS_Painter === |
|
− | * 1 BOOK_TreasureMap1 |
+ | * 1 BOOK_TreasureMap1 |
− | * 1 BOOK_TreasureMap2 |
+ | * 1 BOOK_TreasureMap2 |
− | * 1 BOOK_TreasureMap3 |
+ | * 1 BOOK_TreasureMap3 |
− | * 1 BOOK_TreasureMap4 |
+ | * 1 BOOK_TreasureMap4 |
− | * 1 BOOK_TreasureMap5 |
+ | * 1 BOOK_TreasureMap5 |
− | * 1 BOOK_TreasureMap6 |
+ | * 1 BOOK_TreasureMap6 |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === CYS_PotionSeller === |
|
− | * 1 [[#TraderPotions|TraderPotions]] |
+ | * 1 [[#TraderPotions|TraderPotions]] |
− | + | === CYS_Shambling_Mound_Lava === |
|
− | * 1 LOOT_Ore_A_Iron_A |
+ | * 1 LOOT_Ore_A_Iron_A |
− | + | === CYS_ShellChest === |
|
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (33.3%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (33.3%) |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (33.3%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (33.3%) |
||
− | :* Precious (33.3% normal) |
+ | :* Precious (33.3% -> 100.0% normal) |
− | + | === CYS_Shereth === |
|
− | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] |
+ | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] |
− | * 1 [[#RogueTrainer|RogueTrainer]] |
+ | * 1 [[#RogueTrainer|RogueTrainer]] |
− | + | === CYS_TavernKeeper === |
|
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
* 9-16 (mean 12.50) of the following: |
* 9-16 (mean 12.50) of the following: |
||
− | :* Food (20.0% normal) |
+ | :* Food (20.0% -> 100.0% normal) |
− | :* Drink (80.0% normal) |
+ | :* Drink (80.0% -> 100.0% normal) |
− | + | === CYS_Thelyron === |
|
− | * 1 [[#TraderMagic|TraderMagic]] |
+ | * 1 [[#TraderMagic|TraderMagic]] |
− | * 1 SCROLL_Regenerate_1 |
+ | * 1 SCROLL_Regenerate_1 |
− | * 1 SCROLL_Resurrect_1 |
+ | * 1 SCROLL_Resurrect_1 |
− | * 1 CON_Herb_Drudanae |
+ | * 1 CON_Herb_Drudanae |
− | + | === CYS_VegetableSeller === |
|
− | * 1 [[#FoodTrader|FoodTrader]] |
+ | * 1 [[#FoodTrader|FoodTrader]] |
− | + | === CYS_Victoria === |
|
− | * 5-6 (mean 5.50) [[#ST_PaperWork|ST_PaperWork]] |
+ | * 5-6 (mean 5.50) [[#ST_PaperWork|ST_PaperWork]] |
− | * 1 BOOK_Quest_HiberheimDictionary |
+ | * 1 BOOK_Quest_HiberheimDictionary |
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === CYS_WaterArrows === |
|
− | * 2 WPN_Arrow_Water_A |
+ | * 2 WPN_Arrow_Water_A |
− | + | === CYS_WishingWell === |
|
− | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
− | * 1 [[#ST_ArmorMagic|ST_ArmorMagic]] |
+ | * 1 [[#ST_ArmorMagic|ST_ArmorMagic]] |
− | + | === CYS_WishingWellBad === |
|
− | * 1 [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 1 [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | + | === CYS_WishingWellGood === |
|
− | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
− | * 1 [[#ST_ArmorMagic|ST_ArmorMagic]] |
+ | * 1 [[#ST_ArmorMagic|ST_ArmorMagic]] |
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (50.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (50.0%) |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (50.0%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (50.0%) |
||
− | + | === CYS_WishingWellMeh === |
|
− | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
− | + | === CYS_ZixZax === |
|
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | * 2 SCROLL_Resurrect_1 |
+ | * 2 SCROLL_Resurrect_1 |
− | * 1 [[#TraderMagic|TraderMagic]] |
+ | * 1 [[#TraderMagic|TraderMagic]] |
+ | === Cleric === |
||
− | <span id="Cleric"><b>Cleric</b></span> |
||
− | * 1 [[#Warrior|Warrior]] |
+ | * 1 [[#Warrior|Warrior]] |
− | + | === Cont_Barrel === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_Basket === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_BasketVeggies === |
|
− | * 0-1 (mean 0.50) Food (100.0% normal) |
+ | * 0-1 (mean 0.50) Food (100.0% -> 100.0% normal) |
− | + | === Cont_Beehive === |
|
− | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
+ | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
− | + | === Cont_BirdNest === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_BoarNest === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_BonePile === |
|
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
:* LOOT_Bone_A (75.0%) |
:* LOOT_Bone_A (75.0%) |
||
:* LOOT_Skull_Human_A (25.0%) |
:* LOOT_Skull_Human_A (25.0%) |
||
− | * 0-1 (mean 0.05) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
+ | * 0-1 (mean 0.05) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
− | + | === Cont_Bookcase === |
|
− | * 0-3 (mean 0.70) [[#ST_PaperWork|ST_PaperWork]] |
+ | * 0-3 (mean 0.70) [[#ST_PaperWork|ST_PaperWork]] |
− | * 0-1 (mean 0.02) [[#ST_Skillbook|ST_Skillbook]] |
+ | * 0-1 (mean 0.02) [[#ST_Skillbook|ST_Skillbook]] |
− | + | === Cont_BottleRack === |
|
− | * 0-3 (mean 1.50) CON_Potion_Empty_A |
+ | * 0-3 (mean 1.50) CON_Potion_Empty_A |
− | * 0-2 (mean 0.50) [[#ST_AllPotions|ST_AllPotions]] |
+ | * 0-2 (mean 0.50) [[#ST_AllPotions|ST_AllPotions]] |
− | + | === Cont_Crate === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_CupboardCloset === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (26.7%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (26.7%) |
||
− | :* ClothArmor (33.3% normal) |
+ | :* ClothArmor (33.3% -> 100.0% normal) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (6.7%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (6.7%) |
||
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (13.3%) |
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (13.3%) |
||
− | :* Food (10.0% normal) |
+ | :* Food (10.0% -> 100.0% normal) |
− | :* Junk (10.0% normal) |
+ | :* Junk (10.0% -> 100.0% normal) |
− | + | === Cont_Desk === |
|
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (40.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (40.0%) |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (20.0%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (20.0%) |
||
− | :* Dagger (40.0% normal) |
+ | :* Dagger (40.0% -> 100.0% normal) |
− | * 0-1 (mean 0.25) Gold (100.0% normal) |
+ | * 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal) |
− | + | === Cont_Fishpile === |
|
* 0-2 (mean 0.75) of the following: |
* 0-2 (mean 0.75) of the following: |
||
:* FOOD_FishA (20.0%) |
:* FOOD_FishA (20.0%) |
||
Line 8,633: | Line 344: | ||
:* FOOD_FishD (20.0%) |
:* FOOD_FishD (20.0%) |
||
:* FOOD_FishE (20.0%) |
:* FOOD_FishE (20.0%) |
||
− | + | === Cont_PotatoSack === |
|
− | * 0-4 (mean 1.33) CON_Food_Potato_A |
+ | * 0-4 (mean 1.33) CON_Food_Potato_A |
− | + | === Cont_RabbitHole === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_Straw === |
|
− | * 1 LOOT_Wheat_A |
+ | * 1 LOOT_Wheat_A |
− | * 0-1 (mean 0.20) LOOT_Needle_A |
+ | * 0-1 (mean 0.20) LOOT_Needle_A |
− | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
+ | * 0-1 (mean 0.20) [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
− | + | === Cont_TreeTrunk === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_TrollDroppings === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.05) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_Vase === |
|
− | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-2 (mean 0.30) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 0-1 (mean 0.02) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === Cont_WheatSack === |
|
− | * 0-2 (mean 0.70) LOOT_Wheat_A |
+ | * 0-2 (mean 0.70) LOOT_Wheat_A |
− | + | === Cont_Woodpile === |
|
− | * 0-1 (mean 0.40) Wood (100.0% normal) |
+ | * 0-1 (mean 0.40) Wood (100.0% -> 100.0% normal) |
− | * 0-1 (mean 0.10) Gold (100.0% normal) |
+ | * 0-1 (mean 0.10) Gold (100.0% -> 100.0% normal) |
+ | === Corpse === |
||
− | <span id="Corpse"><b>Corpse</b></span> |
||
* 0-1 (mean 0.10) of the following: |
* 0-1 (mean 0.10) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
||
Line 8,667: | Line 378: | ||
:* LOOT_Tooth_A (30.0%) |
:* LOOT_Tooth_A (30.0%) |
||
:* LOOT_Bone_A (30.0%) |
:* LOOT_Bone_A (30.0%) |
||
− | + | === CysealBellegarSillyChest === |
|
− | * 1 Staff (100.0% magic) |
+ | * 1 Staff (100.0% -> 100.0% magic) |
− | + | === CysealMayorCecil === |
|
− | * 1 [[#GenericNpc|GenericNpc]] |
+ | * 1 [[#GenericNpc|GenericNpc]] |
− | * 1 [[#ST_SecGearNormal|ST_SecGearNormal]] |
+ | * 1 [[#ST_SecGearNormal|ST_SecGearNormal]] |
− | * 1 [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
+ | * 1 [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
− | + | === Cyseal_Bellegar === |
|
− | * 1 [[#WizardTrader|WizardTrader]] |
+ | * 1 [[#WizardTrader|WizardTrader]] |
− | + | === Cyseal_BellegarWoman === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* GoldBig (50.0% normal) |
+ | :* GoldBig (50.0% -> 100.0% normal) |
− | :* Precious (50.0% normal) |
+ | :* Precious (50.0% -> 100.0% normal) |
− | + | === Cyseal_Corpse_GreavingBrother === |
|
− | * 1 TwoHandedAxe (100.0% magic) |
+ | * 1 TwoHandedAxe (100.0% -> 100.0% magic) |
− | * 1 LOOT_Orc_Tusk |
+ | * 1 LOOT_Orc_Tusk |
− | + | === Cyseal_Corpse_Orc === |
|
− | * 1 [[#Corpse|Corpse]] |
+ | * 1 [[#Corpse|Corpse]] |
− | * 1 LOOT_Orc_Tusk |
+ | * 1 LOOT_Orc_Tusk |
− | + | === DAF_AnguishDemon === |
|
− | * 1 WPN_UNIQUE_HacksawDecapitator |
+ | * 1 WPN_UNIQUE_HacksawDecapitator |
− | + | === DAF_CassandraMonster === |
|
− | * 1 WPN_UNIQUE_Coffinfeeder |
+ | * 1 WPN_UNIQUE_Coffinfeeder |
− | + | === DAF_EquipmentTrader === |
|
* 4-7 (mean 5.50) of the following: |
* 4-7 (mean 5.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (26.7%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (26.7%) |
||
Line 8,697: | Line 408: | ||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (26.7%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (26.7%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (6.7%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (6.7%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === DAF_MagicTrader === |
|
* 4-7 (mean 5.50) of the following: |
* 4-7 (mean 5.50) of the following: |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (30.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (30.0%) |
||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (20.0%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (20.0%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (50.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (50.0%) |
||
− | * 1 Robe (80.0% magic, 20.0% rare) |
+ | * 1 Robe (100.0% -> 80.0% magic, 20.0% rare) |
− | * 1 Staff (80.0% magic, 20.0% rare) |
+ | * 1 Staff (100.0% -> 80.0% magic, 20.0% rare) |
− | * 4-7 (mean 5.50) Scroll (100.0% normal) |
+ | * 4-7 (mean 5.50) Scroll (100.0% -> 100.0% normal) |
− | * 2 SCROLL_Resurrect_1 |
+ | * 2 SCROLL_Resurrect_1 |
− | * 4-7 (mean 5.50) [[#ST_Skillbook|ST_Skillbook]] |
+ | * 4-7 (mean 5.50) [[#ST_Skillbook|ST_Skillbook]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === DAF_MaradinoStat === |
|
− | * 1 SKILLBOOK_AbilityPoint |
+ | * 1 SKILLBOOK_AbilityPoint |
− | + | === DAF_Norok === |
|
− | * 1 TOOL_Figurine_Wood_A |
+ | * 1 TOOL_Figurine_Wood_A |
− | + | === DAF_Skeleton_Trader === |
|
− | * 1 [[#IngredientTrader|IngredientTrader]] |
+ | * 1 [[#IngredientTrader|IngredientTrader]] |
− | * 1 [[#ST_RareIngredient|ST_RareIngredient]] |
+ | * 1 [[#ST_RareIngredient|ST_RareIngredient]] |
− | * 10 TOOL_Lockpick |
+ | * 10 TOOL_Lockpick |
− | * 10 TOOL_Trap_DisarmToolkit |
+ | * 10 TOOL_Trap_DisarmToolkit |
− | * 1 [[#ST_AllPotions|ST_AllPotions]] |
+ | * 1 [[#ST_AllPotions|ST_AllPotions]] |
− | * 8 HealingPotion (100.0% normal) |
+ | * 8 HealingPotion (100.0% -> 100.0% normal) |
* 12-14 (mean 13.00) of the following: |
* 12-14 (mean 13.00) of the following: |
||
:* [[#ST_WeaponRare|ST_WeaponRare]] (50.0%) |
:* [[#ST_WeaponRare|ST_WeaponRare]] (50.0%) |
||
Line 8,729: | Line 440: | ||
:* [[#ST_SecGearRare|ST_SecGearRare]] (50.0%) |
:* [[#ST_SecGearRare|ST_SecGearRare]] (50.0%) |
||
:* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (50.0%) |
:* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (50.0%) |
||
− | + | === DFD_Druid_Alchemist === |
|
− | * 1 [[#IngredientTrader|IngredientTrader]] |
+ | * 1 [[#IngredientTrader|IngredientTrader]] |
− | * 6-8 (mean 7.00) [[#ST_RareIngredient|ST_RareIngredient]] |
+ | * 6-8 (mean 7.00) [[#ST_RareIngredient|ST_RareIngredient]] |
− | * 4-8 (mean 6.00) [[#ST_PaperWork|ST_PaperWork]] |
+ | * 4-8 (mean 6.00) [[#ST_PaperWork|ST_PaperWork]] |
− | * 6-8 (mean 7.00) [[#ST_AllPotions|ST_AllPotions]] |
+ | * 6-8 (mean 7.00) [[#ST_AllPotions|ST_AllPotions]] |
− | + | === DeathKnight === |
|
* 1 of the following: |
* 1 of the following: |
||
:* LOOT_Scraps_Metal_A (25.0%) |
:* LOOT_Scraps_Metal_A (25.0%) |
||
:* LOOT_Scraps_Plate_A (25.0%) |
:* LOOT_Scraps_Plate_A (25.0%) |
||
:* LOOT_Scraps_Scale_A (25.0%) |
:* LOOT_Scraps_Scale_A (25.0%) |
||
− | :* MetalArmor ( |
+ | :* MetalArmor (16.0% -> 80.0% normal, 15.0% magic, 4.0% rare, 1.0% legendary) |
− | :* BlackrockShield ( |
+ | :* BlackrockShield (9.0% -> 80.0% normal, 10.0% magic, 9.0% rare, 1.0% legendary) |
* 0-1 (mean 0.30) of the following: |
* 0-1 (mean 0.30) of the following: |
||
:* [[#ST_WeaponNormal_Blackrock|ST_WeaponNormal_Blackrock]] (65.0%) |
:* [[#ST_WeaponNormal_Blackrock|ST_WeaponNormal_Blackrock]] (65.0%) |
||
Line 8,750: | Line 461: | ||
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (8.0%) |
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (8.0%) |
||
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (2.0%) |
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (2.0%) |
||
− | * 1 LOOT_OreBar_A_BlackRock_A |
+ | * 1 LOOT_OreBar_A_BlackRock_A |
+ | === Demon === |
||
− | <span id="Demon"><b>Demon</b></span> |
||
− | * 1-3 (mean 2.00) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 1-3 (mean 2.00) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
* 0-1 (mean 0.30) of the following: |
* 0-1 (mean 0.30) of the following: |
||
:* LOOT_Essence_Water_A (16.0%) |
:* LOOT_Essence_Water_A (16.0%) |
||
Line 8,765: | Line 476: | ||
:* LOOT_Scraps_Plate_A (33.3%) |
:* LOOT_Scraps_Plate_A (33.3%) |
||
:* LOOT_Scraps_Scale_A (33.3%) |
:* LOOT_Scraps_Scale_A (33.3%) |
||
− | + | === EarthSkillTrainer === |
|
− | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] |
+ | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
||
Line 8,772: | Line 483: | ||
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
||
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
||
− | + | === ElementalAir === |
|
− | * 0-1 (mean 0.50) LOOT_Essence_Air_A |
+ | * 0-1 (mean 0.50) LOOT_Essence_Air_A |
− | * 0-1 (mean 0.50) Gold (100.0% normal) |
+ | * 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal) |
− | + | === ElementalEarth === |
|
− | * 0-1 (mean 0.50) LOOT_Essence_Earth_A |
+ | * 0-1 (mean 0.50) LOOT_Essence_Earth_A |
− | * 0-1 (mean 0.50) Gold (100.0% normal) |
+ | * 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal) |
* 0-1 (mean 0.80) of the following: |
* 0-1 (mean 0.80) of the following: |
||
− | :* Wood (50.0% normal) |
+ | :* Wood (50.0% -> 100.0% normal) |
:* LOOT_Ore_A_Iron_A (50.0%) |
:* LOOT_Ore_A_Iron_A (50.0%) |
||
− | + | === ElementalFire === |
|
− | * 0-1 (mean 0.50) LOOT_Essence_Fire_A |
+ | * 0-1 (mean 0.50) LOOT_Essence_Fire_A |
− | * 0-1 (mean 0.50) Gold (100.0% normal) |
+ | * 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal) |
* 0-1 (mean 0.50) of the following: |
* 0-1 (mean 0.50) of the following: |
||
:* LOOT_OreBar_A_Iron_A (33.3%) |
:* LOOT_OreBar_A_Iron_A (33.3%) |
||
:* LOOT_OreBar_A_Steel_A (33.3%) |
:* LOOT_OreBar_A_Steel_A (33.3%) |
||
:* LOOT_Scraps_Metal_A (33.3%) |
:* LOOT_Scraps_Metal_A (33.3%) |
||
− | + | === ElementalWater === |
|
− | * 0-1 (mean 0.50) LOOT_Essence_Water_A |
+ | * 0-1 (mean 0.50) LOOT_Essence_Water_A |
− | * 0-1 (mean 0.50) Gold (100.0% normal) |
+ | * 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal) |
+ | === Empty === |
||
− | <span id="Empty"><b>Empty</b></span> |
||
+ | === Equip === |
||
− | <span id="Equip"><b>Equip</b></span> |
||
− | * 8 [[#ST_WeaponNormal|ST_WeaponNormal]] |
+ | * 8 [[#ST_WeaponNormal|ST_WeaponNormal]] |
− | * 8 [[#ST_WeaponMagic|ST_WeaponMagic]] |
+ | * 8 [[#ST_WeaponMagic|ST_WeaponMagic]] |
− | * 4 [[#ST_ArmorNormal|ST_ArmorNormal]] |
+ | * 4 [[#ST_ArmorNormal|ST_ArmorNormal]] |
− | * 4 [[#ST_ArmorMagic|ST_ArmorMagic]] |
+ | * 4 [[#ST_ArmorMagic|ST_ArmorMagic]] |
− | * 4 [[#ST_SecGearNormal|ST_SecGearNormal]] |
+ | * 4 [[#ST_SecGearNormal|ST_SecGearNormal]] |
− | * 4 [[#ST_SecGearMagic|ST_SecGearMagic]] |
+ | * 4 [[#ST_SecGearMagic|ST_SecGearMagic]] |
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
− | * 1 LAB_MortarPestle_A |
+ | * 1 LAB_MortarPestle_A |
− | * 2 [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
+ | * 2 [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] |
− | * 2 [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] |
+ | * 2 [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] |
− | + | === FireSkillTrainer === |
|
− | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] |
+ | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
||
Line 8,811: | Line 522: | ||
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
||
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
||
+ | === Food === |
||
− | <span id="Food"><b>Food</b></span> |
||
− | * 0-2 (mean 0.40) Food (100.0% normal) |
+ | * 0-2 (mean 0.40) Food (100.0% -> 100.0% normal) |
− | + | === FoodTrader === |
|
− | * 12 Food (100.0% normal) |
+ | * 12 Food (100.0% -> 100.0% normal) |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === GenericNpc === |
|
− | * 1-4 (mean 1.90) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 1-4 (mean 1.90) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | * 0-3 (mean 1.10) Gold (100.0% normal) |
+ | * 0-3 (mean 1.10) Gold (100.0% -> 100.0% normal) |
* 0-2 (mean 0.30) of the following: |
* 0-2 (mean 0.30) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (25.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (25.0%) |
||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (25.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (25.0%) |
||
− | :* LeatherArmor (25.0% normal) |
+ | :* LeatherArmor (25.0% -> 100.0% normal) |
− | :* ClothArmor (25.0% normal) |
+ | :* ClothArmor (25.0% -> 100.0% normal) |
− | + | === GiantCrab === |
|
− | * 1 HAR_Pearl_A |
+ | * 1 HAR_Pearl_A |
− | + | === HIB_IceKingBoreas === |
|
− | * 1 [[#MegaBoss|MegaBoss]] |
+ | * 1 [[#MegaBoss|MegaBoss]] |
− | * 1 CON_Food_Carrot_A |
+ | * 1 CON_Food_Carrot_A |
− | + | === HIB_SnowImmaculates === |
|
− | * 0-1 (mean 0.40) ARM_Snowboots |
+ | * 0-1 (mean 0.40) ARM_Snowboots |
− | + | === HIB_SnowWarden === |
|
− | * 1 CON_Food_Carrot |
+ | * 1 CON_Food_Carrot |
* 1 of the following: |
* 1 of the following: |
||
:* [[#Warrior|Warrior]] (33.3%) |
:* [[#Warrior|Warrior]] (33.3%) |
||
:* [[#Wizard|Wizard]] (33.3%) |
:* [[#Wizard|Wizard]] (33.3%) |
||
:* [[#Ranger|Ranger]] (33.3%) |
:* [[#Ranger|Ranger]] (33.3%) |
||
− | * 1 Wood (100.0% normal) |
+ | * 1 Wood (100.0% -> 100.0% normal) |
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === HIB_TreasureRoom_ScriptureChest === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
||
:* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (50.0%) |
:* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (50.0%) |
||
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
− | * 1 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 1 [[#ST_Skillbook|ST_Skillbook]] |
− | + | === HOM_CraftingAltar === |
|
− | * 8 CON_Potion_Air_Res_Huge_A |
+ | * 8 CON_Potion_Air_Res_Huge_A |
− | * 8 CON_Potion_Poison_Res_Huge_A |
+ | * 8 CON_Potion_Poison_Res_Huge_A |
− | * 8 CON_Potion_Earth_Res_Huge_A |
+ | * 8 CON_Potion_Earth_Res_Huge_A |
− | * 8 CON_Potion_Water_Res_Huge_A |
+ | * 8 CON_Potion_Water_Res_Huge_A |
− | * 8 CON_Potion_Fire_Res_Huge_A |
+ | * 8 CON_Potion_Fire_Res_Huge_A |
− | + | === HOM_Earth_Skill_Trainer === |
|
− | * 1 SKILLBOOK_Quake_Earthquake |
+ | * 1 SKILLBOOK_Quake_Earthquake |
− | * 1 SKILLBOOK_PetrifyingTouch |
+ | * 1 SKILLBOOK_PetrifyingTouch |
− | * 1 SKILLBOOK_FingerOfDeath |
+ | * 1 SKILLBOOK_FingerOfDeath |
− | * 1 LOOT_Essence_Earth_A |
+ | * 1 LOOT_Essence_Earth_A |
− | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] |
+ | * 1 [[#ST_Skillbook_EarthTrainer|ST_Skillbook_EarthTrainer]] |
− | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] |
+ | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] |
− | * 1 BOOK_Skill_Earth_Blank_A |
+ | * 1 BOOK_Skill_Earth_Blank_A |
− | * 1 BOOK_Skill_Witchcraft_Blank_A |
+ | * 1 BOOK_Skill_Witchcraft_Blank_A |
− | * 1 WPN_Arrow_Poison_A |
+ | * 1 WPN_Arrow_Poison_A |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === HOM_Fire_Skill_Trainer === |
|
− | * 1 SKILLBOOK_MeteorStrike |
+ | * 1 SKILLBOOK_MeteorStrike |
− | * 1 SKILLBOOK_Immolate |
+ | * 1 SKILLBOOK_Immolate |
− | * 1 SKILLBOOK_Jump_PhoenixDive |
+ | * 1 SKILLBOOK_Jump_PhoenixDive |
− | * 1 LOOT_Essence_Fire_A |
+ | * 1 LOOT_Essence_Fire_A |
− | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] |
+ | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] |
− | * 1 [[#ST_Skillbook_WarriorTrainer|ST_Skillbook_WarriorTrainer]] |
+ | * 1 [[#ST_Skillbook_WarriorTrainer|ST_Skillbook_WarriorTrainer]] |
− | * 1 BOOK_Skill_Fire_Blank_A |
+ | * 1 BOOK_Skill_Fire_Blank_A |
− | * 1 WPN_Arrow_Fire_A |
+ | * 1 WPN_Arrow_Fire_A |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === HOM_Icara === |
|
− | * 1 [[#MegaBoss|MegaBoss]] |
+ | * 1 [[#MegaBoss|MegaBoss]] |
− | + | === HOM_Ice_Skill_Trainer === |
|
− | * 1 SKILLBOOK_Ranger_SplittingArrow |
+ | * 1 SKILLBOOK_Ranger_SplittingArrow |
− | * 1 SKILLBOOK_HailAttack |
+ | * 1 SKILLBOOK_HailAttack |
− | * 1 SKILLBOOK_SlowMass |
+ | * 1 SKILLBOOK_SlowMass |
− | * 1 LOOT_Essence_Water_A |
+ | * 1 LOOT_Essence_Water_A |
− | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
− | * 1 [[#ST_Skillbook_RangerTrainer|ST_Skillbook_RangerTrainer]] |
+ | * 1 [[#ST_Skillbook_RangerTrainer|ST_Skillbook_RangerTrainer]] |
− | * 1 BOOK_Skill_Water_Blank_A |
+ | * 1 BOOK_Skill_Water_Blank_A |
− | * 1 WPN_Arrow_Freezing_A |
+ | * 1 WPN_Arrow_Freezing_A |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === HOM_InterdimensionalTrader === |
|
* 4-6 (mean 5.00) of the following: |
* 4-6 (mean 5.00) of the following: |
||
:* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (50.0%) |
:* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (50.0%) |
||
:* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (50.0%) |
:* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (50.0%) |
||
− | * 2-3 (mean 2.50) BlackrockShield (70.0% normal, 20.0% magic, 5.0% rare, 5.0% legendary) |
+ | * 2-3 (mean 2.50) BlackrockShield (100.0% -> 70.0% normal, 20.0% magic, 5.0% rare, 5.0% legendary) |
− | * 1-2 (mean 1.20) Dagger (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Dagger (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Sword (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Sword (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Axe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Axe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Club (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Club (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.15) TwoHandedAxe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.15) TwoHandedAxe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.15) TwoHandedSword (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.15) TwoHandedSword (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Spear (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Spear (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Bow (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Bow (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.15) Crossbow (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.15) Crossbow (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Staff (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Staff (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) LeatherArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) LeatherArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) ChainArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) ChainArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) MetalArmor (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) MetalArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Robe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Robe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Garment (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Garment (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Shoe (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Shoe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Belt (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Belt (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Glove (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Glove (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Helmet (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Helmet (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) HelmetMetal (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) HelmetMetal (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
− | * 1-2 (mean 1.20) Shield (50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
+ | * 1-2 (mean 1.20) Shield (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary) |
* 4-5 (mean 4.50) of the following: |
* 4-5 (mean 4.50) of the following: |
||
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (90.0%) |
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (90.0%) |
||
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (10.0%) |
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (10.0%) |
||
− | * 4-6 (mean 5.00) [[#ST_RareIngredient|ST_RareIngredient]] |
+ | * 4-6 (mean 5.00) [[#ST_RareIngredient|ST_RareIngredient]] |
− | * 1 LOOT_Needle_Thread_A_Magic |
+ | * 1 LOOT_Needle_Thread_A_Magic |
− | * 1 TOOL_Dye_Black |
+ | * 1 TOOL_Dye_Black |
− | * 1 TOOL_Dye_Blue |
+ | * 1 TOOL_Dye_Blue |
− | * 1 TOOL_Dye_Green |
+ | * 1 TOOL_Dye_Green |
− | * 1 TOOL_Dye_Purple |
+ | * 1 TOOL_Dye_Purple |
− | * 1 TOOL_Dye_Red |
+ | * 1 TOOL_Dye_Red |
− | * 1 TOOL_Dye_White |
+ | * 1 TOOL_Dye_White |
− | * 1 TOOL_Dye_Yellow |
+ | * 1 TOOL_Dye_Yellow |
− | * 1 CONT_Backpack_A |
+ | * 1 CONT_Backpack_A |
* 1-3 (mean 2.00) of the following: |
* 1-3 (mean 2.00) of the following: |
||
:* CON_Potion_Telekinesis_Large_A (50.0%) |
:* CON_Potion_Telekinesis_Large_A (50.0%) |
||
Line 8,937: | Line 648: | ||
:* CON_Food_Pizza_A (10.0%) |
:* CON_Food_Pizza_A (10.0%) |
||
:* CON_Food_Pie_Apple_A (10.0%) |
:* CON_Food_Pie_Apple_A (10.0%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === HOM_LastChest === |
|
− | * 1 SKILLBOOK_StatPoint |
+ | * 1 SKILLBOOK_StatPoint |
− | * 1 SKILLBOOK_AbilityPoint |
+ | * 1 SKILLBOOK_AbilityPoint |
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
||
:* [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] (50.0%) |
:* [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] (50.0%) |
||
− | * 1 [[#ST_ArmorLegendary|ST_ArmorLegendary]] |
+ | * 1 [[#ST_ArmorLegendary|ST_ArmorLegendary]] |
− | * 1 [[#ST_SecGearLegendary|ST_SecGearLegendary]] |
+ | * 1 [[#ST_SecGearLegendary|ST_SecGearLegendary]] |
− | * 1 [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] |
+ | * 1 [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] |
− | + | === HOM_Leandra === |
|
− | * 1 [[#MegaBoss|MegaBoss]] |
+ | * 1 [[#MegaBoss|MegaBoss]] |
− | + | === HOM_TellerOfSecrets === |
|
− | * 1 SKILLBOOK_StatPoint_Teller |
+ | * 1 SKILLBOOK_StatPoint_Teller |
− | * 1 SKILLBOOK_AbilityPoint_Teller |
+ | * 1 SKILLBOOK_AbilityPoint_Teller |
− | * 1 BOOK_TellerSecret1 |
+ | * 1 BOOK_TellerSecret1 |
− | * 1 BOOK_TellerSecret2 |
+ | * 1 BOOK_TellerSecret2 |
− | * 1 BOOK_TellerSecret3 |
+ | * 1 BOOK_TellerSecret3 |
− | * 1 BOOK_TellerSecret4 |
+ | * 1 BOOK_TellerSecret4 |
− | * 1 BOOK_TellerSecret5 |
+ | * 1 BOOK_TellerSecret5 |
− | * 1 BOOK_TellerMundane1 |
+ | * 1 BOOK_TellerMundane1 |
− | * 1 BOOK_TellerMundane2 |
+ | * 1 BOOK_TellerMundane2 |
− | * 1 BOOK_TellerMundane3 |
+ | * 1 BOOK_TellerMundane3 |
− | * 1 BOOK_TellerMundane4 |
+ | * 1 BOOK_TellerMundane4 |
− | * 1 BOOK_TellerMundane5 |
+ | * 1 BOOK_TellerMundane5 |
− | * 1 BOOK_TellerMundane6 |
+ | * 1 BOOK_TellerMundane6 |
− | * 1 BOOK_TellerSkill1 |
+ | * 1 BOOK_TellerSkill1 |
− | * 1 BOOK_TellerSkill2 |
+ | * 1 BOOK_TellerSkill2 |
− | * 1 BOOK_TellerSkill3 |
+ | * 1 BOOK_TellerSkill3 |
− | * 1 BOOK_TellerSkill4 |
+ | * 1 BOOK_TellerSkill4 |
− | * 1 BOOK_TellerSkill5 |
+ | * 1 BOOK_TellerSkill5 |
− | * 1 BOOK_TellerSkill6 |
+ | * 1 BOOK_TellerSkill6 |
− | * 1 BOOK_TellerSkill7 |
+ | * 1 BOOK_TellerSkill7 |
− | * 1 BOOK_TellerSkill8 |
+ | * 1 BOOK_TellerSkill8 |
− | * 1 BOOK_TellerSkill9 |
+ | * 1 BOOK_TellerSkill9 |
− | * 1 BOOK_TellerSkill10 |
+ | * 1 BOOK_TellerSkill10 |
− | * 1 BOOK_TellerSkill11 |
+ | * 1 BOOK_TellerSkill11 |
− | + | === HOM_Weaver === |
|
− | * 1 LOOT_Needle_A |
+ | * 1 LOOT_Needle_A |
− | * 8 LOOT_Thread_A |
+ | * 8 LOOT_Thread_A |
− | * 4 TOOL_Pouch_Dust_Pixie_A |
+ | * 4 TOOL_Pouch_Dust_Pixie_A |
− | + | === HOM_Wind_Skill_Trainer === |
|
− | * 1 SKILLBOOK_Storm_Lightning |
+ | * 1 SKILLBOOK_Storm_Lightning |
− | * 1 SKILLBOOK_InvisibilityTarget |
+ | * 1 SKILLBOOK_InvisibilityTarget |
− | * 1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue |
+ | * 1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue |
− | * 1 LOOT_Essence_Air_A |
+ | * 1 LOOT_Essence_Air_A |
− | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] |
+ | * 1 [[#ST_Skillbook_AirTrainer|ST_Skillbook_AirTrainer]] |
− | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] |
+ | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] |
− | * 1 BOOK_Skill_Water_Blank_A |
+ | * 1 BOOK_Skill_Water_Blank_A |
− | * 1 WPN_Arrow_Stunning_A |
+ | * 1 WPN_Arrow_Stunning_A |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === HOM_Zandalor === |
|
− | * 1 [[#MegaBoss|MegaBoss]] |
+ | * 1 [[#MegaBoss|MegaBoss]] |
− | + | === Hellhound === |
|
− | * 0-1 (mean 0.40) LOOT_Essence_Fire_A |
+ | * 0-1 (mean 0.40) LOOT_Essence_Fire_A |
* 0-1 (mean 0.70) of the following: |
* 0-1 (mean 0.70) of the following: |
||
:* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (90.0%) |
:* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (90.0%) |
||
Line 8,999: | Line 710: | ||
:* LOOT_Tooth_A (33.3%) |
:* LOOT_Tooth_A (33.3%) |
||
:* LOOT_Claw_A (33.3%) |
:* LOOT_Claw_A (33.3%) |
||
− | + | === IceSkillTrainer === |
|
− | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
||
Line 9,006: | Line 717: | ||
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
||
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
||
− | + | === Ingredient === |
|
− | * 0-2 (mean 0.40) Ingredient (100.0% normal) |
+ | * 0-2 (mean 0.40) Ingredient (100.0% -> 100.0% normal) |
− | + | === IngredientTrader === |
|
− | * 1 [[#ST_IngredientsTrader|ST_IngredientsTrader]] |
+ | * 1 [[#ST_IngredientsTrader|ST_IngredientsTrader]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
+ | === Junk === |
||
− | <span id="Junk"><b>Junk</b></span> |
||
− | * 0-3 (mean 0.45) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 0-3 (mean 0.45) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | + | === LUC_Artillery_Flower === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#Warrior|Warrior]] (35.0%) |
:* [[#Warrior|Warrior]] (35.0%) |
||
:* [[#Ranger|Ranger]] (35.0%) |
:* [[#Ranger|Ranger]] (35.0%) |
||
:* [[#Wizard|Wizard]] (30.0%) |
:* [[#Wizard|Wizard]] (30.0%) |
||
− | * 1 LOOT_Hide_Animal_A |
+ | * 1 LOOT_Hide_Animal_A |
− | * 1 LOOT_Eye_A |
+ | * 1 LOOT_Eye_A |
− | + | === LUC_Bjorn === |
|
− | * 2-3 (mean 2.50) Gold (100.0% normal) |
+ | * 2-3 (mean 2.50) Gold (100.0% -> 100.0% normal) |
− | * 1 TOOL_Hammer |
+ | * 1 TOOL_Hammer |
− | * 1 LOOT_Stone_A_Whet_A |
+ | * 1 LOOT_Stone_A_Whet_A |
− | + | === LUC_BjornMount === |
|
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
* 2 of the following: |
* 2 of the following: |
||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (75.0%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (75.0%) |
||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
||
− | * 1 TOOL_Hammer |
+ | * 1 TOOL_Hammer |
− | * 1 LOOT_Stone_A_Whet_A |
+ | * 1 LOOT_Stone_A_Whet_A |
− | + | === LUC_BjornMount_SmithTreasure === |
|
− | * 1-3 (mean 2.00) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 1-3 (mean 2.00) [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | + | === LUC_Blacksmith_Bjorn === |
|
* 5-10 (mean 7.50) of the following: |
* 5-10 (mean 7.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (26.7%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (26.7%) |
||
Line 9,041: | Line 752: | ||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (26.7%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (26.7%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (6.7%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (6.7%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_Blacksmith_Bjorn_Mount === |
|
* 15-20 (mean 17.50) of the following: |
* 15-20 (mean 17.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (20.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (20.0%) |
||
Line 9,053: | Line 764: | ||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
||
:* [[#ST_SecGearRare|ST_SecGearRare]] (3.3%) |
:* [[#ST_SecGearRare|ST_SecGearRare]] (3.3%) |
||
− | * 2 Trader Gold (100.0% normal) |
+ | * 2 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_Blacksmith_Mara === |
|
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
||
Line 9,062: | Line 773: | ||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (30.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (30.0%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (3.3%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (3.3%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_Blacksmith_Mara_Mount === |
|
* 10-15 (mean 12.50) of the following: |
* 10-15 (mean 12.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (26.7%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (26.7%) |
||
Line 9,074: | Line 785: | ||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (5.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (5.0%) |
||
:* [[#ST_SecGearRare|ST_SecGearRare]] (1.7%) |
:* [[#ST_SecGearRare|ST_SecGearRare]] (1.7%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_Fanged_Butterfly === |
|
* 1-3 (mean 2.00) of the following: |
* 1-3 (mean 2.00) of the following: |
||
:* CON_Food_Meat_Raw_A (25.0%) |
:* CON_Food_Meat_Raw_A (25.0%) |
||
:* CON_Herb_Drudanae_A (25.0%) |
:* CON_Herb_Drudanae_A (25.0%) |
||
− | :* Gold (50.0% normal) |
+ | :* Gold (50.0% -> 100.0% normal) |
− | + | === LUC_FireEarthSkill === |
|
− | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] |
+ | * 1 [[#ST_Skillbook_FireTrainer|ST_Skillbook_FireTrainer]] |
− | * 1 [[#EarthSkillTrainer|EarthSkillTrainer]] |
+ | * 1 [[#EarthSkillTrainer|EarthSkillTrainer]] |
− | * 1 LAB_MortarPestle_A |
+ | * 1 LAB_MortarPestle_A |
− | * 3 SCROLL_Resurrect_1 |
+ | * 3 SCROLL_Resurrect_1 |
− | + | === LUC_GV_EquipmentTrader === |
|
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (30.0%) |
||
Line 9,093: | Line 804: | ||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (30.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (30.0%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (3.3%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (3.3%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_GV_JunkChest === |
|
− | * 10 [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
+ | * 10 [[#ST_RandomLootJunk|ST_RandomLootJunk]] |
− | + | === LUC_GV_MagicSeller === |
|
− | * 4 Scroll (100.0% normal) |
+ | * 4 Scroll (100.0% -> 100.0% normal) |
− | * 2 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 2 [[#ST_Skillbook|ST_Skillbook]] |
− | * 8 Ingredient (100.0% normal) |
+ | * 8 Ingredient (100.0% -> 100.0% normal) |
− | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
+ | * 1 [[#ST_WeaponMagic|ST_WeaponMagic]] |
− | * 1 Staff (80.0% magic, 20.0% rare) |
+ | * 1 Staff (100.0% -> 80.0% magic, 20.0% rare) |
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (100.0%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (100.0%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (0.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (0.0%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | * 1 SCROLL_Resurrect_1 |
+ | * 1 SCROLL_Resurrect_1 |
− | + | === LUC_GV_PotionSeller === |
|
− | * 1 POTION_Large_Perception_Potion |
+ | * 1 POTION_Large_Perception_Potion |
− | + | === LUC_HighImmaculate === |
|
− | * 1 Quest_ImmaculatesAmulet |
+ | * 1 Quest_ImmaculatesAmulet |
− | + | === LUC_IV_Attenbarah === |
|
* 2-5 (mean 3.50) of the following: |
* 2-5 (mean 3.50) of the following: |
||
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (50.0%) |
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (50.0%) |
||
Line 9,124: | Line 835: | ||
:* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (50.0%) |
:* [[#ST_ArmorLegendary|ST_ArmorLegendary]] (50.0%) |
||
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (50.0%) |
||
− | * 4 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 4 [[#ST_Skillbook|ST_Skillbook]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
* 1 of the following: |
* 1 of the following: |
||
:* BOOK_ImmaculateBible1 (33.3%) |
:* BOOK_ImmaculateBible1 (33.3%) |
||
:* BOOK_ImmaculateBible2 (33.3%) |
:* BOOK_ImmaculateBible2 (33.3%) |
||
:* BOOK_ImmaculateBible3 (33.3%) |
:* BOOK_ImmaculateBible3 (33.3%) |
||
− | + | === LUC_IV_Blacksmith === |
|
− | * 1 [[#GenericNpc|GenericNpc]] |
+ | * 1 [[#GenericNpc|GenericNpc]] |
− | + | === LUC_IV_BlacksmithApprentice === |
|
− | * 1 [[#TraderEquipment|TraderEquipment]] |
+ | * 1 [[#TraderEquipment|TraderEquipment]] |
− | + | === LUC_IV_BlacksmithChest === |
|
* 2 of the following: |
* 2 of the following: |
||
:* [[#ST_WeaponNormal_Blackrock|ST_WeaponNormal_Blackrock]] (75.0%) |
:* [[#ST_WeaponNormal_Blackrock|ST_WeaponNormal_Blackrock]] (75.0%) |
||
:* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (20.0%) |
:* [[#ST_WeaponMagic_Blackrock|ST_WeaponMagic_Blackrock]] (20.0%) |
||
:* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (5.0%) |
:* [[#ST_WeaponRare_Blackrock|ST_WeaponRare_Blackrock]] (5.0%) |
||
− | * 1 BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare) |
+ | * 1 BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare) |
− | + | === LUC_IV_Student === |
|
− | * 1-2 (mean 1.50) [[#ST_RandomLoot|ST_RandomLoot]] |
+ | * 1-2 (mean 1.50) [[#ST_RandomLoot|ST_RandomLoot]] |
− | + | === LUC_IV_Teacher === |
|
− | * 2 [[#ST_PaperWork|ST_PaperWork]] |
+ | * 2 [[#ST_PaperWork|ST_PaperWork]] |
− | * 1 Scroll (100.0% normal) |
+ | * 1 Scroll (100.0% -> 100.0% normal) |
− | * 2 [[#ST_RandomLoot|ST_RandomLoot]] |
+ | * 2 [[#ST_RandomLoot|ST_RandomLoot]] |
− | + | === LUC_Innkeeper === |
|
− | * 1 [[#TavernTrader|TavernTrader]] |
+ | * 1 [[#TavernTrader|TavernTrader]] |
− | + | === LUC_InnkeeperPaul === |
|
− | * 8-12 (mean 10.00) CON_Drink_Mug_Beer_A |
+ | * 8-12 (mean 10.00) CON_Drink_Mug_Beer_A |
− | * 2 GoldBig (100.0% normal) |
+ | * 2 GoldBig (100.0% -> 100.0% normal) |
− | + | === LUC_Kadraskaz === |
|
− | * 2-4 (mean 3.00) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 2-4 (mean 3.00) [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | * 6-9 (mean 7.33) [[#ST_RareIngredient|ST_RareIngredient]] |
+ | * 6-9 (mean 7.33) [[#ST_RareIngredient|ST_RareIngredient]] |
* 6-9 (mean 7.33) of the following: |
* 6-9 (mean 7.33) of the following: |
||
:* [[#ST_SecGearRare|ST_SecGearRare]] (60.0%) |
:* [[#ST_SecGearRare|ST_SecGearRare]] (60.0%) |
||
Line 9,163: | Line 874: | ||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (40.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (40.0%) |
||
:* [[#ST_WeaponRare|ST_WeaponRare]] (60.0%) |
:* [[#ST_WeaponRare|ST_WeaponRare]] (60.0%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_Loenestra_Chest === |
|
− | * 6 Ingredient (100.0% normal) |
+ | * 6 Ingredient (100.0% -> 100.0% normal) |
− | * 1 Garment (100.0% rare) |
+ | * 1 Garment (100.0% -> 100.0% rare) |
− | + | === LUC_Mangoth === |
|
− | * 1 WPN_UNIQUE_Snakebite |
+ | * 1 WPN_UNIQUE_Snakebite |
− | + | === LUC_Mangoth_DemonGuard === |
|
− | * 1 [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] |
+ | * 1 [[#ST_WeaponLegendary_Blackrock|ST_WeaponLegendary_Blackrock]] |
− | + | === LUC_Mara === |
|
* 1-2 (mean 1.50) of the following: |
* 1-2 (mean 1.50) of the following: |
||
− | :* Gold (50.0% normal) |
+ | :* Gold (50.0% -> 100.0% normal) |
− | :* Ring (25.0% magic) |
+ | :* Ring (25.0% -> 100.0% magic) |
− | :* Amulet (25.0% magic) |
+ | :* Amulet (25.0% -> 100.0% magic) |
− | + | === LUC_Nadia === |
|
* 4-7 (mean 5.50) of the following: |
* 4-7 (mean 5.50) of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (40.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (40.0%) |
||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (40.0%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (40.0%) |
||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
||
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === LUC_Prostitute === |
|
− | * 1 ITEM_Soap |
+ | * 1 ITEM_Soap |
− | * 1 ITEM_Nails |
+ | * 1 ITEM_Nails |
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
− | + | === LUC_RangerSkill === |
|
− | * 1 [[#RangerTrainer|RangerTrainer]] |
+ | * 1 [[#RangerTrainer|RangerTrainer]] |
* 0-2 (mean 1.00) of the following: |
* 0-2 (mean 1.00) of the following: |
||
− | :* Bow ( |
+ | :* Bow (60.0% -> 90.0% normal, 10.0% magic) |
− | :* Crossbow ( |
+ | :* Crossbow (40.0% -> 90.0% normal, 10.0% magic) |
− | + | === LUC_Sebi === |
|
− | * 2-4 (mean 3.00) [[#ST_WeaponNormal|ST_WeaponNormal]] |
+ | * 2-4 (mean 3.00) [[#ST_WeaponNormal|ST_WeaponNormal]] |
− | + | === LUC_Shadows_Creature === |
|
* 0-1 (mean 0.50) of the following: |
* 0-1 (mean 0.50) of the following: |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (75.0%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (75.0%) |
||
Line 9,202: | Line 913: | ||
:* LOOT_Essence_Earth_A (25.0%) |
:* LOOT_Essence_Earth_A (25.0%) |
||
:* LOOT_Essence_Air_A (25.0%) |
:* LOOT_Essence_Air_A (25.0%) |
||
− | * 1 Gold (100.0% normal) |
+ | * 1 Gold (100.0% -> 100.0% normal) |
− | + | === LUC_SourcerySkill === |
|
− | * 1 [[#WitchCraftSkillTrainer|WitchCraftSkillTrainer]] |
+ | * 1 [[#WitchCraftSkillTrainer|WitchCraftSkillTrainer]] |
− | * 4 SCROLL_Resurrect_1 |
+ | * 4 SCROLL_Resurrect_1 |
− | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] |
+ | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] |
− | * 1 [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] |
+ | * 1 [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] |
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | * 10 TOOL_Lockpick |
+ | * 10 TOOL_Lockpick |
− | * 10 TOOL_Trap_DisarmToolkit |
+ | * 10 TOOL_Trap_DisarmToolkit |
− | + | === LUC_Troll_King_Gungir === |
|
− | * 1 [[#ST_WeaponRare|ST_WeaponRare]] |
+ | * 1 [[#ST_WeaponRare|ST_WeaponRare]] |
− | * 1 [[#ST_ArmorRare|ST_ArmorRare]] |
+ | * 1 [[#ST_ArmorRare|ST_ArmorRare]] |
− | * 1 CON_Food_Meat_Raw_A |
+ | * 1 CON_Food_Meat_Raw_A |
− | * 1 LOOT_Hide_Animal_A |
+ | * 1 LOOT_Hide_Animal_A |
− | * 1 Club (100.0% legendary) |
+ | * 1 Club (100.0% -> 100.0% legendary) |
− | + | === LUC_Undead_Miner === |
|
− | * 0-1 (mean 0.30) WPN_Undead_Pickaxe_A |
+ | * 0-1 (mean 0.30) WPN_Undead_Pickaxe_A |
− | * 0-1 (mean 0.30) [[#Cont_BonePile|Cont_BonePile]] |
+ | * 0-1 (mean 0.30) [[#Cont_BonePile|Cont_BonePile]] |
− | + | === LUC_Vaelanna === |
|
− | * 1 WPN_UNIQUE_Impaler |
+ | * 1 WPN_UNIQUE_Impaler |
− | + | === LUC_WarriorSkill === |
|
− | * 1 [[#WarriorTrainer|WarriorTrainer]] |
+ | * 1 [[#WarriorTrainer|WarriorTrainer]] |
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
* 0-2 (mean 1.00) of the following: |
* 0-2 (mean 1.00) of the following: |
||
:* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (95.0%) |
:* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (95.0%) |
||
:* [[#ST_WeaponFighterMagic|ST_WeaponFighterMagic]] (5.0%) |
:* [[#ST_WeaponFighterMagic|ST_WeaponFighterMagic]] (5.0%) |
||
− | + | === LUC_WindWaterSkill === |
|
− | * 1 [[#AirSkillTrainer|AirSkillTrainer]] |
+ | * 1 [[#AirSkillTrainer|AirSkillTrainer]] |
− | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
+ | * 1 [[#ST_Skillbook_WaterTrainer|ST_Skillbook_WaterTrainer]] |
− | * 2 SCROLL_Resurrect_1 |
+ | * 2 SCROLL_Resurrect_1 |
+ | === Luck1 === |
||
− | <span id="Luck1"><b>Luck1</b></span> |
||
* 0-1 (mean 0.02) of the following: |
* 0-1 (mean 0.02) of the following: |
||
− | :* Scroll (25.0% normal) |
+ | :* Scroll (25.0% -> 100.0% normal) |
− | :* Arrow (30.0% normal) |
+ | :* Arrow (30.0% -> 100.0% normal) |
− | :* Gold (30.0% normal) |
+ | :* Gold (30.0% -> 100.0% normal) |
− | :* Precious (15.0% normal) |
+ | :* Precious (15.0% -> 100.0% normal) |
+ | === Luck2 === |
||
− | <span id="Luck2"><b>Luck2</b></span> |
||
* 0-1 (mean 0.03) of the following: |
* 0-1 (mean 0.03) of the following: |
||
− | :* Scroll (25.0% normal) |
+ | :* Scroll (25.0% -> 100.0% normal) |
− | :* Arrow (25.0% normal) |
+ | :* Arrow (25.0% -> 100.0% normal) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (25.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (25.0%) |
||
− | :* Precious (25.0% normal) |
+ | :* Precious (25.0% -> 100.0% normal) |
+ | === Luck3 === |
||
− | <span id="Luck3"><b>Luck3</b></span> |
||
* 0-1 (mean 0.04) of the following: |
* 0-1 (mean 0.04) of the following: |
||
− | :* Scroll (20.0% normal) |
+ | :* Scroll (20.0% -> 100.0% normal) |
− | :* Arrow (20.0% normal) |
+ | :* Arrow (20.0% -> 100.0% normal) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (20.0%) |
||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (20.0%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (20.0%) |
||
− | :* Precious (20.0% normal) |
+ | :* Precious (20.0% -> 100.0% normal) |
+ | === Luck4 === |
||
− | <span id="Luck4"><b>Luck4</b></span> |
||
* 0-1 (mean 0.06) of the following: |
* 0-1 (mean 0.06) of the following: |
||
− | :* Scroll (16.7% normal) |
+ | :* Scroll (16.7% -> 100.0% normal) |
− | :* Arrow (16.7% normal) |
+ | :* Arrow (16.7% -> 100.0% normal) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (16.7%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (16.7%) |
||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (16.7%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (16.7%) |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (16.7%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (16.7%) |
||
− | :* Precious (16.7% normal) |
+ | :* Precious (16.7% -> 100.0% normal) |
+ | === Luck5 === |
||
− | <span id="Luck5"><b>Luck5</b></span> |
||
* 0-1 (mean 0.07) of the following: |
* 0-1 (mean 0.07) of the following: |
||
− | :* Scroll (10.0% normal) |
+ | :* Scroll (10.0% -> 100.0% normal) |
− | :* Arrow (10.0% normal) |
+ | :* Arrow (10.0% -> 100.0% normal) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (10.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (10.0%) |
||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (10.0%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (10.0%) |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
||
− | :* GoldBig (10.0% normal) |
+ | :* GoldBig (10.0% -> 100.0% normal) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (10.0%) |
||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (10.0%) |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
||
− | :* Precious (10.0% normal) |
+ | :* Precious (10.0% -> 100.0% normal) |
+ | === Luck6 === |
||
− | <span id="Luck6"><b>Luck6</b></span> |
||
* 0-1 (mean 0.08) of the following: |
* 0-1 (mean 0.08) of the following: |
||
− | :* Scroll (15.0% normal) |
+ | :* Scroll (15.0% -> 100.0% normal) |
− | :* Arrow (15.0% normal) |
+ | :* Arrow (15.0% -> 100.0% normal) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (10.0%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (10.0%) |
||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (10.0%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (10.0%) |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (10.0%) |
||
− | :* GoldBig (15.0% normal) |
+ | :* GoldBig (15.0% -> 100.0% normal) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (5.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (5.0%) |
||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (5.0%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (5.0%) |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (5.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (5.0%) |
||
− | :* Precious (10.0% normal) |
+ | :* Precious (10.0% -> 100.0% normal) |
− | + | === MegaBoss === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (25.0%) |
:* [[#ST_WeaponLegendary|ST_WeaponLegendary]] (25.0%) |
||
Line 9,289: | Line 1,000: | ||
:* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (25.0%) |
:* [[#ST_SecGearLegendary|ST_SecGearLegendary]] (25.0%) |
||
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (25.0%) |
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (25.0%) |
||
− | * 1 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 1 [[#ST_Skillbook|ST_Skillbook]] |
* 1 of the following: |
* 1 of the following: |
||
− | :* Precious (33.3% normal) |
+ | :* Precious (33.3% -> 100.0% normal) |
− | :* Arrow (33.3% normal) |
+ | :* Arrow (33.3% -> 100.0% normal) |
− | :* Scroll (33.3% normal) |
+ | :* Scroll (33.3% -> 100.0% normal) |
− | * 3 [[#ST_RareIngredient|ST_RareIngredient]] |
+ | * 3 [[#ST_RareIngredient|ST_RareIngredient]] |
− | + | === MiniBoss === |
|
* 3-4 (mean 3.50) of the following: |
* 3-4 (mean 3.50) of the following: |
||
:* [[#ST_WeaponRare|ST_WeaponRare]] (33.0%) |
:* [[#ST_WeaponRare|ST_WeaponRare]] (33.0%) |
||
Line 9,307: | Line 1,018: | ||
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (35.0%) |
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (35.0%) |
||
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (20.0%) |
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (20.0%) |
||
− | * 0-1 (mean 0.25) [[#ST_Skillbook|ST_Skillbook]] |
+ | * 0-1 (mean 0.25) [[#ST_Skillbook|ST_Skillbook]] |
− | + | === OnlyGold === |
|
− | * 1 GoldBig (100.0% normal) |
+ | * 1 GoldBig (100.0% -> 100.0% normal) |
+ | === Ranger === |
||
− | <span id="Ranger"><b>Ranger</b></span> |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
:* [[#ST_WeaponRangerNormal|ST_WeaponRangerNormal]] (40.0%) |
:* [[#ST_WeaponRangerNormal|ST_WeaponRangerNormal]] (40.0%) |
||
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (40.0%) |
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (40.0%) |
||
:* [[#ST_SecGearRangerNormal|ST_SecGearRangerNormal]] (20.0%) |
:* [[#ST_SecGearRangerNormal|ST_SecGearRangerNormal]] (20.0%) |
||
− | * 0-1 (mean 0.25) Gold (100.0% normal) |
+ | * 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal) |
− | + | === RangerSpecialArrow === |
|
− | * 1 Arrow (100.0% normal) |
+ | * 1 Arrow (100.0% -> 100.0% normal) |
− | + | === RangerTrainer === |
|
− | * 1 [[#ST_Skillbook_RangerTrainer|ST_Skillbook_RangerTrainer]] |
+ | * 1 [[#ST_Skillbook_RangerTrainer|ST_Skillbook_RangerTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponRangerMagic|ST_WeaponRangerMagic]] (20.0%) |
:* [[#ST_WeaponRangerMagic|ST_WeaponRangerMagic]] (20.0%) |
||
Line 9,325: | Line 1,036: | ||
:* [[#ST_ArmorFighterRangerMagic|ST_ArmorFighterRangerMagic]] (20.0%) |
:* [[#ST_ArmorFighterRangerMagic|ST_ArmorFighterRangerMagic]] (20.0%) |
||
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (30.0%) |
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (30.0%) |
||
− | + | === RewardBig === |
|
* 1-2 (mean 1.20) of the following: |
* 1-2 (mean 1.20) of the following: |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (12.5%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (12.5%) |
||
Line 9,339: | Line 1,050: | ||
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (2.5%) |
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (2.5%) |
||
:* [[#ST_Skillbook|ST_Skillbook]] (12.5%) |
:* [[#ST_Skillbook|ST_Skillbook]] (12.5%) |
||
− | + | === RewardCombat === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (45.0%) |
:* [[#ST_WeaponNormal|ST_WeaponNormal]] (45.0%) |
||
Line 9,345: | Line 1,056: | ||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (10.0%) |
||
* 1 of the following: |
* 1 of the following: |
||
− | :* HealingPotion (40.0% normal) |
+ | :* HealingPotion (40.0% -> 100.0% normal) |
− | :* VariousPotion (10.0% normal) |
+ | :* VariousPotion (10.0% -> 100.0% normal) |
− | :* Scroll (25.0% normal) |
+ | :* Scroll (25.0% -> 100.0% normal) |
− | :* Arrow (25.0% normal) |
+ | :* Arrow (25.0% -> 100.0% normal) |
− | + | === RewardMedium === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (40.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (40.0%) |
||
Line 9,359: | Line 1,070: | ||
:* [[#ST_SecGearRare|ST_SecGearRare]] (10.0%) |
:* [[#ST_SecGearRare|ST_SecGearRare]] (10.0%) |
||
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (10.0%) |
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (10.0%) |
||
− | :* Precious (35.0% normal) |
+ | :* Precious (35.0% -> 100.0% normal) |
− | + | === RewardSmall === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (16.7%) |
:* [[#ST_SecGearNormal|ST_SecGearNormal]] (16.7%) |
||
Line 9,366: | Line 1,077: | ||
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (11.7%) |
:* [[#ST_ArmorNormal|ST_ArmorNormal]] (11.7%) |
||
:* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (13.3%) |
:* [[#ST_RandomLootSuper|ST_RandomLootSuper]] (13.3%) |
||
− | :* VariousPotion (16.7% normal) |
+ | :* VariousPotion (16.7% -> 100.0% normal) |
:* [[#ST_RareIngredient|ST_RareIngredient]] (16.7%) |
:* [[#ST_RareIngredient|ST_RareIngredient]] (16.7%) |
||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (3.3%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (3.3%) |
||
Line 9,373: | Line 1,084: | ||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (3.3%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (3.3%) |
||
:* [[#ST_ArmorRare|ST_ArmorRare]] (1.7%) |
:* [[#ST_ArmorRare|ST_ArmorRare]] (1.7%) |
||
− | + | === RewardTiny === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* GoldBig (33.3% normal) |
+ | :* GoldBig (33.3% -> 100.0% normal) |
− | :* Scroll (33.3% normal) |
+ | :* Scroll (33.3% -> 100.0% normal) |
− | :* Arrow (33.3% normal) |
+ | :* Arrow (33.3% -> 100.0% normal) |
− | * 0-1 (mean 0.50) [[#ST_RareIngredient|ST_RareIngredient]] |
+ | * 0-1 (mean 0.50) [[#ST_RareIngredient|ST_RareIngredient]] |
+ | === Robot === |
||
− | <span id="Robot"><b>Robot</b></span> |
||
− | * 1 LOOT_Scraps_Metal_A |
+ | * 1 LOOT_Scraps_Metal_A |
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
− | :* Precious (50.0% normal) |
+ | :* Precious (50.0% -> 100.0% normal) |
− | :* GoldBig (50.0% normal) |
+ | :* GoldBig (50.0% -> 100.0% normal) |
− | + | === RogueTrader === |
|
− | * 1 [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] |
+ | * 1 [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] |
− | * 1 [[#ST_ArmorRogueTrader|ST_ArmorRogueTrader]] |
+ | * 1 [[#ST_ArmorRogueTrader|ST_ArmorRogueTrader]] |
− | * 1 [[#ST_SecGearRogueTrader|ST_SecGearRogueTrader]] |
+ | * 1 [[#ST_SecGearRogueTrader|ST_SecGearRogueTrader]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === RogueTrainer === |
|
− | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] |
+ | * 1 [[#ST_Skillbook_RogueTrainer|ST_Skillbook_RogueTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] (42.9%) |
:* [[#ST_WeaponRogueTrader|ST_WeaponRogueTrader]] (42.9%) |
||
:* [[#ST_ArmorRogueTrader|ST_ArmorRogueTrader]] (28.6%) |
:* [[#ST_ArmorRogueTrader|ST_ArmorRogueTrader]] (28.6%) |
||
:* [[#ST_SecGearRogueTrader|ST_SecGearRogueTrader]] (28.6%) |
:* [[#ST_SecGearRogueTrader|ST_SecGearRogueTrader]] (28.6%) |
||
− | + | === ST_AllPotions === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* HealingPotion (60.0% normal) |
+ | :* HealingPotion (60.0% -> 100.0% normal) |
− | :* StatPotion (20.0% normal) |
+ | :* StatPotion (20.0% -> 100.0% normal) |
− | :* VariousPotion (20.0% normal) |
+ | :* VariousPotion (20.0% -> 100.0% normal) |
− | + | === ST_ArmorArcherTrader === |
|
− | * 5-7 (mean 5.70) LeatherArmor (70.0% normal, 30.0% magic) |
+ | * 5-7 (mean 5.70) LeatherArmor (100.0% -> 70.0% normal, 30.0% magic) |
− | * 1-3 (mean 1.75) ClothArmor (70.0% normal, 30.0% magic) |
+ | * 1-3 (mean 1.75) ClothArmor (100.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_ArmorFighterRangerLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor (40.0% legendary) |
+ | :* LeatherArmor (40.0% -> 100.0% legendary) |
− | :* ChainArmor (40.0% legendary) |
+ | :* ChainArmor (40.0% -> 100.0% legendary) |
− | :* MetalArmor (20.0% legendary) |
+ | :* MetalArmor (20.0% -> 100.0% legendary) |
− | + | === ST_ArmorFighterRangerMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor ( |
+ | :* LeatherArmor (40.0% -> 80.0% magic, 20.0% rare) |
− | :* ChainArmor ( |
+ | :* ChainArmor (40.0% -> 80.0% magic, 20.0% rare) |
− | :* MetalArmor ( |
+ | :* MetalArmor (20.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_ArmorFighterRangerNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor ( |
+ | :* LeatherArmor (35.0% -> 95.0% normal, 5.0% magic) |
− | :* ChainArmor ( |
+ | :* ChainArmor (35.0% -> 95.0% normal, 5.0% magic) |
− | :* MetalArmor ( |
+ | :* MetalArmor (30.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_ArmorFighterRangerRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor (40.0% rare) |
+ | :* LeatherArmor (40.0% -> 100.0% rare) |
− | :* ChainArmor (40.0% rare) |
+ | :* ChainArmor (40.0% -> 100.0% rare) |
− | :* MetalArmor (20.0% rare) |
+ | :* MetalArmor (20.0% -> 100.0% rare) |
− | + | === ST_ArmorFighterTrader === |
|
* 5-7 (mean 5.70) of the following: |
* 5-7 (mean 5.70) of the following: |
||
− | :* ChainArmor ( |
+ | :* ChainArmor (50.0% -> 70.0% normal, 30.0% magic) |
− | :* MetalArmor ( |
+ | :* MetalArmor (50.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_ArmorGenTrader === |
|
− | * 3-6 (mean 4.30) [[#ST_ArmorNormal|ST_ArmorNormal]] |
+ | * 3-6 (mean 4.30) [[#ST_ArmorNormal|ST_ArmorNormal]] |
− | * 0-2 (mean 1.00) [[#ST_ArmorMagic|ST_ArmorMagic]] |
+ | * 0-2 (mean 1.00) [[#ST_ArmorMagic|ST_ArmorMagic]] |
− | + | === ST_ArmorLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor (30.0% legendary) |
+ | :* LeatherArmor (30.0% -> 100.0% legendary) |
− | :* ChainArmor (30.0% legendary) |
+ | :* ChainArmor (30.0% -> 100.0% legendary) |
− | :* MetalArmor (20.0% legendary) |
+ | :* MetalArmor (20.0% -> 100.0% legendary) |
− | :* Robe (20.0% legendary) |
+ | :* Robe (20.0% -> 100.0% legendary) |
− | + | === ST_ArmorMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor ( |
+ | :* LeatherArmor (30.0% -> 80.0% magic, 20.0% rare) |
− | :* ChainArmor ( |
+ | :* ChainArmor (30.0% -> 80.0% magic, 20.0% rare) |
− | :* MetalArmor ( |
+ | :* MetalArmor (20.0% -> 80.0% magic, 20.0% rare) |
− | :* Robe ( |
+ | :* Robe (20.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_ArmorMagicTrader === |
|
* 3-6 (mean 4.85) of the following: |
* 3-6 (mean 4.85) of the following: |
||
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
:* [[#ST_ArmorMagic|ST_ArmorMagic]] (25.0%) |
||
− | :* Robe ( |
+ | :* Robe (75.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_ArmorNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor (30.0% normal) |
+ | :* LeatherArmor (30.0% -> 100.0% normal) |
− | :* ChainArmor (30.0% normal) |
+ | :* ChainArmor (30.0% -> 100.0% normal) |
− | :* MetalArmor (20.0% normal) |
+ | :* MetalArmor (20.0% -> 100.0% normal) |
− | :* Robe (20.0% normal) |
+ | :* Robe (20.0% -> 100.0% normal) |
− | + | === ST_ArmorRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* LeatherArmor (30.0% rare) |
+ | :* LeatherArmor (30.0% -> 100.0% rare) |
− | :* ChainArmor (30.0% rare) |
+ | :* ChainArmor (30.0% -> 100.0% rare) |
− | :* MetalArmor (20.0% rare) |
+ | :* MetalArmor (20.0% -> 100.0% rare) |
− | :* Robe (20.0% rare) |
+ | :* Robe (20.0% -> 100.0% rare) |
− | + | === ST_ArmorRogueTrader === |
|
* 5-7 (mean 5.70) of the following: |
* 5-7 (mean 5.70) of the following: |
||
− | :* LeatherArmor ( |
+ | :* LeatherArmor (80.0% -> 70.0% normal, 30.0% magic) |
− | :* ClothArmor ( |
+ | :* ClothArmor (20.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_ArmorWizardLegendary === |
|
− | * 1 Robe (100.0% legendary) |
+ | * 1 Robe (100.0% -> 100.0% legendary) |
− | + | === ST_ArmorWizardMagic === |
|
− | * 1 Robe (80.0% magic, 20.0% rare) |
+ | * 1 Robe (100.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_ArmorWizardNormal === |
|
− | * 1 Robe (95.0% normal, 5.0% magic) |
+ | * 1 Robe (100.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_ArmorWizardRare === |
|
− | * 1 Robe (100.0% rare) |
+ | * 1 Robe (100.0% -> 100.0% rare) |
− | + | === ST_ArrowArcherTrader === |
|
− | * 15-17 (mean 15.70) Arrow (100.0% normal) |
+ | * 15-17 (mean 15.70) Arrow (100.0% -> 100.0% normal) |
− | * 16-21 (mean 17.70) ArrowIngredient (100.0% normal) |
+ | * 16-21 (mean 17.70) ArrowIngredient (100.0% -> 100.0% normal) |
− | * 20 WPN_ArrowShaft_A |
+ | * 20 WPN_ArrowShaft_A |
− | * 18 WPN_ArrowHead_A |
+ | * 18 WPN_ArrowHead_A |
− | + | === ST_BlackrockWeaponTrader === |
|
− | * 1-2 (mean 1.20) BlackrockWeaponDagger (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponDagger (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponSword (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponSword (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponAxe (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponAxe (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponClub (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponClub (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedAxe (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedAxe (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedHammer (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedHammer (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedSword (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponTwoHandedSword (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponSpear (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponSpear (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponBow (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponBow (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1-2 (mean 1.20) BlackrockWeaponCrossbow (70.0% normal, 20.0% magic, 10.0% rare) |
+ | * 1-2 (mean 1.20) BlackrockWeaponCrossbow (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare) |
− | * 1 LOOT_OreBar_A_BlackRock_A |
+ | * 1 LOOT_OreBar_A_BlackRock_A |
− | * 2-3 (mean 2.50) BlackrockShield (80.0% normal, 10.0% magic, 10.0% rare) |
+ | * 2-3 (mean 2.50) BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare) |
− | + | === ST_IngredientsTrader === |
|
− | * 19-24 (mean 21.33) Ingredient (100.0% normal) |
+ | * 19-24 (mean 21.33) Ingredient (100.0% -> 100.0% normal) |
− | * 5-9 (mean 7.00) WPN_ArrowShaft_A |
+ | * 5-9 (mean 7.00) WPN_ArrowShaft_A |
− | * 6-11 (mean 8.33) WPN_ArrowHead_A |
+ | * 6-11 (mean 8.33) WPN_ArrowHead_A |
* 3-4 (mean 3.50) of the following: |
* 3-4 (mean 3.50) of the following: |
||
:* LOOT_Copper_Ring (25.0%) |
:* LOOT_Copper_Ring (25.0%) |
||
Line 9,497: | Line 1,208: | ||
:* LOOT_Gold_Ring (25.0%) |
:* LOOT_Gold_Ring (25.0%) |
||
:* LOOT_Gold_Ring_Heavy (25.0%) |
:* LOOT_Gold_Ring_Heavy (25.0%) |
||
− | * 12 CON_Potion_Empty_A |
+ | * 12 CON_Potion_Empty_A |
− | * 2 LOOT_Rope_A |
+ | * 2 LOOT_Rope_A |
− | * 1 LOOT_Needle_A |
+ | * 1 LOOT_Needle_A |
− | * 5 LOOT_Thread_A |
+ | * 5 LOOT_Thread_A |
− | * 2 TOOL_Figurine_Wood_A |
+ | * 2 TOOL_Figurine_Wood_A |
− | * 1 TOOL_Pouch_Dust_Pixie_A |
+ | * 1 TOOL_Pouch_Dust_Pixie_A |
− | * 1 ITEM_CookingPot |
+ | * 1 ITEM_CookingPot |
− | * 10 TOOL_Lockpick |
+ | * 10 TOOL_Lockpick |
− | * 1 WPN_Undead_Pickaxe_A |
+ | * 1 WPN_Undead_Pickaxe_A |
− | * 3 TOOL_Trap_DisarmToolkit |
+ | * 3 TOOL_Trap_DisarmToolkit |
− | * 1 LAB_MortarPestle_A |
+ | * 1 LAB_MortarPestle_A |
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
− | + | === ST_PaperWork === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Book (16.0% normal) |
+ | :* Book (16.0% -> 100.0% normal) |
− | :* Scroll (16.0% normal) |
+ | :* Scroll (16.0% -> 100.0% normal) |
:* BOOK_Paper_Sheet_A (8.0%) |
:* BOOK_Paper_Sheet_A (8.0%) |
||
:* BOOK_Skill_Air_Blank_A (5.0%) |
:* BOOK_Skill_Air_Blank_A (5.0%) |
||
Line 9,523: | Line 1,234: | ||
:* BOOK_Skill_Water_Blank_A (5.0%) |
:* BOOK_Skill_Water_Blank_A (5.0%) |
||
:* Scroll_Skill_Water_Blank_A (10.0%) |
:* Scroll_Skill_Water_Blank_A (10.0%) |
||
− | + | === ST_PotionsTrader === |
|
− | * 11-13 (mean 12.00) HealingPotion (100.0% normal) |
+ | * 11-13 (mean 12.00) HealingPotion (100.0% -> 100.0% normal) |
− | * 12-15 (mean 13.33) StatPotion (100.0% normal) |
+ | * 12-15 (mean 13.33) StatPotion (100.0% -> 100.0% normal) |
− | * 18-21 (mean 19.33) VariousPotion (100.0% normal) |
+ | * 18-21 (mean 19.33) VariousPotion (100.0% -> 100.0% normal) |
− | * 4 CON_Potion_Antidote_Poison_A |
+ | * 4 CON_Potion_Antidote_Poison_A |
− | + | === ST_RandomLoot === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Precious (3.3% normal) |
+ | :* Precious (3.3% -> 100.0% normal) |
− | :* Junk (10.0% normal) |
+ | :* Junk (10.0% -> 100.0% normal) |
− | :* Wood (6.7% normal) |
+ | :* Wood (6.7% -> 100.0% normal) |
− | :* Ingredient (13.3% normal) |
+ | :* Ingredient (13.3% -> 100.0% normal) |
− | :* Food (13.3% normal) |
+ | :* Food (13.3% -> 100.0% normal) |
− | :* Drink (13.3% normal) |
+ | :* Drink (13.3% -> 100.0% normal) |
− | :* Gold (13.3% normal) |
+ | :* Gold (13.3% -> 100.0% normal) |
− | :* Book (6.7% normal) |
+ | :* Book (6.7% -> 100.0% normal) |
− | :* Arrow (6.7% normal) |
+ | :* Arrow (6.7% -> 100.0% normal) |
− | :* Scroll (6.7% normal) |
+ | :* Scroll (6.7% -> 100.0% normal) |
− | :* ArrowIngredient (6.7% normal) |
+ | :* ArrowIngredient (6.7% -> 100.0% normal) |
− | + | === ST_RandomLootJunk === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Junk (10.0% normal) |
+ | :* Junk (10.0% -> 100.0% normal) |
− | :* Wood (10.0% normal) |
+ | :* Wood (10.0% -> 100.0% normal) |
− | :* Ingredient (12.0% normal) |
+ | :* Ingredient (12.0% -> 100.0% normal) |
− | :* Food (13.0% normal) |
+ | :* Food (13.0% -> 100.0% normal) |
− | :* Drink (13.0% normal) |
+ | :* Drink (13.0% -> 100.0% normal) |
− | :* Gold (12.0% normal) |
+ | :* Gold (12.0% -> 100.0% normal) |
− | :* ArrowIngredient (10.0% normal) |
+ | :* ArrowIngredient (10.0% -> 100.0% normal) |
− | :* Book (9.0% normal) |
+ | :* Book (9.0% -> 100.0% normal) |
− | :* HealingPotion (11.0% normal) |
+ | :* HealingPotion (11.0% -> 100.0% normal) |
− | + | === ST_RandomLootSuper === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Precious (25.0% normal) |
+ | :* Precious (25.0% -> 100.0% normal) |
− | :* GoldBig (25.0% normal) |
+ | :* GoldBig (25.0% -> 100.0% normal) |
− | :* Arrow (25.0% normal) |
+ | :* Arrow (25.0% -> 100.0% normal) |
− | :* Scroll (25.0% normal) |
+ | :* Scroll (25.0% -> 100.0% normal) |
− | + | === ST_RareIngredient === |
|
* 1 of the following: |
* 1 of the following: |
||
:* CON_Herb_Augmentor_A (5.9%) |
:* CON_Herb_Augmentor_A (5.9%) |
||
Line 9,577: | Line 1,288: | ||
:* LOOT_Soul_Tormented_A (5.9%) |
:* LOOT_Soul_Tormented_A (5.9%) |
||
:* CON_Herb_Drudanae (5.9%) |
:* CON_Herb_Drudanae (5.9%) |
||
− | + | === ST_RingOrAmuletLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Ring (40.0% legendary) |
+ | :* Ring (40.0% -> 100.0% legendary) |
− | :* Amulet (60.0% legendary) |
+ | :* Amulet (60.0% -> 100.0% legendary) |
− | + | === ST_RingOrAmuletMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Ring ( |
+ | :* Ring (40.0% -> 80.0% magic, 20.0% rare) |
− | :* Amulet ( |
+ | :* Amulet (60.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_RingOrAmuletRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Ring (40.0% rare) |
+ | :* Ring (40.0% -> 100.0% rare) |
− | :* Amulet (60.0% rare) |
+ | :* Amulet (60.0% -> 100.0% rare) |
− | + | === ST_SecGearArcherTrader === |
|
− | * 2-4 (mean 3.00) Shoe (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Belt (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Glove (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Helmet (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Helmet (100.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_SecGearFighterNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Shoe ( |
+ | :* Shoe (15.0% -> 95.0% normal, 5.0% magic) |
− | :* Belt ( |
+ | :* Belt (15.0% -> 95.0% normal, 5.0% magic) |
− | :* Glove ( |
+ | :* Glove (15.0% -> 95.0% normal, 5.0% magic) |
− | :* Helmet ( |
+ | :* Helmet (15.0% -> 95.0% normal, 5.0% magic) |
− | :* HelmetMetal ( |
+ | :* HelmetMetal (20.0% -> 95.0% normal, 5.0% magic) |
− | :* Shield ( |
+ | :* Shield (20.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_SecGearFighterTrader === |
|
− | * 2-4 (mean 3.00) Shoe (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Belt (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Glove (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) HelmetMetal (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) HelmetMetal (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Shield (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Shield (100.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_SecGearGenTrader === |
|
− | * 1-4 (mean 2.30) [[#ST_SecGearNormal|ST_SecGearNormal]] |
+ | * 1-4 (mean 2.30) [[#ST_SecGearNormal|ST_SecGearNormal]] |
− | * 0-3 (mean 1.17) [[#ST_SecGearMagic|ST_SecGearMagic]] |
+ | * 0-3 (mean 1.17) [[#ST_SecGearMagic|ST_SecGearMagic]] |
− | + | === ST_SecGearLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Garment (12.0% legendary) |
+ | :* Garment (12.0% -> 100.0% legendary) |
− | :* Shoe (15.0% legendary) |
+ | :* Shoe (15.0% -> 100.0% legendary) |
− | :* Belt (15.0% legendary) |
+ | :* Belt (15.0% -> 100.0% legendary) |
− | :* Glove (15.0% legendary) |
+ | :* Glove (15.0% -> 100.0% legendary) |
− | :* Helmet (15.0% legendary) |
+ | :* Helmet (15.0% -> 100.0% legendary) |
− | :* HelmetMetal (13.0% legendary) |
+ | :* HelmetMetal (13.0% -> 100.0% legendary) |
− | :* Shield (15.0% legendary) |
+ | :* Shield (15.0% -> 100.0% legendary) |
− | + | === ST_SecGearMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Garment ( |
+ | :* Garment (12.0% -> 80.0% magic, 20.0% rare) |
− | :* Shoe ( |
+ | :* Shoe (15.0% -> 80.0% magic, 20.0% rare) |
− | :* Belt ( |
+ | :* Belt (15.0% -> 80.0% magic, 20.0% rare) |
− | :* Glove ( |
+ | :* Glove (15.0% -> 80.0% magic, 20.0% rare) |
− | :* Helmet ( |
+ | :* Helmet (15.0% -> 80.0% magic, 20.0% rare) |
− | :* HelmetMetal ( |
+ | :* HelmetMetal (13.0% -> 80.0% magic, 20.0% rare) |
− | :* Shield ( |
+ | :* Shield (15.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_SecGearMagicTrader === |
|
− | * 3-6 (mean 4.85) [[#ST_SecGearMagic|ST_SecGearMagic]] |
+ | * 3-6 (mean 4.85) [[#ST_SecGearMagic|ST_SecGearMagic]] |
− | + | === ST_SecGearNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Garment (12.0% normal) |
+ | :* Garment (12.0% -> 100.0% normal) |
− | :* Shoe (15.0% normal) |
+ | :* Shoe (15.0% -> 100.0% normal) |
− | :* Belt (15.0% normal) |
+ | :* Belt (15.0% -> 100.0% normal) |
− | :* Glove (15.0% normal) |
+ | :* Glove (15.0% -> 100.0% normal) |
− | :* Helmet (15.0% normal) |
+ | :* Helmet (15.0% -> 100.0% normal) |
− | :* HelmetMetal (13.0% normal) |
+ | :* HelmetMetal (13.0% -> 100.0% normal) |
− | :* Shield (15.0% normal) |
+ | :* Shield (15.0% -> 100.0% normal) |
− | + | === ST_SecGearRangerNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Shoe ( |
+ | :* Shoe (28.0% -> 95.0% normal, 5.0% magic) |
− | :* Belt ( |
+ | :* Belt (25.0% -> 95.0% normal, 5.0% magic) |
− | :* Glove ( |
+ | :* Glove (27.0% -> 95.0% normal, 5.0% magic) |
− | :* Helmet ( |
+ | :* Helmet (20.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_SecGearRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Garment (12.0% rare) |
+ | :* Garment (12.0% -> 100.0% rare) |
− | :* Shoe (15.0% rare) |
+ | :* Shoe (15.0% -> 100.0% rare) |
− | :* Belt (15.0% rare) |
+ | :* Belt (15.0% -> 100.0% rare) |
− | :* Glove (15.0% rare) |
+ | :* Glove (15.0% -> 100.0% rare) |
− | :* Helmet (15.0% rare) |
+ | :* Helmet (15.0% -> 100.0% rare) |
− | :* HelmetMetal (13.0% rare) |
+ | :* HelmetMetal (13.0% -> 100.0% rare) |
− | :* Shield (15.0% rare) |
+ | :* Shield (15.0% -> 100.0% rare) |
− | + | === ST_SecGearRogueTrader === |
|
− | * 2-4 (mean 3.00) Shoe (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Belt (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Glove (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic) |
− | * 2-4 (mean 3.00) Helmet (70.0% normal, 30.0% magic) |
+ | * 2-4 (mean 3.00) Helmet (100.0% -> 70.0% normal, 30.0% magic) |
− | * 10 TOOL_Lockpick |
+ | * 10 TOOL_Lockpick |
− | * 10 TOOL_Trap_DisarmToolkit |
+ | * 10 TOOL_Trap_DisarmToolkit |
− | + | === ST_SecGearWizardNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Garment ( |
+ | :* Garment (40.0% -> 95.0% normal, 5.0% magic) |
− | :* Belt ( |
+ | :* Belt (20.0% -> 95.0% normal, 5.0% magic) |
− | :* Glove ( |
+ | :* Glove (20.0% -> 95.0% normal, 5.0% magic) |
− | :* Shoe ( |
+ | :* Shoe (20.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_Skillbook === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* SkillbookWarrior (10.0% normal) |
+ | :* SkillbookWarrior (10.0% -> 100.0% normal) |
− | :* SkillbookRogue (10.0% normal) |
+ | :* SkillbookRogue (10.0% -> 100.0% normal) |
− | :* SkillbookRanger (10.0% normal) |
+ | :* SkillbookRanger (10.0% -> 100.0% normal) |
− | :* SkillbookFire (14.0% normal) |
+ | :* SkillbookFire (14.0% -> 100.0% normal) |
− | :* SkillbookWater (14.0% normal) |
+ | :* SkillbookWater (14.0% -> 100.0% normal) |
− | :* SkillbookAir (14.0% normal) |
+ | :* SkillbookAir (14.0% -> 100.0% normal) |
− | :* SkillbookEarth (14.0% normal) |
+ | :* SkillbookEarth (14.0% -> 100.0% normal) |
− | :* SkillbookWitchcraft (14.0% normal) |
+ | :* SkillbookWitchcraft (14.0% -> 100.0% normal) |
− | + | === ST_Skillbook_AirTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookAir (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookAir (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_EarthTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookEarth (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookEarth (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_FireTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookFire (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookFire (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_RangerTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookRanger (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookRanger (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_RogueTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookRogue (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookRogue (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_WarriorTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookWarrior (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookWarrior (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_WaterTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookWater (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookWater (100.0% -> 100.0% normal) |
− | + | === ST_Skillbook_WitchcraftTrainer === |
|
− | * 9-13 (mean 11.00) SkillbookWitchcraft (100.0% normal) |
+ | * 9-13 (mean 11.00) SkillbookWitchcraft (100.0% -> 100.0% normal) |
− | + | === ST_TavernKeepNPC === |
|
− | * 10-14 (mean 12.00) Drink (100.0% normal) |
+ | * 10-14 (mean 12.00) Drink (100.0% -> 100.0% normal) |
− | * 10-13 (mean 11.67) CON_Drink_Mug_Beer_A |
+ | * 10-13 (mean 11.67) CON_Drink_Mug_Beer_A |
− | * 8-11 (mean 9.33) CON_Drink_Mug_Wine_A |
+ | * 8-11 (mean 9.33) CON_Drink_Mug_Wine_A |
− | * 8-10 (mean 9.00) Food (100.0% normal) |
+ | * 8-10 (mean 9.00) Food (100.0% -> 100.0% normal) |
− | + | === ST_WeaponArcherTrader === |
|
* 3-6 (mean 4.70) of the following: |
* 3-6 (mean 4.70) of the following: |
||
− | :* Bow ( |
+ | :* Bow (60.0% -> 70.0% normal, 30.0% magic) |
− | :* Crossbow ( |
+ | :* Crossbow (40.0% -> 70.0% normal, 30.0% magic) |
− | * 2-5 (mean 3.70) Dagger (70.0% normal, 30.0% magic) |
+ | * 2-5 (mean 3.70) Dagger (100.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_WeaponFighterLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (14.0% legendary) |
+ | :* Dagger (14.0% -> 100.0% legendary) |
− | :* Sword (16.1% legendary) |
+ | :* Sword (16.1% -> 100.0% legendary) |
− | :* Axe (16.1% legendary) |
+ | :* Axe (16.1% -> 100.0% legendary) |
− | :* Club (16.1% legendary) |
+ | :* Club (16.1% -> 100.0% legendary) |
− | :* TwoHandedAxe (10.8% legendary) |
+ | :* TwoHandedAxe (10.8% -> 100.0% legendary) |
− | :* TwoHandedSword (16.1% legendary) |
+ | :* TwoHandedSword (16.1% -> 100.0% legendary) |
− | :* Spear (10.8% legendary) |
+ | :* Spear (10.8% -> 100.0% legendary) |
− | + | === ST_WeaponFighterMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger ( |
+ | :* Dagger (14.0% -> 80.0% magic, 20.0% rare) |
− | :* Sword ( |
+ | :* Sword (16.1% -> 80.0% magic, 20.0% rare) |
− | :* Axe ( |
+ | :* Axe (16.1% -> 80.0% magic, 20.0% rare) |
− | :* Club ( |
+ | :* Club (16.1% -> 80.0% magic, 20.0% rare) |
− | :* TwoHandedAxe (8. |
+ | :* TwoHandedAxe (10.8% -> 80.0% magic, 20.0% rare) |
− | :* TwoHandedSword ( |
+ | :* TwoHandedSword (16.1% -> 80.0% magic, 20.0% rare) |
− | :* Spear (8. |
+ | :* Spear (10.8% -> 80.0% magic, 20.0% rare) |
− | + | === ST_WeaponFighterNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (13.0% normal, |
+ | :* Dagger (13.7% -> 95.0% normal, 5.0% magic) |
− | :* Sword (15.0% normal, |
+ | :* Sword (15.8% -> 95.0% normal, 5.0% magic) |
− | :* Axe (15.0% normal, |
+ | :* Axe (15.8% -> 95.0% normal, 5.0% magic) |
− | :* Club (15.0% normal, |
+ | :* Club (15.8% -> 95.0% normal, 5.0% magic) |
− | :* TwoHandedAxe (12.0% normal, |
+ | :* TwoHandedAxe (12.6% -> 95.0% normal, 5.0% magic) |
− | :* TwoHandedSword (15.0% normal, |
+ | :* TwoHandedSword (15.8% -> 95.0% normal, 5.0% magic) |
− | :* Spear (10.0% normal, |
+ | :* Spear (10.5% -> 95.0% normal, 5.0% magic) |
− | + | === ST_WeaponFighterRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (14.0% rare) |
+ | :* Dagger (14.0% -> 100.0% rare) |
− | :* Sword (16.1% rare) |
+ | :* Sword (16.1% -> 100.0% rare) |
− | :* Axe (16.1% rare) |
+ | :* Axe (16.1% -> 100.0% rare) |
− | :* Club (16.1% rare) |
+ | :* Club (16.1% -> 100.0% rare) |
− | :* TwoHandedAxe (10.8% rare) |
+ | :* TwoHandedAxe (10.8% -> 100.0% rare) |
− | :* TwoHandedSword (16.1% rare) |
+ | :* TwoHandedSword (16.1% -> 100.0% rare) |
− | :* Spear (10.8% rare) |
+ | :* Spear (10.8% -> 100.0% rare) |
− | + | === ST_WeaponFighterTrader === |
|
* 3-6 (mean 4.70) of the following: |
* 3-6 (mean 4.70) of the following: |
||
− | :* Sword ( |
+ | :* Sword (18.2% -> 70.0% normal, 30.0% magic) |
− | :* Axe ( |
+ | :* Axe (18.2% -> 70.0% normal, 30.0% magic) |
− | :* Club ( |
+ | :* Club (18.2% -> 70.0% normal, 30.0% magic) |
− | :* TwoHandedAxe ( |
+ | :* TwoHandedAxe (15.9% -> 70.0% normal, 30.0% magic) |
− | :* TwoHandedSword ( |
+ | :* TwoHandedSword (15.9% -> 70.0% normal, 30.0% magic) |
− | :* Spear ( |
+ | :* Spear (13.6% -> 70.0% normal, 30.0% magic) |
− | + | === ST_WeaponGenTrader === |
|
− | * 1-2 (mean 1.20) Dagger (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Dagger (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Sword (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Sword (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Axe (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Axe (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Club (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Club (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) TwoHandedAxe (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) TwoHandedAxe (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) TwoHandedSword (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) TwoHandedSword (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Spear (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Spear (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Staff (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Staff (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Bow (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Bow (100.0% -> 95.0% normal, 5.0% magic) |
− | * 1-2 (mean 1.20) Crossbow (95.0% normal, 5.0% magic) |
+ | * 1-2 (mean 1.20) Crossbow (100.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_WeaponLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (10.0% legendary) |
+ | :* Dagger (10.0% -> 100.0% legendary) |
− | :* Sword (10.0% legendary) |
+ | :* Sword (10.0% -> 100.0% legendary) |
− | :* Axe (10.0% legendary) |
+ | :* Axe (10.0% -> 100.0% legendary) |
− | :* Club (10.0% legendary) |
+ | :* Club (10.0% -> 100.0% legendary) |
− | :* TwoHandedAxe (10.0% legendary) |
+ | :* TwoHandedAxe (10.0% -> 100.0% legendary) |
− | :* TwoHandedSword (10.0% legendary) |
+ | :* TwoHandedSword (10.0% -> 100.0% legendary) |
− | :* Spear (10.0% legendary) |
+ | :* Spear (10.0% -> 100.0% legendary) |
− | :* Staff (10.0% legendary) |
+ | :* Staff (10.0% -> 100.0% legendary) |
− | :* Bow (10.0% legendary) |
+ | :* Bow (10.0% -> 100.0% legendary) |
− | :* Crossbow (10.0% legendary) |
+ | :* Crossbow (10.0% -> 100.0% legendary) |
− | + | === ST_WeaponLegendary_Blackrock === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* BlackrockWeaponDagger (10.0% legendary) |
+ | :* BlackrockWeaponDagger (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponSword (10.0% legendary) |
+ | :* BlackrockWeaponSword (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponAxe (10.0% legendary) |
+ | :* BlackrockWeaponAxe (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponClub (10.0% legendary) |
+ | :* BlackrockWeaponClub (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponTwoHandedAxe (10.0% legendary) |
+ | :* BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponTwoHandedHammer (10.0% legendary) |
+ | :* BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponTwoHandedSword (10.0% legendary) |
+ | :* BlackrockWeaponTwoHandedSword (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponSpear (10.0% legendary) |
+ | :* BlackrockWeaponSpear (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponBow (10.0% legendary) |
+ | :* BlackrockWeaponBow (10.0% -> 100.0% legendary) |
− | :* BlackrockWeaponCrossbow (10.0% legendary) |
+ | :* BlackrockWeaponCrossbow (10.0% -> 100.0% legendary) |
− | + | === ST_WeaponMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger ( |
+ | :* Dagger (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Sword ( |
+ | :* Sword (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Axe ( |
+ | :* Axe (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Club ( |
+ | :* Club (10.0% -> 80.0% magic, 20.0% rare) |
− | :* TwoHandedAxe ( |
+ | :* TwoHandedAxe (10.0% -> 80.0% magic, 20.0% rare) |
− | :* TwoHandedSword ( |
+ | :* TwoHandedSword (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Spear ( |
+ | :* Spear (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Staff ( |
+ | :* Staff (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Bow ( |
+ | :* Bow (10.0% -> 80.0% magic, 20.0% rare) |
− | :* Crossbow ( |
+ | :* Crossbow (10.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_WeaponMagicTrader === |
|
* 4-6 (mean 5.10) of the following: |
* 4-6 (mean 5.10) of the following: |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (25.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (25.0%) |
||
− | :* Staff ( |
+ | :* Staff (75.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_WeaponMagic_Blackrock === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* BlackrockWeaponDagger (10.0% magic) |
+ | :* BlackrockWeaponDagger (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponSword (10.0% magic) |
+ | :* BlackrockWeaponSword (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponAxe (10.0% magic) |
+ | :* BlackrockWeaponAxe (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponClub (10.0% magic) |
+ | :* BlackrockWeaponClub (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponTwoHandedAxe (10.0% magic) |
+ | :* BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponTwoHandedHammer (10.0% magic) |
+ | :* BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponTwoHandedSword (10.0% magic) |
+ | :* BlackrockWeaponTwoHandedSword (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponSpear (10.0% magic) |
+ | :* BlackrockWeaponSpear (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponBow (10.0% magic) |
+ | :* BlackrockWeaponBow (10.0% -> 100.0% magic) |
− | :* BlackrockWeaponCrossbow (10.0% magic) |
+ | :* BlackrockWeaponCrossbow (10.0% -> 100.0% magic) |
− | + | === ST_WeaponNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger ( |
+ | :* Dagger (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Sword ( |
+ | :* Sword (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Axe ( |
+ | :* Axe (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Club ( |
+ | :* Club (10.0% -> 95.0% normal, 5.0% magic) |
− | :* TwoHandedAxe ( |
+ | :* TwoHandedAxe (10.0% -> 95.0% normal, 5.0% magic) |
− | :* TwoHandedSword ( |
+ | :* TwoHandedSword (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Spear ( |
+ | :* Spear (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Staff ( |
+ | :* Staff (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Bow ( |
+ | :* Bow (10.0% -> 95.0% normal, 5.0% magic) |
− | :* Crossbow ( |
+ | :* Crossbow (10.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_WeaponNormal_Blackrock === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* BlackrockWeaponDagger (10.0% normal) |
+ | :* BlackrockWeaponDagger (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponSword (10.0% normal) |
+ | :* BlackrockWeaponSword (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponAxe (10.0% normal) |
+ | :* BlackrockWeaponAxe (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponClub (10.0% normal) |
+ | :* BlackrockWeaponClub (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponTwoHandedAxe (10.0% normal) |
+ | :* BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponTwoHandedHammer (10.0% normal) |
+ | :* BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponTwoHandedSword (10.0% normal) |
+ | :* BlackrockWeaponTwoHandedSword (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponSpear (10.0% normal) |
+ | :* BlackrockWeaponSpear (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponBow (10.0% normal) |
+ | :* BlackrockWeaponBow (10.0% -> 100.0% normal) |
− | :* BlackrockWeaponCrossbow (10.0% normal) |
+ | :* BlackrockWeaponCrossbow (10.0% -> 100.0% normal) |
− | + | === ST_WeaponRangerLegendary === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (30.0% legendary) |
+ | :* Dagger (30.0% -> 100.0% legendary) |
− | :* Bow (40.0% legendary) |
+ | :* Bow (40.0% -> 100.0% legendary) |
− | :* Crossbow (30.0% legendary) |
+ | :* Crossbow (30.0% -> 100.0% legendary) |
− | + | === ST_WeaponRangerMagic === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger ( |
+ | :* Dagger (30.0% -> 80.0% magic, 20.0% rare) |
− | :* Bow ( |
+ | :* Bow (40.0% -> 80.0% magic, 20.0% rare) |
− | :* Crossbow ( |
+ | :* Crossbow (30.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_WeaponRangerNormal === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger ( |
+ | :* Dagger (30.0% -> 95.0% normal, 5.0% magic) |
− | :* Bow ( |
+ | :* Bow (40.0% -> 95.0% normal, 5.0% magic) |
− | :* Crossbow ( |
+ | :* Crossbow (30.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_WeaponRangerRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (30.0% rare) |
+ | :* Dagger (30.0% -> 100.0% rare) |
− | :* Bow (40.0% rare) |
+ | :* Bow (40.0% -> 100.0% rare) |
− | :* Crossbow (30.0% rare) |
+ | :* Crossbow (30.0% -> 100.0% rare) |
− | + | === ST_WeaponRare === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* Dagger (10.0% rare) |
+ | :* Dagger (10.0% -> 100.0% rare) |
− | :* Sword (10.0% rare) |
+ | :* Sword (10.0% -> 100.0% rare) |
− | :* Axe (10.0% rare) |
+ | :* Axe (10.0% -> 100.0% rare) |
− | :* Club (10.0% rare) |
+ | :* Club (10.0% -> 100.0% rare) |
− | :* TwoHandedAxe (10.0% rare) |
+ | :* TwoHandedAxe (10.0% -> 100.0% rare) |
− | :* TwoHandedSword (10.0% rare) |
+ | :* TwoHandedSword (10.0% -> 100.0% rare) |
− | :* Spear (10.0% rare) |
+ | :* Spear (10.0% -> 100.0% rare) |
− | :* Staff (10.0% rare) |
+ | :* Staff (10.0% -> 100.0% rare) |
− | :* Bow (10.0% rare) |
+ | :* Bow (10.0% -> 100.0% rare) |
− | :* Crossbow (10.0% rare) |
+ | :* Crossbow (10.0% -> 100.0% rare) |
− | + | === ST_WeaponRare_Blackrock === |
|
* 1 of the following: |
* 1 of the following: |
||
− | :* BlackrockWeaponDagger (10.0% rare) |
+ | :* BlackrockWeaponDagger (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponSword (10.0% rare) |
+ | :* BlackrockWeaponSword (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponAxe (10.0% rare) |
+ | :* BlackrockWeaponAxe (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponClub (10.0% rare) |
+ | :* BlackrockWeaponClub (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponTwoHandedAxe (10.0% rare) |
+ | :* BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponTwoHandedHammer (10.0% rare) |
+ | :* BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponTwoHandedSword (10.0% rare) |
+ | :* BlackrockWeaponTwoHandedSword (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponSpear (10.0% rare) |
+ | :* BlackrockWeaponSpear (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponBow (10.0% rare) |
+ | :* BlackrockWeaponBow (10.0% -> 100.0% rare) |
− | :* BlackrockWeaponCrossbow (10.0% rare) |
+ | :* BlackrockWeaponCrossbow (10.0% -> 100.0% rare) |
− | + | === ST_WeaponRogueTrader === |
|
− | * 3-6 (mean 4.70) Dagger (70.0% normal, 30.0% magic) |
+ | * 3-6 (mean 4.70) Dagger (100.0% -> 70.0% normal, 30.0% magic) |
− | + | === ST_WeaponWizardLegendary === |
|
− | * 1 Staff (100.0% legendary) |
+ | * 1 Staff (100.0% -> 100.0% legendary) |
− | + | === ST_WeaponWizardMagic === |
|
− | * 1 Staff (80.0% magic, 20.0% rare) |
+ | * 1 Staff (100.0% -> 80.0% magic, 20.0% rare) |
− | + | === ST_WeaponWizardNormal === |
|
− | * 1 Staff (95.0% normal, 5.0% magic) |
+ | * 1 Staff (100.0% -> 95.0% normal, 5.0% magic) |
− | + | === ST_WeaponWizardRare === |
|
− | * 1 Staff (100.0% rare) |
+ | * 1 Staff (100.0% -> 100.0% rare) |
− | + | === Specific_IdentifyingGlass === |
|
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | + | === Specific_MagicRingOrAmulet === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (72.7%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (72.7%) |
||
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (18.2%) |
:* [[#ST_RingOrAmuletRare|ST_RingOrAmuletRare]] (18.2%) |
||
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (9.1%) |
:* [[#ST_RingOrAmuletLegendary|ST_RingOrAmuletLegendary]] (9.1%) |
||
− | + | === Specific_RepairHammer === |
|
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
− | + | === Specific_ResurrectScroll === |
|
− | * 1 SCROLL_Resurrect_1 |
+ | * 1 SCROLL_Resurrect_1 |
− | + | === TavernTrader === |
|
− | * 1 [[#ST_TavernKeepNPC|ST_TavernKeepNPC]] |
+ | * 1 [[#ST_TavernKeepNPC|ST_TavernKeepNPC]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === TinyBoss === |
|
* 1 of the following: |
* 1 of the following: |
||
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (25.0%) |
:* [[#ST_WeaponMagic|ST_WeaponMagic]] (25.0%) |
||
Line 9,909: | Line 1,620: | ||
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (25.0%) |
:* [[#ST_SecGearMagic|ST_SecGearMagic]] (25.0%) |
||
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (25.0%) |
:* [[#ST_RingOrAmuletMagic|ST_RingOrAmuletMagic]] (25.0%) |
||
− | * 1 [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
+ | * 1 [[#ST_RandomLootSuper|ST_RandomLootSuper]] |
− | + | === TraderAlchemy === |
|
− | * 1 [[#IngredientTrader|IngredientTrader]] |
+ | * 1 [[#IngredientTrader|IngredientTrader]] |
− | + | === TraderArrows === |
|
− | * 1 [[#ST_WeaponArcherTrader|ST_WeaponArcherTrader]] |
+ | * 1 [[#ST_WeaponArcherTrader|ST_WeaponArcherTrader]] |
− | * 1 [[#ST_ArmorArcherTrader|ST_ArmorArcherTrader]] |
+ | * 1 [[#ST_ArmorArcherTrader|ST_ArmorArcherTrader]] |
− | * 1 [[#ST_SecGearArcherTrader|ST_SecGearArcherTrader]] |
+ | * 1 [[#ST_SecGearArcherTrader|ST_SecGearArcherTrader]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | * 1 [[#ST_ArrowArcherTrader|ST_ArrowArcherTrader]] |
+ | * 1 [[#ST_ArrowArcherTrader|ST_ArrowArcherTrader]] |
− | + | === TraderEquipment === |
|
− | * 1 [[#ST_WeaponGenTrader|ST_WeaponGenTrader]] |
+ | * 1 [[#ST_WeaponGenTrader|ST_WeaponGenTrader]] |
− | * 1 [[#ST_ArmorGenTrader|ST_ArmorGenTrader]] |
+ | * 1 [[#ST_ArmorGenTrader|ST_ArmorGenTrader]] |
− | * 1 [[#ST_SecGearGenTrader|ST_SecGearGenTrader]] |
+ | * 1 [[#ST_SecGearGenTrader|ST_SecGearGenTrader]] |
− | * 8 [[#ST_AllPotions|ST_AllPotions]] |
+ | * 8 [[#ST_AllPotions|ST_AllPotions]] |
* 6 of the following: |
* 6 of the following: |
||
− | :* Ingredient (33.3% normal) |
+ | :* Ingredient (33.3% -> 100.0% normal) |
− | :* Food (33.3% normal) |
+ | :* Food (33.3% -> 100.0% normal) |
− | :* Drink (33.3% normal) |
+ | :* Drink (33.3% -> 100.0% normal) |
* 4 of the following: |
* 4 of the following: |
||
− | :* Arrow (50.0% normal) |
+ | :* Arrow (50.0% -> 100.0% normal) |
− | :* Scroll (50.0% normal) |
+ | :* Scroll (50.0% -> 100.0% normal) |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === TraderMagic === |
|
− | * 16 Scroll (100.0% normal) |
+ | * 16 Scroll (100.0% -> 100.0% normal) |
− | * 4 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 4 [[#ST_Skillbook|ST_Skillbook]] |
− | * 8 Ingredient (100.0% normal) |
+ | * 8 Ingredient (100.0% -> 100.0% normal) |
− | * 4 [[#ST_AllPotions|ST_AllPotions]] |
+ | * 4 [[#ST_AllPotions|ST_AllPotions]] |
− | * 1 [[#ST_WeaponMagicTrader|ST_WeaponMagicTrader]] |
+ | * 1 [[#ST_WeaponMagicTrader|ST_WeaponMagicTrader]] |
− | * 1 [[#ST_ArmorMagicTrader|ST_ArmorMagicTrader]] |
+ | * 1 [[#ST_ArmorMagicTrader|ST_ArmorMagicTrader]] |
− | * 1 [[#ST_SecGearMagicTrader|ST_SecGearMagicTrader]] |
+ | * 1 [[#ST_SecGearMagicTrader|ST_SecGearMagicTrader]] |
− | * 2 Trader Gold (100.0% normal) |
+ | * 2 Trader Gold (100.0% -> 100.0% normal) |
− | * 1 SCROLL_Resurrect_1 |
+ | * 1 SCROLL_Resurrect_1 |
− | * 1 LAB_MortarPestle_A |
+ | * 1 LAB_MortarPestle_A |
− | * 1 TOOL_IdentifyingGlass |
+ | * 1 TOOL_IdentifyingGlass |
− | * 1 TOOL_RepairHammer |
+ | * 1 TOOL_RepairHammer |
− | + | === TraderPotions === |
|
− | * 1 [[#ST_PotionsTrader|ST_PotionsTrader]] |
+ | * 1 [[#ST_PotionsTrader|ST_PotionsTrader]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === TraderSkill === |
|
− | * 8 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 8 [[#ST_Skillbook|ST_Skillbook]] |
− | * 6 Scroll (100.0% normal) |
+ | * 6 Scroll (100.0% -> 100.0% normal) |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === UnarmedMonster === |
|
− | * 0-1 (mean 0.30) Gold (100.0% normal) |
+ | * 0-1 (mean 0.30) Gold (100.0% -> 100.0% normal) |
− | + | === Undead_Braccus === |
|
− | * 1 WPN_Undead_2H_Axe_Braccus_A |
+ | * 1 WPN_Undead_2H_Axe_Braccus_A |
− | * 1 [[#MegaBoss|MegaBoss]] |
+ | * 1 [[#MegaBoss|MegaBoss]] |
+ | === Warrior === |
||
− | <span id="Warrior"><b>Warrior</b></span> |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
:* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (40.0%) |
:* [[#ST_WeaponFighterNormal|ST_WeaponFighterNormal]] (40.0%) |
||
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (40.0%) |
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (40.0%) |
||
:* [[#ST_SecGearFighterNormal|ST_SecGearFighterNormal]] (20.0%) |
:* [[#ST_SecGearFighterNormal|ST_SecGearFighterNormal]] (20.0%) |
||
− | * 0-1 (mean 0.25) Gold (100.0% normal) |
+ | * 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal) |
− | + | === WarriorTrader === |
|
− | * 1 [[#ST_WeaponFighterTrader|ST_WeaponFighterTrader]] |
+ | * 1 [[#ST_WeaponFighterTrader|ST_WeaponFighterTrader]] |
− | * 1 [[#ST_ArmorFighterTrader|ST_ArmorFighterTrader]] |
+ | * 1 [[#ST_ArmorFighterTrader|ST_ArmorFighterTrader]] |
− | * 1 [[#ST_SecGearFighterTrader|ST_SecGearFighterTrader]] |
+ | * 1 [[#ST_SecGearFighterTrader|ST_SecGearFighterTrader]] |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
− | + | === WarriorTrainer === |
|
− | * 1 [[#ST_Skillbook_WarriorTrainer|ST_Skillbook_WarriorTrainer]] |
+ | * 1 [[#ST_Skillbook_WarriorTrainer|ST_Skillbook_WarriorTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponFighterMagic|ST_WeaponFighterMagic]] (20.0%) |
:* [[#ST_WeaponFighterMagic|ST_WeaponFighterMagic]] (20.0%) |
||
Line 9,974: | Line 1,685: | ||
:* [[#ST_ArmorFighterRangerMagic|ST_ArmorFighterRangerMagic]] (20.0%) |
:* [[#ST_ArmorFighterRangerMagic|ST_ArmorFighterRangerMagic]] (20.0%) |
||
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (30.0%) |
:* [[#ST_ArmorFighterRangerNormal|ST_ArmorFighterRangerNormal]] (30.0%) |
||
− | + | === WitchCraftSkillTrainer === |
|
− | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] |
+ | * 1 [[#ST_Skillbook_WitchcraftTrainer|ST_Skillbook_WitchcraftTrainer]] |
* 2-4 (mean 2.70) of the following: |
* 2-4 (mean 2.70) of the following: |
||
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
:* [[#ST_WeaponWizardMagic|ST_WeaponWizardMagic]] (20.0%) |
||
Line 9,981: | Line 1,692: | ||
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
:* [[#ST_ArmorWizardMagic|ST_ArmorWizardMagic]] (20.0%) |
||
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (30.0%) |
||
+ | === Wizard === |
||
− | <span id="Wizard"><b>Wizard</b></span> |
||
* 0-1 (mean 0.25) of the following: |
* 0-1 (mean 0.25) of the following: |
||
:* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (40.0%) |
:* [[#ST_WeaponWizardNormal|ST_WeaponWizardNormal]] (40.0%) |
||
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (40.0%) |
:* [[#ST_ArmorWizardNormal|ST_ArmorWizardNormal]] (40.0%) |
||
:* [[#ST_SecGearWizardNormal|ST_SecGearWizardNormal]] (20.0%) |
:* [[#ST_SecGearWizardNormal|ST_SecGearWizardNormal]] (20.0%) |
||
− | * 0-1 (mean 0.25) Gold (100.0% normal) |
+ | * 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal) |
− | + | === WizardScroll === |
|
− | * 1 Scroll (100.0% normal) |
+ | * 1 Scroll (100.0% -> 100.0% normal) |
− | + | === WizardSkillbook === |
|
− | * 1 [[#ST_Skillbook|ST_Skillbook]] |
+ | * 1 [[#ST_Skillbook|ST_Skillbook]] |
− | + | === WizardTrader === |
|
− | * 4 Staff (100.0% normal) |
+ | * 4 Staff (100.0% -> 100.0% normal) |
− | * 2 Robe (100.0% normal) |
+ | * 2 Robe (100.0% -> 100.0% normal) |
− | * 1 Trader Gold (100.0% normal) |
+ | * 1 Trader Gold (100.0% -> 100.0% normal) |
+ | |||
− | </div> |
||
+ | [[Category:Divinity: Original Sin gameplay| ]] |
Latest revision as of 14:50, 11 September 2017
Random treasure and trader inventories are generated via treasure tables.
Each treasure table consists of a number of subtables. Each subtable consists of the following:
- A discrete distribution of numbers of entries to pick. For example, 90% chance to pick 0 entries and 10% chance to pick 1 entry.
- A list of entries. Each entry consists of a weight for it to be chosen and:
- Another treasure table.
- An object category.
- A specific item.
Treasure tables
AirSkillTrainer
- 1 ST_Skillbook_AirTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (20.0%)
- ST_WeaponWizardNormal (30.0%)
- ST_ArmorWizardMagic (20.0%)
- ST_ArmorWizardNormal (30.0%)
Animals_Boar
- 1 of the following:
- LOOT_Hide_Animal_A (20.0%)
- CON_Food_Meat_Raw_A (60.0%)
- TOOL_Intestines_A (20.0%)
- 0-1 (mean 0.50) of the following:
- LOOT_Tusk_A (33.3%)
- LOOT_Sinew_A (33.3%)
- LOOT_Hair_A (33.3%)
Animals_Bull
- 1 of the following:
- LOOT_Hide_Animal_A (50.0%)
- CON_Food_Meat_Raw_A (50.0%)
- 0-1 (mean 0.50) of the following:
- LOOT_Sinew_A (50.0%)
- TOOL_Intestines_A (50.0%)
Animals_Cat
- 1 of the following:
- LOOT_Hair_A (25.0%)
- LOOT_Claw_A (25.0%)
- LOOT_Tooth_A (50.0%)
Animals_Chicken
- 0-2 (mean 0.70) of the following:
- LOOT_Foot_Chicken_A (40.0%)
- LOOT_Feather_A (60.0%)
- 1 CON_Food_Meat_Raw_A
Animals_Cow
- 1 of the following:
- LOOT_Hide_Animal_A (50.0%)
- CON_Food_Meat_Raw_A (50.0%)
- 0-1 (mean 0.50) of the following:
- LOOT_Sinew_A (33.3%)
- LOOT_Bone_A (33.3%)
- TOOL_Intestines_A (33.3%)
Animals_Crab
- 1 LOOT_Claw_Crab_A
Animals_Deer
- 1 of the following:
- LOOT_Hide_Animal_A (50.0%)
- CON_Food_Meat_Raw_A (50.0%)
- 1 LOOT_Antler_A
- 0-1 (mean 0.50) of the following:
- LOOT_Sinew_A (50.0%)
- TOOL_Intestines_A (50.0%)
Animals_Dog
- 0-2 (mean 0.70) of the following:
- LOOT_Hair_A (20.0%)
- LOOT_Tooth_A (30.0%)
- LOOT_Bone_A (30.0%)
- TOOL_Intestines_A (20.0%)
Animals_Pig
- 1 of the following:
- LOOT_Hide_Animal_A (37.5%)
- CON_Food_Meat_Raw_A (37.5%)
- TOOL_Intestines_A (25.0%)
- 0-2 (mean 0.70) of the following:
- LOOT_Bone_A (50.0%)
- LOOT_Tooth_A (50.0%)
Animals_Rabbit
- 0-2 (mean 0.70) of the following:
- LOOT_Hide_Animal_A (33.3%)
- LOOT_Paw_A_Rabbit_A (66.7%)
- 1 CON_Food_Meat_Raw_A
Animals_Rat
- 0-1 (mean 0.40) of the following:
- LOOT_Tail_A_Rat_A (33.3%)
- LOOT_Hair_A (66.7%)
- 1 CON_Food_Meat_Raw_A
Animals_Sheep
- 1 LOOT_Wool_A
- 1 CON_Food_Meat_Raw_A
- 0-1 (mean 0.30) TOOL_Intestines_A
Animals_Wolf
- 0-1 (mean 0.70) LOOT_Hide_Animal_A
- 1 of the following:
- LOOT_Hair_A (40.0%)
- LOOT_Tooth_A (20.0%)
- TOOL_Intestines_A (40.0%)
BlackrockTrader
- 1 ST_BlackrockWeaponTrader
- 1 Trader Gold (100.0% -> 100.0% normal)
- 2-3 (mean 2.50) BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare)
BurriedCorpseArmour
- 1 ARM_Metal_A_Torso_BuriedOrc_A
- 1 ARM_Metal_A_Helmet_BuriedOrc_A
CYS_Apples
- 6 FOOD_Apple
CYS_Arhu
- 1 ST_Skillbook_EarthTrainer
- 1 FireSkillTrainer
- 1 ST_AllPotions
- 4 SCROLL_Resurrect_1
- 1 LAB_MortarPestle_A
- 1 TOOL_IdentifyingGlass
- 1 TOOL_RepairHammer
- 1 GoldBig (100.0% -> 100.0% normal)
CYS_ArrowSeller
CYS_Aureus
CYS_BathingLady
- 1 ITEM_Soap
CYS_Beggar
- 1 FUR_Cutlery_Knife_A
- 0-3 (mean 1.50) Junk (100.0% -> 100.0% normal)
CYS_BellegarDemonAirSpecific
- 1 LOOT_Essence_Air_A
CYS_BellegarDemonEarthSpecific
- 1 LOOT_Essence_Earth_A
CYS_BellegarDemonFireSpecific
- 1 LOOT_Essence_Fire_A
CYS_BellegarDemonWaterSpecific
- 1 LOOT_Essence_Water_A
CYS_Cathedral_Guardian_A
- 1 LOOT_Ore_A_Iron_A
- 1 Gold (100.0% -> 100.0% normal)
CYS_Cathedral_Guardian_A_Boss
- 1 WPN_CYS_UNI_Cathedral_Guardian_Sword
- 1 GoldBig (100.0% -> 100.0% normal)
CYS_Cathedral_Guardian_B
- 1 SCROLL_RemovePetrification
- 1 LOOT_Ore_A_Iron_A
- 1 Gold (100.0% -> 100.0% normal)
CYS_CheeseSeller
- 15-20 (mean 17.50) of the following:
- FOOD_Cheese (75.0%)
- Food (25.0% -> 100.0% normal)
- 1 Trader Gold (100.0% -> 100.0% normal)
CYS_Cook
CYS_Dietmar
- 1 Dagger (100.0% -> 100.0% rare)
- 1 Gold (100.0% -> 100.0% normal)
CYS_DukeOfFerrol
- 1 GenericNpc
- 1 GoldBig (100.0% -> 100.0% normal)
CYS_Elemental_Rock_Fire
- 1 LOOT_Ore_A_Iron_A
- 0-1 (mean 0.50) LOOT_Essence_Fire_A
CYS_Evelyn
- 4-5 (mean 4.50) of the following:
- HealingPotion (75.0% -> 100.0% normal)
- Ingredient (25.0% -> 100.0% normal)
- 1 SCROLL_Regenerate_1
- 1 SCROLL_Resurrect_1
- 1 CON_Herb_Drudanae
- 1 Gold (100.0% -> 100.0% normal)
CYS_EvelynsPouch
- 1 Gold (100.0% -> 100.0% normal)
CYS_FishMonger
- 1-4 (mean 2.50) of the following:
- FOOD_FishA (20.0%)
- FOOD_FishB (20.0%)
- FOOD_FishC (20.0%)
- FOOD_FishD (20.0%)
- FOOD_FishE (20.0%)
- 1 Trader Gold (100.0% -> 100.0% normal)
CYS_FishSeller
- 1 Trader Gold (100.0% -> 100.0% normal)
- 10-16 (mean 13.00) of the following:
- FOOD_FishA (20.0%)
- FOOD_FishB (20.0%)
- FOOD_FishC (20.0%)
- FOOD_FishD (20.0%)
- FOOD_FishE (20.0%)
CYS_FoodSeller
- 1 FoodTrader
- 1 FOOD_Pumpkin
- 4 CON_Food_Carrot_A
- 5 CON_Food_Potato_A
- 3 FOOD_Apple
- 3 CON_Food_Tomato_A
- 2 FOOD_Bread
CYS_GeneralSeller
CYS_GiantCrabSpecific
- 1 HAR_Pearl_A
- 1 LOOT_Claw_Crab_A
CYS_Healer
- 1-3 (mean 2.00) of the following:
- Gold (-1.0% -> 100.0% normal)
- HealingPotion (100.0% -> 100.0% normal)
CYS_Level2Crate
- 1 Sword (100.0% -> 100.0% normal)
- 1 Bow (100.0% -> 100.0% normal)
CYS_Level2CrateDagger
- 1 Dagger (100.0% -> 100.0% normal)
CYS_Level2CrateStaff
- 1 Staff (100.0% -> 100.0% normal)
CYS_Librarian
- 3 Gold (100.0% -> 100.0% normal)
- 2-5 (mean 3.50) Book (100.0% -> 100.0% normal)
CYS_LightHouseHorror
- 1 WPN_UNIQUE_ClobberingTime
- 1 LOOT_Bone_A
- 1 LOOT_Eye_A
CYS_MagicSeller
- 1 ST_Skillbook_AirTrainer
- 1 ST_Skillbook_WaterTrainer
- 5-6 (mean 5.50) Scroll (100.0% -> 100.0% normal)
- 1 ST_IngredientsTrader
- 1 ST_PotionsTrader
- 1 SCROLL_Resurrect_1
- 1 LAB_MortarPestle_A
- 1 TOOL_IdentifyingGlass
- 1 TOOL_RepairHammer
- 1-3 (mean 2.17) of the following:
- ST_WeaponMagic (16.7%)
- ST_ArmorMagic (16.7%)
- ST_SecGearMagic (33.3%)
- ST_RingOrAmuletMagic (33.3%)
- 1-2 (mean 1.50) Robe (100.0% -> 80.0% normal, 20.0% magic)
CYS_Mortician
- 1 TOOL_Hammer
- 1 ITEM_Nails
- 1 GenericNpc
CYS_Painter
- 1 BOOK_TreasureMap1
- 1 BOOK_TreasureMap2
- 1 BOOK_TreasureMap3
- 1 BOOK_TreasureMap4
- 1 BOOK_TreasureMap5
- 1 BOOK_TreasureMap6
- 1 Trader Gold (100.0% -> 100.0% normal)
CYS_PotionSeller
CYS_Shambling_Mound_Lava
- 1 LOOT_Ore_A_Iron_A
CYS_ShellChest
- 1 GoldBig (100.0% -> 100.0% normal)
- 1 of the following:
- ST_SecGearMagic (33.3%)
- ST_RingOrAmuletMagic (33.3%)
- Precious (33.3% -> 100.0% normal)
CYS_Shereth
CYS_TavernKeeper
- 1 Trader Gold (100.0% -> 100.0% normal)
- 9-16 (mean 12.50) of the following:
- Food (20.0% -> 100.0% normal)
- Drink (80.0% -> 100.0% normal)
CYS_Thelyron
- 1 TraderMagic
- 1 SCROLL_Regenerate_1
- 1 SCROLL_Resurrect_1
- 1 CON_Herb_Drudanae
CYS_VegetableSeller
CYS_Victoria
- 5-6 (mean 5.50) ST_PaperWork
- 1 BOOK_Quest_HiberheimDictionary
- 1 Gold (100.0% -> 100.0% normal)
CYS_WaterArrows
- 2 WPN_Arrow_Water_A
CYS_WishingWell
CYS_WishingWellBad
CYS_WishingWellGood
- 1 ST_WeaponMagic
- 1 ST_ArmorMagic
- 1 of the following:
- ST_SecGearMagic (50.0%)
- ST_RingOrAmuletMagic (50.0%)
CYS_WishingWellMeh
CYS_ZixZax
- 1 Trader Gold (100.0% -> 100.0% normal)
- 2 SCROLL_Resurrect_1
- 1 TraderMagic
Cleric
- 1 Warrior
Cont_Barrel
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.02) ST_RandomLootSuper
Cont_Basket
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.02) ST_RandomLootSuper
Cont_BasketVeggies
- 0-1 (mean 0.50) Food (100.0% -> 100.0% normal)
Cont_Beehive
- 0-1 (mean 0.20) ST_RingOrAmuletMagic
Cont_BirdNest
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.05) ST_RandomLootSuper
Cont_BoarNest
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.05) ST_RandomLootSuper
Cont_BonePile
- 0-2 (mean 0.30) of the following:
- LOOT_Bone_A (75.0%)
- LOOT_Skull_Human_A (25.0%)
- 0-1 (mean 0.05) ST_RingOrAmuletMagic
Cont_Bookcase
- 0-3 (mean 0.70) ST_PaperWork
- 0-1 (mean 0.02) ST_Skillbook
Cont_BottleRack
- 0-3 (mean 1.50) CON_Potion_Empty_A
- 0-2 (mean 0.50) ST_AllPotions
Cont_Crate
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.02) ST_RandomLootSuper
Cont_CupboardCloset
- 1 of the following:
- ST_SecGearNormal (26.7%)
- ClothArmor (33.3% -> 100.0% normal)
- ST_WeaponNormal (6.7%)
- ST_ArmorFighterRangerNormal (13.3%)
- Food (10.0% -> 100.0% normal)
- Junk (10.0% -> 100.0% normal)
Cont_Desk
- 0-2 (mean 0.30) of the following:
- ST_SecGearNormal (40.0%)
- ST_RingOrAmuletMagic (20.0%)
- Dagger (40.0% -> 100.0% normal)
- 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)
Cont_Fishpile
- 0-2 (mean 0.75) of the following:
- FOOD_FishA (20.0%)
- FOOD_FishB (20.0%)
- FOOD_FishC (20.0%)
- FOOD_FishD (20.0%)
- FOOD_FishE (20.0%)
Cont_PotatoSack
- 0-4 (mean 1.33) CON_Food_Potato_A
Cont_RabbitHole
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.05) ST_RandomLootSuper
Cont_Straw
- 1 LOOT_Wheat_A
- 0-1 (mean 0.20) LOOT_Needle_A
- 0-1 (mean 0.20) ST_RingOrAmuletMagic
Cont_TreeTrunk
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.05) ST_RandomLootSuper
Cont_TrollDroppings
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.05) ST_RandomLootSuper
Cont_Vase
- 0-2 (mean 0.30) ST_RandomLootJunk
- 0-1 (mean 0.02) ST_RandomLootSuper
Cont_WheatSack
- 0-2 (mean 0.70) LOOT_Wheat_A
Cont_Woodpile
- 0-1 (mean 0.40) Wood (100.0% -> 100.0% normal)
- 0-1 (mean 0.10) Gold (100.0% -> 100.0% normal)
Corpse
- 0-1 (mean 0.10) of the following:
- ST_WeaponNormal (30.0%)
- ST_ArmorNormal (30.0%)
- ST_SecGearNormal (20.0%)
- ST_RandomLootSuper (10.0%)
- ST_RingOrAmuletMagic (10.0%)
- 0-2 (mean 0.30) of the following:
- LOOT_Hair_A (40.0%)
- LOOT_Tooth_A (30.0%)
- LOOT_Bone_A (30.0%)
CysealBellegarSillyChest
- 1 Staff (100.0% -> 100.0% magic)
CysealMayorCecil
Cyseal_Bellegar
Cyseal_BellegarWoman
- 1 of the following:
- GoldBig (50.0% -> 100.0% normal)
- Precious (50.0% -> 100.0% normal)
Cyseal_Corpse_GreavingBrother
- 1 TwoHandedAxe (100.0% -> 100.0% magic)
- 1 LOOT_Orc_Tusk
Cyseal_Corpse_Orc
- 1 Corpse
- 1 LOOT_Orc_Tusk
DAF_AnguishDemon
- 1 WPN_UNIQUE_HacksawDecapitator
DAF_CassandraMonster
- 1 WPN_UNIQUE_Coffinfeeder
DAF_EquipmentTrader
- 4-7 (mean 5.50) of the following:
- ST_WeaponNormal (26.7%)
- ST_WeaponMagic (6.7%)
- ST_ArmorNormal (26.7%)
- ST_ArmorMagic (6.7%)
- ST_SecGearNormal (26.7%)
- ST_SecGearMagic (6.7%)
- 1 Trader Gold (100.0% -> 100.0% normal)
DAF_MagicTrader
- 4-7 (mean 5.50) of the following:
- ST_WeaponMagic (30.0%)
- ST_ArmorMagic (20.0%)
- ST_SecGearMagic (50.0%)
- 1 Robe (100.0% -> 80.0% magic, 20.0% rare)
- 1 Staff (100.0% -> 80.0% magic, 20.0% rare)
- 4-7 (mean 5.50) Scroll (100.0% -> 100.0% normal)
- 2 SCROLL_Resurrect_1
- 4-7 (mean 5.50) ST_Skillbook
- 1 Trader Gold (100.0% -> 100.0% normal)
DAF_MaradinoStat
- 1 SKILLBOOK_AbilityPoint
DAF_Norok
- 1 TOOL_Figurine_Wood_A
DAF_Skeleton_Trader
- 1 IngredientTrader
- 1 ST_RareIngredient
- 10 TOOL_Lockpick
- 10 TOOL_Trap_DisarmToolkit
- 1 ST_AllPotions
- 8 HealingPotion (100.0% -> 100.0% normal)
- 12-14 (mean 13.00) of the following:
- ST_WeaponRare (50.0%)
- ST_WeaponLegendary (50.0%)
- 6-7 (mean 6.50) of the following:
- ST_ArmorRare (50.0%)
- ST_ArmorLegendary (50.0%)
- 4-6 (mean 5.00) of the following:
- ST_SecGearRare (50.0%)
- ST_SecGearLegendary (50.0%)
DFD_Druid_Alchemist
- 1 IngredientTrader
- 6-8 (mean 7.00) ST_RareIngredient
- 4-8 (mean 6.00) ST_PaperWork
- 6-8 (mean 7.00) ST_AllPotions
DeathKnight
- 1 of the following:
- LOOT_Scraps_Metal_A (25.0%)
- LOOT_Scraps_Plate_A (25.0%)
- LOOT_Scraps_Scale_A (25.0%)
- MetalArmor (16.0% -> 80.0% normal, 15.0% magic, 4.0% rare, 1.0% legendary)
- BlackrockShield (9.0% -> 80.0% normal, 10.0% magic, 9.0% rare, 1.0% legendary)
- 0-1 (mean 0.30) of the following:
- ST_WeaponNormal_Blackrock (65.0%)
- ST_WeaponMagic_Blackrock (23.0%)
- ST_WeaponRare_Blackrock (10.0%)
- ST_WeaponLegendary_Blackrock (2.0%)
- 0-1 (mean 0.15) of the following:
- ST_RingOrAmuletMagic (90.0%)
- ST_RingOrAmuletRare (8.0%)
- ST_RingOrAmuletLegendary (2.0%)
- 1 LOOT_OreBar_A_BlackRock_A
Demon
- 1-3 (mean 2.00) ST_RandomLootSuper
- 0-1 (mean 0.30) of the following:
- LOOT_Essence_Water_A (16.0%)
- LOOT_Essence_Air_A (16.0%)
- LOOT_Essence_Earth_A (16.0%)
- LOOT_Essence_Fire_A (16.0%)
- LOOT_Essence_Shadow_A (16.0%)
- LOOT_Soul_Tormented_A (16.0%)
- ST_Skillbook (4.0%)
- 0-1 (mean 0.60) of the following:
- LOOT_Scraps_Metal_A (33.3%)
- LOOT_Scraps_Plate_A (33.3%)
- LOOT_Scraps_Scale_A (33.3%)
EarthSkillTrainer
- 1 ST_Skillbook_EarthTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (20.0%)
- ST_WeaponWizardNormal (30.0%)
- ST_ArmorWizardMagic (20.0%)
- ST_ArmorWizardNormal (30.0%)
ElementalAir
- 0-1 (mean 0.50) LOOT_Essence_Air_A
- 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)
ElementalEarth
- 0-1 (mean 0.50) LOOT_Essence_Earth_A
- 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)
- 0-1 (mean 0.80) of the following:
- Wood (50.0% -> 100.0% normal)
- LOOT_Ore_A_Iron_A (50.0%)
ElementalFire
- 0-1 (mean 0.50) LOOT_Essence_Fire_A
- 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)
- 0-1 (mean 0.50) of the following:
- LOOT_OreBar_A_Iron_A (33.3%)
- LOOT_OreBar_A_Steel_A (33.3%)
- LOOT_Scraps_Metal_A (33.3%)
ElementalWater
- 0-1 (mean 0.50) LOOT_Essence_Water_A
- 0-1 (mean 0.50) Gold (100.0% -> 100.0% normal)
Empty
Equip
- 8 ST_WeaponNormal
- 8 ST_WeaponMagic
- 4 ST_ArmorNormal
- 4 ST_ArmorMagic
- 4 ST_SecGearNormal
- 4 ST_SecGearMagic
- 1 TOOL_IdentifyingGlass
- 1 TOOL_RepairHammer
- 1 LAB_MortarPestle_A
- 2 ST_RingOrAmuletMagic
- 2 ST_RingOrAmuletRare
FireSkillTrainer
- 1 ST_Skillbook_FireTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (20.0%)
- ST_WeaponWizardNormal (30.0%)
- ST_ArmorWizardMagic (20.0%)
- ST_ArmorWizardNormal (30.0%)
Food
- 0-2 (mean 0.40) Food (100.0% -> 100.0% normal)
FoodTrader
- 12 Food (100.0% -> 100.0% normal)
- 1 Trader Gold (100.0% -> 100.0% normal)
GenericNpc
- 1-4 (mean 1.90) ST_RandomLootJunk
- 0-3 (mean 1.10) Gold (100.0% -> 100.0% normal)
- 0-2 (mean 0.30) of the following:
- ST_WeaponNormal (25.0%)
- ST_SecGearNormal (25.0%)
- LeatherArmor (25.0% -> 100.0% normal)
- ClothArmor (25.0% -> 100.0% normal)
GiantCrab
- 1 HAR_Pearl_A
HIB_IceKingBoreas
- 1 MegaBoss
- 1 CON_Food_Carrot_A
HIB_SnowImmaculates
- 0-1 (mean 0.40) ARM_Snowboots
HIB_SnowWarden
- 1 CON_Food_Carrot
- 1 of the following:
- 1 Wood (100.0% -> 100.0% normal)
- 1 Gold (100.0% -> 100.0% normal)
HIB_TreasureRoom_ScriptureChest
- 1 of the following:
- ST_WeaponLegendary (50.0%)
- ST_ArmorLegendary (50.0%)
- 1 GoldBig (100.0% -> 100.0% normal)
- 1 ST_Skillbook
HOM_CraftingAltar
- 8 CON_Potion_Air_Res_Huge_A
- 8 CON_Potion_Poison_Res_Huge_A
- 8 CON_Potion_Earth_Res_Huge_A
- 8 CON_Potion_Water_Res_Huge_A
- 8 CON_Potion_Fire_Res_Huge_A
HOM_Earth_Skill_Trainer
- 1 SKILLBOOK_Quake_Earthquake
- 1 SKILLBOOK_PetrifyingTouch
- 1 SKILLBOOK_FingerOfDeath
- 1 LOOT_Essence_Earth_A
- 1 ST_Skillbook_EarthTrainer
- 1 ST_Skillbook_WitchcraftTrainer
- 1 BOOK_Skill_Earth_Blank_A
- 1 BOOK_Skill_Witchcraft_Blank_A
- 1 WPN_Arrow_Poison_A
- 1 Trader Gold (100.0% -> 100.0% normal)
HOM_Fire_Skill_Trainer
- 1 SKILLBOOK_MeteorStrike
- 1 SKILLBOOK_Immolate
- 1 SKILLBOOK_Jump_PhoenixDive
- 1 LOOT_Essence_Fire_A
- 1 ST_Skillbook_FireTrainer
- 1 ST_Skillbook_WarriorTrainer
- 1 BOOK_Skill_Fire_Blank_A
- 1 WPN_Arrow_Fire_A
- 1 Trader Gold (100.0% -> 100.0% normal)
HOM_Icara
- 1 MegaBoss
HOM_Ice_Skill_Trainer
- 1 SKILLBOOK_Ranger_SplittingArrow
- 1 SKILLBOOK_HailAttack
- 1 SKILLBOOK_SlowMass
- 1 LOOT_Essence_Water_A
- 1 ST_Skillbook_WaterTrainer
- 1 ST_Skillbook_RangerTrainer
- 1 BOOK_Skill_Water_Blank_A
- 1 WPN_Arrow_Freezing_A
- 1 Trader Gold (100.0% -> 100.0% normal)
HOM_InterdimensionalTrader
- 4-6 (mean 5.00) of the following:
- ST_WeaponMagic_Blackrock (50.0%)
- ST_WeaponRare_Blackrock (50.0%)
- 2-3 (mean 2.50) BlackrockShield (100.0% -> 70.0% normal, 20.0% magic, 5.0% rare, 5.0% legendary)
- 1-2 (mean 1.20) Dagger (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Sword (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Axe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Club (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.15) TwoHandedAxe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.15) TwoHandedSword (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Spear (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Bow (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.15) Crossbow (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Staff (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) LeatherArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) ChainArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) MetalArmor (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Robe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Garment (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Shoe (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Belt (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Glove (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Helmet (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) HelmetMetal (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 1-2 (mean 1.20) Shield (100.0% -> 50.0% normal, 25.0% magic, 15.0% rare, 10.0% legendary)
- 4-5 (mean 4.50) of the following:
- ST_RingOrAmuletRare (90.0%)
- ST_RingOrAmuletLegendary (10.0%)
- 4-6 (mean 5.00) ST_RareIngredient
- 1 LOOT_Needle_Thread_A_Magic
- 1 TOOL_Dye_Black
- 1 TOOL_Dye_Blue
- 1 TOOL_Dye_Green
- 1 TOOL_Dye_Purple
- 1 TOOL_Dye_Red
- 1 TOOL_Dye_White
- 1 TOOL_Dye_Yellow
- 1 CONT_Backpack_A
- 1-3 (mean 2.00) of the following:
- CON_Potion_Telekinesis_Large_A (50.0%)
- CON_Potion_Invisible_Large_A (50.0%)
- 2-3 (mean 2.50) of the following:
- CON_Food_Pie_Cyseal_A (10.0%)
- CON_Drink_Cup_A_MilkHoney (10.0%)
- CON_Food_Stew_Dwarven_A (10.0%)
- CON_Food_Soup_Pumpkin_A (10.0%)
- CON_Food_Stew_Elven_A (10.0%)
- CON_Porridge_Potato_A (10.0%)
- CON_Food_Potato_Mash_A (10.0%)
- CON_Food_Bread_Cheese_A (10.0%)
- CON_Food_Pizza_A (10.0%)
- CON_Food_Pie_Apple_A (10.0%)
- 1 Trader Gold (100.0% -> 100.0% normal)
HOM_LastChest
- 1 SKILLBOOK_StatPoint
- 1 SKILLBOOK_AbilityPoint
- 1 of the following:
- ST_WeaponLegendary (50.0%)
- ST_WeaponLegendary_Blackrock (50.0%)
HOM_Leandra
- 1 MegaBoss
HOM_TellerOfSecrets
- 1 SKILLBOOK_StatPoint_Teller
- 1 SKILLBOOK_AbilityPoint_Teller
- 1 BOOK_TellerSecret1
- 1 BOOK_TellerSecret2
- 1 BOOK_TellerSecret3
- 1 BOOK_TellerSecret4
- 1 BOOK_TellerSecret5
- 1 BOOK_TellerMundane1
- 1 BOOK_TellerMundane2
- 1 BOOK_TellerMundane3
- 1 BOOK_TellerMundane4
- 1 BOOK_TellerMundane5
- 1 BOOK_TellerMundane6
- 1 BOOK_TellerSkill1
- 1 BOOK_TellerSkill2
- 1 BOOK_TellerSkill3
- 1 BOOK_TellerSkill4
- 1 BOOK_TellerSkill5
- 1 BOOK_TellerSkill6
- 1 BOOK_TellerSkill7
- 1 BOOK_TellerSkill8
- 1 BOOK_TellerSkill9
- 1 BOOK_TellerSkill10
- 1 BOOK_TellerSkill11
HOM_Weaver
- 1 LOOT_Needle_A
- 8 LOOT_Thread_A
- 4 TOOL_Pouch_Dust_Pixie_A
HOM_Wind_Skill_Trainer
- 1 SKILLBOOK_Storm_Lightning
- 1 SKILLBOOK_InvisibilityTarget
- 1 SKILLBOOK_Rogue_Shout_InvisibilitySelfRogue
- 1 LOOT_Essence_Air_A
- 1 ST_Skillbook_AirTrainer
- 1 ST_Skillbook_RogueTrainer
- 1 BOOK_Skill_Water_Blank_A
- 1 WPN_Arrow_Stunning_A
- 1 Trader Gold (100.0% -> 100.0% normal)
HOM_Zandalor
- 1 MegaBoss
Hellhound
- 0-1 (mean 0.40) LOOT_Essence_Fire_A
- 0-1 (mean 0.70) of the following:
- ST_RandomLootSuper (90.0%)
- ST_RingOrAmuletRare (10.0%)
- 0-2 (mean 0.80) of the following:
- LOOT_Bone_A (33.3%)
- LOOT_Tooth_A (33.3%)
- LOOT_Claw_A (33.3%)
IceSkillTrainer
- 1 ST_Skillbook_WaterTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (20.0%)
- ST_WeaponWizardNormal (30.0%)
- ST_ArmorWizardMagic (20.0%)
- ST_ArmorWizardNormal (30.0%)
Ingredient
- 0-2 (mean 0.40) Ingredient (100.0% -> 100.0% normal)
IngredientTrader
- 1 ST_IngredientsTrader
- 1 Trader Gold (100.0% -> 100.0% normal)
Junk
- 0-3 (mean 0.45) ST_RandomLootJunk
LUC_Artillery_Flower
- 1 of the following:
- 1 LOOT_Hide_Animal_A
- 1 LOOT_Eye_A
LUC_Bjorn
- 2-3 (mean 2.50) Gold (100.0% -> 100.0% normal)
- 1 TOOL_Hammer
- 1 LOOT_Stone_A_Whet_A
LUC_BjornMount
- 1 Gold (100.0% -> 100.0% normal)
- 2 of the following:
- ST_ArmorNormal (75.0%)
- ST_ArmorMagic (25.0%)
- 1 TOOL_Hammer
- 1 LOOT_Stone_A_Whet_A
LUC_BjornMount_SmithTreasure
- 1-3 (mean 2.00) ST_RandomLootJunk
LUC_Blacksmith_Bjorn
- 5-10 (mean 7.50) of the following:
- ST_WeaponNormal (26.7%)
- ST_WeaponMagic (6.7%)
- ST_ArmorNormal (26.7%)
- ST_ArmorMagic (6.7%)
- ST_SecGearNormal (26.7%)
- ST_SecGearMagic (6.7%)
- 1 Trader Gold (100.0% -> 100.0% normal)
LUC_Blacksmith_Bjorn_Mount
- 15-20 (mean 17.50) of the following:
- ST_WeaponNormal (20.0%)
- ST_WeaponMagic (10.0%)
- ST_WeaponRare (3.3%)
- ST_ArmorNormal (20.0%)
- ST_ArmorMagic (10.0%)
- ST_ArmorRare (3.3%)
- ST_SecGearNormal (20.0%)
- ST_SecGearMagic (10.0%)
- ST_SecGearRare (3.3%)
- 2 Trader Gold (100.0% -> 100.0% normal)
LUC_Blacksmith_Mara
- 2-5 (mean 3.50) of the following:
- ST_WeaponNormal (30.0%)
- ST_WeaponMagic (3.3%)
- ST_ArmorNormal (30.0%)
- ST_ArmorMagic (3.3%)
- ST_SecGearNormal (30.0%)
- ST_SecGearMagic (3.3%)
- 1 Trader Gold (100.0% -> 100.0% normal)
LUC_Blacksmith_Mara_Mount
- 10-15 (mean 12.50) of the following:
- ST_WeaponNormal (26.7%)
- ST_WeaponMagic (5.0%)
- ST_WeaponRare (1.7%)
- ST_ArmorNormal (26.7%)
- ST_ArmorMagic (5.0%)
- ST_ArmorRare (1.7%)
- ST_SecGearNormal (26.7%)
- ST_SecGearMagic (5.0%)
- ST_SecGearRare (1.7%)
- 1 Trader Gold (100.0% -> 100.0% normal)
LUC_Fanged_Butterfly
- 1-3 (mean 2.00) of the following:
- CON_Food_Meat_Raw_A (25.0%)
- CON_Herb_Drudanae_A (25.0%)
- Gold (50.0% -> 100.0% normal)
LUC_FireEarthSkill
- 1 ST_Skillbook_FireTrainer
- 1 EarthSkillTrainer
- 1 LAB_MortarPestle_A
- 3 SCROLL_Resurrect_1
LUC_GV_EquipmentTrader
- 2-5 (mean 3.50) of the following:
- ST_WeaponNormal (30.0%)
- ST_WeaponMagic (3.3%)
- ST_ArmorNormal (30.0%)
- ST_ArmorMagic (3.3%)
- ST_SecGearNormal (30.0%)
- ST_SecGearMagic (3.3%)
- 1 Trader Gold (100.0% -> 100.0% normal)
LUC_GV_JunkChest
LUC_GV_MagicSeller
- 4 Scroll (100.0% -> 100.0% normal)
- 2 ST_Skillbook
- 8 Ingredient (100.0% -> 100.0% normal)
- 1 ST_WeaponMagic
- 1 Staff (100.0% -> 80.0% magic, 20.0% rare)
- 1 of the following:
- ST_ArmorMagic (100.0%)
- ST_SecGearMagic (0.0%)
- 1 Trader Gold (100.0% -> 100.0% normal)
- 1 SCROLL_Resurrect_1
LUC_GV_PotionSeller
- 1 POTION_Large_Perception_Potion
LUC_HighImmaculate
- 1 Quest_ImmaculatesAmulet
LUC_IV_Attenbarah
- 2-5 (mean 3.50) of the following:
- ST_WeaponWizardMagic (50.0%)
- ST_WeaponWizardRare (50.0%)
- 2-5 (mean 3.50) of the following:
- ST_ArmorWizardMagic (50.0%)
- ST_ArmorWizardRare (50.0%)
- 4-6 (mean 5.00) of the following:
- ST_SecGearMagic (70.0%)
- ST_SecGearRare (30.0%)
- 1 of the following:
- ST_ArmorLegendary (50.0%)
- ST_WeaponLegendary (50.0%)
- 4 ST_Skillbook
- 1 Trader Gold (100.0% -> 100.0% normal)
- 1 of the following:
- BOOK_ImmaculateBible1 (33.3%)
- BOOK_ImmaculateBible2 (33.3%)
- BOOK_ImmaculateBible3 (33.3%)
LUC_IV_Blacksmith
LUC_IV_BlacksmithApprentice
LUC_IV_BlacksmithChest
- 2 of the following:
- ST_WeaponNormal_Blackrock (75.0%)
- ST_WeaponMagic_Blackrock (20.0%)
- ST_WeaponRare_Blackrock (5.0%)
- 1 BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare)
LUC_IV_Student
- 1-2 (mean 1.50) ST_RandomLoot
LUC_IV_Teacher
- 2 ST_PaperWork
- 1 Scroll (100.0% -> 100.0% normal)
- 2 ST_RandomLoot
LUC_Innkeeper
LUC_InnkeeperPaul
- 8-12 (mean 10.00) CON_Drink_Mug_Beer_A
- 2 GoldBig (100.0% -> 100.0% normal)
LUC_Kadraskaz
- 2-4 (mean 3.00) ST_RandomLootSuper
- 6-9 (mean 7.33) ST_RareIngredient
- 6-9 (mean 7.33) of the following:
- ST_SecGearRare (60.0%)
- ST_SecGearMagic (40.0%)
- 7-10 (mean 8.67) of the following:
- ST_ArmorMagic (40.0%)
- ST_ArmorRare (60.0%)
- 6-11 (mean 8.20) of the following:
- ST_WeaponMagic (40.0%)
- ST_WeaponRare (60.0%)
- 1 Trader Gold (100.0% -> 100.0% normal)
LUC_Loenestra_Chest
- 6 Ingredient (100.0% -> 100.0% normal)
- 1 Garment (100.0% -> 100.0% rare)
LUC_Mangoth
- 1 WPN_UNIQUE_Snakebite
LUC_Mangoth_DemonGuard
LUC_Mara
- 1-2 (mean 1.50) of the following:
- Gold (50.0% -> 100.0% normal)
- Ring (25.0% -> 100.0% magic)
- Amulet (25.0% -> 100.0% magic)
LUC_Nadia
- 4-7 (mean 5.50) of the following:
- ST_WeaponNormal (40.0%)
- ST_ArmorNormal (40.0%)
- ST_SecGearNormal (20.0%)
- 1 Trader Gold (100.0% -> 100.0% normal)
LUC_Prostitute
- 1 ITEM_Soap
- 1 ITEM_Nails
- 1 GoldBig (100.0% -> 100.0% normal)
LUC_RangerSkill
- 1 RangerTrainer
- 0-2 (mean 1.00) of the following:
- Bow (60.0% -> 90.0% normal, 10.0% magic)
- Crossbow (40.0% -> 90.0% normal, 10.0% magic)
LUC_Sebi
- 2-4 (mean 3.00) ST_WeaponNormal
LUC_Shadows_Creature
- 0-1 (mean 0.50) of the following:
- ST_RingOrAmuletMagic (75.0%)
- ST_RingOrAmuletRare (25.0%)
- 0-1 (mean 0.50) of the following:
- LOOT_Essence_Fire_A (25.0%)
- LOOT_Essence_Water_A (25.0%)
- LOOT_Essence_Earth_A (25.0%)
- LOOT_Essence_Air_A (25.0%)
- 1 Gold (100.0% -> 100.0% normal)
LUC_SourcerySkill
- 1 WitchCraftSkillTrainer
- 4 SCROLL_Resurrect_1
- 1 ST_Skillbook_RogueTrainer
- 1 ST_WeaponRogueTrader
- 1 TOOL_IdentifyingGlass
- 10 TOOL_Lockpick
- 10 TOOL_Trap_DisarmToolkit
LUC_Troll_King_Gungir
- 1 ST_WeaponRare
- 1 ST_ArmorRare
- 1 CON_Food_Meat_Raw_A
- 1 LOOT_Hide_Animal_A
- 1 Club (100.0% -> 100.0% legendary)
LUC_Undead_Miner
- 0-1 (mean 0.30) WPN_Undead_Pickaxe_A
- 0-1 (mean 0.30) Cont_BonePile
LUC_Vaelanna
- 1 WPN_UNIQUE_Impaler
LUC_WarriorSkill
- 1 WarriorTrainer
- 1 TOOL_RepairHammer
- 0-2 (mean 1.00) of the following:
- ST_WeaponFighterNormal (95.0%)
- ST_WeaponFighterMagic (5.0%)
LUC_WindWaterSkill
- 1 AirSkillTrainer
- 1 ST_Skillbook_WaterTrainer
- 2 SCROLL_Resurrect_1
Luck1
- 0-1 (mean 0.02) of the following:
- Scroll (25.0% -> 100.0% normal)
- Arrow (30.0% -> 100.0% normal)
- Gold (30.0% -> 100.0% normal)
- Precious (15.0% -> 100.0% normal)
Luck2
- 0-1 (mean 0.03) of the following:
- Scroll (25.0% -> 100.0% normal)
- Arrow (25.0% -> 100.0% normal)
- ST_SecGearNormal (25.0%)
- Precious (25.0% -> 100.0% normal)
Luck3
- 0-1 (mean 0.04) of the following:
- Scroll (20.0% -> 100.0% normal)
- Arrow (20.0% -> 100.0% normal)
- ST_SecGearNormal (20.0%)
- ST_ArmorNormal (20.0%)
- Precious (20.0% -> 100.0% normal)
Luck4
- 0-1 (mean 0.06) of the following:
- Scroll (16.7% -> 100.0% normal)
- Arrow (16.7% -> 100.0% normal)
- ST_SecGearNormal (16.7%)
- ST_ArmorNormal (16.7%)
- ST_WeaponNormal (16.7%)
- Precious (16.7% -> 100.0% normal)
Luck5
- 0-1 (mean 0.07) of the following:
- Scroll (10.0% -> 100.0% normal)
- Arrow (10.0% -> 100.0% normal)
- ST_SecGearNormal (10.0%)
- ST_ArmorNormal (10.0%)
- ST_WeaponNormal (10.0%)
- GoldBig (10.0% -> 100.0% normal)
- ST_SecGearMagic (10.0%)
- ST_ArmorMagic (10.0%)
- ST_WeaponMagic (10.0%)
- Precious (10.0% -> 100.0% normal)
Luck6
- 0-1 (mean 0.08) of the following:
- Scroll (15.0% -> 100.0% normal)
- Arrow (15.0% -> 100.0% normal)
- ST_SecGearNormal (10.0%)
- ST_ArmorNormal (10.0%)
- ST_WeaponNormal (10.0%)
- GoldBig (15.0% -> 100.0% normal)
- ST_SecGearMagic (5.0%)
- ST_ArmorMagic (5.0%)
- ST_WeaponMagic (5.0%)
- Precious (10.0% -> 100.0% normal)
MegaBoss
- 1 of the following:
- ST_WeaponLegendary (25.0%)
- ST_ArmorLegendary (25.0%)
- ST_SecGearLegendary (25.0%)
- ST_RingOrAmuletLegendary (25.0%)
- 1 ST_Skillbook
- 1 of the following:
- Precious (33.3% -> 100.0% normal)
- Arrow (33.3% -> 100.0% normal)
- Scroll (33.3% -> 100.0% normal)
MiniBoss
- 3-4 (mean 3.50) of the following:
- ST_WeaponRare (33.0%)
- ST_ArmorRare (33.0%)
- ST_SecGearRare (23.0%)
- ST_WeaponLegendary (4.0%)
- ST_ArmorLegendary (4.0%)
- ST_SecGearLegendary (3.0%)
- 1 of the following:
- ST_RandomLootSuper (45.0%)
- ST_RingOrAmuletRare (35.0%)
- ST_RingOrAmuletLegendary (20.0%)
- 0-1 (mean 0.25) ST_Skillbook
OnlyGold
- 1 GoldBig (100.0% -> 100.0% normal)
Ranger
- 0-1 (mean 0.25) of the following:
- ST_WeaponRangerNormal (40.0%)
- ST_ArmorFighterRangerNormal (40.0%)
- ST_SecGearRangerNormal (20.0%)
- 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)
RangerSpecialArrow
- 1 Arrow (100.0% -> 100.0% normal)
RangerTrainer
- 1 ST_Skillbook_RangerTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponRangerMagic (20.0%)
- ST_WeaponRangerNormal (30.0%)
- ST_ArmorFighterRangerMagic (20.0%)
- ST_ArmorFighterRangerNormal (30.0%)
RewardBig
- 1-2 (mean 1.20) of the following:
- ST_WeaponMagic (12.5%)
- ST_WeaponRare (10.0%)
- ST_WeaponLegendary (2.5%)
- ST_ArmorMagic (12.5%)
- ST_ArmorRare (10.0%)
- ST_ArmorLegendary (2.5%)
- ST_SecGearMagic (12.5%)
- ST_SecGearRare (10.0%)
- ST_SecGearLegendary (2.5%)
- ST_RingOrAmuletRare (10.0%)
- ST_RingOrAmuletLegendary (2.5%)
- ST_Skillbook (12.5%)
RewardCombat
- 1 of the following:
- ST_WeaponNormal (45.0%)
- ST_ArmorNormal (45.0%)
- ST_WeaponMagic (10.0%)
- 1 of the following:
- HealingPotion (40.0% -> 100.0% normal)
- VariousPotion (10.0% -> 100.0% normal)
- Scroll (25.0% -> 100.0% normal)
- Arrow (25.0% -> 100.0% normal)
RewardMedium
- 1 of the following:
- ST_WeaponMagic (40.0%)
- ST_WeaponRare (10.0%)
- ST_ArmorMagic (40.0%)
- ST_ArmorRare (10.0%)
- 1 of the following:
- ST_SecGearMagic (45.0%)
- ST_SecGearRare (10.0%)
- ST_RingOrAmuletRare (10.0%)
- Precious (35.0% -> 100.0% normal)
RewardSmall
- 1 of the following:
- ST_SecGearNormal (16.7%)
- ST_WeaponNormal (11.7%)
- ST_ArmorNormal (11.7%)
- ST_RandomLootSuper (13.3%)
- VariousPotion (16.7% -> 100.0% normal)
- ST_RareIngredient (16.7%)
- ST_SecGearMagic (3.3%)
- ST_SecGearRare (1.7%)
- ST_RingOrAmuletMagic (3.3%)
- ST_ArmorMagic (3.3%)
- ST_ArmorRare (1.7%)
RewardTiny
- 1 of the following:
- GoldBig (33.3% -> 100.0% normal)
- Scroll (33.3% -> 100.0% normal)
- Arrow (33.3% -> 100.0% normal)
- 0-1 (mean 0.50) ST_RareIngredient
Robot
- 1 LOOT_Scraps_Metal_A
- 0-1 (mean 0.25) of the following:
- Precious (50.0% -> 100.0% normal)
- GoldBig (50.0% -> 100.0% normal)
RogueTrader
- 1 ST_WeaponRogueTrader
- 1 ST_ArmorRogueTrader
- 1 ST_SecGearRogueTrader
- 1 Trader Gold (100.0% -> 100.0% normal)
RogueTrainer
- 1 ST_Skillbook_RogueTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponRogueTrader (42.9%)
- ST_ArmorRogueTrader (28.6%)
- ST_SecGearRogueTrader (28.6%)
ST_AllPotions
- 1 of the following:
- HealingPotion (60.0% -> 100.0% normal)
- StatPotion (20.0% -> 100.0% normal)
- VariousPotion (20.0% -> 100.0% normal)
ST_ArmorArcherTrader
- 5-7 (mean 5.70) LeatherArmor (100.0% -> 70.0% normal, 30.0% magic)
- 1-3 (mean 1.75) ClothArmor (100.0% -> 70.0% normal, 30.0% magic)
ST_ArmorFighterRangerLegendary
- 1 of the following:
- LeatherArmor (40.0% -> 100.0% legendary)
- ChainArmor (40.0% -> 100.0% legendary)
- MetalArmor (20.0% -> 100.0% legendary)
ST_ArmorFighterRangerMagic
- 1 of the following:
- LeatherArmor (40.0% -> 80.0% magic, 20.0% rare)
- ChainArmor (40.0% -> 80.0% magic, 20.0% rare)
- MetalArmor (20.0% -> 80.0% magic, 20.0% rare)
ST_ArmorFighterRangerNormal
- 1 of the following:
- LeatherArmor (35.0% -> 95.0% normal, 5.0% magic)
- ChainArmor (35.0% -> 95.0% normal, 5.0% magic)
- MetalArmor (30.0% -> 95.0% normal, 5.0% magic)
ST_ArmorFighterRangerRare
- 1 of the following:
- LeatherArmor (40.0% -> 100.0% rare)
- ChainArmor (40.0% -> 100.0% rare)
- MetalArmor (20.0% -> 100.0% rare)
ST_ArmorFighterTrader
- 5-7 (mean 5.70) of the following:
- ChainArmor (50.0% -> 70.0% normal, 30.0% magic)
- MetalArmor (50.0% -> 70.0% normal, 30.0% magic)
ST_ArmorGenTrader
- 3-6 (mean 4.30) ST_ArmorNormal
- 0-2 (mean 1.00) ST_ArmorMagic
ST_ArmorLegendary
- 1 of the following:
- LeatherArmor (30.0% -> 100.0% legendary)
- ChainArmor (30.0% -> 100.0% legendary)
- MetalArmor (20.0% -> 100.0% legendary)
- Robe (20.0% -> 100.0% legendary)
ST_ArmorMagic
- 1 of the following:
- LeatherArmor (30.0% -> 80.0% magic, 20.0% rare)
- ChainArmor (30.0% -> 80.0% magic, 20.0% rare)
- MetalArmor (20.0% -> 80.0% magic, 20.0% rare)
- Robe (20.0% -> 80.0% magic, 20.0% rare)
ST_ArmorMagicTrader
- 3-6 (mean 4.85) of the following:
- ST_ArmorMagic (25.0%)
- Robe (75.0% -> 80.0% magic, 20.0% rare)
ST_ArmorNormal
- 1 of the following:
- LeatherArmor (30.0% -> 100.0% normal)
- ChainArmor (30.0% -> 100.0% normal)
- MetalArmor (20.0% -> 100.0% normal)
- Robe (20.0% -> 100.0% normal)
ST_ArmorRare
- 1 of the following:
- LeatherArmor (30.0% -> 100.0% rare)
- ChainArmor (30.0% -> 100.0% rare)
- MetalArmor (20.0% -> 100.0% rare)
- Robe (20.0% -> 100.0% rare)
ST_ArmorRogueTrader
- 5-7 (mean 5.70) of the following:
- LeatherArmor (80.0% -> 70.0% normal, 30.0% magic)
- ClothArmor (20.0% -> 70.0% normal, 30.0% magic)
ST_ArmorWizardLegendary
- 1 Robe (100.0% -> 100.0% legendary)
ST_ArmorWizardMagic
- 1 Robe (100.0% -> 80.0% magic, 20.0% rare)
ST_ArmorWizardNormal
- 1 Robe (100.0% -> 95.0% normal, 5.0% magic)
ST_ArmorWizardRare
- 1 Robe (100.0% -> 100.0% rare)
ST_ArrowArcherTrader
- 15-17 (mean 15.70) Arrow (100.0% -> 100.0% normal)
- 16-21 (mean 17.70) ArrowIngredient (100.0% -> 100.0% normal)
- 20 WPN_ArrowShaft_A
- 18 WPN_ArrowHead_A
ST_BlackrockWeaponTrader
- 1-2 (mean 1.20) BlackrockWeaponDagger (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponSword (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponAxe (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponClub (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponTwoHandedAxe (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponTwoHandedHammer (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponTwoHandedSword (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponSpear (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponBow (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1-2 (mean 1.20) BlackrockWeaponCrossbow (100.0% -> 70.0% normal, 20.0% magic, 10.0% rare)
- 1 LOOT_OreBar_A_BlackRock_A
- 2-3 (mean 2.50) BlackrockShield (100.0% -> 80.0% normal, 10.0% magic, 10.0% rare)
ST_IngredientsTrader
- 19-24 (mean 21.33) Ingredient (100.0% -> 100.0% normal)
- 5-9 (mean 7.00) WPN_ArrowShaft_A
- 6-11 (mean 8.33) WPN_ArrowHead_A
- 3-4 (mean 3.50) of the following:
- LOOT_Copper_Ring (25.0%)
- LOOT_Silver_Ring (25.0%)
- LOOT_Gold_Ring (25.0%)
- LOOT_Gold_Ring_Heavy (25.0%)
- 12 CON_Potion_Empty_A
- 2 LOOT_Rope_A
- 1 LOOT_Needle_A
- 5 LOOT_Thread_A
- 2 TOOL_Figurine_Wood_A
- 1 TOOL_Pouch_Dust_Pixie_A
- 1 ITEM_CookingPot
- 10 TOOL_Lockpick
- 1 WPN_Undead_Pickaxe_A
- 3 TOOL_Trap_DisarmToolkit
- 1 LAB_MortarPestle_A
- 1 TOOL_IdentifyingGlass
- 1 TOOL_RepairHammer
ST_PaperWork
- 1 of the following:
- Book (16.0% -> 100.0% normal)
- Scroll (16.0% -> 100.0% normal)
- BOOK_Paper_Sheet_A (8.0%)
- BOOK_Skill_Air_Blank_A (5.0%)
- Scroll_Skill_Air_Blank_A (10.0%)
- BOOK_Skill_Earth_Blank_A (5.0%)
- Scroll_Skill_Earth_Blank_A (10.0%)
- BOOK_Skill_Fire_Blank_A (5.0%)
- Scroll_Skill_Fire_Blank_A (10.0%)
- BOOK_Skill_Water_Blank_A (5.0%)
- Scroll_Skill_Water_Blank_A (10.0%)
ST_PotionsTrader
- 11-13 (mean 12.00) HealingPotion (100.0% -> 100.0% normal)
- 12-15 (mean 13.33) StatPotion (100.0% -> 100.0% normal)
- 18-21 (mean 19.33) VariousPotion (100.0% -> 100.0% normal)
- 4 CON_Potion_Antidote_Poison_A
ST_RandomLoot
- 1 of the following:
- Precious (3.3% -> 100.0% normal)
- Junk (10.0% -> 100.0% normal)
- Wood (6.7% -> 100.0% normal)
- Ingredient (13.3% -> 100.0% normal)
- Food (13.3% -> 100.0% normal)
- Drink (13.3% -> 100.0% normal)
- Gold (13.3% -> 100.0% normal)
- Book (6.7% -> 100.0% normal)
- Arrow (6.7% -> 100.0% normal)
- Scroll (6.7% -> 100.0% normal)
- ArrowIngredient (6.7% -> 100.0% normal)
ST_RandomLootJunk
- 1 of the following:
- Junk (10.0% -> 100.0% normal)
- Wood (10.0% -> 100.0% normal)
- Ingredient (12.0% -> 100.0% normal)
- Food (13.0% -> 100.0% normal)
- Drink (13.0% -> 100.0% normal)
- Gold (12.0% -> 100.0% normal)
- ArrowIngredient (10.0% -> 100.0% normal)
- Book (9.0% -> 100.0% normal)
- HealingPotion (11.0% -> 100.0% normal)
ST_RandomLootSuper
- 1 of the following:
- Precious (25.0% -> 100.0% normal)
- GoldBig (25.0% -> 100.0% normal)
- Arrow (25.0% -> 100.0% normal)
- Scroll (25.0% -> 100.0% normal)
ST_RareIngredient
- 1 of the following:
- CON_Herb_Augmentor_A (5.9%)
- CON_Herb_Mushroom_Jellyfish_A (5.9%)
- CON_Herb_FannyBlossom_A (5.9%)
- CON_Herb_Farhangite_A (5.9%)
- CON_Herb_Whisperwood_A (5.9%)
- BOOK_Skill_Witchcraft_Blank_A (5.9%)
- BOOK_Skill_Air_Blank_A (5.9%)
- BOOK_Skill_Earth_Blank_A (5.9%)
- BOOK_Skill_Fire_Blank_A (5.9%)
- BOOK_Skill_Water_Blank_A (5.9%)
- LOOT_Essence_Air_A (5.9%)
- LOOT_Essence_Earth_A (5.9%)
- LOOT_Essence_Fire_A (5.9%)
- LOOT_Essence_Water_A (5.9%)
- LOOT_Essence_Shadow_A (5.9%)
- LOOT_Soul_Tormented_A (5.9%)
- CON_Herb_Drudanae (5.9%)
ST_RingOrAmuletLegendary
- 1 of the following:
- Ring (40.0% -> 100.0% legendary)
- Amulet (60.0% -> 100.0% legendary)
ST_RingOrAmuletMagic
- 1 of the following:
- Ring (40.0% -> 80.0% magic, 20.0% rare)
- Amulet (60.0% -> 80.0% magic, 20.0% rare)
ST_RingOrAmuletRare
- 1 of the following:
- Ring (40.0% -> 100.0% rare)
- Amulet (60.0% -> 100.0% rare)
ST_SecGearArcherTrader
- 2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Helmet (100.0% -> 70.0% normal, 30.0% magic)
ST_SecGearFighterNormal
- 1 of the following:
- Shoe (15.0% -> 95.0% normal, 5.0% magic)
- Belt (15.0% -> 95.0% normal, 5.0% magic)
- Glove (15.0% -> 95.0% normal, 5.0% magic)
- Helmet (15.0% -> 95.0% normal, 5.0% magic)
- HelmetMetal (20.0% -> 95.0% normal, 5.0% magic)
- Shield (20.0% -> 95.0% normal, 5.0% magic)
ST_SecGearFighterTrader
- 2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) HelmetMetal (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Shield (100.0% -> 70.0% normal, 30.0% magic)
ST_SecGearGenTrader
- 1-4 (mean 2.30) ST_SecGearNormal
- 0-3 (mean 1.17) ST_SecGearMagic
ST_SecGearLegendary
- 1 of the following:
- Garment (12.0% -> 100.0% legendary)
- Shoe (15.0% -> 100.0% legendary)
- Belt (15.0% -> 100.0% legendary)
- Glove (15.0% -> 100.0% legendary)
- Helmet (15.0% -> 100.0% legendary)
- HelmetMetal (13.0% -> 100.0% legendary)
- Shield (15.0% -> 100.0% legendary)
ST_SecGearMagic
- 1 of the following:
- Garment (12.0% -> 80.0% magic, 20.0% rare)
- Shoe (15.0% -> 80.0% magic, 20.0% rare)
- Belt (15.0% -> 80.0% magic, 20.0% rare)
- Glove (15.0% -> 80.0% magic, 20.0% rare)
- Helmet (15.0% -> 80.0% magic, 20.0% rare)
- HelmetMetal (13.0% -> 80.0% magic, 20.0% rare)
- Shield (15.0% -> 80.0% magic, 20.0% rare)
ST_SecGearMagicTrader
- 3-6 (mean 4.85) ST_SecGearMagic
ST_SecGearNormal
- 1 of the following:
- Garment (12.0% -> 100.0% normal)
- Shoe (15.0% -> 100.0% normal)
- Belt (15.0% -> 100.0% normal)
- Glove (15.0% -> 100.0% normal)
- Helmet (15.0% -> 100.0% normal)
- HelmetMetal (13.0% -> 100.0% normal)
- Shield (15.0% -> 100.0% normal)
ST_SecGearRangerNormal
- 1 of the following:
- Shoe (28.0% -> 95.0% normal, 5.0% magic)
- Belt (25.0% -> 95.0% normal, 5.0% magic)
- Glove (27.0% -> 95.0% normal, 5.0% magic)
- Helmet (20.0% -> 95.0% normal, 5.0% magic)
ST_SecGearRare
- 1 of the following:
- Garment (12.0% -> 100.0% rare)
- Shoe (15.0% -> 100.0% rare)
- Belt (15.0% -> 100.0% rare)
- Glove (15.0% -> 100.0% rare)
- Helmet (15.0% -> 100.0% rare)
- HelmetMetal (13.0% -> 100.0% rare)
- Shield (15.0% -> 100.0% rare)
ST_SecGearRogueTrader
- 2-4 (mean 3.00) Shoe (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Belt (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Glove (100.0% -> 70.0% normal, 30.0% magic)
- 2-4 (mean 3.00) Helmet (100.0% -> 70.0% normal, 30.0% magic)
- 10 TOOL_Lockpick
- 10 TOOL_Trap_DisarmToolkit
ST_SecGearWizardNormal
- 1 of the following:
- Garment (40.0% -> 95.0% normal, 5.0% magic)
- Belt (20.0% -> 95.0% normal, 5.0% magic)
- Glove (20.0% -> 95.0% normal, 5.0% magic)
- Shoe (20.0% -> 95.0% normal, 5.0% magic)
ST_Skillbook
- 1 of the following:
- SkillbookWarrior (10.0% -> 100.0% normal)
- SkillbookRogue (10.0% -> 100.0% normal)
- SkillbookRanger (10.0% -> 100.0% normal)
- SkillbookFire (14.0% -> 100.0% normal)
- SkillbookWater (14.0% -> 100.0% normal)
- SkillbookAir (14.0% -> 100.0% normal)
- SkillbookEarth (14.0% -> 100.0% normal)
- SkillbookWitchcraft (14.0% -> 100.0% normal)
ST_Skillbook_AirTrainer
- 9-13 (mean 11.00) SkillbookAir (100.0% -> 100.0% normal)
ST_Skillbook_EarthTrainer
- 9-13 (mean 11.00) SkillbookEarth (100.0% -> 100.0% normal)
ST_Skillbook_FireTrainer
- 9-13 (mean 11.00) SkillbookFire (100.0% -> 100.0% normal)
ST_Skillbook_RangerTrainer
- 9-13 (mean 11.00) SkillbookRanger (100.0% -> 100.0% normal)
ST_Skillbook_RogueTrainer
- 9-13 (mean 11.00) SkillbookRogue (100.0% -> 100.0% normal)
ST_Skillbook_WarriorTrainer
- 9-13 (mean 11.00) SkillbookWarrior (100.0% -> 100.0% normal)
ST_Skillbook_WaterTrainer
- 9-13 (mean 11.00) SkillbookWater (100.0% -> 100.0% normal)
ST_Skillbook_WitchcraftTrainer
- 9-13 (mean 11.00) SkillbookWitchcraft (100.0% -> 100.0% normal)
ST_TavernKeepNPC
- 10-14 (mean 12.00) Drink (100.0% -> 100.0% normal)
- 10-13 (mean 11.67) CON_Drink_Mug_Beer_A
- 8-11 (mean 9.33) CON_Drink_Mug_Wine_A
- 8-10 (mean 9.00) Food (100.0% -> 100.0% normal)
ST_WeaponArcherTrader
- 3-6 (mean 4.70) of the following:
- Bow (60.0% -> 70.0% normal, 30.0% magic)
- Crossbow (40.0% -> 70.0% normal, 30.0% magic)
- 2-5 (mean 3.70) Dagger (100.0% -> 70.0% normal, 30.0% magic)
ST_WeaponFighterLegendary
- 1 of the following:
- Dagger (14.0% -> 100.0% legendary)
- Sword (16.1% -> 100.0% legendary)
- Axe (16.1% -> 100.0% legendary)
- Club (16.1% -> 100.0% legendary)
- TwoHandedAxe (10.8% -> 100.0% legendary)
- TwoHandedSword (16.1% -> 100.0% legendary)
- Spear (10.8% -> 100.0% legendary)
ST_WeaponFighterMagic
- 1 of the following:
- Dagger (14.0% -> 80.0% magic, 20.0% rare)
- Sword (16.1% -> 80.0% magic, 20.0% rare)
- Axe (16.1% -> 80.0% magic, 20.0% rare)
- Club (16.1% -> 80.0% magic, 20.0% rare)
- TwoHandedAxe (10.8% -> 80.0% magic, 20.0% rare)
- TwoHandedSword (16.1% -> 80.0% magic, 20.0% rare)
- Spear (10.8% -> 80.0% magic, 20.0% rare)
ST_WeaponFighterNormal
- 1 of the following:
- Dagger (13.7% -> 95.0% normal, 5.0% magic)
- Sword (15.8% -> 95.0% normal, 5.0% magic)
- Axe (15.8% -> 95.0% normal, 5.0% magic)
- Club (15.8% -> 95.0% normal, 5.0% magic)
- TwoHandedAxe (12.6% -> 95.0% normal, 5.0% magic)
- TwoHandedSword (15.8% -> 95.0% normal, 5.0% magic)
- Spear (10.5% -> 95.0% normal, 5.0% magic)
ST_WeaponFighterRare
- 1 of the following:
- Dagger (14.0% -> 100.0% rare)
- Sword (16.1% -> 100.0% rare)
- Axe (16.1% -> 100.0% rare)
- Club (16.1% -> 100.0% rare)
- TwoHandedAxe (10.8% -> 100.0% rare)
- TwoHandedSword (16.1% -> 100.0% rare)
- Spear (10.8% -> 100.0% rare)
ST_WeaponFighterTrader
- 3-6 (mean 4.70) of the following:
- Sword (18.2% -> 70.0% normal, 30.0% magic)
- Axe (18.2% -> 70.0% normal, 30.0% magic)
- Club (18.2% -> 70.0% normal, 30.0% magic)
- TwoHandedAxe (15.9% -> 70.0% normal, 30.0% magic)
- TwoHandedSword (15.9% -> 70.0% normal, 30.0% magic)
- Spear (13.6% -> 70.0% normal, 30.0% magic)
ST_WeaponGenTrader
- 1-2 (mean 1.20) Dagger (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Sword (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Axe (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Club (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) TwoHandedAxe (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) TwoHandedSword (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Spear (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Staff (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Bow (100.0% -> 95.0% normal, 5.0% magic)
- 1-2 (mean 1.20) Crossbow (100.0% -> 95.0% normal, 5.0% magic)
ST_WeaponLegendary
- 1 of the following:
- Dagger (10.0% -> 100.0% legendary)
- Sword (10.0% -> 100.0% legendary)
- Axe (10.0% -> 100.0% legendary)
- Club (10.0% -> 100.0% legendary)
- TwoHandedAxe (10.0% -> 100.0% legendary)
- TwoHandedSword (10.0% -> 100.0% legendary)
- Spear (10.0% -> 100.0% legendary)
- Staff (10.0% -> 100.0% legendary)
- Bow (10.0% -> 100.0% legendary)
- Crossbow (10.0% -> 100.0% legendary)
ST_WeaponLegendary_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (10.0% -> 100.0% legendary)
- BlackrockWeaponSword (10.0% -> 100.0% legendary)
- BlackrockWeaponAxe (10.0% -> 100.0% legendary)
- BlackrockWeaponClub (10.0% -> 100.0% legendary)
- BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% legendary)
- BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% legendary)
- BlackrockWeaponTwoHandedSword (10.0% -> 100.0% legendary)
- BlackrockWeaponSpear (10.0% -> 100.0% legendary)
- BlackrockWeaponBow (10.0% -> 100.0% legendary)
- BlackrockWeaponCrossbow (10.0% -> 100.0% legendary)
ST_WeaponMagic
- 1 of the following:
- Dagger (10.0% -> 80.0% magic, 20.0% rare)
- Sword (10.0% -> 80.0% magic, 20.0% rare)
- Axe (10.0% -> 80.0% magic, 20.0% rare)
- Club (10.0% -> 80.0% magic, 20.0% rare)
- TwoHandedAxe (10.0% -> 80.0% magic, 20.0% rare)
- TwoHandedSword (10.0% -> 80.0% magic, 20.0% rare)
- Spear (10.0% -> 80.0% magic, 20.0% rare)
- Staff (10.0% -> 80.0% magic, 20.0% rare)
- Bow (10.0% -> 80.0% magic, 20.0% rare)
- Crossbow (10.0% -> 80.0% magic, 20.0% rare)
ST_WeaponMagicTrader
- 4-6 (mean 5.10) of the following:
- ST_WeaponMagic (25.0%)
- Staff (75.0% -> 80.0% magic, 20.0% rare)
ST_WeaponMagic_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (10.0% -> 100.0% magic)
- BlackrockWeaponSword (10.0% -> 100.0% magic)
- BlackrockWeaponAxe (10.0% -> 100.0% magic)
- BlackrockWeaponClub (10.0% -> 100.0% magic)
- BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% magic)
- BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% magic)
- BlackrockWeaponTwoHandedSword (10.0% -> 100.0% magic)
- BlackrockWeaponSpear (10.0% -> 100.0% magic)
- BlackrockWeaponBow (10.0% -> 100.0% magic)
- BlackrockWeaponCrossbow (10.0% -> 100.0% magic)
ST_WeaponNormal
- 1 of the following:
- Dagger (10.0% -> 95.0% normal, 5.0% magic)
- Sword (10.0% -> 95.0% normal, 5.0% magic)
- Axe (10.0% -> 95.0% normal, 5.0% magic)
- Club (10.0% -> 95.0% normal, 5.0% magic)
- TwoHandedAxe (10.0% -> 95.0% normal, 5.0% magic)
- TwoHandedSword (10.0% -> 95.0% normal, 5.0% magic)
- Spear (10.0% -> 95.0% normal, 5.0% magic)
- Staff (10.0% -> 95.0% normal, 5.0% magic)
- Bow (10.0% -> 95.0% normal, 5.0% magic)
- Crossbow (10.0% -> 95.0% normal, 5.0% magic)
ST_WeaponNormal_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (10.0% -> 100.0% normal)
- BlackrockWeaponSword (10.0% -> 100.0% normal)
- BlackrockWeaponAxe (10.0% -> 100.0% normal)
- BlackrockWeaponClub (10.0% -> 100.0% normal)
- BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% normal)
- BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% normal)
- BlackrockWeaponTwoHandedSword (10.0% -> 100.0% normal)
- BlackrockWeaponSpear (10.0% -> 100.0% normal)
- BlackrockWeaponBow (10.0% -> 100.0% normal)
- BlackrockWeaponCrossbow (10.0% -> 100.0% normal)
ST_WeaponRangerLegendary
- 1 of the following:
- Dagger (30.0% -> 100.0% legendary)
- Bow (40.0% -> 100.0% legendary)
- Crossbow (30.0% -> 100.0% legendary)
ST_WeaponRangerMagic
- 1 of the following:
- Dagger (30.0% -> 80.0% magic, 20.0% rare)
- Bow (40.0% -> 80.0% magic, 20.0% rare)
- Crossbow (30.0% -> 80.0% magic, 20.0% rare)
ST_WeaponRangerNormal
- 1 of the following:
- Dagger (30.0% -> 95.0% normal, 5.0% magic)
- Bow (40.0% -> 95.0% normal, 5.0% magic)
- Crossbow (30.0% -> 95.0% normal, 5.0% magic)
ST_WeaponRangerRare
- 1 of the following:
- Dagger (30.0% -> 100.0% rare)
- Bow (40.0% -> 100.0% rare)
- Crossbow (30.0% -> 100.0% rare)
ST_WeaponRare
- 1 of the following:
- Dagger (10.0% -> 100.0% rare)
- Sword (10.0% -> 100.0% rare)
- Axe (10.0% -> 100.0% rare)
- Club (10.0% -> 100.0% rare)
- TwoHandedAxe (10.0% -> 100.0% rare)
- TwoHandedSword (10.0% -> 100.0% rare)
- Spear (10.0% -> 100.0% rare)
- Staff (10.0% -> 100.0% rare)
- Bow (10.0% -> 100.0% rare)
- Crossbow (10.0% -> 100.0% rare)
ST_WeaponRare_Blackrock
- 1 of the following:
- BlackrockWeaponDagger (10.0% -> 100.0% rare)
- BlackrockWeaponSword (10.0% -> 100.0% rare)
- BlackrockWeaponAxe (10.0% -> 100.0% rare)
- BlackrockWeaponClub (10.0% -> 100.0% rare)
- BlackrockWeaponTwoHandedAxe (10.0% -> 100.0% rare)
- BlackrockWeaponTwoHandedHammer (10.0% -> 100.0% rare)
- BlackrockWeaponTwoHandedSword (10.0% -> 100.0% rare)
- BlackrockWeaponSpear (10.0% -> 100.0% rare)
- BlackrockWeaponBow (10.0% -> 100.0% rare)
- BlackrockWeaponCrossbow (10.0% -> 100.0% rare)
ST_WeaponRogueTrader
- 3-6 (mean 4.70) Dagger (100.0% -> 70.0% normal, 30.0% magic)
ST_WeaponWizardLegendary
- 1 Staff (100.0% -> 100.0% legendary)
ST_WeaponWizardMagic
- 1 Staff (100.0% -> 80.0% magic, 20.0% rare)
ST_WeaponWizardNormal
- 1 Staff (100.0% -> 95.0% normal, 5.0% magic)
ST_WeaponWizardRare
- 1 Staff (100.0% -> 100.0% rare)
Specific_IdentifyingGlass
- 1 TOOL_IdentifyingGlass
Specific_MagicRingOrAmulet
- 1 of the following:
- ST_RingOrAmuletMagic (72.7%)
- ST_RingOrAmuletRare (18.2%)
- ST_RingOrAmuletLegendary (9.1%)
Specific_RepairHammer
- 1 TOOL_RepairHammer
Specific_ResurrectScroll
- 1 SCROLL_Resurrect_1
TavernTrader
- 1 ST_TavernKeepNPC
- 1 Trader Gold (100.0% -> 100.0% normal)
TinyBoss
- 1 of the following:
- ST_WeaponMagic (25.0%)
- ST_ArmorMagic (25.0%)
- ST_SecGearMagic (25.0%)
- ST_RingOrAmuletMagic (25.0%)
TraderAlchemy
TraderArrows
- 1 ST_WeaponArcherTrader
- 1 ST_ArmorArcherTrader
- 1 ST_SecGearArcherTrader
- 1 Trader Gold (100.0% -> 100.0% normal)
- 1 ST_ArrowArcherTrader
TraderEquipment
- 1 ST_WeaponGenTrader
- 1 ST_ArmorGenTrader
- 1 ST_SecGearGenTrader
- 8 ST_AllPotions
- 6 of the following:
- Ingredient (33.3% -> 100.0% normal)
- Food (33.3% -> 100.0% normal)
- Drink (33.3% -> 100.0% normal)
- 4 of the following:
- Arrow (50.0% -> 100.0% normal)
- Scroll (50.0% -> 100.0% normal)
- 1 Trader Gold (100.0% -> 100.0% normal)
TraderMagic
- 16 Scroll (100.0% -> 100.0% normal)
- 4 ST_Skillbook
- 8 Ingredient (100.0% -> 100.0% normal)
- 4 ST_AllPotions
- 1 ST_WeaponMagicTrader
- 1 ST_ArmorMagicTrader
- 1 ST_SecGearMagicTrader
- 2 Trader Gold (100.0% -> 100.0% normal)
- 1 SCROLL_Resurrect_1
- 1 LAB_MortarPestle_A
- 1 TOOL_IdentifyingGlass
- 1 TOOL_RepairHammer
TraderPotions
- 1 ST_PotionsTrader
- 1 Trader Gold (100.0% -> 100.0% normal)
TraderSkill
- 8 ST_Skillbook
- 6 Scroll (100.0% -> 100.0% normal)
- 1 Trader Gold (100.0% -> 100.0% normal)
UnarmedMonster
- 0-1 (mean 0.30) Gold (100.0% -> 100.0% normal)
Undead_Braccus
- 1 WPN_Undead_2H_Axe_Braccus_A
- 1 MegaBoss
Warrior
- 0-1 (mean 0.25) of the following:
- ST_WeaponFighterNormal (40.0%)
- ST_ArmorFighterRangerNormal (40.0%)
- ST_SecGearFighterNormal (20.0%)
- 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)
WarriorTrader
- 1 ST_WeaponFighterTrader
- 1 ST_ArmorFighterTrader
- 1 ST_SecGearFighterTrader
- 1 Trader Gold (100.0% -> 100.0% normal)
WarriorTrainer
- 1 ST_Skillbook_WarriorTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponFighterMagic (20.0%)
- ST_WeaponFighterNormal (30.0%)
- ST_ArmorFighterRangerMagic (20.0%)
- ST_ArmorFighterRangerNormal (30.0%)
WitchCraftSkillTrainer
- 1 ST_Skillbook_WitchcraftTrainer
- 2-4 (mean 2.70) of the following:
- ST_WeaponWizardMagic (20.0%)
- ST_WeaponWizardNormal (30.0%)
- ST_ArmorWizardMagic (20.0%)
- ST_ArmorWizardNormal (30.0%)
Wizard
- 0-1 (mean 0.25) of the following:
- ST_WeaponWizardNormal (40.0%)
- ST_ArmorWizardNormal (40.0%)
- ST_SecGearWizardNormal (20.0%)
- 0-1 (mean 0.25) Gold (100.0% -> 100.0% normal)
WizardScroll
- 1 Scroll (100.0% -> 100.0% normal)
WizardSkillbook
WizardTrader
- 4 Staff (100.0% -> 100.0% normal)
- 2 Robe (100.0% -> 100.0% normal)
- 1 Trader Gold (100.0% -> 100.0% normal)