Divinity Original Sin Wiki

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Divinity Original Sin Wiki
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=== Water ===
 
=== Water ===
   
Water can be created by breaking water barrels or spells such as [[Rain]].
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Water can be created by breaking water barrels or spells such as {{si|Rain}}.
   
 
==== Electrified water ====
 
==== Electrified water ====

Revision as of 10:10, 6 July 2014

Surface

Water

Water can be created by breaking water barrels or spells such as DOS Skill Water Rain.png Rain.

Electrified water

If hit with an electric effect, water will become electrified. Electrified water causes Stun.

Ice

If hit with a cold effect, water will freeze. Ice is slippery and can Knock Down creatures. If hit by a fire effect, it melts into water.

Ooze

Ooze poisons creatures walking on it. Ooze is flammable and will explode and become fire ground if hit by a fire effect or if a Burning object comes in contact with it.

Fire

Fire ground causes Burning to objects in contact with it. If doused with water, it will disappear into a steam cloud.

Oil

Oil Slows creatures. It is also flammable and will explode and become fire ground if hit by a fire effect or if a Burning object comes in contact with it.

Lava

Lava is distinct from fire ground. It cannot be doused.

Blood

Blood is created when living creatures are attacked with Piercing or Slashing damage. It can be washed away with water or consumed for health with the Leech talent.

Frozen blood

Similar to water, blood can be frozen.

Electrified blood

Similar to water, blood can be electrified.

Cloud

Poison

Like ooze, poison clouds Poison creatures passing through it, and are flammable.

Steam

When water is applied to a fire surface or fire to a water surface, the surface is destroyed and a steam cloud is created.

Static

If a steam cloud is hit by an electric effect, it becomes a static cloud. These Stun creatures passing through them.

Smoke

Explosions caused by igniting oil, ooze, or poison clouds leave smoke behind. Smoke blocks line-of-sight but not movement.

Atmosphere

Rain

Storm