Divinity Original Sin Wiki

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Divinity Original Sin Wiki
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Overview

All attributes start at 5. A newly created character has five attribute points to spend. Each level grants an additional attribute point.

Effects

  • Each point below 8 gives a -10% penalty to skills based on that attribute. Each point above 8 gives a 5% bonus to skills based on that attribute.

Strength

  • Man-at-Arms skills
  • +20 Weight per point (base 10)
  • +6 Offense rating per point with Strength-based weapons (base 40)

Dexterity

  • Expert Marksman skills
  • Scoundrel skills
  • +6 Offense rating per point with Dexterity-based weapons (base 40)
  • +5 Defense rating per point above 5 (base 4)

Intelligence

  • Elemental skills
  • Witchcraft skills

Constitution

  • +1 Maximum Action Points per point (base 7)
  • +5 Vitality per point
  • +5 Vitality per level per point (including level 1)

Speed

  • +0.1 Movement per point
  • +0.5 Initiative per point
  • +0.5 Start Action Points per point (base 4)
  • +0.4 Turn Action Points per point (base 4)

Perception

  • +1.0 Hearing per point
  • +0.5 Initiative per point
  • +0.5 Start Action Points per point (base 4)
  • +2% Critical Chance per point above 5
  • Accuracy when shooting over long distances
  • Ability to detect traps
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