Death Punch

From Divinity Original Sin Wiki
Jump to: navigation, search
DOS Skill Source FingerOfDeath.png
Death Punch
   
Ability : Witchcraft (4)
Action Point : 9
Skill Level : 16
Cooldown : 12 turn(s)
Range : 3m


Effect

Deal 66-81 damage to a target near you.

Details

Range: 3.0m

Concentrate all your magical energy and power in one fist and deal an impressive blow to a target within touch range.

Damage

The table below shows the base damage for the skill. These numbers are valid for a level 1 character.

Every level-up increases the damage of the skill by two-thirds of the base damage.

Intelligence Min
Damage
Max
Damage
Notes
5 20 24 Penalty from low Intelligence: 70%
6 26 32 Penalty from low Intelligence: 60%
7 33 40 Penalty from low Intelligence: 50%
8 40 49 Penalty from low Intelligence: 40%
9 46 57 Penalty from low Intelligence: 30%
10 53 65 Penalty from low Intelligence: 20%
11 60 73 Penalty from low Intelligence: 10%
12 66 81  
13 70 85 Boost from high Intelligence: 5%
14 73 89 Boost from high Intelligence: 10%
15 76 93 Boost from high Intelligence: 15%
16 79 97 Boost from high Intelligence: 20%
17 83 101 Boost from high Intelligence: 25%
18 86 105 Boost from high Intelligence: 30%
19 89 109 Boost from high Intelligence: 35%
20 93 113 Boost from high Intelligence: 40%
21 96 117 Boost from high Intelligence: 45%
22 99 121 Boost from high Intelligence: 50%
23 99 121 Boost from high Intelligence: 50%
24 99 121 Boost from high Intelligence: 50%
25 99 121 Boost from high Intelligence: 50%

Notes

This skills requires at least a level 4 in the Witchcraft Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 12 in Intelligence to avoid the low attribute penalty.

The cooldown from this skill decreases with higher levels of Intelligence.

Intelligence Cooldown
5 12
6 11
7 11
8 10
9 10
10 9
11 9
12 8
13 8
14 7
15 7
16 6
17 6
18 5
19 5
20 4
21 4
22 3
23 3
24 2
25 2
26+ 1